1 /*
2 ** $Id: luaconf.h,v 1.176.1.2 2013/11/21 17:26:16 roberto Exp $
3 ** Configuration file for Lua
4 ** See Copyright Notice in lua.h
5 */
6
7
8 #ifndef lconfig_h
9 #define lconfig_h
10
11 #include <sys/zfs_context.h>
12
13
14 extern ssize_t lcompat_sprintf(char *, size_t size, const char *, ...);
15 extern int64_t lcompat_strtoll(const char *, char **);
16 extern int64_t lcompat_pow(int64_t, int64_t);
17 extern int lcompat_hashnum(int64_t);
18
19 /*
20 ** ==================================================================
21 ** Search for "@@" to find all configurable definitions.
22 ** ===================================================================
23 */
24
25
26 /*
27 @@ LUA_ANSI controls the use of non-ansi features.
28 ** CHANGE it (define it) if you want Lua to avoid the use of any
29 ** non-ansi feature or library.
30 */
31 #if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
32 #define LUA_ANSI
33 #endif
34
35
36 #if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
37 #define LUA_WIN /* enable goodies for regular Windows platforms */
38 #endif
39
40 #if defined(LUA_WIN)
41 #define LUA_DL_DLL
42 #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
43 #endif
44
45
46
47 #if defined(LUA_USE_LINUX)
48 #define LUA_USE_POSIX
49 #define LUA_USE_DLOPEN /* needs an extra library: -ldl */
50 #define LUA_USE_READLINE /* needs some extra libraries */
51 #define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
52 #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
53 #define LUA_USE_LONGLONG /* assume support for long long */
54 #endif
55
56 #if defined(LUA_USE_MACOSX)
57 #define LUA_USE_POSIX
58 #define LUA_USE_DLOPEN /* does not need -ldl */
59 #define LUA_USE_READLINE /* needs an extra library: -lreadline */
60 #define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */
61 #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */
62 #define LUA_USE_LONGLONG /* assume support for long long */
63 #endif
64
65
66
67 /*
68 @@ LUA_USE_POSIX includes all functionality listed as X/Open System
69 @* Interfaces Extension (XSI).
70 ** CHANGE it (define it) if your system is XSI compatible.
71 */
72 #if defined(LUA_USE_POSIX)
73 #define LUA_USE_MKSTEMP
74 #define LUA_USE_ISATTY
75 #define LUA_USE_POPEN
76 #define LUA_USE_ULONGJMP
77 #define LUA_USE_GMTIME_R
78 #endif
79
80
81
82 /*
83 @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
84 @* Lua libraries.
85 @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
86 @* C libraries.
87 ** CHANGE them if your machine has a non-conventional directory
88 ** hierarchy or if you want to install your libraries in
89 ** non-conventional directories.
90 */
91 #if defined(_WIN32) /* { */
92 /*
93 ** In Windows, any exclamation mark ('!') in the path is replaced by the
94 ** path of the directory of the executable file of the current process.
95 */
96 #define LUA_LDIR "!\\lua\\"
97 #define LUA_CDIR "!\\"
98 #define LUA_PATH_DEFAULT \
99 LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
100 LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua"
101 #define LUA_CPATH_DEFAULT \
102 LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
103
104 #else /* }{ */
105
106 #define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
107 #define LUA_ROOT "/usr/local/"
108 #define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR
109 #define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR
110 #define LUA_PATH_DEFAULT \
111 LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
112 LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua"
113 #define LUA_CPATH_DEFAULT \
114 LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
115 #endif /* } */
116
117
118 /*
119 @@ LUA_DIRSEP is the directory separator (for submodules).
120 ** CHANGE it if your machine does not use "/" as the directory separator
121 ** and is not Windows. (On Windows Lua automatically uses "\".)
122 */
123 #if defined(_WIN32)
124 #define LUA_DIRSEP "\\"
125 #else
126 #define LUA_DIRSEP "/"
127 #endif
128
129
130 /*
131 @@ LUA_ENV is the name of the variable that holds the current
132 @@ environment, used to access global names.
133 ** CHANGE it if you do not like this name.
134 */
135 #define LUA_ENV "_ENV"
136
137
138 /*
139 @@ LUA_API is a mark for all core API functions.
140 @@ LUALIB_API is a mark for all auxiliary library functions.
141 @@ LUAMOD_API is a mark for all standard library opening functions.
142 ** CHANGE them if you need to define those functions in some special way.
