The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/dev/drm/r300_reg.h

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    1 /**************************************************************************
    2 
    3 Copyright (C) 2004-2005 Nicolai Haehnle et al.
    4 
    5 Permission is hereby granted, free of charge, to any person obtaining a
    6 copy of this software and associated documentation files (the "Software"),
    7 to deal in the Software without restriction, including without limitation
    8 on the rights to use, copy, modify, merge, publish, distribute, sub
    9 license, and/or sell copies of the Software, and to permit persons to whom
   10 the Software is furnished to do so, subject to the following conditions:
   11 
   12 The above copyright notice and this permission notice (including the next
   13 paragraph) shall be included in all copies or substantial portions of the
   14 Software.
   15 
   16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   18 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
   19 THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
   20 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
   21 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
   22 USE OR OTHER DEALINGS IN THE SOFTWARE.
   23 
   24 **************************************************************************/
   25 
   26 #include <sys/cdefs.h>
   27 __FBSDID("$FreeBSD$");
   28 
   29 /* *INDENT-OFF* */
   30 
   31 #ifndef _R300_REG_H
   32 #define _R300_REG_H
   33 
   34 #define R300_MC_INIT_MISC_LAT_TIMER     0x180
   35 #       define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT      0
   36 #       define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT       4
   37 #       define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT   8
   38 #       define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT   12
   39 #       define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT    16
   40 #       define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT      20
   41 #       define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT    24
   42 #       define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT    28
   43 
   44 
   45 #define R300_MC_INIT_GFX_LAT_TIMER      0x154
   46 #       define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT    0
   47 #       define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT    4
   48 #       define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT    8
   49 #       define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT    12
   50 #       define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT     16
   51 #       define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT     20
   52 #       define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT    24
   53 #       define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT    28
   54 
   55 /*
   56  * This file contains registers and constants for the R300. They have been
   57  * found mostly by examining command buffers captured using glxtest, as well
   58  * as by extrapolating some known registers and constants from the R200.
   59  * I am fairly certain that they are correct unless stated otherwise
   60  * in comments.
   61  */
   62 
   63 #define R300_SE_VPORT_XSCALE                0x1D98
   64 #define R300_SE_VPORT_XOFFSET               0x1D9C
   65 #define R300_SE_VPORT_YSCALE                0x1DA0
   66 #define R300_SE_VPORT_YOFFSET               0x1DA4
   67 #define R300_SE_VPORT_ZSCALE                0x1DA8
   68 #define R300_SE_VPORT_ZOFFSET               0x1DAC
   69 
   70 
   71 /*
   72  * Vertex Array Processing (VAP) Control
   73  * Stolen from r200 code from Christoph Brill (It's a guess!)
   74  */
   75 #define R300_VAP_CNTL   0x2080
   76 
   77 /* This register is written directly and also starts data section
   78  * in many 3d CP_PACKET3's
   79  */
   80 #define R300_VAP_VF_CNTL        0x2084
   81 #       define  R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT              0
   82 #       define  R300_VAP_VF_CNTL__PRIM_NONE                     (0<<0)
   83 #       define  R300_VAP_VF_CNTL__PRIM_POINTS                   (1<<0)
   84 #       define  R300_VAP_VF_CNTL__PRIM_LINES                    (2<<0)
   85 #       define  R300_VAP_VF_CNTL__PRIM_LINE_STRIP               (3<<0)
   86 #       define  R300_VAP_VF_CNTL__PRIM_TRIANGLES                (4<<0)
   87 #       define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN             (5<<0)
   88 #       define  R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP           (6<<0)
   89 #       define  R300_VAP_VF_CNTL__PRIM_LINE_LOOP                (12<<0)
   90 #       define  R300_VAP_VF_CNTL__PRIM_QUADS                    (13<<0)
   91 #       define  R300_VAP_VF_CNTL__PRIM_QUAD_STRIP               (14<<0)
   92 #       define  R300_VAP_VF_CNTL__PRIM_POLYGON                  (15<<0)
   93 
   94 #       define  R300_VAP_VF_CNTL__PRIM_WALK__SHIFT              4
   95         /* State based - direct writes to registers trigger vertex
   96            generation */
   97 #       define  R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED         (0<<4)
   98 #       define  R300_VAP_VF_CNTL__PRIM_WALK_INDICES             (1<<4)
   99 #       define  R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST         (2<<4)
  100 #       define  R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED     (3<<4)
  101 
  102         /* I don't think I saw these three used.. */
  103 #       define  R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT            6
  104 #       define  R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT     9
  105 #       define  R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT        10
  106 
  107         /* index size - when not set the indices are assumed to be 16 bit */
  108 #       define  R300_VAP_VF_CNTL__INDEX_SIZE_32bit              (1<<11)
  109         /* number of vertices */
  110 #       define  R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT           16
  111 
  112 /* BEGIN: Wild guesses */
  113 #define R300_VAP_OUTPUT_VTX_FMT_0           0x2090
  114 #       define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT     (1<<0)
  115 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT   (1<<1)
  116 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)  /* GUESS */
  117 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)  /* GUESS */
  118 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)  /* GUESS */
  119 #       define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
  120 
  121 #define R300_VAP_OUTPUT_VTX_FMT_1           0x2094
  122         /* each of the following is 3 bits wide, specifies number
  123            of components */
  124 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
  125 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
  126 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
  127 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
  128 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
  129 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
  130 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
  131 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
  132 /* END: Wild guesses */
  133 
  134 #define R300_SE_VTE_CNTL                  0x20b0
  135 #       define     R300_VPORT_X_SCALE_ENA                0x00000001
  136 #       define     R300_VPORT_X_OFFSET_ENA               0x00000002
  137 #       define     R300_VPORT_Y_SCALE_ENA                0x00000004
  138 #       define     R300_VPORT_Y_OFFSET_ENA               0x00000008
  139 #       define     R300_VPORT_Z_SCALE_ENA                0x00000010
  140 #       define     R300_VPORT_Z_OFFSET_ENA               0x00000020
  141 #       define     R300_VTX_XY_FMT                       0x00000100
  142 #       define     R300_VTX_Z_FMT                        0x00000200
  143 #       define     R300_VTX_W0_FMT                       0x00000400
  144 #       define     R300_VTX_W0_NORMALIZE                 0x00000800
  145 #       define     R300_VTX_ST_DENORMALIZED              0x00001000
  146 
  147 /* BEGIN: Vertex data assembly - lots of uncertainties */
  148 
  149 /* gap */
  150 
  151 #define R300_VAP_CNTL_STATUS              0x2140
  152 #       define R300_VC_NO_SWAP                  (0 << 0)
  153 #       define R300_VC_16BIT_SWAP               (1 << 0)
  154 #       define R300_VC_32BIT_SWAP               (2 << 0)
  155 #       define R300_VAP_TCL_BYPASS              (1 << 8)
  156 
  157 /* gap */
  158 
  159 /* Where do we get our vertex data?
  160  *
  161  * Vertex data either comes either from immediate mode registers or from
  162  * vertex arrays.
