The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/contrib/dev/acpica/components/namespace/nsconvert.c

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    1 /******************************************************************************
    2  *
    3  * Module Name: nsconvert - Object conversions for objects returned by
    4  *                          predefined methods
    5  *
    6  *****************************************************************************/
    7 
    8 /******************************************************************************
    9  *
   10  * 1. Copyright Notice
   11  *
   12  * Some or all of this work - Copyright (c) 1999 - 2022, Intel Corp.
   13  * All rights reserved.
   14  *
   15  * 2. License
   16  *
   17  * 2.1. This is your license from Intel Corp. under its intellectual property
   18  * rights. You may have additional license terms from the party that provided
   19  * you this software, covering your right to use that party's intellectual
   20  * property rights.
   21  *
   22  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
   23  * copy of the source code appearing in this file ("Covered Code") an
   24  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
   25  * base code distributed originally by Intel ("Original Intel Code") to copy,
   26  * make derivatives, distribute, use and display any portion of the Covered
   27  * Code in any form, with the right to sublicense such rights; and
   28  *
   29  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
   30  * license (with the right to sublicense), under only those claims of Intel
   31  * patents that are infringed by the Original Intel Code, to make, use, sell,
   32  * offer to sell, and import the Covered Code and derivative works thereof
   33  * solely to the minimum extent necessary to exercise the above copyright
   34  * license, and in no event shall the patent license extend to any additions
   35  * to or modifications of the Original Intel Code. No other license or right
   36  * is granted directly or by implication, estoppel or otherwise;
   37  *
   38  * The above copyright and patent license is granted only if the following
   39  * conditions are met:
   40  *
   41  * 3. Conditions
   42  *
   43  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
   44  * Redistribution of source code of any substantial portion of the Covered
   45  * Code or modification with rights to further distribute source must include
   46  * the above Copyright Notice, the above License, this list of Conditions,
   47  * and the following Disclaimer and Export Compliance provision. In addition,
   48  * Licensee must cause all Covered Code to which Licensee contributes to
   49  * contain a file documenting the changes Licensee made to create that Covered
   50  * Code and the date of any change. Licensee must include in that file the
   51  * documentation of any changes made by any predecessor Licensee. Licensee
   52  * must include a prominent statement that the modification is derived,
   53  * directly or indirectly, from Original Intel Code.
   54  *
   55  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
   56  * Redistribution of source code of any substantial portion of the Covered
   57  * Code or modification without rights to further distribute source must
   58  * include the following Disclaimer and Export Compliance provision in the
   59  * documentation and/or other materials provided with distribution. In
   60  * addition, Licensee may not authorize further sublicense of source of any
   61  * portion of the Covered Code, and must include terms to the effect that the
   62  * license from Licensee to its licensee is limited to the intellectual
   63  * property embodied in the software Licensee provides to its licensee, and
   64  * not to intellectual property embodied in modifications its licensee may
   65  * make.
   66  *
   67  * 3.3. Redistribution of Executable. Redistribution in executable form of any
   68  * substantial portion of the Covered Code or modification must reproduce the
   69  * above Copyright Notice, and the following Disclaimer and Export Compliance
   70  * provision in the documentation and/or other materials provided with the
   71  * distribution.
   72  *
   73  * 3.4. Intel retains all right, title, and interest in and to the Original
   74  * Intel Code.
   75  *
   76  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
   77  * Intel shall be used in advertising or otherwise to promote the sale, use or
   78  * other dealings in products derived from or relating to the Covered Code
   79  * without prior written authorization from Intel.
   80  *
   81  * 4. Disclaimer and Export Compliance
   82  *
   83  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
   84  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
   85  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
   86  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
   87  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
   88  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
   89  * PARTICULAR PURPOSE.
   90  *
   91  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
   92  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
   93  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
   94  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
   95  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
   96  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
   97  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
   98  * LIMITED REMEDY.
   99  *
  100  * 4.3. Licensee shall not export, either directly or indirectly, any of this
  101  * software or system incorporating such software without first obtaining any
  102  * required license or other approval from the U. S. Department of Commerce or
  103  * any other agency or department of the United States Government. In the
  104  * event Licensee exports any such software from the United States or
  105  * re-exports any such software from a foreign destination, Licensee shall
  106  * ensure that the distribution and export/re-export of the software is in
  107  * compliance with all laws, regulations, orders, or other restrictions of the
  108  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
  109  * any of its subsidiaries will export/re-export any technical data, process,
  110  * software, or service, directly or indirectly, to any country for which the
  111  * United States government or any agency thereof requires an export license,
  112  * other governmental approval, or letter of assurance, without first obtaining
  113  * such license, approval or letter.
