The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/contrib/dev/acpica/components/namespace/nswalk.c

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    1 /******************************************************************************
    2  *
    3  * Module Name: nswalk - Functions for walking the ACPI namespace
    4  *
    5  *****************************************************************************/
    6 
    7 /******************************************************************************
    8  *
    9  * 1. Copyright Notice
   10  *
   11  * Some or all of this work - Copyright (c) 1999 - 2022, Intel Corp.
   12  * All rights reserved.
   13  *
   14  * 2. License
   15  *
   16  * 2.1. This is your license from Intel Corp. under its intellectual property
   17  * rights. You may have additional license terms from the party that provided
   18  * you this software, covering your right to use that party's intellectual
   19  * property rights.
   20  *
   21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
   22  * copy of the source code appearing in this file ("Covered Code") an
   23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
   24  * base code distributed originally by Intel ("Original Intel Code") to copy,
   25  * make derivatives, distribute, use and display any portion of the Covered
   26  * Code in any form, with the right to sublicense such rights; and
   27  *
   28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
   29  * license (with the right to sublicense), under only those claims of Intel
   30  * patents that are infringed by the Original Intel Code, to make, use, sell,
   31  * offer to sell, and import the Covered Code and derivative works thereof
   32  * solely to the minimum extent necessary to exercise the above copyright
   33  * license, and in no event shall the patent license extend to any additions
   34  * to or modifications of the Original Intel Code. No other license or right
   35  * is granted directly or by implication, estoppel or otherwise;
   36  *
   37  * The above copyright and patent license is granted only if the following
   38  * conditions are met:
   39  *
   40  * 3. Conditions
   41  *
   42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
   43  * Redistribution of source code of any substantial portion of the Covered
   44  * Code or modification with rights to further distribute source must include
   45  * the above Copyright Notice, the above License, this list of Conditions,
   46  * and the following Disclaimer and Export Compliance provision. In addition,
   47  * Licensee must cause all Covered Code to which Licensee contributes to
   48  * contain a file documenting the changes Licensee made to create that Covered
   49  * Code and the date of any change. Licensee must include in that file the
   50  * documentation of any changes made by any predecessor Licensee. Licensee
   51  * must include a prominent statement that the modification is derived,
   52  * directly or indirectly, from Original Intel Code.
   53  *
   54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
   55  * Redistribution of source code of any substantial portion of the Covered
   56  * Code or modification without rights to further distribute source must
   57  * include the following Disclaimer and Export Compliance provision in the
   58  * documentation and/or other materials provided with distribution. In
   59  * addition, Licensee may not authorize further sublicense of source of any
   60  * portion of the Covered Code, and must include terms to the effect that the
   61  * license from Licensee to its licensee is limited to the intellectual
   62  * property embodied in the software Licensee provides to its licensee, and
   63  * not to intellectual property embodied in modifications its licensee may
   64  * make.
   65  *
   66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
   67  * substantial portion of the Covered Code or modification must reproduce the
   68  * above Copyright Notice, and the following Disclaimer and Export Compliance
   69  * provision in the documentation and/or other materials provided with the
   70  * distribution.
   71  *
   72  * 3.4. Intel retains all right, title, and interest in and to the Original
   73  * Intel Code.
   74  *
   75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
   76  * Intel shall be used in advertising or otherwise to promote the sale, use or
   77  * other dealings in products derived from or relating to the Covered Code
   78  * without prior written authorization from Intel.
   79  *
   80  * 4. Disclaimer and Export Compliance
   81  *
   82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
   83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
   84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
   85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
   86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
   87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
   88  * PARTICULAR PURPOSE.
   89  *
   90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
   91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
   92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
   93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
   94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
   95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
   96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
   97  * LIMITED REMEDY.
   98  *
   99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
  100  * software or system incorporating such software without first obtaining any
  101  * required license or other approval from the U. S. Department of Commerce or
  102  * any other agency or department of the United States Government. In the
  103  * event Licensee exports any such software from the United States or
  104  * re-exports any such software from a foreign destination, Licensee shall
  105  * ensure that the distribution and export/re-export of the software is in
  106  * compliance with all laws, regulations, orders, or other restrictions of the
  107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
  108  * any of its subsidiaries will export/re-export any technical data, process,
  109  * software, or service, directly or indirectly, to any country for which the
  110  * United States government or any agency thereof requires an export license,
  111  * other governmental approval, or letter of assurance, without first obtaining
  112  * such license, approval or letter.