  163  * There appears to be no mixed mode (though we can force the pitch of
  164  * vertex arrays to 0, effectively reusing the same element over and over
  165  * again).
  166  *
  167  * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
  168  * if these registers influence vertex array processing.
  169  *
  170  * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
  171  *
  172  * In both cases, vertex attributes are then passed through INPUT_ROUTE.
  173  *
  174  * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
  175  * into the vertex processor's input registers.
  176  * The first word routes the first input, the second word the second, etc.
  177  * The corresponding input is routed into the register with the given index.
  178  * The list is ended by a word with INPUT_ROUTE_END set.
  179  *
  180  * Always set COMPONENTS_4 in immediate mode.
  181  */
  182 
  183 #define R300_VAP_INPUT_ROUTE_0_0            0x2150
  184 #       define R300_INPUT_ROUTE_COMPONENTS_1     (0 << 0)
  185 #       define R300_INPUT_ROUTE_COMPONENTS_2     (1 << 0)
  186 #       define R300_INPUT_ROUTE_COMPONENTS_3     (2 << 0)
  187 #       define R300_INPUT_ROUTE_COMPONENTS_4     (3 << 0)
  188 #       define R300_INPUT_ROUTE_COMPONENTS_RGBA  (4 << 0) /* GUESS */
  189 #       define R300_VAP_INPUT_ROUTE_IDX_SHIFT    8
  190 #       define R300_VAP_INPUT_ROUTE_IDX_MASK     (31 << 8) /* GUESS */
  191 #       define R300_VAP_INPUT_ROUTE_END          (1 << 13)
  192 #       define R300_INPUT_ROUTE_IMMEDIATE_MODE   (0 << 14) /* GUESS */
  193 #       define R300_INPUT_ROUTE_FLOAT            (1 << 14) /* GUESS */
  194 #       define R300_INPUT_ROUTE_UNSIGNED_BYTE    (2 << 14) /* GUESS */
  195 #       define R300_INPUT_ROUTE_FLOAT_COLOR      (3 << 14) /* GUESS */
  196 #define R300_VAP_INPUT_ROUTE_0_1            0x2154
  197 #define R300_VAP_INPUT_ROUTE_0_2            0x2158
  198 #define R300_VAP_INPUT_ROUTE_0_3            0x215C
  199 #define R300_VAP_INPUT_ROUTE_0_4            0x2160
  200 #define R300_VAP_INPUT_ROUTE_0_5            0x2164
  201 #define R300_VAP_INPUT_ROUTE_0_6            0x2168
  202 #define R300_VAP_INPUT_ROUTE_0_7            0x216C
  203 
  204 /* gap */
  205 
  206 /* Notes:
  207  *  - always set up to produce at least two attributes:
  208  *    if vertex program uses only position, fglrx will set normal, too
  209  *  - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
  210  */
  211 #define R300_VAP_INPUT_CNTL_0               0x2180
  212 #       define R300_INPUT_CNTL_0_COLOR           0x00000001
  213 #define R300_VAP_INPUT_CNTL_1               0x2184
  214 #       define R300_INPUT_CNTL_POS               0x00000001
  215 #       define R300_INPUT_CNTL_NORMAL            0x00000002
  216 #       define R300_INPUT_CNTL_COLOR             0x00000004
  217 #       define R300_INPUT_CNTL_TC0               0x00000400
  218 #       define R300_INPUT_CNTL_TC1               0x00000800
  219 #       define R300_INPUT_CNTL_TC2               0x00001000 /* GUESS */
  220 #       define R300_INPUT_CNTL_TC3               0x00002000 /* GUESS */
  221 #       define R300_INPUT_CNTL_TC4               0x00004000 /* GUESS */
  222 #       define R300_INPUT_CNTL_TC5               0x00008000 /* GUESS */
  223 #       define R300_INPUT_CNTL_TC6               0x00010000 /* GUESS */
  224 #       define R300_INPUT_CNTL_TC7               0x00020000 /* GUESS */
  225 
  226 /* gap */
  227 
  228 /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
  229  * are set to a swizzling bit pattern, other words are 0.
  230  *
  231  * In immediate mode, the pattern is always set to xyzw. In vertex array
  232  * mode, the swizzling pattern is e.g. used to set zw components in texture
  233  * coordinates with only tweo components.
  234  */
  235 #define R300_VAP_INPUT_ROUTE_1_0            0x21E0
  236 #       define R300_INPUT_ROUTE_SELECT_X    0
  237 #       define R300_INPUT_ROUTE_SELECT_Y    1
  238 #       define R300_INPUT_ROUTE_SELECT_Z    2
  239 #       define R300_INPUT_ROUTE_SELECT_W    3
  240 #       define R300_INPUT_ROUTE_SELECT_ZERO 4
  241 #       define R300_INPUT_ROUTE_SELECT_ONE  5
  242 #       define R300_INPUT_ROUTE_SELECT_MASK 7
  243 #       define R300_INPUT_ROUTE_X_SHIFT     0
  244 #       define R300_INPUT_ROUTE_Y_SHIFT     3
  245 #       define R300_INPUT_ROUTE_Z_SHIFT     6
  246 #       define R300_INPUT_ROUTE_W_SHIFT     9
  247 #       define R300_INPUT_ROUTE_ENABLE      (15 << 12)
  248 #define R300_VAP_INPUT_ROUTE_1_1            0x21E4
  249 #define R300_VAP_INPUT_ROUTE_1_2            0x21E8
  250 #define R300_VAP_INPUT_ROUTE_1_3            0x21EC
  251 #define R300_VAP_INPUT_ROUTE_1_4            0x21F0
  252 #define R300_VAP_INPUT_ROUTE_1_5            0x21F4
  253 #define R300_VAP_INPUT_ROUTE_1_6            0x21F8
  254 #define R300_VAP_INPUT_ROUTE_1_7            0x21FC
  255 
  256 /* END: Vertex data assembly */
  257 
  258 /* gap */
  259 
  260 /* BEGIN: Upload vertex program and data */
  261 
  262 /*
  263  * The programmable vertex shader unit has a memory bank of unknown size
  264  * that can be written to in 16 byte units by writing the address into
  265  * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
  266  *
  267  * Pointers into the memory bank are always in multiples of 16 bytes.
  268  *
  269  * The memory bank is divided into areas with fixed meaning.
  270  *
  271  * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
  272  * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
  273  * whereas the difference between known addresses suggests size 512.
  274  *
  275  * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
  276  * Native reported limits and the VPI layout suggest size 256, whereas
  277  * difference between known addresses suggests size 512.
  278  *
  279  * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
  280  * floating point pointsize. The exact purpose of this state is uncertain,
  281  * as there is also the R300_RE_POINTSIZE register.
  282  *
  283  * Multiple vertex programs and parameter sets can be loaded at once,
  284  * which could explain the size discrepancy.
