The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/contrib/openzfs/module/lua/lstate.c

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    1 /*
    2 ** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $
    3 ** Global State
    4 ** See Copyright Notice in lua.h
    5 */
    6 
    7 
    8 #define lstate_c
    9 #define LUA_CORE
   10 
   11 #include <sys/lua/lua.h>
   12 
   13 #include "lapi.h"
   14 #include "ldebug.h"
   15 #include "ldo.h"
   16 #include "lfunc.h"
   17 #include "lgc.h"
   18 #include "llex.h"
   19 #include "lmem.h"
   20 #include "lstate.h"
   21 #include "lstring.h"
   22 #include "ltable.h"
   23 #include "ltm.h"
   24 
   25 
   26 #if !defined(LUAI_GCPAUSE)
   27 #define LUAI_GCPAUSE    200  /* 200% */
   28 #endif
   29 
   30 #if !defined(LUAI_GCMAJOR)
   31 #define LUAI_GCMAJOR    200  /* 200% */
   32 #endif
   33 
   34 #if !defined(LUAI_GCMUL)
   35 #define LUAI_GCMUL      200 /* GC runs 'twice the speed' of memory allocation */
   36 #endif
   37 
   38 
   39 #define MEMERRMSG       "not enough memory"
   40 
   41 
   42 /*
   43 ** a macro to help the creation of a unique random seed when a state is
   44 ** created; the seed is used to randomize hashes.
   45 */
   46 #if !defined(luai_makeseed)
   47 #define luai_makeseed()         cast(unsigned int, gethrtime())
   48 #endif
   49 
   50 
   51 
   52 /*
   53 ** thread state + extra space
   54 */
   55 typedef struct LX {
   56 #if defined(LUAI_EXTRASPACE)
   57   char buff[LUAI_EXTRASPACE];
   58 #endif
   59   lua_State l;
   60 } LX;
   61 
   62 
   63 /*
   64 ** Main thread combines a thread state and the global state
   65 */
   66 typedef struct LG {
   67   LX l;
   68   global_State g;
   69 } LG;
   70 
   71 
   72 
   73 #define fromstate(L)    (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
   74 
   75 
   76 /*
   77 ** Compute an initial seed as random as possible. In ANSI, rely on
   78 ** Address Space Layout Randomization (if present) to increase
   79 ** randomness..
   80 */
   81 #define addbuff(b,p,e) \
   82   { size_t t = cast(size_t, e); \
   83     memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
   84 
   85 static unsigned int makeseed (lua_State *L) {
   86   char buff[4 * sizeof(size_t)];
   87   unsigned int h = luai_makeseed();
   88   int p = 0;
   89   addbuff(buff, p, L);  /* heap variable */
   90   addbuff(buff, p, &h);  /* local variable */
   91   addbuff(buff, p, luaO_nilobject);  /* global variable */
   92   addbuff(buff, p, &lua_newstate);  /* public function */
   93   lua_assert(p == sizeof(buff));
   94   return luaS_hash(buff, p, h);
   95 }
   96 
   97 
   98 /*
   99 ** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
  100 ** invariant
  101 */
  102 void luaE_setdebt (global_State *g, l_mem debt) {
  103   g->totalbytes -= (debt - g->GCdebt);
  104   g->GCdebt = debt;
  105 }
  106 
  107 
  108 CallInfo *luaE_extendCI (lua_State *L) {
  109   CallInfo *ci = luaM_new(L, CallInfo);
  110   lua_assert(L->ci->next == NULL);
  111   L->ci->next = ci;
  112   ci->previous = L->ci;
  113   ci->next = NULL;
  114   return ci;
  115 }
  116 
  117 
  118 void luaE_freeCI (lua_State *L) {
  119   CallInfo *ci = L->ci;
  120   CallInfo *next = ci->next;
  121   ci->next = NULL;
  122   while ((ci = next) != NULL) {
  123     next = ci->next;
  124     luaM_free(L, ci);
  125   }
  126 }
  127 
  128 
  129 static void stack_init (lua_State *L1, lua_State *L) {
  130   int i; CallInfo *ci;
  131   /* initialize stack array */
  132   L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
  133   L1->stacksize = BASIC_STACK_SIZE;
  134   for (i = 0; i < BASIC_STACK_SIZE; i++)
  135     setnilvalue(L1->stack + i);  /* erase new stack */
  136   L1->top = L1->stack;
  137   L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
  138   /* initialize first ci */
  139   ci = &L1->base_ci;
  140   ci->next = ci->previous = NULL;
  141   ci->callstatus = 0;
  142   ci->func = L1->top;
  143   setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */
  144   ci->top = L1->top + LUA_MINSTACK;
  145   L1->ci = ci;
  146 }
  147 
  148 
  149 static void freestack (lua_State *L) {
  150   if (L->stack == NULL)
  151     return;  /* stack not completely built yet */
  152   L->ci = &L->base_ci;  /* free the entire 'ci' list */
  153   luaE_freeCI(L);
  154   luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */
  155 }
  156 
  157 
  158 /*
  159 ** Create registry table and its predefined values
  160 */
  161 static void init_registry (lua_State *L, global_State *g) {
  162   TValue mt;
  163   /* create registry */
  164   Table *registry = luaH_new(L);
  165   sethvalue(L, &g->l_registry, registry);
  166   luaH_resize(L, registry, LUA_RIDX_LAST, 0);
  167   /* registry[LUA_RIDX_MAINTHREAD] = L */
  168   setthvalue(L, &mt, L);