  113  *
  114  *****************************************************************************
  115  *
  116  * Alternatively, you may choose to be licensed under the terms of the
  117  * following license:
  118  *
  119  * Redistribution and use in source and binary forms, with or without
  120  * modification, are permitted provided that the following conditions
  121  * are met:
  122  * 1. Redistributions of source code must retain the above copyright
  123  *    notice, this list of conditions, and the following disclaimer,
  124  *    without modification.
  125  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
  126  *    substantially similar to the "NO WARRANTY" disclaimer below
  127  *    ("Disclaimer") and any redistribution must be conditioned upon
  128  *    including a substantially similar Disclaimer requirement for further
  129  *    binary redistribution.
  130  * 3. Neither the names of the above-listed copyright holders nor the names
  131  *    of any contributors may be used to endorse or promote products derived
  132  *    from this software without specific prior written permission.
  133  *
  134  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  135  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  136  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  137  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  138  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  139  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  140  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  141  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  142  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  143  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  144  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  145  *
  146  * Alternatively, you may choose to be licensed under the terms of the
  147  * GNU General Public License ("GPL") version 2 as published by the Free
  148  * Software Foundation.
  149  *
  150  *****************************************************************************/
  151 
  152 #include <contrib/dev/acpica/include/acpi.h>
  153 #include <contrib/dev/acpica/include/accommon.h>
  154 #include <contrib/dev/acpica/include/acnamesp.h>
  155 
  156 
  157 #define _COMPONENT          ACPI_NAMESPACE
  158         ACPI_MODULE_NAME    ("nswalk")
  159 
  160 
  161 /*******************************************************************************
  162  *
  163  * FUNCTION:    AcpiNsGetNextNode
  164  *
  165  * PARAMETERS:  ParentNode          - Parent node whose children we are
  166  *                                    getting
  167  *              ChildNode           - Previous child that was found.
  168  *                                    The NEXT child will be returned
  169  *
  170  * RETURN:      ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
  171  *                                    none is found.
  172  *
  173  * DESCRIPTION: Return the next peer node within the namespace. If Handle
  174  *              is valid, Scope is ignored. Otherwise, the first node
  175  *              within Scope is returned.
  176  *
  177  ******************************************************************************/
  178 
  179 ACPI_NAMESPACE_NODE *
  180 AcpiNsGetNextNode (
  181     ACPI_NAMESPACE_NODE     *ParentNode,
  182     ACPI_NAMESPACE_NODE     *ChildNode)
  183 {
  184     ACPI_FUNCTION_ENTRY ();
  185 
  186 
  187     if (!ChildNode)
  188     {
  189         /* It's really the parent's _scope_ that we want */
  190 
  191         return (ParentNode->Child);
  192     }
  193 
  194     /* Otherwise just return the next peer */
  195 
  196     return (ChildNode->Peer);
  197 }
  198 
  199 
  200 /*******************************************************************************
  201  *
  202  * FUNCTION:    AcpiNsGetNextNodeTyped
  203  *
  204  * PARAMETERS:  Type                - Type of node to be searched for
  205  *              ParentNode          - Parent node whose children we are
  206  *                                    getting
  207  *              ChildNode           - Previous child that was found.
  208  *                                    The NEXT child will be returned
  209  *
  210  * RETURN:      ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
  211  *                                    none is found.
  212  *
  213  * DESCRIPTION: Return the next peer node within the namespace. If Handle
  214  *              is valid, Scope is ignored. Otherwise, the first node
  215  *              within Scope is returned.