143 ** For instance, if you want to create one Windows DLL with the core and
144 ** the libraries, you may want to use the following definition (define
145 ** LUA_BUILD_AS_DLL to get it).
146 */
147 #if defined(LUA_BUILD_AS_DLL) /* { */
148
149 #if defined(LUA_CORE) || defined(LUA_LIB) /* { */
150 #define LUA_API __declspec(dllexport)
151 #else /* }{ */
152 #define LUA_API __declspec(dllimport)
153 #endif /* } */
154
155 #else /* }{ */
156
157 #define LUA_API extern
158
159 #endif /* } */
160
161
162 /* more often than not the libs go together with the core */
163 #define LUALIB_API LUA_API
164 #define LUAMOD_API LUALIB_API
165
166
167 /*
168 @@ LUAI_FUNC is a mark for all extern functions that are not to be
169 @* exported to outside modules.
170 @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
171 @* that are not to be exported to outside modules (LUAI_DDEF for
172 @* definitions and LUAI_DDEC for declarations).
173 ** CHANGE them if you need to mark them in some special way. Elf/gcc
174 ** (versions 3.2 and later) mark them as "hidden" to optimize access
175 ** when Lua is compiled as a shared library. Not all elf targets support
176 ** this attribute. Unfortunately, gcc does not offer a way to check
177 ** whether the target offers that support, and those without support
178 ** give a warning about it. To avoid these warnings, change to the
179 ** default definition.
180 */
181 #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
182 defined(__ELF__) /* { */
183 #define LUAI_FUNC __attribute__((visibility("hidden"))) extern
184 #define LUAI_DDEC LUAI_FUNC
185 #define LUAI_DDEF /* empty */
186
187 #else /* }{ */
188 #define LUAI_FUNC extern
189 #define LUAI_DDEC extern
190 #define LUAI_DDEF /* empty */
191 #endif /* } */
192
193
194
195 /*
196 @@ LUA_QL describes how error messages quote program elements.
197 ** CHANGE it if you want a different appearance.
198 */
199 #define LUA_QL(x) "'" x "'"
200 #define LUA_QS LUA_QL("%s")
201
202
203 /*
204 @@ LUA_IDSIZE gives the maximum size for the description of the source
205 @* of a function in debug information.
206 ** CHANGE it if you want a different size.
207 */
208 #define LUA_IDSIZE 60
209
210
211 /*
212 @@ luai_writestringerror defines how to print error messages.
213 ** (A format string with one argument is enough for Lua...)
214 */
215 #ifdef _KERNEL
216 #define luai_writestringerror(s,p) \
217 (zfs_dbgmsg((s), (p)))
218 #else
219 #define luai_writestringerror(s,p) \
220 (fprintf(stderr, (s), (p)), fflush(stderr))
221 #endif
222
223
224 /*
225 @@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
226 ** strings that are internalized. (Cannot be smaller than reserved words
227 ** or tags for metamethods, as these strings must be internalized;
228 ** #("function") = 8, #("__newindex") = 10.)
229 */
230 #define LUAI_MAXSHORTLEN 40
231
232
233
234 /*
235 ** {==================================================================
236 ** Compatibility with previous versions
237 ** ===================================================================
238 */
239
240 /*
241 @@ LUA_COMPAT_ALL controls all compatibility options.
242 ** You can define it to get all options, or change specific options
243 ** to fit your specific needs.
244 */
245 #if defined(LUA_COMPAT_ALL) /* { */
246
247 /*
248 @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
249 ** You can replace it with 'table.unpack'.
250 */
251 #define LUA_COMPAT_UNPACK
252
253 /*
254 @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
255 ** You can replace it with 'package.searchers'.
256 */
257 #define LUA_COMPAT_LOADERS
258
259 /*
260 @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
261 ** You can call your C function directly (with light C functions).
262 */
263 #define lua_cpcall(L,f,u) \
264 (lua_pushcfunction(L, (f)), \
265 lua_pushlightuserdata(L,(u)), \
266 lua_pcall(L,1,0,0))
267
268
269 /*
270 @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
271 ** You can rewrite 'log10(x)' as 'log(x, 10)'.
272 */
273 #define LUA_COMPAT_LOG10
274
275 /*
276 @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
277 ** library. You can rewrite 'loadstring(s)' as 'load(s)'.