  169   luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt);
  170   /* registry[LUA_RIDX_GLOBALS] = table of globals */
  171   sethvalue(L, &mt, luaH_new(L));
  172   luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt);
  173 }
  174 
  175 
  176 /*
  177 ** open parts of the state that may cause memory-allocation errors
  178 */
  179 static void f_luaopen (lua_State *L, void *ud) {
  180   global_State *g = G(L);
  181   UNUSED(ud);
  182   stack_init(L, L);  /* init stack */
  183   init_registry(L, g);
  184   luaS_resize(L, MINSTRTABSIZE);  /* initial size of string table */
  185   luaT_init(L);
  186   luaX_init(L);
  187   /* pre-create memory-error message */
  188   g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
  189   luaS_fix(g->memerrmsg);  /* it should never be collected */
  190   g->gcrunning = 1;  /* allow gc */
  191   g->version = lua_version(NULL);
  192   luai_userstateopen(L);
  193 }
  194 
  195 
  196 /*
  197 ** preinitialize a state with consistent values without allocating
  198 ** any memory (to avoid errors)
  199 */
  200 static void preinit_state (lua_State *L, global_State *g) {
  201   G(L) = g;
  202   L->stack = NULL;
  203   L->ci = NULL;
  204   L->stacksize = 0;
  205   L->errorJmp = NULL;
  206   L->nCcalls = 0;
  207   L->hook = NULL;
  208   L->hookmask = 0;
  209   L->basehookcount = 0;
  210   L->allowhook = 1;
  211   resethookcount(L);
  212   L->openupval = NULL;
  213   L->nny = 1;
  214   L->status = LUA_OK;
  215   L->errfunc = 0;
  216   L->runerror = 0;
  217 }
  218 
  219 
  220 static void close_state (lua_State *L) {
  221   global_State *g = G(L);
  222   luaF_close(L, L->stack);  /* close all upvalues for this thread */
  223   luaC_freeallobjects(L);  /* collect all objects */
  224   if (g->version)  /* closing a fully built state? */
  225     luai_userstateclose(L);
  226   luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
  227   luaZ_freebuffer(L, &g->buff);
  228   freestack(L);
  229   lua_assert(gettotalbytes(g) == sizeof(LG));
  230   (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */
  231 }
  232 
  233 
  234 LUA_API lua_State *lua_newthread (lua_State *L) {
  235   lua_State *L1;
  236   lua_lock(L);
  237   luaC_checkGC(L);
  238   L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th;
  239   setthvalue(L, L->top, L1);
  240   api_incr_top(L);
  241   preinit_state(L1, G(L));
  242   L1->hookmask = L->hookmask;
  243   L1->basehookcount = L->basehookcount;
  244   L1->hook = L->hook;
  245   resethookcount(L1);
  246   luai_userstatethread(L, L1);
  247   stack_init(L1, L);  /* init stack */
  248   lua_unlock(L);
  249   return L1;
  250 }
  251 
  252 
  253 void luaE_freethread (lua_State *L, lua_State *L1) {
  254   LX *l = fromstate(L1);
  255   luaF_close(L1, L1->stack);  /* close all upvalues for this thread */
  256   lua_assert(L1->openupval == NULL);
  257   luai_userstatefree(L, L1);
  258   freestack(L1);
  259   luaM_free(L, l);
  260 }
  261 
  262 
  263 LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
  264   int i;
  265   lua_State *L;
  266   global_State *g;
  267   LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
  268   if (l == NULL) return NULL;
  269   L = &l->l.l;
  270   g = &l->g;
  271   L->next = NULL;
  272   L->tt = LUA_TTHREAD;
  273   g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
  274   L->marked = luaC_white(g);
  275   g->gckind = KGC_NORMAL;
  276   preinit_state(L, g);
  277   g->frealloc = f;
  278   g->ud = ud;
  279   g->mainthread = L;
  280   g->seed = makeseed(L);
  281   g->uvhead.u.l.prev = &g->uvhead;
  282   g->uvhead.u.l.next = &g->uvhead;
  283   g->gcrunning = 0;  /* no GC while building state */
  284   g->GCestimate = 0;
  285   g->strt.size = 0;
  286   g->strt.nuse = 0;
  287   g->strt.hash = NULL;
  288   setnilvalue(&g->l_registry);
  289   luaZ_initbuffer(L, &g->buff);
  290   g->panic = NULL;
  291   g->version = NULL;
  292   g->gcstate = GCSpause;
  293   g->allgc = NULL;
  294   g->finobj = NULL;
  295   g->tobefnz = NULL;
  296   g->sweepgc = g->sweepfin = NULL;
  297   g->gray = g->grayagain = NULL;
  298   g->weak = g->ephemeron = g->allweak = NULL;
  299   g->totalbytes = sizeof(LG);
  300   g->GCdebt = 0;
  301   g->gcpause = LUAI_GCPAUSE;
  302   g->gcmajorinc = LUAI_GCMAJOR;
  303   g->gcstepmul = LUAI_GCMUL;
  304   for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
  305   if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
  306     /* memory allocation error: free partial state */
  307     close_state(L);
  308     L = NULL;
  309   }
  310   return L;
  311 }
  312 
  313 
  314 LUA_API void lua_close (lua_State *L) {
  315   L = G(L)->mainthread;  /* only the main thread can be closed */
  316   lua_lock(L);
  317   close_state(L);
  318 }

Cache object: d90774978c79b64e594c0adb717a96df


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