The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/contrib/dev/acpica/components/utilities/utstate.c

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    1 /*******************************************************************************
    2  *
    3  * Module Name: utstate - state object support procedures
    4  *
    5  ******************************************************************************/
    6 
    7 /******************************************************************************
    8  *
    9  * 1. Copyright Notice
   10  *
   11  * Some or all of this work - Copyright (c) 1999 - 2022, Intel Corp.
   12  * All rights reserved.
   13  *
   14  * 2. License
   15  *
   16  * 2.1. This is your license from Intel Corp. under its intellectual property
   17  * rights. You may have additional license terms from the party that provided
   18  * you this software, covering your right to use that party's intellectual
   19  * property rights.
   20  *
   21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
   22  * copy of the source code appearing in this file ("Covered Code") an
   23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
   24  * base code distributed originally by Intel ("Original Intel Code") to copy,
   25  * make derivatives, distribute, use and display any portion of the Covered
   26  * Code in any form, with the right to sublicense such rights; and
   27  *
   28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
   29  * license (with the right to sublicense), under only those claims of Intel
   30  * patents that are infringed by the Original Intel Code, to make, use, sell,
   31  * offer to sell, and import the Covered Code and derivative works thereof
   32  * solely to the minimum extent necessary to exercise the above copyright
   33  * license, and in no event shall the patent license extend to any additions
   34  * to or modifications of the Original Intel Code. No other license or right
   35  * is granted directly or by implication, estoppel or otherwise;
   36  *
   37  * The above copyright and patent license is granted only if the following
   38  * conditions are met:
   39  *
   40  * 3. Conditions
   41  *
   42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
   43  * Redistribution of source code of any substantial portion of the Covered
   44  * Code or modification with rights to further distribute source must include
   45  * the above Copyright Notice, the above License, this list of Conditions,
   46  * and the following Disclaimer and Export Compliance provision. In addition,
   47  * Licensee must cause all Covered Code to which Licensee contributes to
   48  * contain a file documenting the changes Licensee made to create that Covered
   49  * Code and the date of any change. Licensee must include in that file the
   50  * documentation of any changes made by any predecessor Licensee. Licensee
   51  * must include a prominent statement that the modification is derived,
   52  * directly or indirectly, from Original Intel Code.
   53  *
   54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
   55  * Redistribution of source code of any substantial portion of the Covered
   56  * Code or modification without rights to further distribute source must
   57  * include the following Disclaimer and Export Compliance provision in the
   58  * documentation and/or other materials provided with distribution. In
   59  * addition, Licensee may not authorize further sublicense of source of any
   60  * portion of the Covered Code, and must include terms to the effect that the
   61  * license from Licensee to its licensee is limited to the intellectual
   62  * property embodied in the software Licensee provides to its licensee, and
   63  * not to intellectual property embodied in modifications its licensee may
   64  * make.
   65  *
   66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
   67  * substantial portion of the Covered Code or modification must reproduce the
   68  * above Copyright Notice, and the following Disclaimer and Export Compliance
   69  * provision in the documentation and/or other materials provided with the
   70  * distribution.
   71  *
   72  * 3.4. Intel retains all right, title, and interest in and to the Original
   73  * Intel Code.
   74  *
   75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
   76  * Intel shall be used in advertising or otherwise to promote the sale, use or
   77  * other dealings in products derived from or relating to the Covered Code
   78  * without prior written authorization from Intel.
   79  *
   80  * 4. Disclaimer and Export Compliance
   81  *
   82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
   83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
   84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
   85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
   86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
   87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
   88  * PARTICULAR PURPOSE.
   89  *
   90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
   91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
   92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
   93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
   94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
   95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
   96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
   97  * LIMITED REMEDY.
   98  *
   99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
  100  * software or system incorporating such software without first obtaining any
  101  * required license or other approval from the U. S. Department of Commerce or
  102  * any other agency or department of the United States Government. In the
  103  * event Licensee exports any such software from the United States or
  104  * re-exports any such software from a foreign destination, Licensee shall
  105  * ensure that the distribution and export/re-export of the software is in
  106  * compliance with all laws, regulations, orders, or other restrictions of the
  107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
  108  * any of its subsidiaries will export/re-export any technical data, process,
  109  * software, or service, directly or indirectly, to any country for which the
  110  * United States government or any agency thereof requires an export license,
  111  * other governmental approval, or letter of assurance, without first obtaining
  112  * such license, approval or letter.
  113  *
  114  *****************************************************************************
  115  *
  116  * Alternatively, you may choose to be licensed under the terms of the
  117  * following license:
  118  *
  119  * Redistribution and use in source and binary forms, with or without
  120  * modification, are permitted provided that the following conditions
  121  * are met:
  122  * 1. Redistributions of source code must retain the above copyright
  123  *    notice, this list of conditions, and the following disclaimer,
  124  *    without modification.