  114  *
  115  *****************************************************************************
  116  *
  117  * Alternatively, you may choose to be licensed under the terms of the
  118  * following license:
  119  *
  120  * Redistribution and use in source and binary forms, with or without
  121  * modification, are permitted provided that the following conditions
  122  * are met:
  123  * 1. Redistributions of source code must retain the above copyright
  124  *    notice, this list of conditions, and the following disclaimer,
  125  *    without modification.
  126  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
  127  *    substantially similar to the "NO WARRANTY" disclaimer below
  128  *    ("Disclaimer") and any redistribution must be conditioned upon
  129  *    including a substantially similar Disclaimer requirement for further
  130  *    binary redistribution.
  131  * 3. Neither the names of the above-listed copyright holders nor the names
  132  *    of any contributors may be used to endorse or promote products derived
  133  *    from this software without specific prior written permission.
  134  *
  135  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  136  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  137  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  138  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  139  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  140  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  141  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  142  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  143  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  144  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  145  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  146  *
  147  * Alternatively, you may choose to be licensed under the terms of the
  148  * GNU General Public License ("GPL") version 2 as published by the Free
  149  * Software Foundation.
  150  *
  151  *****************************************************************************/
  152 
  153 #include <contrib/dev/acpica/include/acpi.h>
  154 #include <contrib/dev/acpica/include/accommon.h>
  155 #include <contrib/dev/acpica/include/acnamesp.h>
  156 #include <contrib/dev/acpica/include/acinterp.h>
  157 #include <contrib/dev/acpica/include/acpredef.h>
  158 #include <contrib/dev/acpica/include/amlresrc.h>
  159 
  160 #define _COMPONENT          ACPI_NAMESPACE
  161         ACPI_MODULE_NAME    ("nsconvert")
  162 
  163 
  164 /*******************************************************************************
  165  *
  166  * FUNCTION:    AcpiNsConvertToInteger
  167  *
  168  * PARAMETERS:  OriginalObject      - Object to be converted
  169  *              ReturnObject        - Where the new converted object is returned
  170  *
  171  * RETURN:      Status. AE_OK if conversion was successful.
  172  *
  173  * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer.
  174  *
  175  ******************************************************************************/
  176 
  177 ACPI_STATUS
  178 AcpiNsConvertToInteger (
  179     ACPI_OPERAND_OBJECT     *OriginalObject,
  180     ACPI_OPERAND_OBJECT     **ReturnObject)
  181 {
  182     ACPI_OPERAND_OBJECT     *NewObject;
  183     ACPI_STATUS             Status;
  184     UINT64                  Value = 0;
  185     UINT32                  i;
  186 
  187 
  188     switch (OriginalObject->Common.Type)
  189     {
  190     case ACPI_TYPE_STRING:
  191 
  192         /* String-to-Integer conversion */
  193 
  194         Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer, &Value);
  195         if (ACPI_FAILURE (Status))
  196         {
  197             return (Status);
  198         }
  199         break;
  200 
  201     case ACPI_TYPE_BUFFER:
  202 
  203         /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */
  204 
  205         if (OriginalObject->Buffer.Length > 8)
  206         {
  207             return (AE_AML_OPERAND_TYPE);
  208         }
  209 
  210         /* Extract each buffer byte to create the integer */
  211 
  212         for (i = 0; i < OriginalObject->Buffer.Length; i++)
  213         {
  214             Value |= ((UINT64)
  215                 OriginalObject->Buffer.Pointer[i] << (i * 8));
  216         }
  217         break;
  218 
  219     default:
  220 
  221         return (AE_AML_OPERAND_TYPE);
  222     }
  223 
  224     NewObject = AcpiUtCreateIntegerObject (Value);
  225     if (!NewObject)
  226     {
  227         return (AE_NO_MEMORY);
  228     }
  229 
  230     *ReturnObject = NewObject;
  231     return (AE_OK);
  232 }
  233 
  234 
  235 /*******************************************************************************
  236  *
  237  * FUNCTION:    AcpiNsConvertToString
  238  *
  239  * PARAMETERS:  OriginalObject      - Object to be converted
  240  *              ReturnObject        - Where the new converted object is returned
  241  *
  242  * RETURN:      Status. AE_OK if conversion was successful.
  243  *
  244  * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String.