  285  */
  286 #define R300_VAP_PVS_UPLOAD_ADDRESS         0x2200
  287 #       define R300_PVS_UPLOAD_PROGRAM           0x00000000
  288 #       define R300_PVS_UPLOAD_PARAMETERS        0x00000200
  289 #       define R300_PVS_UPLOAD_POINTSIZE         0x00000406
  290 
  291 /* gap */
  292 
  293 #define R300_VAP_PVS_UPLOAD_DATA            0x2208
  294 
  295 /* END: Upload vertex program and data */
  296 
  297 /* gap */
  298 
  299 /* I do not know the purpose of this register. However, I do know that
  300  * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
  301  * for normal rendering.
  302  */
  303 #define R300_VAP_UNKNOWN_221C               0x221C
  304 #       define R300_221C_NORMAL                  0x00000000
  305 #       define R300_221C_CLEAR                   0x0001C000
  306 
  307 /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
  308  * plane is per-pixel and the second plane is per-vertex.
  309  *
  310  * This was determined by experimentation alone but I believe it is correct.
  311  *
  312  * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
  313  */
  314 #define R300_VAP_CLIP_X_0                   0x2220
  315 #define R300_VAP_CLIP_X_1                   0x2224
  316 #define R300_VAP_CLIP_Y_0                   0x2228
  317 #define R300_VAP_CLIP_Y_1                   0x2230
  318 
  319 /* gap */
  320 
  321 /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
  322  * rendering commands and overwriting vertex program parameters.
  323  * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
  324  * avoids bugs caused by still running shaders reading bad data from memory.
  325  */
  326 #define R300_VAP_PVS_STATE_FLUSH_REG        0x2284
  327 
  328 /* Absolutely no clue what this register is about. */
  329 #define R300_VAP_UNKNOWN_2288               0x2288
  330 #       define R300_2288_R300                    0x00750000 /* -- nh */
  331 #       define R300_2288_RV350                   0x0000FFFF /* -- Vladimir */
  332 
  333 /* gap */
  334 
  335 /* Addresses are relative to the vertex program instruction area of the
  336  * memory bank. PROGRAM_END points to the last instruction of the active
  337  * program
  338  *
  339  * The meaning of the two UNKNOWN fields is obviously not known. However,
  340  * experiments so far have shown that both *must* point to an instruction
  341  * inside the vertex program, otherwise the GPU locks up.
  342  *
  343  * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
  344  * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
  345  * position takes place.
  346  *
  347  * Most likely this is used to ignore rest of the program in cases
  348  * where group of verts aren't visible. For some reason this "section"
  349  * is sometimes accepted other instruction that have no relationship with
  350  * position calculations.
  351  */
  352 #define R300_VAP_PVS_CNTL_1                 0x22D0
  353 #       define R300_PVS_CNTL_1_PROGRAM_START_SHIFT   0
  354 #       define R300_PVS_CNTL_1_POS_END_SHIFT         10
  355 #       define R300_PVS_CNTL_1_PROGRAM_END_SHIFT     20
  356 /* Addresses are relative the vertex program parameters area. */
  357 #define R300_VAP_PVS_CNTL_2                 0x22D4
  358 #       define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
  359 #       define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT  16
  360 #define R300_VAP_PVS_CNTL_3                0x22D8
  361 #       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10
  362 #       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0
  363 
  364 /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
  365  * immediate vertices
  366  */
  367 #define R300_VAP_VTX_COLOR_R                0x2464
  368 #define R300_VAP_VTX_COLOR_G                0x2468
  369 #define R300_VAP_VTX_COLOR_B                0x246C
  370 #define R300_VAP_VTX_POS_0_X_1              0x2490 /* used for glVertex2*() */
  371 #define R300_VAP_VTX_POS_0_Y_1              0x2494
  372 #define R300_VAP_VTX_COLOR_PKD              0x249C /* RGBA */
  373 #define R300_VAP_VTX_POS_0_X_2              0x24A0 /* used for glVertex3*() */
  374 #define R300_VAP_VTX_POS_0_Y_2              0x24A4
  375 #define R300_VAP_VTX_POS_0_Z_2              0x24A8
  376 /* write 0 to indicate end of packet? */
  377 #define R300_VAP_VTX_END_OF_PKT             0x24AC
  378 
  379 /* gap */
  380 
  381 /* These are values from r300_reg/r300_reg.h - they are known to be correct
  382  * and are here so we can use one register file instead of several
  383  * - Vladimir
  384  */
  385 #define R300_GB_VAP_RASTER_VTX_FMT_0    0x4000
  386 #       define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT        (1<<0)
  387 #       define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT    (1<<1)
  388 #       define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT    (1<<2)
  389 #       define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT    (1<<3)
  390 #       define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT    (1<<4)
  391 #       define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE        (0xf<<5)
  392 #       define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT    (0x1<<16)
  393 
  394 #define R300_GB_VAP_RASTER_VTX_FMT_1    0x4004
  395         /* each of the following is 3 bits wide, specifies number
  396            of components */
  397 #       define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT       0
  398 #       define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT       3
  399 #       define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT       6
  400 #       define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT       9
  401 #       define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT       12
  402 #       define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT       15
  403 #       define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT       18
  404 #       define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT       21
  405 
  406 /* UNK30 seems to enables point to quad transformation on textures
  407  * (or something closely related to that).