  125  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
  126  *    substantially similar to the "NO WARRANTY" disclaimer below
  127  *    ("Disclaimer") and any redistribution must be conditioned upon
  128  *    including a substantially similar Disclaimer requirement for further
  129  *    binary redistribution.
  130  * 3. Neither the names of the above-listed copyright holders nor the names
  131  *    of any contributors may be used to endorse or promote products derived
  132  *    from this software without specific prior written permission.
  133  *
  134  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  135  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  136  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  137  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  138  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  139  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  140  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  141  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  142  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  143  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  144  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  145  *
  146  * Alternatively, you may choose to be licensed under the terms of the
  147  * GNU General Public License ("GPL") version 2 as published by the Free
  148  * Software Foundation.
  149  *
  150  *****************************************************************************/
  151 
  152 #include <contrib/dev/acpica/include/acpi.h>
  153 #include <contrib/dev/acpica/include/accommon.h>
  154 
  155 #define _COMPONENT          ACPI_UTILITIES
  156         ACPI_MODULE_NAME    ("utstate")
  157 
  158 
  159 /*******************************************************************************
  160  *
  161  * FUNCTION:    AcpiUtPushGenericState
  162  *
  163  * PARAMETERS:  ListHead            - Head of the state stack
  164  *              State               - State object to push
  165  *
  166  * RETURN:      None
  167  *
  168  * DESCRIPTION: Push a state object onto a state stack
  169  *
  170  ******************************************************************************/
  171 
  172 void
  173 AcpiUtPushGenericState (
  174     ACPI_GENERIC_STATE      **ListHead,
  175     ACPI_GENERIC_STATE      *State)
  176 {
  177     ACPI_FUNCTION_ENTRY ();
  178 
  179 
  180     /* Push the state object onto the front of the list (stack) */
  181 
  182     State->Common.Next = *ListHead;
  183     *ListHead = State;
  184     return;
  185 }
  186 
  187 
  188 /*******************************************************************************
  189  *
  190  * FUNCTION:    AcpiUtPopGenericState
  191  *
  192  * PARAMETERS:  ListHead            - Head of the state stack
  193  *
  194  * RETURN:      The popped state object
  195  *
  196  * DESCRIPTION: Pop a state object from a state stack
  197  *
  198  ******************************************************************************/
  199 
  200 ACPI_GENERIC_STATE *
  201 AcpiUtPopGenericState (
  202     ACPI_GENERIC_STATE      **ListHead)
  203 {
  204     ACPI_GENERIC_STATE      *State;
  205 
  206 
  207     ACPI_FUNCTION_ENTRY ();
  208 
  209 
  210     /* Remove the state object at the head of the list (stack) */
  211 
  212     State = *ListHead;
  213     if (State)
  214     {
  215         /* Update the list head */
  216 
  217         *ListHead = State->Common.Next;
  218     }
  219 
  220     return (State);
  221 }
  222 
  223 
  224 /*******************************************************************************
  225  *
  226  * FUNCTION:    AcpiUtCreateGenericState
  227  *
  228  * PARAMETERS:  None
  229  *
  230  * RETURN:      The new state object. NULL on failure.
  231  *
  232  * DESCRIPTION: Create a generic state object. Attempt to obtain one from
  233  *              the global state cache;  If none available, create a new one.
  234  *
  235  ******************************************************************************/
  236 
  237 ACPI_GENERIC_STATE *
  238 AcpiUtCreateGenericState (
  239     void)
  240 {
  241     ACPI_GENERIC_STATE      *State;
  242 
  243 
  244     ACPI_FUNCTION_ENTRY ();
  245 
  246 
  247     State = AcpiOsAcquireObject (AcpiGbl_StateCache);
  248     if (State)
  249     {
  250         /* Initialize */
  251         State->Common.DescriptorType = ACPI_DESC_TYPE_STATE;
  252     }
  253 
  254     return (State);
  255 }
  256 
  257 
  258 /*******************************************************************************
  259  *
  260  * FUNCTION:    AcpiUtCreateThreadState
  261  *
  262  * PARAMETERS:  None
  263  *
  264  * RETURN:      New Thread State. NULL on failure
  265  *
  266  * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used
  267  *              to track per-thread info during method execution
  268  *
  269  ******************************************************************************/
  270 
  271 ACPI_THREAD_STATE *
  272 AcpiUtCreateThreadState (
  273     void)
  274 {
  275     ACPI_GENERIC_STATE      *State;
  276 
  277 
  278     ACPI_FUNCTION_ENTRY ();
  279 
  280 
  281     /* Create the generic state object */
  282 
  283     State = AcpiUtCreateGenericState ();
  284     if (!State)
  285     {
  286         return (NULL);
  287     }
  288 
  289     /* Init fields specific to the update struct */
  290 
  291     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_THREAD;
  292     State->Thread.ThreadId = AcpiOsGetThreadId ();
  293 
  294     /* Check for invalid thread ID - zero is very bad, it will break things */
  295 
  296     if (!State->Thread.ThreadId)
  297     {
  298         ACPI_ERROR ((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId"));
  299         State->Thread.ThreadId = (ACPI_THREAD_ID) 1;
  300     }
  301 
  302     return ((ACPI_THREAD_STATE *) State);
  303 }
  304 
  305 
  306 /*******************************************************************************
  307  *
  308  * FUNCTION:    AcpiUtCreateUpdateState
  309  *
  310  * PARAMETERS:  Object          - Initial Object to be installed in the state
  311  *              Action          - Update action to be performed
  312  *
  313  * RETURN:      New state object, null on failure
  314  *
  315  * DESCRIPTION: Create an "Update State" - a flavor of the generic state used
  316  *              to update reference counts and delete complex objects such
  317  *              as packages.