  245  *
  246  ******************************************************************************/
  247 
  248 ACPI_STATUS
  249 AcpiNsConvertToString (
  250     ACPI_OPERAND_OBJECT     *OriginalObject,
  251     ACPI_OPERAND_OBJECT     **ReturnObject)
  252 {
  253     ACPI_OPERAND_OBJECT     *NewObject;
  254     ACPI_SIZE               Length;
  255     ACPI_STATUS             Status;
  256 
  257 
  258     switch (OriginalObject->Common.Type)
  259     {
  260     case ACPI_TYPE_INTEGER:
  261         /*
  262          * Integer-to-String conversion. Commonly, convert
  263          * an integer of value 0 to a NULL string. The last element of
  264          * _BIF and _BIX packages occasionally need this fix.
  265          */
  266         if (OriginalObject->Integer.Value == 0)
  267         {
  268             /* Allocate a new NULL string object */
  269 
  270             NewObject = AcpiUtCreateStringObject (0);
  271             if (!NewObject)
  272             {
  273                 return (AE_NO_MEMORY);
  274             }
  275         }
  276         else
  277         {
  278             Status = AcpiExConvertToString (OriginalObject,
  279                 &NewObject, ACPI_IMPLICIT_CONVERT_HEX);
  280             if (ACPI_FAILURE (Status))
  281             {
  282                 return (Status);
  283             }
  284         }
  285         break;
  286 
  287     case ACPI_TYPE_BUFFER:
  288         /*
  289          * Buffer-to-String conversion. Use a ToString
  290          * conversion, no transform performed on the buffer data. The best
  291          * example of this is the _BIF method, where the string data from
  292          * the battery is often (incorrectly) returned as buffer object(s).
  293          */
  294         Length = 0;
  295         while ((Length < OriginalObject->Buffer.Length) &&
  296                 (OriginalObject->Buffer.Pointer[Length]))
  297         {
  298             Length++;
  299         }
  300 
  301         /* Allocate a new string object */
  302 
  303         NewObject = AcpiUtCreateStringObject (Length);
  304         if (!NewObject)
  305         {
  306             return (AE_NO_MEMORY);
  307         }
  308 
  309         /*
  310          * Copy the raw buffer data with no transform. String is already NULL
  311          * terminated at Length+1.
  312          */
  313         memcpy (NewObject->String.Pointer,
  314             OriginalObject->Buffer.Pointer, Length);
  315         break;
  316 
  317     default:
  318 
  319         return (AE_AML_OPERAND_TYPE);
  320     }
  321 
  322     *ReturnObject = NewObject;
  323     return (AE_OK);
  324 }
  325 
  326 
  327 /*******************************************************************************
  328  *
  329  * FUNCTION:    AcpiNsConvertToBuffer
  330  *
  331  * PARAMETERS:  OriginalObject      - Object to be converted
  332  *              ReturnObject        - Where the new converted object is returned
  333  *
  334  * RETURN:      Status. AE_OK if conversion was successful.
  335  *
  336  * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer.
  337  *
  338  ******************************************************************************/
  339 
  340 ACPI_STATUS
  341 AcpiNsConvertToBuffer (
  342     ACPI_OPERAND_OBJECT     *OriginalObject,
  343     ACPI_OPERAND_OBJECT     **ReturnObject)
  344 {
  345     ACPI_OPERAND_OBJECT     *NewObject;
  346     ACPI_STATUS             Status;
  347     ACPI_OPERAND_OBJECT     **Elements;
  348     UINT32                  *DwordBuffer;
  349     UINT32                  Count;
  350     UINT32                  i;
  351 
  352 
  353     switch (OriginalObject->Common.Type)
  354     {
  355     case ACPI_TYPE_INTEGER:
  356         /*
  357          * Integer-to-Buffer conversion.
  358          * Convert the Integer to a packed-byte buffer. _MAT and other
  359          * objects need this sometimes, if a read has been performed on a
  360          * Field object that is less than or equal to the global integer
  361          * size (32 or 64 bits).
  362          */
  363         Status = AcpiExConvertToBuffer (OriginalObject, &NewObject);
  364         if (ACPI_FAILURE (Status))
  365         {
  366             return (Status);
  367         }
  368         break;
  369 
  370     case ACPI_TYPE_STRING:
  371 
  372         /* String-to-Buffer conversion. Simple data copy */
  373 
  374         NewObject = AcpiUtCreateBufferObject
  375             (OriginalObject->String.Length);
  376         if (!NewObject)
  377         {
  378             return (AE_NO_MEMORY);
  379         }
  380 
  381         memcpy (NewObject->Buffer.Pointer,
  382             OriginalObject->String.Pointer, OriginalObject->String.Length);
  383         break;
  384 
  385     case ACPI_TYPE_PACKAGE:
  386         /*
  387          * This case is often seen for predefined names that must return a
  388          * Buffer object with multiple DWORD integers within. For example,
  389          * _FDE and _GTM. The Package can be converted to a Buffer.