  408  * This bit is rather fatal at the time being due to lackings at pixel
  409  * shader side
  410  */
  411 #define R300_GB_ENABLE  0x4008
  412 #       define R300_GB_POINT_STUFF_ENABLE       (1<<0)
  413 #       define R300_GB_LINE_STUFF_ENABLE        (1<<1)
  414 #       define R300_GB_TRIANGLE_STUFF_ENABLE    (1<<2)
  415 #       define R300_GB_STENCIL_AUTO_ENABLE      (1<<4)
  416 #       define R300_GB_UNK31                    (1<<31)
  417         /* each of the following is 2 bits wide */
  418 #define R300_GB_TEX_REPLICATE   0
  419 #define R300_GB_TEX_ST          1
  420 #define R300_GB_TEX_STR         2
  421 #       define R300_GB_TEX0_SOURCE_SHIFT        16
  422 #       define R300_GB_TEX1_SOURCE_SHIFT        18
  423 #       define R300_GB_TEX2_SOURCE_SHIFT        20
  424 #       define R300_GB_TEX3_SOURCE_SHIFT        22
  425 #       define R300_GB_TEX4_SOURCE_SHIFT        24
  426 #       define R300_GB_TEX5_SOURCE_SHIFT        26
  427 #       define R300_GB_TEX6_SOURCE_SHIFT        28
  428 #       define R300_GB_TEX7_SOURCE_SHIFT        30
  429 
  430 /* MSPOS - positions for multisample antialiasing (?) */
  431 #define R300_GB_MSPOS0  0x4010
  432         /* shifts - each of the fields is 4 bits */
  433 #       define R300_GB_MSPOS0__MS_X0_SHIFT      0
  434 #       define R300_GB_MSPOS0__MS_Y0_SHIFT      4
  435 #       define R300_GB_MSPOS0__MS_X1_SHIFT      8
  436 #       define R300_GB_MSPOS0__MS_Y1_SHIFT      12
  437 #       define R300_GB_MSPOS0__MS_X2_SHIFT      16
  438 #       define R300_GB_MSPOS0__MS_Y2_SHIFT      20
  439 #       define R300_GB_MSPOS0__MSBD0_Y          24
  440 #       define R300_GB_MSPOS0__MSBD0_X          28
  441 
  442 #define R300_GB_MSPOS1  0x4014
  443 #       define R300_GB_MSPOS1__MS_X3_SHIFT      0
  444 #       define R300_GB_MSPOS1__MS_Y3_SHIFT      4
  445 #       define R300_GB_MSPOS1__MS_X4_SHIFT      8
  446 #       define R300_GB_MSPOS1__MS_Y4_SHIFT      12
  447 #       define R300_GB_MSPOS1__MS_X5_SHIFT      16
  448 #       define R300_GB_MSPOS1__MS_Y5_SHIFT      20
  449 #       define R300_GB_MSPOS1__MSBD1            24
  450 
  451 
  452 #define R300_GB_TILE_CONFIG     0x4018
  453 #       define R300_GB_TILE_ENABLE      (1<<0)
  454 #       define R300_GB_TILE_PIPE_COUNT_RV300    0
  455 #       define R300_GB_TILE_PIPE_COUNT_R300     (3<<1)
  456 #       define R300_GB_TILE_PIPE_COUNT_R420     (7<<1)
  457 #       define R300_GB_TILE_PIPE_COUNT_RV410    (3<<1)
  458 #       define R300_GB_TILE_SIZE_8              0
  459 #       define R300_GB_TILE_SIZE_16             (1<<4)
  460 #       define R300_GB_TILE_SIZE_32             (2<<4)
  461 #       define R300_GB_SUPER_SIZE_1             (0<<6)
  462 #       define R300_GB_SUPER_SIZE_2             (1<<6)
  463 #       define R300_GB_SUPER_SIZE_4             (2<<6)
  464 #       define R300_GB_SUPER_SIZE_8             (3<<6)
  465 #       define R300_GB_SUPER_SIZE_16            (4<<6)
  466 #       define R300_GB_SUPER_SIZE_32            (5<<6)
  467 #       define R300_GB_SUPER_SIZE_64            (6<<6)
  468 #       define R300_GB_SUPER_SIZE_128           (7<<6)
  469 #       define R300_GB_SUPER_X_SHIFT            9       /* 3 bits wide */
  470 #       define R300_GB_SUPER_Y_SHIFT            12      /* 3 bits wide */
  471 #       define R300_GB_SUPER_TILE_A             0
  472 #       define R300_GB_SUPER_TILE_B             (1<<15)
  473 #       define R300_GB_SUBPIXEL_1_12            0
  474 #       define R300_GB_SUBPIXEL_1_16            (1<<16)
  475 
  476 #define R300_GB_FIFO_SIZE       0x4024
  477         /* each of the following is 2 bits wide */
  478 #define R300_GB_FIFO_SIZE_32    0
  479 #define R300_GB_FIFO_SIZE_64    1
  480 #define R300_GB_FIFO_SIZE_128   2
  481 #define R300_GB_FIFO_SIZE_256   3
  482 #       define R300_SC_IFIFO_SIZE_SHIFT 0
  483 #       define R300_SC_TZFIFO_SIZE_SHIFT        2
  484 #       define R300_SC_BFIFO_SIZE_SHIFT 4
  485 
  486 #       define R300_US_OFIFO_SIZE_SHIFT 12
  487 #       define R300_US_WFIFO_SIZE_SHIFT 14
  488         /* the following use the same constants as above, but meaning is
  489            is times 2 (i.e. instead of 32 words it means 64 */
  490 #       define R300_RS_TFIFO_SIZE_SHIFT 6
  491 #       define R300_RS_CFIFO_SIZE_SHIFT 8
  492 #       define R300_US_RAM_SIZE_SHIFT           10
  493         /* watermarks, 3 bits wide */
  494 #       define R300_RS_HIGHWATER_COL_SHIFT      16
  495 #       define R300_RS_HIGHWATER_TEX_SHIFT      19
  496 #       define R300_OFIFO_HIGHWATER_SHIFT       22      /* two bits only */
  497 #       define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT       24
  498 
  499 #define R300_GB_SELECT  0x401C
  500 #       define R300_GB_FOG_SELECT_C0A           0
  501 #       define R300_GB_FOG_SELECT_C1A           1
  502 #       define R300_GB_FOG_SELECT_C2A           2
  503 #       define R300_GB_FOG_SELECT_C3A           3
  504 #       define R300_GB_FOG_SELECT_1_1_W 4
  505 #       define R300_GB_FOG_SELECT_Z             5
  506 #       define R300_GB_DEPTH_SELECT_Z           0
  507 #       define R300_GB_DEPTH_SELECT_1_1_W       (1<<3)
  508 #       define R300_GB_W_SELECT_1_W             0
  509 #       define R300_GB_W_SELECT_1               (1<<4)
  510 
  511 #define R300_GB_AA_CONFIG               0x4020
  512 #       define R300_AA_DISABLE                  0x00
  513 #       define R300_AA_ENABLE                   0x01
  514 #       define R300_AA_SUBSAMPLES_2             0
  515 #       define R300_AA_SUBSAMPLES_3             (1<<1)
  516 #       define R300_AA_SUBSAMPLES_4             (2<<1)
  517 #       define R300_AA_SUBSAMPLES_6             (3<<1)
  518 
  519 /* gap */
  520 
  521 /* Zero to flush caches. */
  522 #define R300_TX_INVALTAGS                   0x4100
  523 #define R300_TX_FLUSH                       0x0
  524 
  525 /* The upper enable bits are guessed, based on fglrx reported limits. */
  526 #define R300_TX_ENABLE                      0x4104
  527 #       define R300_TX_ENABLE_0                  (1 << 0)
  528 #       define R300_TX_ENABLE_1                  (1 << 1)
  529 #       define R300_TX_ENABLE_2                  (1 << 2)
  530 #       define R300_TX_ENABLE_3                  (1 << 3)
  531 #       define R300_TX_ENABLE_4                  (1 << 4)
  532 #       define R300_TX_ENABLE_5                  (1 << 5)
  533 #       define R300_TX_ENABLE_6                  (1 << 6)
  534 #       define R300_TX_ENABLE_7                  (1 << 7)
  535 #       define R300_TX_ENABLE_8                  (1 << 8)
  536 #       define R300_TX_ENABLE_9                  (1 << 9)
  537 #       define R300_TX_ENABLE_10                 (1 << 10)
  538 #       define R300_TX_ENABLE_11                 (1 << 11)
  539 #       define R300_TX_ENABLE_12                 (1 << 12)
  540 #       define R300_TX_ENABLE_13                 (1 << 13)
  541 #       define R300_TX_ENABLE_14                 (1 << 14)
  542 #       define R300_TX_ENABLE_15                 (1 << 15)
  543 
  544 /* The pointsize is given in multiples of 6. The pointsize can be
  545  * enormous: Clear() renders a single point that fills the entire
  546  * framebuffer.
