The Design and Implementation of the FreeBSD Operating System, Second Edition
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sys/contrib/openzfs/module/lua/ltable.c

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    1 /*
    2 ** $Id: ltable.c,v 2.72.1.1 2013/04/12 18:48:47 roberto Exp $
    3 ** Lua tables (hash)
    4 ** See Copyright Notice in lua.h
    5 */
    6 
    7 
    8 /*
    9 ** Implementation of tables (aka arrays, objects, or hash tables).
   10 ** Tables keep its elements in two parts: an array part and a hash part.
   11 ** Non-negative integer keys are all candidates to be kept in the array
   12 ** part. The actual size of the array is the largest `n' such that at
   13 ** least half the slots between 0 and n are in use.
   14 ** Hash uses a mix of chained scatter table with Brent's variation.
   15 ** A main invariant of these tables is that, if an element is not
   16 ** in its main position (i.e. the `original' position that its hash gives
   17 ** to it), then the colliding element is in its own main position.
   18 ** Hence even when the load factor reaches 100%, performance remains good.
   19 */
   20 
   21 
   22 #define ltable_c
   23 #define LUA_CORE
   24 
   25 #include <sys/lua/lua.h>
   26 
   27 #include "ldebug.h"
   28 #include "ldo.h"
   29 #include "lgc.h"
   30 #include "lmem.h"
   31 #include "lobject.h"
   32 #include "lstate.h"
   33 #include "lstring.h"
   34 #include "ltable.h"
   35 #include "lvm.h"
   36 
   37 
   38 /*
   39 ** max size of array part is 2^MAXBITS
   40 */
   41 #if LUAI_BITSINT >= 32
   42 #define MAXBITS         30
   43 #else
   44 #define MAXBITS         (LUAI_BITSINT-2)
   45 #endif
   46 
   47 #define MAXASIZE        (1 << MAXBITS)
   48 
   49 
   50 #define hashpow2(t,n)           (gnode(t, lmod((n), sizenode(t))))
   51 
   52 #define hashstr(t,str)          hashpow2(t, (str)->tsv.hash)
   53 #define hashboolean(t,p)        hashpow2(t, p)
   54 
   55 
   56 /*
   57 ** for some types, it is better to avoid modulus by power of 2, as
   58 ** they tend to have many 2 factors.
   59 */
   60 #define hashmod(t,n)    (gnode(t, ((n) % ((sizenode(t)-1)|1))))
   61 
   62 
   63 #define hashpointer(t,p)        hashmod(t, IntPoint(p))
   64 
   65 
   66 #define dummynode               (&dummynode_)
   67 
   68 #define isdummy(n)              ((n) == dummynode)
   69 
   70 static const Node dummynode_ = {
   71   {NILCONSTANT},  /* value */
   72   {{NILCONSTANT, NULL}}  /* key */
   73 };
   74 
   75 
   76 /*
   77 ** hash for lua_Numbers
   78 */
   79 static Node *hashnum (const Table *t, lua_Number n) {
   80   int i;
   81   luai_hashnum(i, n);
   82   if (i < 0) {
   83     if (cast(unsigned int, i) == 0u - i)  /* use unsigned to avoid overflows */
   84       i = 0;  /* handle INT_MIN */
   85     i = -i;  /* must be a positive value */
   86   }
   87   return hashmod(t, i);
   88 }
   89 
   90 
   91 
   92 /*
   93 ** returns the `main' position of an element in a table (that is, the index
   94 ** of its hash value)
   95 */
   96 static Node *mainposition (const Table *t, const TValue *key) {
   97   switch (ttype(key)) {
   98     case LUA_TNUMBER:
   99       return hashnum(t, nvalue(key));
  100     case LUA_TLNGSTR: {
  101       TString *s = rawtsvalue(key);
  102       if (s->tsv.extra == 0) {  /* no hash? */
  103         s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash);
  104         s->tsv.extra = 1;  /* now it has its hash */
  105       }
  106       return hashstr(t, rawtsvalue(key));
  107     }
  108     case LUA_TSHRSTR:
  109       return hashstr(t, rawtsvalue(key));
  110     case LUA_TBOOLEAN:
  111       return hashboolean(t, bvalue(key));
  112     case LUA_TLIGHTUSERDATA:
  113       return hashpointer(t, pvalue(key));
  114     case LUA_TLCF:
  115       return hashpointer(t, fvalue(key));
  116     default:
  117       return hashpointer(t, gcvalue(key));
  118   }
  119 }
  120 
  121 
  122 /*
  123 ** returns the index for `key' if `key' is an appropriate key to live in
  124 ** the array part of the table, -1 otherwise.