  318  *
  319  ******************************************************************************/
  320 
  321 ACPI_GENERIC_STATE *
  322 AcpiUtCreateUpdateState (
  323     ACPI_OPERAND_OBJECT     *Object,
  324     UINT16                  Action)
  325 {
  326     ACPI_GENERIC_STATE      *State;
  327 
  328 
  329     ACPI_FUNCTION_ENTRY ();
  330 
  331 
  332     /* Create the generic state object */
  333 
  334     State = AcpiUtCreateGenericState ();
  335     if (!State)
  336     {
  337         return (NULL);
  338     }
  339 
  340     /* Init fields specific to the update struct */
  341 
  342     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_UPDATE;
  343     State->Update.Object = Object;
  344     State->Update.Value = Action;
  345     return (State);
  346 }
  347 
  348 
  349 /*******************************************************************************
  350  *
  351  * FUNCTION:    AcpiUtCreatePkgState
  352  *
  353  * PARAMETERS:  Object          - Initial Object to be installed in the state
  354  *              Action          - Update action to be performed
  355  *
  356  * RETURN:      New state object, null on failure
  357  *
  358  * DESCRIPTION: Create a "Package State"
  359  *
  360  ******************************************************************************/
  361 
  362 ACPI_GENERIC_STATE *
  363 AcpiUtCreatePkgState (
  364     void                    *InternalObject,
  365     void                    *ExternalObject,
  366     UINT32                  Index)
  367 {
  368     ACPI_GENERIC_STATE      *State;
  369 
  370 
  371     ACPI_FUNCTION_ENTRY ();
  372 
  373 
  374     /* Create the generic state object */
  375 
  376     State = AcpiUtCreateGenericState ();
  377     if (!State)
  378     {
  379         return (NULL);
  380     }
  381 
  382     /* Init fields specific to the update struct */
  383 
  384     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_PACKAGE;
  385     State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject;
  386     State->Pkg.DestObject = ExternalObject;
  387     State->Pkg.Index= Index;
  388     State->Pkg.NumPackages = 1;
  389 
  390     return (State);
  391 }
  392 
  393 
  394 /*******************************************************************************
  395  *
  396  * FUNCTION:    AcpiUtCreateControlState
  397  *
  398  * PARAMETERS:  None
  399  *
  400  * RETURN:      New state object, null on failure
  401  *
  402  * DESCRIPTION: Create a "Control State" - a flavor of the generic state used
  403  *              to support nested IF/WHILE constructs in the AML.
  404  *
  405  ******************************************************************************/
  406 
  407 ACPI_GENERIC_STATE *
  408 AcpiUtCreateControlState (
  409     void)
  410 {
  411     ACPI_GENERIC_STATE      *State;
  412 
  413 
  414     ACPI_FUNCTION_ENTRY ();
  415 
  416 
  417     /* Create the generic state object */
  418 
  419     State = AcpiUtCreateGenericState ();
  420     if (!State)
  421     {
  422         return (NULL);
  423     }
  424 
  425     /* Init fields specific to the control struct */
  426 
  427     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_CONTROL;
  428     State->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING;
  429 
  430     return (State);
  431 }
  432 
  433 
  434 /*******************************************************************************
  435  *
  436  * FUNCTION:    AcpiUtDeleteGenericState
  437  *
  438  * PARAMETERS:  State               - The state object to be deleted
  439  *
  440  * RETURN:      None
  441  *
  442  * DESCRIPTION: Release a state object to the state cache. NULL state objects
  443  *              are ignored.
  444  *
  445  ******************************************************************************/
  446 
  447 void
  448 AcpiUtDeleteGenericState (
  449     ACPI_GENERIC_STATE      *State)
  450 {
  451     ACPI_FUNCTION_ENTRY ();
  452 
  453 
  454     /* Ignore null state */
  455 
  456     if (State)
  457     {
  458         (void) AcpiOsReleaseObject (AcpiGbl_StateCache, State);
  459     }
  460 
  461     return;
  462 }

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