The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/contrib/dev/acpica/components/namespace/nsobject.c

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    1 /*******************************************************************************
    2  *
    3  * Module Name: nsobject - Utilities for objects attached to namespace
    4  *                         table entries
    5  *
    6  ******************************************************************************/
    7 
    8 /******************************************************************************
    9  *
   10  * 1. Copyright Notice
   11  *
   12  * Some or all of this work - Copyright (c) 1999 - 2022, Intel Corp.
   13  * All rights reserved.
   14  *
   15  * 2. License
   16  *
   17  * 2.1. This is your license from Intel Corp. under its intellectual property
   18  * rights. You may have additional license terms from the party that provided
   19  * you this software, covering your right to use that party's intellectual
   20  * property rights.
   21  *
   22  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
   23  * copy of the source code appearing in this file ("Covered Code") an
   24  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
   25  * base code distributed originally by Intel ("Original Intel Code") to copy,
   26  * make derivatives, distribute, use and display any portion of the Covered
   27  * Code in any form, with the right to sublicense such rights; and
   28  *
   29  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
   30  * license (with the right to sublicense), under only those claims of Intel
   31  * patents that are infringed by the Original Intel Code, to make, use, sell,
   32  * offer to sell, and import the Covered Code and derivative works thereof
   33  * solely to the minimum extent necessary to exercise the above copyright
   34  * license, and in no event shall the patent license extend to any additions
   35  * to or modifications of the Original Intel Code. No other license or right
   36  * is granted directly or by implication, estoppel or otherwise;
   37  *
   38  * The above copyright and patent license is granted only if the following
   39  * conditions are met:
   40  *
   41  * 3. Conditions
   42  *
   43  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
   44  * Redistribution of source code of any substantial portion of the Covered
   45  * Code or modification with rights to further distribute source must include
   46  * the above Copyright Notice, the above License, this list of Conditions,
   47  * and the following Disclaimer and Export Compliance provision. In addition,
   48  * Licensee must cause all Covered Code to which Licensee contributes to
   49  * contain a file documenting the changes Licensee made to create that Covered
   50  * Code and the date of any change. Licensee must include in that file the
   51  * documentation of any changes made by any predecessor Licensee. Licensee
   52  * must include a prominent statement that the modification is derived,
   53  * directly or indirectly, from Original Intel Code.
   54  *
   55  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
   56  * Redistribution of source code of any substantial portion of the Covered
   57  * Code or modification without rights to further distribute source must
   58  * include the following Disclaimer and Export Compliance provision in the
   59  * documentation and/or other materials provided with distribution. In
   60  * addition, Licensee may not authorize further sublicense of source of any
   61  * portion of the Covered Code, and must include terms to the effect that the
   62  * license from Licensee to its licensee is limited to the intellectual
   63  * property embodied in the software Licensee provides to its licensee, and
   64  * not to intellectual property embodied in modifications its licensee may
   65  * make.
   66  *
   67  * 3.3. Redistribution of Executable. Redistribution in executable form of any
   68  * substantial portion of the Covered Code or modification must reproduce the
   69  * above Copyright Notice, and the following Disclaimer and Export Compliance
   70  * provision in the documentation and/or other materials provided with the
   71  * distribution.
   72  *
   73  * 3.4. Intel retains all right, title, and interest in and to the Original
   74  * Intel Code.
   75  *
   76  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
   77  * Intel shall be used in advertising or otherwise to promote the sale, use or
   78  * other dealings in products derived from or relating to the Covered Code
   79  * without prior written authorization from Intel.
   80  *
   81  * 4. Disclaimer and Export Compliance
   82  *
   83  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
   84  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
   85  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
   86  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
   87  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
   88  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
   89  * PARTICULAR PURPOSE.
   90  *
   91  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
   92  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
   93  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
   94  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
   95  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
   96  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
   97  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
   98  * LIMITED REMEDY.
   99  *
  100  * 4.3. Licensee shall not export, either directly or indirectly, any of this
  101  * software or system incorporating such software without first obtaining any
  102  * required license or other approval from the U. S. Department of Commerce or
  103  * any other agency or department of the United States Government. In the
  104  * event Licensee exports any such software from the United States or
  105  * re-exports any such software from a foreign destination, Licensee shall
  106  * ensure that the distribution and export/re-export of the software is in
  107  * compliance with all laws, regulations, orders, or other restrictions of the
  108  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
  109  * any of its subsidiaries will export/re-export any technical data, process,
  110  * software, or service, directly or indirectly, to any country for which the
  111  * United States government or any agency thereof requires an export license,
  112  * other governmental approval, or letter of assurance, without first obtaining
  113  * such license, approval or letter.