  390          */
  391 
  392         /* All elements of the Package must be integers */
  393 
  394         Elements = OriginalObject->Package.Elements;
  395         Count = OriginalObject->Package.Count;
  396 
  397         for (i = 0; i < Count; i++)
  398         {
  399             if ((!*Elements) ||
  400                 ((*Elements)->Common.Type != ACPI_TYPE_INTEGER))
  401             {
  402                 return (AE_AML_OPERAND_TYPE);
  403             }
  404             Elements++;
  405         }
  406 
  407         /* Create the new buffer object to replace the Package */
  408 
  409         NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count));
  410         if (!NewObject)
  411         {
  412             return (AE_NO_MEMORY);
  413         }
  414 
  415         /* Copy the package elements (integers) to the buffer as DWORDs */
  416 
  417         Elements = OriginalObject->Package.Elements;
  418         DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer);
  419 
  420         for (i = 0; i < Count; i++)
  421         {
  422             *DwordBuffer = (UINT32) (*Elements)->Integer.Value;
  423             DwordBuffer++;
  424             Elements++;
  425         }
  426         break;
  427 
  428     default:
  429 
  430         return (AE_AML_OPERAND_TYPE);
  431     }
  432 
  433     *ReturnObject = NewObject;
  434     return (AE_OK);
  435 }
  436 
  437 
  438 /*******************************************************************************
  439  *
  440  * FUNCTION:    AcpiNsConvertToUnicode
  441  *
  442  * PARAMETERS:  Scope               - Namespace node for the method/object
  443  *              OriginalObject      - ASCII String Object to be converted
  444  *              ReturnObject        - Where the new converted object is returned
  445  *
  446  * RETURN:      Status. AE_OK if conversion was successful.
  447  *
  448  * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer.
  449  *
  450  ******************************************************************************/
  451 
  452 ACPI_STATUS
  453 AcpiNsConvertToUnicode (
  454     ACPI_NAMESPACE_NODE     *Scope,
  455     ACPI_OPERAND_OBJECT     *OriginalObject,
  456     ACPI_OPERAND_OBJECT     **ReturnObject)
  457 {
  458     ACPI_OPERAND_OBJECT     *NewObject;
  459     char                    *AsciiString;
  460     UINT16                  *UnicodeBuffer;
  461     UINT32                  UnicodeLength;
  462     UINT32                  i;
  463 
  464 
  465     if (!OriginalObject)
  466     {
  467         return (AE_OK);
  468     }
  469 
  470     /* If a Buffer was returned, it must be at least two bytes long */
  471 
  472     if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER)
  473     {
  474         if (OriginalObject->Buffer.Length < 2)
  475         {
  476             return (AE_AML_OPERAND_VALUE);
  477         }
  478 
  479         *ReturnObject = NULL;
  480         return (AE_OK);
  481     }
  482 
  483     /*
  484      * The original object is an ASCII string. Convert this string to
  485      * a unicode buffer.
  486      */
  487     AsciiString = OriginalObject->String.Pointer;
  488     UnicodeLength = (OriginalObject->String.Length * 2) + 2;
  489 
  490     /* Create a new buffer object for the Unicode data */
  491 
  492     NewObject = AcpiUtCreateBufferObject (UnicodeLength);
  493     if (!NewObject)
  494     {
  495         return (AE_NO_MEMORY);
  496     }
  497 
  498     UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer);
  499 
  500     /* Convert ASCII to Unicode */
  501 
  502     for (i = 0; i < OriginalObject->String.Length; i++)
  503     {
  504         UnicodeBuffer[i] = (UINT16) AsciiString[i];
  505     }
  506 
  507     *ReturnObject = NewObject;
  508     return (AE_OK);
  509 }
  510 
  511 
  512 /*******************************************************************************
  513  *
  514  * FUNCTION:    AcpiNsConvertToResource
  515  *
  516  * PARAMETERS:  Scope               - Namespace node for the method/object
  517  *              OriginalObject      - Object to be converted
  518  *              ReturnObject        - Where the new converted object is returned
  519  *
  520  * RETURN:      Status. AE_OK if conversion was successful
  521  *
  522  * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate
  523  *              Buffer.