278 */
279 #define LUA_COMPAT_LOADSTRING
280
281 /*
282 @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
283 */
284 #define LUA_COMPAT_MAXN
285
286 /*
287 @@ The following macros supply trivial compatibility for some
288 ** changes in the API. The macros themselves document how to
289 ** change your code to avoid using them.
290 */
291 #define lua_strlen(L,i) lua_rawlen(L, (i))
292
293 #define lua_objlen(L,i) lua_rawlen(L, (i))
294
295 #define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ)
296 #define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT)
297
298 /*
299 @@ LUA_COMPAT_MODULE controls compatibility with previous
300 ** module functions 'module' (Lua) and 'luaL_register' (C).
301 */
302 #define LUA_COMPAT_MODULE
303
304 #endif /* } */
305
306 /* }================================================================== */
307
308
309 #undef INT_MAX
310 #define INT_MAX 2147483647L
311
312 /*
313 @@ LUAI_BITSINT defines the number of bits in an int.
314 ** CHANGE here if Lua cannot automatically detect the number of bits of
315 ** your machine. Probably you do not need to change this.
316 */
317 /* avoid overflows in comparison */
318 #if INT_MAX-20 < 32760 /* { */
319 #define LUAI_BITSINT 16
320 #elif INT_MAX > 2147483640L /* }{ */
321 /* int has at least 32 bits */
322 #define LUAI_BITSINT 32
323 #else /* }{ */
324 #error "you must define LUA_BITSINT with number of bits in an integer"
325 #endif /* } */
326
327
328 /*
329 @@ LUA_INT32 is a signed integer with exactly 32 bits.
330 @@ LUAI_UMEM is an unsigned integer big enough to count the total
331 @* memory used by Lua.
332 @@ LUAI_MEM is a signed integer big enough to count the total memory
333 @* used by Lua.
334 ** CHANGE here if for some weird reason the default definitions are not
335 ** good enough for your machine. Probably you do not need to change
336 ** this.
337 */
338 #if LUAI_BITSINT >= 32 /* { */
339 #define LUA_INT32 int
340 #define LUAI_UMEM size_t
341 #define LUAI_MEM ptrdiff_t
342 #else /* }{ */
343 /* 16-bit ints */
344 #define LUA_INT32 long
345 #define LUAI_UMEM unsigned long
346 #define LUAI_MEM long
347 #endif /* } */
348
349
350 /*
351 @@ LUAI_MAXSTACK limits the size of the Lua stack.
352 ** CHANGE it if you need a different limit. This limit is arbitrary;
353 ** its only purpose is to stop Lua from consuming unlimited stack
354 ** space (and to reserve some numbers for pseudo-indices).
355 */
356 #if LUAI_BITSINT >= 32
357 #define LUAI_MAXSTACK 1000000
358 #else
359 #define LUAI_MAXSTACK 15000
360 #endif
361
362 /* reserve some space for error handling */
363 #define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000)
364
365
366 /*
367 @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
368 ** CHANGE it if it uses too much C-stack space.
369 */
370 #define LUAL_BUFFERSIZE 512
371
372
373 /*
374 ** {==================================================================
375 @@ LUA_NUMBER is the type of numbers in Lua.
376 ** CHANGE the following definitions only if you want to build Lua
377 ** with a number type different from double. You may also need to
378 ** change lua_number2int & lua_number2integer.
379 ** ===================================================================
380 */
381
382 #define LUA_NUMBER int64_t
383
384 /*
385 @@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
386 @* over a number.
387 */
388 #define LUAI_UACNUMBER int64_t
389
390
391 /*
392 @@ LUA_NUMBER_SCAN is the format for reading numbers.
393 @@ LUA_NUMBER_FMT is the format for writing numbers.
394 @@ lua_number2str converts a number to a string.
395 @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
396 */
397 #ifndef PRId64
398 #define PRId64 "lld"
399 #endif
400
401 #define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
402 #define LUA_NUMBER_FMT "%" PRId64
403 #define lua_number2str(s,n) \
404 lcompat_sprintf((s), LUAI_MAXNUMBER2STR, LUA_NUMBER_FMT, (n))
405
406
407 /*
408 @@ l_mathop allows the addition of an 'l' or 'f' to all math operations
409 */
410 #define l_mathop(x) (x ## l)
411
412
413 /*
414 @@ lua_str2number converts a decimal numeric string to a number.
415 @@ lua_strx2number converts an hexadecimal numeric string to a number.