  547  */
  548 #define R300_RE_POINTSIZE                   0x421C
  549 #       define R300_POINTSIZE_Y_SHIFT            0
  550 #       define R300_POINTSIZE_Y_MASK             (0xFFFF << 0) /* GUESS */
  551 #       define R300_POINTSIZE_X_SHIFT            16
  552 #       define R300_POINTSIZE_X_MASK             (0xFFFF << 16) /* GUESS */
  553 #       define R300_POINTSIZE_MAX             (R300_POINTSIZE_Y_MASK / 6)
  554 
  555 /* The line width is given in multiples of 6.
  556  * In default mode lines are classified as vertical lines.
  557  * HO: horizontal
  558  * VE: vertical or horizontal
  559  * HO & VE: no classification
  560  */
  561 #define R300_RE_LINE_CNT                      0x4234
  562 #       define R300_LINESIZE_SHIFT            0
  563 #       define R300_LINESIZE_MASK             (0xFFFF << 0) /* GUESS */
  564 #       define R300_LINESIZE_MAX             (R300_LINESIZE_MASK / 6)
  565 #       define R300_LINE_CNT_HO               (1 << 16)
  566 #       define R300_LINE_CNT_VE               (1 << 17)
  567 
  568 /* Some sort of scale or clamp value for texcoordless textures. */
  569 #define R300_RE_UNK4238                       0x4238
  570 
  571 /* Something shade related */
  572 #define R300_RE_SHADE                         0x4274
  573 
  574 #define R300_RE_SHADE_MODEL                   0x4278
  575 #       define R300_RE_SHADE_MODEL_SMOOTH     0x3aaaa
  576 #       define R300_RE_SHADE_MODEL_FLAT       0x39595
  577 
  578 /* Dangerous */
  579 #define R300_RE_POLYGON_MODE                  0x4288
  580 #       define R300_PM_ENABLED                (1 << 0)
  581 #       define R300_PM_FRONT_POINT            (0 << 0)
  582 #       define R300_PM_BACK_POINT             (0 << 0)
  583 #       define R300_PM_FRONT_LINE             (1 << 4)
  584 #       define R300_PM_FRONT_FILL             (1 << 5)
  585 #       define R300_PM_BACK_LINE              (1 << 7)
  586 #       define R300_PM_BACK_FILL              (1 << 8)
  587 
  588 /* Fog parameters */
  589 #define R300_RE_FOG_SCALE                     0x4294
  590 #define R300_RE_FOG_START                     0x4298
  591 
  592 /* Not sure why there are duplicate of factor and constant values.
  593  * My best guess so far is that there are separate zbiases for test and write.
  594  * Ordering might be wrong.
  595  * Some of the tests indicate that fgl has a fallback implementation of zbias
  596  * via pixel shaders.
  597  */
  598 #define R300_RE_ZBIAS_CNTL                    0x42A0 /* GUESS */
  599 #define R300_RE_ZBIAS_T_FACTOR                0x42A4
  600 #define R300_RE_ZBIAS_T_CONSTANT              0x42A8
  601 #define R300_RE_ZBIAS_W_FACTOR                0x42AC
  602 #define R300_RE_ZBIAS_W_CONSTANT              0x42B0
  603 
  604 /* This register needs to be set to (1<<1) for RV350 to correctly
  605  * perform depth test (see --vb-triangles in r300_demo)
  606  * Don't know about other chips. - Vladimir
  607  * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
  608  * My guess is that there are two bits for each zbias primitive
  609  * (FILL, LINE, POINT).
  610  *  One to enable depth test and one for depth write.
  611  * Yet this doesn't explain why depth writes work ...
  612  */
  613 #define R300_RE_OCCLUSION_CNTL              0x42B4
  614 #       define R300_OCCLUSION_ON                (1<<1)
  615 
  616 #define R300_RE_CULL_CNTL                   0x42B8
  617 #       define R300_CULL_FRONT                   (1 << 0)
  618 #       define R300_CULL_BACK                    (1 << 1)
  619 #       define R300_FRONT_FACE_CCW               (0 << 2)
  620 #       define R300_FRONT_FACE_CW                (1 << 2)
  621 
  622 
  623 /* BEGIN: Rasterization / Interpolators - many guesses */
  624 
  625 /* 0_UNKNOWN_18 has always been set except for clear operations.
  626  * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
  627  * on the vertex program, *not* the fragment program)
  628  */
  629 #define R300_RS_CNTL_0                      0x4300
  630 #       define R300_RS_CNTL_TC_CNT_SHIFT         2
  631 #       define R300_RS_CNTL_TC_CNT_MASK          (7 << 2)
  632         /* number of color interpolators used */
  633 #       define R300_RS_CNTL_CI_CNT_SHIFT         7
  634 #       define R300_RS_CNTL_0_UNKNOWN_18         (1 << 18)
  635         /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n
  636            register. */
  637 #define R300_RS_CNTL_1                      0x4304
  638 
  639 /* gap */
  640 
  641 /* Only used for texture coordinates.
  642  * Use the source field to route texture coordinate input from the
  643  * vertex program to the desired interpolator. Note that the source
  644  * field is relative to the outputs the vertex program *actually*
  645  * writes. If a vertex program only writes texcoord[1], this will
  646  * be source index 0.
  647  * Set INTERP_USED on all interpolators that produce data used by
  648  * the fragment program. INTERP_USED looks like a swizzling mask,
  649  * but I haven't seen it used that way.
  650  *
  651  * Note: The _UNKNOWN constants are always set in their respective
  652  * register. I don't know if this is necessary.
  653  */
  654 #define R300_RS_INTERP_0                    0x4310
  655 #define R300_RS_INTERP_1                    0x4314
  656 #       define R300_RS_INTERP_1_UNKNOWN          0x40
  657 #define R300_RS_INTERP_2                    0x4318
  658 #       define R300_RS_INTERP_2_UNKNOWN          0x80
  659 #define R300_RS_INTERP_3                    0x431C
  660 #       define R300_RS_INTERP_3_UNKNOWN          0xC0
  661 #define R300_RS_INTERP_4                    0x4320
  662 #define R300_RS_INTERP_5                    0x4324
  663 #define R300_RS_INTERP_6                    0x4328
  664 #define R300_RS_INTERP_7                    0x432C
  665 #       define R300_RS_INTERP_SRC_SHIFT          2
  666 #       define R300_RS_INTERP_SRC_MASK           (7 << 2)
  667 #       define R300_RS_INTERP_USED               0x00D10000
  668 
  669 /* These DWORDs control how vertex data is routed into fragment program
  670  * registers, after interpolators.