  125 */
  126 static int arrayindex (const TValue *key) {
  127   if (ttisnumber(key)) {
  128     lua_Number n = nvalue(key);
  129     int k;
  130     lua_number2int(k, n);
  131     if (luai_numeq(cast_num(k), n))
  132       return k;
  133   }
  134   return -1;  /* `key' did not match some condition */
  135 }
  136 
  137 
  138 /*
  139 ** returns the index of a `key' for table traversals. First goes all
  140 ** elements in the array part, then elements in the hash part. The
  141 ** beginning of a traversal is signaled by -1.
  142 */
  143 static int findindex (lua_State *L, Table *t, StkId key) {
  144   int i;
  145   if (ttisnil(key)) return -1;  /* first iteration */
  146   i = arrayindex(key);
  147   if (0 < i && i <= t->sizearray)  /* is `key' inside array part? */
  148     return i-1;  /* yes; that's the index (corrected to C) */
  149   else {
  150     Node *n = mainposition(t, key);
  151     for (;;) {  /* check whether `key' is somewhere in the chain */
  152       /* key may be dead already, but it is ok to use it in `next' */
  153       if (luaV_rawequalobj(gkey(n), key) ||
  154             (ttisdeadkey(gkey(n)) && iscollectable(key) &&
  155              deadvalue(gkey(n)) == gcvalue(key))) {
  156         i = cast_int(n - gnode(t, 0));  /* key index in hash table */
  157         /* hash elements are numbered after array ones */
  158         return i + t->sizearray;
  159       }
  160       else n = gnext(n);
  161       if (n == NULL)
  162         luaG_runerror(L, "invalid key to " LUA_QL("next"));  /* key not found */
  163     }
  164   }
  165 }
  166 
  167 
  168 int luaH_next (lua_State *L, Table *t, StkId key) {
  169   int i = findindex(L, t, key);  /* find original element */
  170   for (i++; i < t->sizearray; i++) {  /* try first array part */
  171     if (!ttisnil(&t->array[i])) {  /* a non-nil value? */
  172       setnvalue(key, cast_num(i+1));
  173       setobj2s(L, key+1, &t->array[i]);
  174       return 1;
  175     }
  176   }
  177   for (i -= t->sizearray; i < sizenode(t); i++) {  /* then hash part */
  178     if (!ttisnil(gval(gnode(t, i)))) {  /* a non-nil value? */
  179       setobj2s(L, key, gkey(gnode(t, i)));
  180       setobj2s(L, key+1, gval(gnode(t, i)));
  181       return 1;
  182     }
  183   }
  184   return 0;  /* no more elements */
  185 }
  186 
  187 
  188 /*
  189 ** {=============================================================
  190 ** Rehash
  191 ** ==============================================================
  192 */
  193 
  194 
  195 static int computesizes (int nums[], int *narray) {
  196   int i;
  197   int twotoi;  /* 2^i */
  198   int a = 0;  /* number of elements smaller than 2^i */
  199   int na = 0;  /* number of elements to go to array part */
  200   int n = 0;  /* optimal size for array part */
  201   for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
  202     if (nums[i] > 0) {
  203       a += nums[i];
  204       if (a > twotoi/2) {  /* more than half elements present? */
  205         n = twotoi;  /* optimal size (till now) */
  206         na = a;  /* all elements smaller than n will go to array part */
  207       }
  208     }
  209     if (a == *narray) break;  /* all elements already counted */
  210   }
  211   *narray = n;
  212   lua_assert(*narray/2 <= na && na <= *narray);
  213   return na;
  214 }
  215 
  216 
  217 static int countint (const TValue *key, int *nums) {
  218   int k = arrayindex(key);
  219   if (0 < k && k <= MAXASIZE) {  /* is `key' an appropriate array index? */
  220     nums[luaO_ceillog2(k)]++;  /* count as such */
  221     return 1;
  222   }
  223   else
  224     return 0;
  225 }
  226 
  227 
  228 static int numusearray (const Table *t, int *nums) {
  229   int lg;
  230   int ttlg;  /* 2^lg */
  231   int ause = 0;  /* summation of `nums' */
  232   int i = 1;  /* count to traverse all array keys */
  233   for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) {  /* for each slice */
  234     int lc = 0;  /* counter */