  114  *
  115  *****************************************************************************
  116  *
  117  * Alternatively, you may choose to be licensed under the terms of the
  118  * following license:
  119  *
  120  * Redistribution and use in source and binary forms, with or without
  121  * modification, are permitted provided that the following conditions
  122  * are met:
  123  * 1. Redistributions of source code must retain the above copyright
  124  *    notice, this list of conditions, and the following disclaimer,
  125  *    without modification.
  126  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
  127  *    substantially similar to the "NO WARRANTY" disclaimer below
  128  *    ("Disclaimer") and any redistribution must be conditioned upon
  129  *    including a substantially similar Disclaimer requirement for further
  130  *    binary redistribution.
  131  * 3. Neither the names of the above-listed copyright holders nor the names
  132  *    of any contributors may be used to endorse or promote products derived
  133  *    from this software without specific prior written permission.
  134  *
  135  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  136  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  137  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  138  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  139  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  140  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  141  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  142  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  143  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  144  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  145  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  146  *
  147  * Alternatively, you may choose to be licensed under the terms of the
  148  * GNU General Public License ("GPL") version 2 as published by the Free
  149  * Software Foundation.
  150  *
  151  *****************************************************************************/
  152 
  153 #include <contrib/dev/acpica/include/acpi.h>
  154 #include <contrib/dev/acpica/include/accommon.h>
  155 #include <contrib/dev/acpica/include/acnamesp.h>
  156 
  157 
  158 #define _COMPONENT          ACPI_NAMESPACE
  159         ACPI_MODULE_NAME    ("nsobject")
  160 
  161 
  162 /*******************************************************************************
  163  *
  164  * FUNCTION:    AcpiNsAttachObject
  165  *
  166  * PARAMETERS:  Node                - Parent Node
  167  *              Object              - Object to be attached
  168  *              Type                - Type of object, or ACPI_TYPE_ANY if not
  169  *                                    known
  170  *
  171  * RETURN:      Status
  172  *
  173  * DESCRIPTION: Record the given object as the value associated with the
  174  *              name whose ACPI_HANDLE is passed. If Object is NULL
  175  *              and Type is ACPI_TYPE_ANY, set the name as having no value.
  176  *              Note: Future may require that the Node->Flags field be passed
  177  *              as a parameter.
  178  *
  179  * MUTEX:       Assumes namespace is locked
  180  *
  181  ******************************************************************************/
  182 
  183 ACPI_STATUS
  184 AcpiNsAttachObject (
  185     ACPI_NAMESPACE_NODE     *Node,
  186     ACPI_OPERAND_OBJECT     *Object,
  187     ACPI_OBJECT_TYPE        Type)
  188 {
  189     ACPI_OPERAND_OBJECT     *ObjDesc;
  190     ACPI_OPERAND_OBJECT     *LastObjDesc;
  191     ACPI_OBJECT_TYPE        ObjectType = ACPI_TYPE_ANY;
  192 
  193 
  194     ACPI_FUNCTION_TRACE (NsAttachObject);
  195 
  196 
  197     /*
  198      * Parameter validation
  199      */
  200     if (!Node)
  201     {
  202         /* Invalid handle */
  203 
  204         ACPI_ERROR ((AE_INFO, "Null NamedObj handle"));
  205         return_ACPI_STATUS (AE_BAD_PARAMETER);
  206     }
  207 
  208     if (!Object && (ACPI_TYPE_ANY != Type))
  209     {
  210         /* Null object */
  211 
  212         ACPI_ERROR ((AE_INFO,
  213             "Null object, but type not ACPI_TYPE_ANY"));
  214         return_ACPI_STATUS (AE_BAD_PARAMETER);
  215     }
  216 
  217     if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
  218     {
  219         /* Not a name handle */
  220 
  221         ACPI_ERROR ((AE_INFO, "Invalid handle %p [%s]",
  222             Node, AcpiUtGetDescriptorName (Node)));
  223         return_ACPI_STATUS (AE_BAD_PARAMETER);
  224     }
  225 
  226     /* Check if this object is already attached */
  227 
  228     if (Node->Object == Object)
  229     {
  230         ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
  231             "Obj %p already installed in NameObj %p\n",
  232             Object, Node));
  233 
  234         return_ACPI_STATUS (AE_OK);
  235     }
  236 
  237     /* If null object, we will just install it */
  238 
  239     if (!Object)
  240     {
  241         ObjDesc    = NULL;
  242         ObjectType = ACPI_TYPE_ANY;
  243     }
  244 
  245     /*
  246      * If the source object is a namespace Node with an attached object,
  247      * we will use that (attached) object
  248      */
  249     else if ((ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) &&
  250             ((ACPI_NAMESPACE_NODE *) Object)->Object)
  251     {
  252         /*
  253          * Value passed is a name handle and that name has a
  254          * non-null value. Use that name's value and type.