  671  */
  672 #define R300_RS_ROUTE_0                     0x4330
  673 #define R300_RS_ROUTE_1                     0x4334
  674 #define R300_RS_ROUTE_2                     0x4338
  675 #define R300_RS_ROUTE_3                     0x433C /* GUESS */
  676 #define R300_RS_ROUTE_4                     0x4340 /* GUESS */
  677 #define R300_RS_ROUTE_5                     0x4344 /* GUESS */
  678 #define R300_RS_ROUTE_6                     0x4348 /* GUESS */
  679 #define R300_RS_ROUTE_7                     0x434C /* GUESS */
  680 #       define R300_RS_ROUTE_SOURCE_INTERP_0     0
  681 #       define R300_RS_ROUTE_SOURCE_INTERP_1     1
  682 #       define R300_RS_ROUTE_SOURCE_INTERP_2     2
  683 #       define R300_RS_ROUTE_SOURCE_INTERP_3     3
  684 #       define R300_RS_ROUTE_SOURCE_INTERP_4     4
  685 #       define R300_RS_ROUTE_SOURCE_INTERP_5     5 /* GUESS */
  686 #       define R300_RS_ROUTE_SOURCE_INTERP_6     6 /* GUESS */
  687 #       define R300_RS_ROUTE_SOURCE_INTERP_7     7 /* GUESS */
  688 #       define R300_RS_ROUTE_ENABLE              (1 << 3) /* GUESS */
  689 #       define R300_RS_ROUTE_DEST_SHIFT          6
  690 #       define R300_RS_ROUTE_DEST_MASK           (31 << 6) /* GUESS */
  691 
  692 /* Special handling for color: When the fragment program uses color,
  693  * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
  694  * color register index.
  695  *
  696  * Apparently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any
  697  * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state.
  698  * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly
  699  * correct or not. - Oliver.
  700  */
  701 #       define R300_RS_ROUTE_0_COLOR             (1 << 14)
  702 #       define R300_RS_ROUTE_0_COLOR_DEST_SHIFT  17
  703 #       define R300_RS_ROUTE_0_COLOR_DEST_MASK   (31 << 17) /* GUESS */
  704 /* As above, but for secondary color */
  705 #               define R300_RS_ROUTE_1_COLOR1            (1 << 14)
  706 #               define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
  707 #               define R300_RS_ROUTE_1_COLOR1_DEST_MASK  (31 << 17)
  708 #               define R300_RS_ROUTE_1_UNKNOWN11         (1 << 11)
  709 /* END: Rasterization / Interpolators - many guesses */
  710 
  711 /* Hierarchical Z Enable */
  712 #define R300_SC_HYPERZ                   0x43a4
  713 #       define R300_SC_HYPERZ_DISABLE     (0 << 0)
  714 #       define R300_SC_HYPERZ_ENABLE      (1 << 0)
  715 #       define R300_SC_HYPERZ_MIN         (0 << 1)
  716 #       define R300_SC_HYPERZ_MAX         (1 << 1)
  717 #       define R300_SC_HYPERZ_ADJ_256     (0 << 2)
  718 #       define R300_SC_HYPERZ_ADJ_128     (1 << 2)
  719 #       define R300_SC_HYPERZ_ADJ_64      (2 << 2)
  720 #       define R300_SC_HYPERZ_ADJ_32      (3 << 2)
  721 #       define R300_SC_HYPERZ_ADJ_16      (4 << 2)
  722 #       define R300_SC_HYPERZ_ADJ_8       (5 << 2)
  723 #       define R300_SC_HYPERZ_ADJ_4       (6 << 2)
  724 #       define R300_SC_HYPERZ_ADJ_2       (7 << 2)
  725 #       define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)
  726 #       define R300_SC_HYPERZ_HZ_Z0MIN    (1 << 5)
  727 #       define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)
  728 #       define R300_SC_HYPERZ_HZ_Z0MAX    (1 << 6)
  729 
  730 #define R300_SC_EDGERULE                 0x43a8
  731 
  732 /* BEGIN: Scissors and cliprects */
  733 
  734 /* There are four clipping rectangles. Their corner coordinates are inclusive.
  735  * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
  736  * on whether the pixel is inside cliprects 0-3, respectively. For example,
  737  * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
  738  * the number 3 (binary 0011).
  739  * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
  740  * the pixel is rasterized.
  741  *
  742  * In addition to this, there is a scissors rectangle. Only pixels inside the
  743  * scissors rectangle are drawn. (coordinates are inclusive)
  744  *
  745  * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
  746  * for the purpose of clipping and scissors.
  747  */
  748 #define R300_RE_CLIPRECT_TL_0               0x43B0
  749 #define R300_RE_CLIPRECT_BR_0               0x43B4
  750 #define R300_RE_CLIPRECT_TL_1               0x43B8
  751 #define R300_RE_CLIPRECT_BR_1               0x43BC
  752 #define R300_RE_CLIPRECT_TL_2               0x43C0
  753 #define R300_RE_CLIPRECT_BR_2               0x43C4
  754 #define R300_RE_CLIPRECT_TL_3               0x43C8
  755 #define R300_RE_CLIPRECT_BR_3               0x43CC
  756 #       define R300_CLIPRECT_OFFSET              1440
  757 #       define R300_CLIPRECT_MASK                0x1FFF
  758 #       define R300_CLIPRECT_X_SHIFT             0
  759 #       define R300_CLIPRECT_X_MASK              (0x1FFF << 0)
  760 #       define R300_CLIPRECT_Y_SHIFT             13
  761 #       define R300_CLIPRECT_Y_MASK              (0x1FFF << 13)
  762 #define R300_RE_CLIPRECT_CNTL               0x43D0
  763 #       define R300_CLIP_OUT                     (1 << 0)
  764 #       define R300_CLIP_0                       (1 << 1)
  765 #       define R300_CLIP_1                       (1 << 2)
  766 #       define R300_CLIP_10                      (1 << 3)
  767 #       define R300_CLIP_2                       (1 << 4)
  768 #       define R300_CLIP_20                      (1 << 5)
  769 #       define R300_CLIP_21                      (1 << 6)
  770 #       define R300_CLIP_210                     (1 << 7)
  771 #       define R300_CLIP_3                       (1 << 8)
  772 #       define R300_CLIP_30                      (1 << 9)
  773 #       define R300_CLIP_31                      (1 << 10)
  774 #       define R300_CLIP_310                     (1 << 11)
  775 #       define R300_CLIP_32                      (1 << 12)
  776 #       define R300_CLIP_320                     (1 << 13)
  777 #       define R300_CLIP_321                     (1 << 14)
  778 #       define R300_CLIP_3210                    (1 << 15)
  779 
  780 /* gap */
  781 
  782 #define R300_RE_SCISSORS_TL                 0x43E0
  783 #define R300_RE_SCISSORS_BR                 0x43E4
  784 #       define R300_SCISSORS_OFFSET              1440
  785 #       define R300_SCISSORS_X_SHIFT             0
  786 #       define R300_SCISSORS_X_MASK              (0x1FFF << 0)
  787 #       define R300_SCISSORS_Y_SHIFT             13
  788 #       define R300_SCISSORS_Y_MASK              (0x1FFF << 13)
  789 /* END: Scissors and cliprects */
  790 
  791 /* BEGIN: Texture specification */
  792 
  793 /*
  794  * The texture specification dwords are grouped by meaning and not by texture
  795  * unit. This means that e.g. the offset for texture image unit N is found in
  796  * register TX_OFFSET_0 + (4*N)
  797  */
  798 #define R300_TX_FILTER_0                    0x4400
  799 #       define R300_TX_REPEAT                    0
  800 #       define R300_TX_MIRRORED                  1
  801 #       define R300_TX_CLAMP                     4
  802 #       define R300_TX_CLAMP_TO_EDGE             2
  803 #       define R300_TX_CLAMP_TO_BORDER           6
  804 #       define R300_TX_WRAP_S_SHIFT              0
  805 #       define R300_TX_WRAP_S_MASK               (7 << 0)
  806 #       define R300_TX_WRAP_T_SHIFT              3
  807 #       define R300_TX_WRAP_T_MASK               (7 << 3)
  808 #       define R300_TX_WRAP_Q_SHIFT              6
  809 #       define R300_TX_WRAP_Q_MASK               (7 << 6)
  810 #       define R300_TX_MAG_FILTER_NEAREST        (1 << 9)
  811 #       define R300_TX_MAG_FILTER_LINEAR         (2 << 9)
  812 #       define R300_TX_MAG_FILTER_MASK           (3 << 9)
  813 #       define R300_TX_MIN_FILTER_NEAREST        (1 << 11)
  814 #       define R300_TX_MIN_FILTER_LINEAR         (2 << 11)
  815 #       define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST       (5  <<  11)
  816 #       define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR        (9  <<  11)
  817 #       define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST        (6  <<  11)
  818 #       define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR         (10 <<  11)
  819 
  820 /* NOTE: NEAREST doesn't seem to exist.