  235     int lim = ttlg;
  236     if (lim > t->sizearray) {
  237       lim = t->sizearray;  /* adjust upper limit */
  238       if (i > lim)
  239         break;  /* no more elements to count */
  240     }
  241     /* count elements in range (2^(lg-1), 2^lg] */
  242     for (; i <= lim; i++) {
  243       if (!ttisnil(&t->array[i-1]))
  244         lc++;
  245     }
  246     nums[lg] += lc;
  247     ause += lc;
  248   }
  249   return ause;
  250 }
  251 
  252 
  253 static int numusehash (const Table *t, int *nums, int *pnasize) {
  254   int totaluse = 0;  /* total number of elements */
  255   int ause = 0;  /* summation of `nums' */
  256   int i = sizenode(t);
  257   while (i--) {
  258     Node *n = &t->node[i];
  259     if (!ttisnil(gval(n))) {
  260       ause += countint(gkey(n), nums);
  261       totaluse++;
  262     }
  263   }
  264   *pnasize += ause;
  265   return totaluse;
  266 }
  267 
  268 
  269 static void setarrayvector (lua_State *L, Table *t, int size) {
  270   int i;
  271   luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
  272   for (i=t->sizearray; i<size; i++)
  273      setnilvalue(&t->array[i]);
  274   t->sizearray = size;
  275 }
  276 
  277 
  278 static void setnodevector (lua_State *L, Table *t, int size) {
  279   int lsize;
  280   if (size == 0) {  /* no elements to hash part? */
  281     t->node = cast(Node *, dummynode);  /* use common `dummynode' */
  282     lsize = 0;
  283   }
  284   else {
  285     int i;
  286     lsize = luaO_ceillog2(size);
  287     if (lsize > MAXBITS)
  288       luaG_runerror(L, "table overflow");
  289     size = twoto(lsize);
  290     t->node = luaM_newvector(L, size, Node);
  291     for (i=0; i<size; i++) {
  292       Node *n = gnode(t, i);
  293       gnext(n) = NULL;
  294       setnilvalue(gkey(n));
  295       setnilvalue(gval(n));
  296     }
  297   }
  298   t->lsizenode = cast_byte(lsize);
  299   t->lastfree = gnode(t, size);  /* all positions are free */
  300 }
  301 
  302 
  303 void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {
  304   int i;
  305   int oldasize = t->sizearray;
  306   int oldhsize = t->lsizenode;
  307   Node *nold = t->node;  /* save old hash ... */
  308   if (nasize > oldasize)  /* array part must grow? */
  309     setarrayvector(L, t, nasize);
  310   /* create new hash part with appropriate size */
  311   setnodevector(L, t, nhsize);
  312   if (nasize < oldasize) {  /* array part must shrink? */
  313     t->sizearray = nasize;
  314     /* re-insert elements from vanishing slice */
  315     for (i=nasize; i<oldasize; i++) {
  316       if (!ttisnil(&t->array[i]))
  317         luaH_setint(L, t, i + 1, &t->array[i]);
  318     }
  319     /* shrink array */
  320     luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
  321   }
  322   /* re-insert elements from hash part */
  323   for (i = twoto(oldhsize) - 1; i >= 0; i--) {
  324     Node *old = nold+i;
  325     if (!ttisnil(gval(old))) {
  326       /* doesn't need barrier/invalidate cache, as entry was
  327          already present in the table */
  328       setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
  329     }
  330   }
  331   if (!isdummy(nold))
  332     luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */
  333 }
  334 
  335 
  336 void luaH_resizearray (lua_State *L, Table *t, int nasize) {
  337   int nsize = isdummy(t->node) ? 0 : sizenode(t);
  338   luaH_resize(L, t, nasize, nsize);
  339 }
  340 
  341 
  342 static void rehash (lua_State *L, Table *t, const TValue *ek) {
  343   int nasize, na;
  344   int nums[MAXBITS+1];  /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */
  345   int i;
  346   int totaluse;
  347   for (i=0; i<=MAXBITS; i++) nums[i] = 0;  /* reset counts */
  348   nasize = numusearray(t, nums);  /* count keys in array part */
  349   totaluse = nasize;  /* all those keys are integer keys */
  350   totaluse += numusehash(t, nums, &nasize);  /* count keys in hash part */
  351   /* count extra key */