416 ** In C99, 'strtod' does both conversions. C89, however, has no function
417 ** to convert floating hexadecimal strings to numbers. For these
418 ** systems, you can leave 'lua_strx2number' undefined and Lua will
419 ** provide its own implementation.
420 */
421 #define lua_str2number(s,p) lcompat_strtoll((s), (p))
422
423 #if defined(LUA_USE_STRTODHEX)
424 #define lua_strx2number(s,p) lcompat_strtoll((s), (p))
425 #endif
426
427
428 /*
429 @@ The luai_num* macros define the primitive operations over numbers.
430 */
431
432 /* the following operations need the math library */
433 #if defined(lobject_c) || defined(lvm_c)
434 #define luai_nummod(L,a,b) ((a) % (b))
435 #define luai_numpow(L,a,b) (lcompat_pow((a),(b)))
436 #endif
437
438 /* these are quite standard operations */
439 #if defined(LUA_CORE)
440 #define luai_numadd(L,a,b) ((a)+(b))
441 #define luai_numsub(L,a,b) ((a)-(b))
442 #define luai_nummul(L,a,b) ((a)*(b))
443 #define luai_numdiv(L,a,b) ((a)/(b))
444 #define luai_numunm(L,a) (-(a))
445 #define luai_numeq(a,b) ((a)==(b))
446 #define luai_numlt(L,a,b) ((a)<(b))
447 #define luai_numle(L,a,b) ((a)<=(b))
448 #define luai_numisnan(L,a) (!luai_numeq((a), (a)))
449 #endif
450
451
452
453 /*
454 @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
455 ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
456 ** machines, ptrdiff_t gives a good choice between int or long.)
457 */
458 #define LUA_INTEGER ptrdiff_t
459
460 /*
461 @@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
462 ** It must have at least 32 bits.
463 */
464 #define LUA_UNSIGNED uint64_t
465
466
467
468 /*
469 ** Some tricks with doubles
470 */
471
472 #if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */
473 /*
474 ** The next definitions activate some tricks to speed up the
475 ** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
476 **
477 @@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
478 ** DirectX idiosyncrasy.
479 **
480 @@ LUA_IEEE754TRICK uses a trick that should work on any machine
481 ** using IEEE754 with a 32-bit integer type.
482 **
483 @@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
484 ** defined when LUA_INTEGER is a 32-bit integer.
485 **
486 @@ LUA_IEEEENDIAN is the endianness of doubles in your machine
487 ** (0 for little endian, 1 for big endian); if not defined, Lua will
488 ** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
489 **
490 @@ LUA_NANTRICK controls the use of a trick to pack all types into
491 ** a single double value, using NaN values to represent non-number
492 ** values. The trick only works on 32-bit machines (ints and pointers
493 ** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
494 ** with conventional endianness (12345678 or 87654321), in CPUs that do
495 ** not produce signaling NaN values (all NaNs are quiet).
496 */
497
498 /* Microsoft compiler on a Pentium (32 bit) ? */
499 #if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */
500
501 #define LUA_MSASMTRICK
502 #define LUA_IEEEENDIAN 0
503 #define LUA_NANTRICK
504
505
506 /* pentium 32 bits? */
507 #elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
508
509 #define LUA_IEEE754TRICK
510 #define LUA_IEEELL
511 #define LUA_IEEEENDIAN 0
512 #define LUA_NANTRICK
513
514 /* pentium 64 bits? */
515 #elif defined(__x86_64) /* }{ */
516
517 #define LUA_IEEE754TRICK
518 #define LUA_IEEEENDIAN 0
519
520 #elif defined(__POWERPC__) || defined(__ppc__) /* }{ */
521
522 #define LUA_IEEE754TRICK
523 #define LUA_IEEEENDIAN 1
524
525 #else /* }{ */
526
527 /* assume IEEE754 and a 32-bit integer type */
528 #define LUA_IEEE754TRICK
529
530 #endif /* } */
531
532 #endif /* } */
533
534 /* }================================================================== */
535
536
537
538
539 /* =================================================================== */
540
541 /*
542 ** Local configuration. You can use this space to add your redefinitions
543 ** without modifying the main part of the file.
544 */
545
546 #define getlocaledecpoint() ('.')
547
548 #ifndef abs
549 #define abs(x) (((x) < 0) ? -(x) : (x))
550 #endif
551
552 #if !defined(UCHAR_MAX)
553 #define UCHAR_MAX (0xff)
554 #endif
555
556 #endif
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