  821  * I'm not setting MAG_FILTER_MASK and (3 << 11) on for all
  822  * anisotropy modes because that would void selected mag filter
  823  */
  824 #       define R300_TX_MIN_FILTER_ANISO_NEAREST             (0 << 13)
  825 #       define R300_TX_MIN_FILTER_ANISO_LINEAR              (0 << 13)
  826 #       define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13)
  827 #       define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR  (2 << 13)
  828 #       define R300_TX_MIN_FILTER_MASK   ( (15 << 11) | (3 << 13) )
  829 #       define R300_TX_MAX_ANISO_1_TO_1  (0 << 21)
  830 #       define R300_TX_MAX_ANISO_2_TO_1  (2 << 21)
  831 #       define R300_TX_MAX_ANISO_4_TO_1  (4 << 21)
  832 #       define R300_TX_MAX_ANISO_8_TO_1  (6 << 21)
  833 #       define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)
  834 #       define R300_TX_MAX_ANISO_MASK    (14 << 21)
  835 
  836 #define R300_TX_FILTER1_0                      0x4440
  837 #       define R300_CHROMA_KEY_MODE_DISABLE    0
  838 #       define R300_CHROMA_KEY_FORCE           1
  839 #       define R300_CHROMA_KEY_BLEND           2
  840 #       define R300_MC_ROUND_NORMAL            (0<<2)
  841 #       define R300_MC_ROUND_MPEG4             (1<<2)
  842 #       define R300_LOD_BIAS_MASK           0x1fff
  843 #       define R300_EDGE_ANISO_EDGE_DIAG       (0<<13)
  844 #       define R300_EDGE_ANISO_EDGE_ONLY       (1<<13)
  845 #       define R300_MC_COORD_TRUNCATE_DISABLE  (0<<14)
  846 #       define R300_MC_COORD_TRUNCATE_MPEG     (1<<14)
  847 #       define R300_TX_TRI_PERF_0_8            (0<<15)
  848 #       define R300_TX_TRI_PERF_1_8            (1<<15)
  849 #       define R300_TX_TRI_PERF_1_4            (2<<15)
  850 #       define R300_TX_TRI_PERF_3_8            (3<<15)
  851 #       define R300_ANISO_THRESHOLD_MASK       (7<<17)
  852 
  853 #define R300_TX_SIZE_0                      0x4480
  854 #       define R300_TX_WIDTHMASK_SHIFT           0
  855 #       define R300_TX_WIDTHMASK_MASK            (2047 << 0)
  856 #       define R300_TX_HEIGHTMASK_SHIFT          11
  857 #       define R300_TX_HEIGHTMASK_MASK           (2047 << 11)
  858 #       define R300_TX_UNK23                     (1 << 23)
  859 #       define R300_TX_MAX_MIP_LEVEL_SHIFT       26
  860 #       define R300_TX_MAX_MIP_LEVEL_MASK        (0xf << 26)
  861 #       define R300_TX_SIZE_PROJECTED            (1<<30)
  862 #       define R300_TX_SIZE_TXPITCH_EN           (1<<31)
  863 #define R300_TX_FORMAT_0                    0x44C0
  864         /* The interpretation of the format word by Wladimir van der Laan */
  865         /* The X, Y, Z and W refer to the layout of the components.