  352   nasize += countint(ek, nums);
  353   totaluse++;
  354   /* compute new size for array part */
  355   na = computesizes(nums, &nasize);
  356   /* resize the table to new computed sizes */
  357   luaH_resize(L, t, nasize, totaluse - na);
  358 }
  359 
  360 
  361 
  362 /*
  363 ** }=============================================================
  364 */
  365 
  366 
  367 Table *luaH_new (lua_State *L) {
  368   Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h;
  369   t->metatable = NULL;
  370   t->flags = cast_byte(~0);
  371   t->array = NULL;
  372   t->sizearray = 0;
  373   setnodevector(L, t, 0);
  374   return t;
  375 }
  376 
  377 
  378 void luaH_free (lua_State *L, Table *t) {
  379   if (!isdummy(t->node))
  380     luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
  381   luaM_freearray(L, t->array, t->sizearray);
  382   luaM_free(L, t);
  383 }
  384 
  385 
  386 static Node *getfreepos (Table *t) {
  387   while (t->lastfree > t->node) {
  388     t->lastfree--;
  389     if (ttisnil(gkey(t->lastfree)))
  390       return t->lastfree;
  391   }
  392   return NULL;  /* could not find a free place */
  393 }
  394 
  395 
  396 
  397 /*
  398 ** inserts a new key into a hash table; first, check whether key's main
  399 ** position is free. If not, check whether colliding node is in its main
  400 ** position or not: if it is not, move colliding node to an empty place and
  401 ** put new key in its main position; otherwise (colliding node is in its main
  402 ** position), new key goes to an empty position.
  403 */
  404 TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
  405   Node *mp;
  406   if (ttisnil(key)) luaG_runerror(L, "table index is nil");
  407 #if defined LUA_HAS_FLOAT_NUMBERS
  408   else if (ttisnumber(key) && luai_numisnan(L, nvalue(key)))
  409     luaG_runerror(L, "table index is NaN");
  410 #endif
  411   mp = mainposition(t, key);
  412   if (!ttisnil(gval(mp)) || isdummy(mp)) {  /* main position is taken? */
  413     Node *othern;
  414     Node *n = getfreepos(t);  /* get a free place */
  415     if (n == NULL) {  /* cannot find a free place? */
  416       rehash(L, t, key);  /* grow table */
  417       /* whatever called 'newkey' take care of TM cache and GC barrier */
  418       return luaH_set(L, t, key);  /* insert key into grown table */
  419     }
  420     lua_assert(!isdummy(n));
  421     othern = mainposition(t, gkey(mp));
  422     if (othern != mp) {  /* is colliding node out of its main position? */
  423       /* yes; move colliding node into free position */
  424       while (gnext(othern) != mp) othern = gnext(othern);  /* find previous */
  425       gnext(othern) = n;  /* redo the chain with `n' in place of `mp' */
  426       *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */
  427       gnext(mp) = NULL;  /* now `mp' is free */
  428       setnilvalue(gval(mp));
  429     }
  430     else {  /* colliding node is in its own main position */
  431       /* new node will go into free position */
  432       gnext(n) = gnext(mp);  /* chain new position */
  433       gnext(mp) = n;
  434       mp = n;
  435     }
  436   }
  437   setobj2t(L, gkey(mp), key);
  438   luaC_barrierback(L, obj2gco(t), key);
  439   lua_assert(ttisnil(gval(mp)));
  440   return gval(mp);
  441 }
  442 
  443 
  444 /*
  445 ** search function for integers
  446 */
  447 const TValue *luaH_getint (Table *t, int key) {
  448   /* (1 <= key && key <= t->sizearray) */
  449   if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
  450     return &t->array[key-1];
  451   else {
  452     lua_Number nk = cast_num(key);
  453     Node *n = hashnum(t, nk);
  454     do {  /* check whether `key' is somewhere in the chain */
  455       if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
  456         return gval(n);  /* that's it */
  457       else n = gnext(n);
  458     } while (n);
  459     return luaO_nilobject;
  460   }
  461 }
  462 
  463 
  464 /*
  465 ** search function for short strings
