The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/contrib/openzfs/module/zstd/lib/common/pool.h

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    1 /*
    2  * Copyright (c) 2016-2020, Yann Collet, Facebook, Inc.
    3  * All rights reserved.
    4  *
    5  * This source code is licensed under both the BSD-style license (found in the
    6  * LICENSE file in the root directory of this source tree) and the GPLv2 (found
    7  * in the COPYING file in the root directory of this source tree).
    8  * You may select, at your option, one of the above-listed licenses.
    9  */
   10 
   11 #ifndef POOL_H
   12 #define POOL_H
   13 
   14 #if defined (__cplusplus)
   15 extern "C" {
   16 #endif
   17 
   18 
   19 #include <stddef.h>   /* size_t */
   20 #define ZSTD_STATIC_LINKING_ONLY   /* ZSTD_customMem */
   21 #include "../zstd.h"
   22 
   23 typedef struct POOL_ctx_s POOL_ctx;
   24 
   25 /*! POOL_create() :
   26  *  Create a thread pool with at most `numThreads` threads.
   27  * `numThreads` must be at least 1.
   28  *  The maximum number of queued jobs before blocking is `queueSize`.
   29  * @return : POOL_ctx pointer on success, else NULL.
   30 */
   31 POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
   32 
   33 POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
   34                                ZSTD_customMem customMem);
   35 
   36 /*! POOL_free() :
   37  *  Free a thread pool returned by POOL_create().
   38  */
   39 void POOL_free(POOL_ctx* ctx);
   40 
   41 /*! POOL_resize() :
   42  *  Expands or shrinks pool's number of threads.
   43  *  This is more efficient than releasing + creating a new context,
   44  *  since it tries to preserve and re-use existing threads.
   45  * `numThreads` must be at least 1.
   46  * @return : 0 when resize was successful,
   47  *           !0 (typically 1) if there is an error.
   48  *    note : only numThreads can be resized, queueSize remains unchanged.
   49  */
   50 int POOL_resize(POOL_ctx* ctx, size_t numThreads);
   51 
   52 /*! POOL_sizeof() :
   53  * @return threadpool memory usage
   54  *  note : compatible with NULL (returns 0 in this case)
   55  */
   56 size_t POOL_sizeof(POOL_ctx* ctx);
   57 
   58 /*! POOL_function :
   59  *  The function type that can be added to a thread pool.
   60  */
   61 typedef void (*POOL_function)(void*);
   62 
   63 /*! POOL_add() :
   64  *  Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
   65  *  Possibly blocks until there is room in the queue.
   66  *  Note : The function may be executed asynchronously,
   67  *         therefore, `opaque` must live until function has been completed.
   68  */
   69 void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
   70 
   71 
   72 /*! POOL_tryAdd() :
   73  *  Add the job `function(opaque)` to thread pool _if_ a worker is available.
   74  *  Returns immediately even if not (does not block).
   75  * @return : 1 if successful, 0 if not.
   76  */
   77 int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
   78 
   79 
   80 #if defined (__cplusplus)
   81 }
   82 #endif
   83 
   84 #endif

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