  255          */
  256         ObjDesc = ((ACPI_NAMESPACE_NODE *) Object)->Object;
  257         ObjectType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
  258     }
  259 
  260     /*
  261      * Otherwise, we will use the parameter object, but we must type
  262      * it first
  263      */
  264     else
  265     {
  266         ObjDesc = (ACPI_OPERAND_OBJECT  *) Object;
  267 
  268         /* Use the given type */
  269 
  270         ObjectType = Type;
  271     }
  272 
  273     ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Installing %p into Node %p [%4.4s]\n",
  274         ObjDesc, Node, AcpiUtGetNodeName (Node)));
  275 
  276     /* Detach an existing attached object if present */
  277 
  278     if (Node->Object)
  279     {
  280         AcpiNsDetachObject (Node);
  281     }
  282 
  283     if (ObjDesc)
  284     {
  285         /*
  286          * Must increment the new value's reference count
  287          * (if it is an internal object)
  288          */
  289         AcpiUtAddReference (ObjDesc);
  290 
  291         /*
  292          * Handle objects with multiple descriptors - walk
  293          * to the end of the descriptor list
  294          */
  295         LastObjDesc = ObjDesc;
  296         while (LastObjDesc->Common.NextObject)
  297         {
  298             LastObjDesc = LastObjDesc->Common.NextObject;
  299         }
  300 
  301         /* Install the object at the front of the object list */
  302 
  303         LastObjDesc->Common.NextObject = Node->Object;
  304     }
  305 
  306     Node->Type = (UINT8) ObjectType;
  307     Node->Object = ObjDesc;
  308 
  309     return_ACPI_STATUS (AE_OK);
  310 }
  311 
  312 
  313 /*******************************************************************************
  314  *
  315  * FUNCTION:    AcpiNsDetachObject
  316  *
  317  * PARAMETERS:  Node           - A Namespace node whose object will be detached
  318  *
  319  * RETURN:      None.
  320  *
  321  * DESCRIPTION: Detach/delete an object associated with a namespace node.
  322  *              if the object is an allocated object, it is freed.
  323  *              Otherwise, the field is simply cleared.
  324  *
  325  ******************************************************************************/
  326 
  327 void
  328 AcpiNsDetachObject (
  329     ACPI_NAMESPACE_NODE     *Node)
  330 {
  331     ACPI_OPERAND_OBJECT     *ObjDesc;
  332 
  333 
  334     ACPI_FUNCTION_TRACE (NsDetachObject);
  335 
  336 
  337     ObjDesc = Node->Object;
  338 
  339     if (!ObjDesc ||
  340         (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
  341     {
  342         return_VOID;
  343     }
  344 
  345     if (Node->Flags & ANOBJ_ALLOCATED_BUFFER)
  346     {
  347         /* Free the dynamic aml buffer */
  348 
  349         if (ObjDesc->Common.Type == ACPI_TYPE_METHOD)
  350         {
  351             ACPI_FREE (ObjDesc->Method.AmlStart);
  352         }
  353     }
  354 
  355     if (ObjDesc->Common.Type == ACPI_TYPE_REGION)
  356     {
  357         AcpiUtRemoveAddressRange(ObjDesc->Region.SpaceId, Node);
  358     }
  359 
  360     /* Clear the Node entry in all cases */
  361 
  362     Node->Object = NULL;
  363     if (ACPI_GET_DESCRIPTOR_TYPE (ObjDesc) == ACPI_DESC_TYPE_OPERAND)
  364     {
  365         /* Unlink object from front of possible object list */
  366 
  367         Node->Object = ObjDesc->Common.NextObject;
  368 
  369         /* Handle possible 2-descriptor object */
  370 
  371         if (Node->Object &&
  372            (Node->Object->Common.Type != ACPI_TYPE_LOCAL_DATA))
  373         {
  374             Node->Object = Node->Object->Common.NextObject;