  524  *
  525  ******************************************************************************/
  526 
  527 ACPI_STATUS
  528 AcpiNsConvertToResource (
  529     ACPI_NAMESPACE_NODE     *Scope,
  530     ACPI_OPERAND_OBJECT     *OriginalObject,
  531     ACPI_OPERAND_OBJECT     **ReturnObject)
  532 {
  533     ACPI_OPERAND_OBJECT     *NewObject;
  534     UINT8                   *Buffer;
  535 
  536 
  537     /*
  538      * We can fix the following cases for an expected resource template:
  539      * 1. No return value (interpreter slack mode is disabled)
  540      * 2. A "Return (Zero)" statement
  541      * 3. A "Return empty buffer" statement
  542      *
  543      * We will return a buffer containing a single EndTag
  544      * resource descriptor.
  545      */
  546     if (OriginalObject)
  547     {
  548         switch (OriginalObject->Common.Type)
  549         {
  550         case ACPI_TYPE_INTEGER:
  551 
  552             /* We can only repair an Integer==0 */
  553 
  554             if (OriginalObject->Integer.Value)
  555             {
  556                 return (AE_AML_OPERAND_TYPE);
  557             }
  558             break;
  559 
  560         case ACPI_TYPE_BUFFER:
  561 
  562             if (OriginalObject->Buffer.Length)
  563             {
  564                 /* Additional checks can be added in the future */
  565 
  566                 *ReturnObject = NULL;
  567                 return (AE_OK);
  568             }
  569             break;
  570 
  571         case ACPI_TYPE_STRING:
  572         default:
  573 
  574             return (AE_AML_OPERAND_TYPE);
  575         }
  576     }
  577 
  578     /* Create the new buffer object for the resource descriptor */
  579 
  580     NewObject = AcpiUtCreateBufferObject (2);
  581     if (!NewObject)
  582     {
  583         return (AE_NO_MEMORY);
  584     }
  585 
  586     Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer);
  587 
  588     /* Initialize the Buffer with a single EndTag descriptor */
  589 
  590     Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE);
  591     Buffer[1] = 0x00;
  592 
  593     *ReturnObject = NewObject;
  594     return (AE_OK);
  595 }
  596 
  597 
  598 /*******************************************************************************
  599  *
  600  * FUNCTION:    AcpiNsConvertToReference
  601  *
  602  * PARAMETERS:  Scope               - Namespace node for the method/object
  603  *              OriginalObject      - Object to be converted
  604  *              ReturnObject        - Where the new converted object is returned
  605  *
  606  * RETURN:      Status. AE_OK if conversion was successful
  607  *
  608  * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference.
  609  *              Buffer.
  610  *
  611  ******************************************************************************/
  612 
  613 ACPI_STATUS
  614 AcpiNsConvertToReference (
  615     ACPI_NAMESPACE_NODE     *Scope,
  616     ACPI_OPERAND_OBJECT     *OriginalObject,
  617     ACPI_OPERAND_OBJECT     **ReturnObject)
  618 {
  619     ACPI_OPERAND_OBJECT     *NewObject = NULL;
  620     ACPI_STATUS             Status;
  621     ACPI_NAMESPACE_NODE     *Node;
  622     ACPI_GENERIC_STATE      ScopeInfo;
  623     char                    *Name;
  624 
  625 
  626     ACPI_FUNCTION_NAME (NsConvertToReference);
  627 
  628 
  629     /* Convert path into internal presentation */
  630 
  631     Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name);
  632     if (ACPI_FAILURE (Status))
  633     {
  634         return_ACPI_STATUS (Status);
  635     }
  636 
  637     /* Find the namespace node */
  638 
  639     ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope);
  640     Status = AcpiNsLookup (&ScopeInfo, Name,
  641         ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE,
  642         ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node);
  643     if (ACPI_FAILURE (Status))
  644     {
  645         /* Check if we are resolving a named reference within a package */
  646 
  647         ACPI_ERROR_NAMESPACE (&ScopeInfo,
  648             OriginalObject->String.Pointer, Status);
  649         goto ErrorExit;
  650     }
  651 
  652     /* Create and init a new internal ACPI object */
  653 
  654     NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE);
  655     if (!NewObject)
  656     {
  657         Status = AE_NO_MEMORY;
  658         goto ErrorExit;
  659     }
  660     NewObject->Reference.Node = Node;
  661     NewObject->Reference.Object = Node->Object;
  662     NewObject->Reference.Class = ACPI_REFCLASS_NAME;
  663 
  664     /*
  665      * Increase reference of the object if needed (the object is likely a
  666      * null for device nodes).
  667      */
  668     AcpiUtAddReference (Node->Object);
  669 
  670 ErrorExit:
  671     ACPI_FREE (Name);
  672     *ReturnObject = NewObject;
  673     return (Status);
  674 }

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