  216  *
  217  ******************************************************************************/
  218 
  219 ACPI_NAMESPACE_NODE *
  220 AcpiNsGetNextNodeTyped (
  221     ACPI_OBJECT_TYPE        Type,
  222     ACPI_NAMESPACE_NODE     *ParentNode,
  223     ACPI_NAMESPACE_NODE     *ChildNode)
  224 {
  225     ACPI_NAMESPACE_NODE     *NextNode = NULL;
  226 
  227 
  228     ACPI_FUNCTION_ENTRY ();
  229 
  230 
  231     NextNode = AcpiNsGetNextNode (ParentNode, ChildNode);
  232 
  233     /* If any type is OK, we are done */
  234 
  235     if (Type == ACPI_TYPE_ANY)
  236     {
  237         /* NextNode is NULL if we are at the end-of-list */
  238 
  239         return (NextNode);
  240     }
  241 
  242     /* Must search for the node -- but within this scope only */
  243 
  244     while (NextNode)
  245     {
  246         /* If type matches, we are done */
  247 
  248         if (NextNode->Type == Type)
  249         {
  250             return (NextNode);
  251         }
  252 
  253         /* Otherwise, move on to the next peer node */
  254 
  255         NextNode = NextNode->Peer;
  256     }
  257 
  258     /* Not found */
  259 
  260     return (NULL);
  261 }
  262 
  263 
  264 /*******************************************************************************
  265  *
  266  * FUNCTION:    AcpiNsWalkNamespace
  267  *
  268  * PARAMETERS:  Type                - ACPI_OBJECT_TYPE to search for
  269  *              StartNode           - Handle in namespace where search begins
  270  *              MaxDepth            - Depth to which search is to reach
  271  *              Flags               - Whether to unlock the NS before invoking
  272  *                                    the callback routine
  273  *              DescendingCallback  - Called during tree descent
  274  *                                    when an object of "Type" is found
  275  *              AscendingCallback   - Called during tree ascent
  276  *                                    when an object of "Type" is found
  277  *              Context             - Passed to user function(s) above
  278  *              ReturnValue         - from the UserFunction if terminated
  279  *                                    early. Otherwise, returns NULL.
  280  * RETURNS:     Status
  281  *
  282  * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
  283  *              starting (and ending) at the node specified by StartHandle.
  284  *              The callback function is called whenever a node that matches
  285  *              the type parameter is found. If the callback function returns
  286  *              a non-zero value, the search is terminated immediately and
  287  *              this value is returned to the caller.
  288  *
  289  *              The point of this procedure is to provide a generic namespace
  290  *              walk routine that can be called from multiple places to
  291  *              provide multiple services; the callback function(s) can be
  292  *              tailored to each task, whether it is a print function,
  293  *              a compare function, etc.
  294  *
  295  ******************************************************************************/
  296 
  297 ACPI_STATUS
  298 AcpiNsWalkNamespace (
  299     ACPI_OBJECT_TYPE        Type,
  300     ACPI_HANDLE             StartNode,
  301     UINT32                  MaxDepth,
  302     UINT32                  Flags,
  303     ACPI_WALK_CALLBACK      DescendingCallback,
  304     ACPI_WALK_CALLBACK      AscendingCallback,
  305     void                    *Context,
  306     void                    **ReturnValue)
  307 {
  308     ACPI_STATUS             Status;
  309     ACPI_STATUS             MutexStatus;
  310     ACPI_NAMESPACE_NODE     *ChildNode;
  311     ACPI_NAMESPACE_NODE     *ParentNode;
  312     ACPI_OBJECT_TYPE        ChildType;
  313     UINT32                  Level;
  314     BOOLEAN                 NodePreviouslyVisited = FALSE;
  315 
  316 
  317     ACPI_FUNCTION_TRACE (NsWalkNamespace);
  318 
  319 
  320     /* Special case for the namespace Root Node */
  321 
  322     if (StartNode == ACPI_ROOT_OBJECT)
  323     {
  324         StartNode = AcpiGbl_RootNode;
  325         if (!StartNode)
  326         {
  327             return_ACPI_STATUS (AE_NO_NAMESPACE);
  328         }
  329     }
  330 
  331     /* Null child means "get first node" */
  332 
  333     ParentNode = StartNode;
  334     ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
  335     ChildType = ACPI_TYPE_ANY;
  336     Level = 1;
  337 
  338     /*
  339      * Traverse the tree of nodes until we bubble back up to where we
  340      * started. When Level is zero, the loop is done because we have
  341      * bubbled up to (and passed) the original parent handle (StartEntry)
  342      */
  343     while (Level > 0 && ChildNode)
  344     {
  345         Status = AE_OK;
  346 
  347         /* Found next child, get the type if we are not searching for ANY */
  348 
  349         if (Type != ACPI_TYPE_ANY)
  350         {
  351             ChildType = ChildNode->Type;
  352         }
  353 
  354         /*
  355          * Ignore all temporary namespace nodes (created during control
  356          * method execution) unless told otherwise. These temporary nodes
  357          * can cause a race condition because they can be deleted during
  358          * the execution of the user function (if the namespace is
  359          * unlocked before invocation of the user function.) Only the
  360          * debugger namespace dump will examine the temporary nodes.