  466 */
  467 const TValue *luaH_getstr (Table *t, TString *key) {
  468   Node *n = hashstr(t, key);
  469   lua_assert(key->tsv.tt == LUA_TSHRSTR);
  470   do {  /* check whether `key' is somewhere in the chain */
  471     if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key))
  472       return gval(n);  /* that's it */
  473     else n = gnext(n);
  474   } while (n);
  475   return luaO_nilobject;
  476 }
  477 
  478 
  479 /*
  480 ** main search function
  481 */
  482 const TValue *luaH_get (Table *t, const TValue *key) {
  483   switch (ttype(key)) {
  484     case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key));
  485     case LUA_TNIL: return luaO_nilobject;
  486     case LUA_TNUMBER: {
  487       int k;
  488       lua_Number n = nvalue(key);
  489       lua_number2int(k, n);
  490       if (luai_numeq(cast_num(k), n)) /* index is int? */
  491         return luaH_getint(t, k);  /* use specialized version */
  492       /* else go through */
  493     }
  494       zfs_fallthrough;
  495     default: {
  496       Node *n = mainposition(t, key);
  497       do {  /* check whether `key' is somewhere in the chain */
  498         if (luaV_rawequalobj(gkey(n), key))
  499           return gval(n);  /* that's it */
  500         else n = gnext(n);
  501       } while (n);
  502       return luaO_nilobject;
  503     }
  504   }
  505 }
  506 
  507 
  508 /*
  509 ** beware: when using this function you probably need to check a GC
  510 ** barrier and invalidate the TM cache.
  511 */
  512 TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
  513   const TValue *p = luaH_get(t, key);
  514   if (p != luaO_nilobject)
  515     return cast(TValue *, p);
  516   else return luaH_newkey(L, t, key);
  517 }
  518 
  519 
  520 void luaH_setint (lua_State *L, Table *t, int key, TValue *value) {
  521   const TValue *p = luaH_getint(t, key);
  522   TValue *cell;
  523   if (p != luaO_nilobject)
  524     cell = cast(TValue *, p);
  525   else {
  526     TValue k;
  527     setnvalue(&k, cast_num(key));
  528     cell = luaH_newkey(L, t, &k);
  529   }
  530   setobj2t(L, cell, value);
  531 }
  532 
  533 
  534 static int unbound_search (Table *t, unsigned int j) {
  535   unsigned int i = j;  /* i is zero or a present index */
  536   j++;
  537   /* find `i' and `j' such that i is present and j is not */
  538   while (!ttisnil(luaH_getint(t, j))) {
  539     i = j;
  540     j *= 2;
  541     if (j > cast(unsigned int, MAX_INT)) {  /* overflow? */
  542       /* table was built with bad purposes: resort to linear search */
  543       i = 1;
  544       while (!ttisnil(luaH_getint(t, i))) i++;
  545       return i - 1;
  546     }
  547   }
  548   /* now do a binary search between them */
  549   while (j - i > 1) {
  550     unsigned int m = (i+j)/2;
  551     if (ttisnil(luaH_getint(t, m))) j = m;
  552     else i = m;
  553   }
  554   return i;
  555 }
  556 
  557 
  558 /*
  559 ** Try to find a boundary in table `t'. A `boundary' is an integer index
  560 ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
  561 */
  562 int luaH_getn (Table *t) {
  563   unsigned int j = t->sizearray;
  564   if (j > 0 && ttisnil(&t->array[j - 1])) {
  565     /* there is a boundary in the array part: (binary) search for it */
  566     unsigned int i = 0;
  567     while (j - i > 1) {
  568       unsigned int m = (i+j)/2;
  569       if (ttisnil(&t->array[m - 1])) j = m;
  570       else i = m;
  571     }
  572     return i;
  573   }
  574   /* else must find a boundary in hash part */
  575   else if (isdummy(t->node))  /* hash part is empty? */
  576     return j;  /* that is easy... */
  577   else return unbound_search(t, j);
  578 }
  579 
  580 
  581 
  582 #if defined(LUA_DEBUG)
  583 
  584 Node *luaH_mainposition (const Table *t, const TValue *key) {
  585   return mainposition(t, key);
  586 }
  587 
  588 int luaH_isdummy (Node *n) { return isdummy(n); }
  589 
  590 #endif

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