The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/Documentation/clk.txt

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    1                 The Common Clk Framework
    2                 Mike Turquette <mturquette@ti.com>
    3 
    4 This document endeavours to explain the common clk framework details,
    5 and how to port a platform over to this framework.  It is not yet a
    6 detailed explanation of the clock api in include/linux/clk.h, but
    7 perhaps someday it will include that information.
    8 
    9         Part 1 - introduction and interface split
   10 
   11 The common clk framework is an interface to control the clock nodes
   12 available on various devices today.  This may come in the form of clock
   13 gating, rate adjustment, muxing or other operations.  This framework is
   14 enabled with the CONFIG_COMMON_CLK option.
   15 
   16 The interface itself is divided into two halves, each shielded from the
   17 details of its counterpart.  First is the common definition of struct
   18 clk which unifies the framework-level accounting and infrastructure that
   19 has traditionally been duplicated across a variety of platforms.  Second
   20 is a common implementation of the clk.h api, defined in
   21 drivers/clk/clk.c.  Finally there is struct clk_ops, whose operations
   22 are invoked by the clk api implementation.
   23 
   24 The second half of the interface is comprised of the hardware-specific
   25 callbacks registered with struct clk_ops and the corresponding
   26 hardware-specific structures needed to model a particular clock.  For
   27 the remainder of this document any reference to a callback in struct
   28 clk_ops, such as .enable or .set_rate, implies the hardware-specific
   29 implementation of that code.  Likewise, references to struct clk_foo
   30 serve as a convenient shorthand for the implementation of the
   31 hardware-specific bits for the hypothetical "foo" hardware.
   32 
   33 Tying the two halves of this interface together is struct clk_hw, which
   34 is defined in struct clk_foo and pointed to within struct clk.  This
   35 allows easy for navigation between the two discrete halves of the common
   36 clock interface.
   37 
   38         Part 2 - common data structures and api
   39 
   40 Below is the common struct clk definition from
   41 include/linux/clk-private.h, modified for brevity:
   42 
   43         struct clk {
   44                 const char              *name;
   45                 const struct clk_ops    *ops;
   46                 struct clk_hw           *hw;
   47                 char                    **parent_names;
   48                 struct clk              **parents;
   49                 struct clk              *parent;
   50                 struct hlist_head       children;
   51                 struct hlist_node       child_node;
   52                 ...
   53         };
   54 
   55 The members above make up the core of the clk tree topology.  The clk
   56 api itself defines several driver-facing functions which operate on
   57 struct clk.  That api is documented in include/linux/clk.h.
   58 
   59 Platforms and devices utilizing the common struct clk use the struct
   60 clk_ops pointer in struct clk to perform the hardware-specific parts of
   61 the operations defined in clk.h:
   62 
   63         struct clk_ops {
   64                 int             (*prepare)(struct clk_hw *hw);
   65                 void            (*unprepare)(struct clk_hw *hw);
   66                 int             (*enable)(struct clk_hw *hw);
   67                 void            (*disable)(struct clk_hw *hw);
   68                 int             (*is_enabled)(struct clk_hw *hw);
   69                 unsigned long   (*recalc_rate)(struct clk_hw *hw,
   70                                                 unsigned long parent_rate);
   71                 long            (*round_rate)(struct clk_hw *hw, unsigned long,
   72                                                 unsigned long *);
   73                 int             (*set_parent)(struct clk_hw *hw, u8 index);
   74                 u8              (*get_parent)(struct clk_hw *hw);
   75                 int             (*set_rate)(struct clk_hw *hw, unsigned long);
   76                 void            (*init)(struct clk_hw *hw);
   77         };
   78 
   79         Part 3 - hardware clk implementations
   80 
   81 The strength of the common struct clk comes from its .ops and .hw pointers
   82 which abstract the details of struct clk from the hardware-specific bits, and
   83 vice versa.  To illustrate consider the simple gateable clk implementation in
   84 drivers/clk/clk-gate.c:
   85 
   86 struct clk_gate {
   87         struct clk_hw   hw;
   88         void __iomem    *reg;
   89         u8              bit_idx;
   90         ...
   91 };
   92 
   93 struct clk_gate contains struct clk_hw hw as well as hardware-specific
   94 knowledge about which register and bit controls this clk's gating.
   95 Nothing about clock topology or accounting, such as enable_count or
   96 notifier_count, is needed here.  That is all handled by the common
   97 framework code and struct clk.
   98 
   99 Let's walk through enabling this clk from driver code:
  100 
  101         struct clk *clk;
  102         clk = clk_get(NULL, "my_gateable_clk");
  103 
  104         clk_prepare(clk);
  105         clk_enable(clk);
  106 
  107 The call graph for clk_enable is very simple:
  108 
  109 clk_enable(clk);
  110         clk->ops->enable(clk->hw);
  111         [resolves to...]