  375         }
  376 
  377         /*
  378          * Detach the object from any data objects (which are still held by
  379          * the namespace node)
  380          */
  381         if (ObjDesc->Common.NextObject &&
  382            ((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
  383         {
  384            ObjDesc->Common.NextObject = NULL;
  385         }
  386     }
  387 
  388     /* Reset the node type to untyped */
  389 
  390     Node->Type = ACPI_TYPE_ANY;
  391 
  392     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Node %p [%4.4s] Object %p\n",
  393         Node, AcpiUtGetNodeName (Node), ObjDesc));
  394 
  395     /* Remove one reference on the object (and all subobjects) */
  396 
  397     AcpiUtRemoveReference (ObjDesc);
  398     return_VOID;
  399 }
  400 
  401 
  402 /*******************************************************************************
  403  *
  404  * FUNCTION:    AcpiNsGetAttachedObject
  405  *
  406  * PARAMETERS:  Node             - Namespace node
  407  *
  408  * RETURN:      Current value of the object field from the Node whose
  409  *              handle is passed
  410  *
  411  * DESCRIPTION: Obtain the object attached to a namespace node.
  412  *
  413  ******************************************************************************/
  414 
  415 ACPI_OPERAND_OBJECT *
  416 AcpiNsGetAttachedObject (
  417     ACPI_NAMESPACE_NODE     *Node)
  418 {
  419     ACPI_FUNCTION_TRACE_PTR (NsGetAttachedObject, Node);
  420 
  421 
  422     if (!Node)
  423     {
  424         ACPI_WARNING ((AE_INFO, "Null Node ptr"));
  425         return_PTR (NULL);
  426     }
  427 
  428     if (!Node->Object ||
  429             ((ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_OPERAND) &&
  430              (ACPI_GET_DESCRIPTOR_TYPE (Node->Object) != ACPI_DESC_TYPE_NAMED))  ||
  431         ((Node->Object)->Common.Type == ACPI_TYPE_LOCAL_DATA))
  432     {
  433         return_PTR (NULL);
  434     }
  435 
  436     return_PTR (Node->Object);
  437 }
  438 
  439 
  440 /*******************************************************************************
  441  *
  442  * FUNCTION:    AcpiNsGetSecondaryObject
  443  *
  444  * PARAMETERS:  Node             - Namespace node
  445  *
  446  * RETURN:      Current value of the object field from the Node whose
  447  *              handle is passed.
  448  *
  449  * DESCRIPTION: Obtain a secondary object associated with a namespace node.
  450  *
  451  ******************************************************************************/
  452 
  453 ACPI_OPERAND_OBJECT *
  454 AcpiNsGetSecondaryObject (
  455     ACPI_OPERAND_OBJECT     *ObjDesc)
  456 {
  457     ACPI_FUNCTION_TRACE_PTR (NsGetSecondaryObject, ObjDesc);
  458 
  459 
  460     if ((!ObjDesc)                                     ||
  461         (ObjDesc->Common.Type== ACPI_TYPE_LOCAL_DATA)  ||
  462         (!ObjDesc->Common.NextObject)                  ||
  463         ((ObjDesc->Common.NextObject)->Common.Type == ACPI_TYPE_LOCAL_DATA))
  464     {
  465         return_PTR (NULL);
  466     }
  467 
  468     return_PTR (ObjDesc->Common.NextObject);
  469 }
  470 
  471 
  472 /*******************************************************************************
  473  *
  474  * FUNCTION:    AcpiNsAttachData
  475  *
  476  * PARAMETERS:  Node            - Namespace node
  477  *              Handler         - Handler to be associated with the data
  478  *              Data            - Data to be attached
  479  *
  480  * RETURN:      Status
  481  *
  482  * DESCRIPTION: Low-level attach data. Create and attach a Data object.