  361          */
  362         if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&
  363             !(Flags & ACPI_NS_WALK_TEMP_NODES))
  364         {
  365             Status = AE_CTRL_DEPTH;
  366         }
  367 
  368         /* Type must match requested type */
  369 
  370         else if (ChildType == Type)
  371         {
  372             /*
  373              * Found a matching node, invoke the user callback function.
  374              * Unlock the namespace if flag is set.
  375              */
  376             if (Flags & ACPI_NS_WALK_UNLOCK)
  377             {
  378                 MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
  379                 if (ACPI_FAILURE (MutexStatus))
  380                 {
  381                     return_ACPI_STATUS (MutexStatus);
  382                 }
  383             }
  384 
  385             /*
  386              * Invoke the user function, either descending, ascending,
  387              * or both.
  388              */
  389             if (!NodePreviouslyVisited)
  390             {
  391                 if (DescendingCallback)
  392                 {
  393                     Status = DescendingCallback (ChildNode, Level,
  394                         Context, ReturnValue);
  395                 }
  396             }
  397             else
  398             {
  399                 if (AscendingCallback)
  400                 {
  401                     Status = AscendingCallback (ChildNode, Level,
  402                         Context, ReturnValue);
  403                 }
  404             }
  405 
  406             if (Flags & ACPI_NS_WALK_UNLOCK)
  407             {
  408                 MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
  409                 if (ACPI_FAILURE (MutexStatus))
  410                 {
  411                     return_ACPI_STATUS (MutexStatus);
  412                 }
  413             }
  414 
  415             switch (Status)
  416             {
  417             case AE_OK:
  418             case AE_CTRL_DEPTH:
  419 
  420                 /* Just keep going */
  421                 break;
  422 
  423             case AE_CTRL_TERMINATE:
  424 
  425                 /* Exit now, with OK status */
  426 
  427                 return_ACPI_STATUS (AE_OK);
  428 
  429             default:
  430 
  431                 /* All others are valid exceptions */
  432 
  433                 return_ACPI_STATUS (Status);
  434             }
  435         }
  436 
  437         /*
  438          * Depth first search: Attempt to go down another level in the
  439          * namespace if we are allowed to. Don't go any further if we have
  440          * reached the caller specified maximum depth or if the user
  441          * function has specified that the maximum depth has been reached.
  442          */
  443         if (!NodePreviouslyVisited &&
  444             (Level < MaxDepth) &&
  445             (Status != AE_CTRL_DEPTH))
  446         {
  447             if (ChildNode->Child)
  448             {
  449                 /* There is at least one child of this node, visit it */
  450 
  451                 Level++;
  452                 ParentNode = ChildNode;
  453                 ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
  454                 continue;
  455             }
  456         }
  457 
  458         /* No more children, re-visit this node */
  459 
  460         if (!NodePreviouslyVisited)
  461         {
  462             NodePreviouslyVisited = TRUE;
  463             continue;
  464         }
  465 
  466         /* No more children, visit peers */
  467 
  468         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
  469         if (ChildNode)
  470         {
  471             NodePreviouslyVisited = FALSE;
  472         }
  473 
  474         /* No peers, re-visit parent */
  475 
  476         else
  477         {
  478             /*
  479              * No more children of this node (AcpiNsGetNextNode failed), go
  480              * back upwards in the namespace tree to the node's parent.
  481              */
  482             Level--;
  483             ChildNode = ParentNode;
  484             ParentNode = ParentNode->Parent;
  485 
  486             NodePreviouslyVisited = TRUE;
  487         }
  488     }
  489 
  490     /* Complete walk, not terminated by user function */
  491 
  492     return_ACPI_STATUS (AE_OK);
  493 }

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