  112                 clk_gate_enable(hw);
  113                 [resolves struct clk gate with to_clk_gate(hw)]
  114                         clk_gate_set_bit(gate);
  115 
  116 And the definition of clk_gate_set_bit:
  117 
  118 static void clk_gate_set_bit(struct clk_gate *gate)
  119 {
  120         u32 reg;
  121 
  122         reg = __raw_readl(gate->reg);
  123         reg |= BIT(gate->bit_idx);
  124         writel(reg, gate->reg);
  125 }
  126 
  127 Note that to_clk_gate is defined as:
  128 
  129 #define to_clk_gate(_hw) container_of(_hw, struct clk_gate, clk)
  130 
  131 This pattern of abstraction is used for every clock hardware
  132 representation.
  133 
  134         Part 4 - supporting your own clk hardware
  135 
  136 When implementing support for a new type of clock it only necessary to
  137 include the following header:
  138 
  139 #include <linux/clk-provider.h>
  140 
  141 include/linux/clk.h is included within that header and clk-private.h
  142 must never be included from the code which implements the operations for
  143 a clock.  More on that below in Part 5.
  144 
  145 To construct a clk hardware structure for your platform you must define
  146 the following:
  147 
  148 struct clk_foo {
  149         struct clk_hw hw;
  150         ... hardware specific data goes here ...
  151 };
  152 
  153 To take advantage of your data you'll need to support valid operations
  154 for your clk:
  155 
  156 struct clk_ops clk_foo_ops {
  157         .enable         = &clk_foo_enable;
  158         .disable        = &clk_foo_disable;
  159 };
  160 
  161 Implement the above functions using container_of:
  162 
  163 #define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw)
  164 
  165 int clk_foo_enable(struct clk_hw *hw)
  166 {
  167         struct clk_foo *foo;
  168 
  169         foo = to_clk_foo(hw);
  170 
  171         ... perform magic on foo ...
  172 
  173         return 0;
  174 };
  175 
  176 Below is a matrix detailing which clk_ops are mandatory based upon the
  177 hardware capbilities of that clock.  A cell marked as "y" means
  178 mandatory, a cell marked as "n" implies that either including that
  179 callback is invalid or otherwise uneccesary.  Empty cells are either
  180 optional or must be evaluated on a case-by-case basis.
  181 
  182                            clock hardware characteristics
  183              -----------------------------------------------------------
  184              | gate | change rate | single parent | multiplexer | root |
  185              |------|-------------|---------------|-------------|------|
  186 .prepare     |      |             |               |             |      |
  187 .unprepare   |      |             |               |             |      |
  188              |      |             |               |             |      |
  189 .enable      | y    |             |               |             |      |
  190 .disable     | y    |             |               |             |      |
  191 .is_enabled  | y    |             |               |             |      |
  192              |      |             |               |             |      |
  193 .recalc_rate |      | y           |               |             |      |
  194 .round_rate  |      | y           |               |             |      |
  195 .set_rate    |      | y           |               |             |      |
  196              |      |             |               |             |      |
  197 .set_parent  |      |             | n             | y           | n    |
  198 .get_parent  |      |             | n             | y           | n    |
  199              |      |             |               |             |      |
  200 .init        |      |             |               |             |      |
  201              -----------------------------------------------------------
  202 
  203 Finally, register your clock at run-time with a hardware-specific
  204 registration function.  This function simply populates struct clk_foo's
  205 data and then passes the common struct clk parameters to the framework
  206 with a call to:
  207 
  208 clk_register(...)
  209 
  210 See the basic clock types in drivers/clk/clk-*.c for examples.
  211 
  212         Part 5 - static initialization of clock data
  213 
  214 For platforms with many clocks (often numbering into the hundreds) it
  215 may be desirable to statically initialize some clock data.  This
  216 presents a problem since the definition of struct clk should be hidden
  217 from everyone except for the clock core in drivers/clk/clk.c.
  218 
  219 To get around this problem struct clk's definition is exposed in
  220 include/linux/clk-private.h along with some macros for more easily
  221 initializing instances of the basic clock types.  These clocks must
  222 still be initialized with the common clock framework via a call to
  223 __clk_init.
  224 
  225 clk-private.h must NEVER be included by code which implements struct
  226 clk_ops callbacks, nor must it be included by any logic which pokes
  227 around inside of struct clk at run-time.  To do so is a layering
  228 violation.
  229 
  230 To better enforce this policy, always follow this simple rule: any
  231 statically initialized clock data MUST be defined in a separate file
  232 from the logic that implements its ops.  Basically separate the logic
  233 from the data and all is well.

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