  483  *
  484  ******************************************************************************/
  485 
  486 ACPI_STATUS
  487 AcpiNsAttachData (
  488     ACPI_NAMESPACE_NODE     *Node,
  489     ACPI_OBJECT_HANDLER     Handler,
  490     void                    *Data)
  491 {
  492     ACPI_OPERAND_OBJECT     *PrevObjDesc;
  493     ACPI_OPERAND_OBJECT     *ObjDesc;
  494     ACPI_OPERAND_OBJECT     *DataDesc;
  495 
  496 
  497     /* We only allow one attachment per handler */
  498 
  499     PrevObjDesc = NULL;
  500     ObjDesc = Node->Object;
  501     while (ObjDesc)
  502     {
  503         if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
  504             (ObjDesc->Data.Handler == Handler))
  505         {
  506             return (AE_ALREADY_EXISTS);
  507         }
  508 
  509         PrevObjDesc = ObjDesc;
  510         ObjDesc = ObjDesc->Common.NextObject;
  511     }
  512 
  513     /* Create an internal object for the data */
  514 
  515     DataDesc = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_DATA);
  516     if (!DataDesc)
  517     {
  518         return (AE_NO_MEMORY);
  519     }
  520 
  521     DataDesc->Data.Handler = Handler;
  522     DataDesc->Data.Pointer = Data;
  523 
  524     /* Install the data object */
  525 
  526     if (PrevObjDesc)
  527     {
  528         PrevObjDesc->Common.NextObject = DataDesc;
  529     }
  530     else
  531     {
  532         Node->Object = DataDesc;
  533     }
  534 
  535     return (AE_OK);
  536 }
  537 
  538 
  539 /*******************************************************************************
  540  *
  541  * FUNCTION:    AcpiNsDetachData
  542  *
  543  * PARAMETERS:  Node            - Namespace node
  544  *              Handler         - Handler associated with the data
  545  *
  546  * RETURN:      Status
  547  *
  548  * DESCRIPTION: Low-level detach data. Delete the data node, but the caller
  549  *              is responsible for the actual data.
  550  *
  551  ******************************************************************************/
  552 
  553 ACPI_STATUS
  554 AcpiNsDetachData (
  555     ACPI_NAMESPACE_NODE     *Node,
  556     ACPI_OBJECT_HANDLER     Handler)
  557 {
  558     ACPI_OPERAND_OBJECT     *ObjDesc;
  559     ACPI_OPERAND_OBJECT     *PrevObjDesc;
  560 
  561 
  562     PrevObjDesc = NULL;
  563     ObjDesc = Node->Object;
  564     while (ObjDesc)
  565     {
  566         if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
  567             (ObjDesc->Data.Handler == Handler))
  568         {
  569             if (PrevObjDesc)
  570             {
  571                 PrevObjDesc->Common.NextObject = ObjDesc->Common.NextObject;
  572             }
  573             else
  574             {
  575                 Node->Object = ObjDesc->Common.NextObject;
  576             }
  577 
  578             AcpiUtRemoveReference (ObjDesc);
  579             return (AE_OK);
  580         }
  581 
  582         PrevObjDesc = ObjDesc;
  583         ObjDesc = ObjDesc->Common.NextObject;
  584     }
  585 
  586     return (AE_NOT_FOUND);
  587 }
  588 
  589 
  590 /*******************************************************************************
  591  *
  592  * FUNCTION:    AcpiNsGetAttachedData
  593  *
  594  * PARAMETERS:  Node            - Namespace node
  595  *              Handler         - Handler associated with the data
  596  *              Data            - Where the data is returned
  597  *
  598  * RETURN:      Status
  599  *
  600  * DESCRIPTION: Low level interface to obtain data previously associated with
  601  *              a namespace node.
  602  *
  603  ******************************************************************************/
  604 
  605 ACPI_STATUS
  606 AcpiNsGetAttachedData (
  607     ACPI_NAMESPACE_NODE     *Node,
  608     ACPI_OBJECT_HANDLER     Handler,
  609     void                    **Data)
  610 {
  611     ACPI_OPERAND_OBJECT     *ObjDesc;
  612 
  613 
  614     ObjDesc = Node->Object;
  615     while (ObjDesc)
  616     {
  617         if ((ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA) &&
  618             (ObjDesc->Data.Handler == Handler))
  619         {
  620             *Data = ObjDesc->Data.Pointer;
  621             return (AE_OK);
  622         }
  623 
  624         ObjDesc = ObjDesc->Common.NextObject;
  625     }
  626 
  627     return (AE_NOT_FOUND);
  628 }

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