  866            They are given meanings as R, G, B and Alpha by the swizzle
  867            specification */
  868 #       define R300_TX_FORMAT_X8                    0x0
  869 #       define R300_TX_FORMAT_X16                   0x1
  870 #       define R300_TX_FORMAT_Y4X4                  0x2
  871 #       define R300_TX_FORMAT_Y8X8                  0x3
  872 #       define R300_TX_FORMAT_Y16X16                0x4
  873 #       define R300_TX_FORMAT_Z3Y3X2                0x5
  874 #       define R300_TX_FORMAT_Z5Y6X5                0x6
  875 #       define R300_TX_FORMAT_Z6Y5X5                0x7
  876 #       define R300_TX_FORMAT_Z11Y11X10             0x8
  877 #       define R300_TX_FORMAT_Z10Y11X11             0x9
  878 #       define R300_TX_FORMAT_W4Z4Y4X4              0xA
  879 #       define R300_TX_FORMAT_W1Z5Y5X5              0xB
  880 #       define R300_TX_FORMAT_W8Z8Y8X8              0xC
  881 #       define R300_TX_FORMAT_W2Z10Y10X10           0xD
  882 #       define R300_TX_FORMAT_W16Z16Y16X16          0xE
  883 #       define R300_TX_FORMAT_DXT1                  0xF
  884 #       define R300_TX_FORMAT_DXT3                  0x10
  885 #       define R300_TX_FORMAT_DXT5                  0x11
  886 #       define R300_TX_FORMAT_D3DMFT_CxV8U8         0x12     /* no swizzle */
  887 #       define R300_TX_FORMAT_A8R8G8B8              0x13     /* no swizzle */
  888 #       define R300_TX_FORMAT_B8G8_B8G8             0x14     /* no swizzle */
  889 #       define R300_TX_FORMAT_G8R8_G8B8             0x15     /* no swizzle */
  890         /* 0x16 - some 16 bit green format.. ?? */
  891 #       define R300_TX_FORMAT_UNK25                (1 << 25) /* no swizzle */
  892 #       define R300_TX_FORMAT_CUBIC_MAP            (1 << 26)
  893 
  894         /* gap */
  895         /* Floating point formats */
  896         /* Note - hardware supports both 16 and 32 bit floating point */
  897 #       define R300_TX_FORMAT_FL_I16                0x18
  898 #       define R300_TX_FORMAT_FL_I16A16             0x19
  899 #       define R300_TX_FORMAT_FL_R16G16B16A16       0x1A
  900 #       define R300_TX_FORMAT_FL_I32                0x1B
  901 #       define R300_TX_FORMAT_FL_I32A32             0x1C
  902 #       define R300_TX_FORMAT_FL_R32G32B32A32       0x1D
  903         /* alpha modes, convenience mostly */
  904         /* if you have alpha, pick constant appropriate to the
  905            number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
  906 #       define R300_TX_FORMAT_ALPHA_1CH             0x000
  907 #       define R300_TX_FORMAT_ALPHA_2CH             0x200
  908 #       define R300_TX_FORMAT_ALPHA_4CH             0x600
  909 #       define R300_TX_FORMAT_ALPHA_NONE            0xA00
  910         /* Swizzling */
  911         /* constants */
  912 #       define R300_TX_FORMAT_X         0
  913 #       define R300_TX_FORMAT_Y         1
  914 #       define R300_TX_FORMAT_Z         2
  915 #       define R300_TX_FORMAT_W         3
  916 #       define R300_TX_FORMAT_ZERO      4
  917 #       define R300_TX_FORMAT_ONE       5
  918         /* 2.0*Z, everything above 1.0 is set to 0.0 */
  919 #       define R300_TX_FORMAT_CUT_Z     6
  920         /* 2.0*W, everything above 1.0 is set to 0.0 */
  921 #       define R300_TX_FORMAT_CUT_W     7
  922 
  923 #       define R300_TX_FORMAT_B_SHIFT   18
  924 #       define R300_TX_FORMAT_G_SHIFT   15
  925 #       define R300_TX_FORMAT_R_SHIFT   12
  926 #       define R300_TX_FORMAT_A_SHIFT   9
  927         /* Convenience macro to take care of layout and swizzling */
  928 #       define R300_EASY_TX_FORMAT(B, G, R, A, FMT)     (               \
  929                 ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT)          \
  930                 | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT)        \
  931                 | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT)        \
  932                 | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT)        \
  933                 | (R300_TX_FORMAT_##FMT)                                \
  934                 )
  935         /* These can be ORed with result of R300_EASY_TX_FORMAT()
  936            We don't really know what they do. Take values from a
  937            constant color ? */
  938 #       define R300_TX_FORMAT_CONST_X           (1<<5)
  939 #       define R300_TX_FORMAT_CONST_Y           (2<<5)
  940 #       define R300_TX_FORMAT_CONST_Z           (4<<5)
  941 #       define R300_TX_FORMAT_CONST_W           (8<<5)
  942 
  943 #       define R300_TX_FORMAT_YUV_MODE          0x00800000
  944 
  945 #define R300_TX_PITCH_0                     0x4500 /* obvious missing in gap */
  946 #define R300_TX_OFFSET_0                    0x4540
  947         /* BEGIN: Guess from R200 */
  948 #       define R300_TXO_ENDIAN_NO_SWAP           (0 << 0)
  949 #       define R300_TXO_ENDIAN_BYTE_SWAP         (1 << 0)
  950 #       define R300_TXO_ENDIAN_WORD_SWAP         (2 << 0)
  951 #       define R300_TXO_ENDIAN_HALFDW_SWAP       (3 << 0)
  952 #       define R300_TXO_MACRO_TILE               (1 << 2)
  953 #       define R300_TXO_MICRO_TILE               (1 << 3)
  954 #       define R300_TXO_OFFSET_MASK              0xffffffe0
  955 #       define R300_TXO_OFFSET_SHIFT             5
  956         /* END: Guess from R200 */
  957 
  958 /* 32 bit chroma key */
  959 #define R300_TX_CHROMA_KEY_0                      0x4580
  960 /* ff00ff00 == { 0, 1.0, 0, 1.0 } */
  961 #define R300_TX_BORDER_COLOR_0              0x45C0
  962 
  963 /* END: Texture specification */
  964 
  965 /* BEGIN: Fragment program instruction set */
  966 
  967 /* Fragment programs are written directly into register space.
  968  * There are separate instruction streams for texture instructions and ALU
  969  * instructions.
  970  * In order to synchronize these streams, the program is divided into up
  971  * to 4 nodes. Each node begins with a number of TEX operations, followed
  972  * by a number of ALU operations.
  973  * The first node can have zero TEX ops, all subsequent nodes must have at
  974  * least
  975  * one TEX ops.
  976  * All nodes must have at least one ALU op.
  977  *
  978  * The index of the last node is stored in PFS_CNTL_0: A value of 0 means
  979  * 1 node, a value of 3 means 4 nodes.
  980  * The total amount of instructions is defined in PFS_CNTL_2. The offsets are
  981  * offsets into the respective instruction streams, while *_END points to the
  982  * last instruction relative to this offset.
  983  */
  984 #define R300_PFS_CNTL_0                     0x4600
  985 #       define R300_PFS_CNTL_LAST_NODES_SHIFT    0
  986 #       define R300_PFS_CNTL_LAST_NODES_MASK     (3 << 0)
  987 #       define R300_PFS_CNTL_FIRST_NODE_HAS_TEX  (1 << 3)
  988 #define R300_PFS_CNTL_1                     0x4604
  989 /* There is an unshifted value here which has so far always been equal to the
  990  * index of the highest used temporary register.
  991  */
  992 #define R300_PFS_CNTL_2                     0x4608
  993 #       define R300_PFS_CNTL_ALU_OFFSET_SHIFT    0
  994 #       define R300_PFS_CNTL_ALU_OFFSET_MASK     (63 << 0)
  995 #       define R300_PFS_CNTL_ALU_END_SHIFT       6
  996 #       define R300_PFS_CNTL_ALU_END_MASK        (63 << 6)
  997 #       define R300_PFS_CNTL_TEX_OFFSET_SHIFT    12
  998 #       define R300_PFS_CNTL_TEX_OFFSET_MASK     (31 << 12) /* GUESS */
  999 #       define R300_PFS_CNTL_TEX_END_SHIFT       18
 1000 #       define R300_PFS_CNTL_TEX_END_MASK        (31 << 18) /* GUESS */
 1001 
 1002 /* gap */
 1003 
 1004 /* Nodes are stored backwards. The last active node is always stored in
 1005  * PFS_NODE_3.
 1006  * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
 1007  * first node is stored in NODE_2, the second node is stored in NODE_3.
 1008  *
 1009  * Offsets are relative to the master offset from PFS_CNTL_2.
 1010  */
 1011 #define R300_PFS_NODE_0                     0x4610
 1012 #define R300_PFS_NODE_1                     0x4614
 1013 #define R300_PFS_NODE_2                     0x4618
 1014 #define R300_PFS_NODE_3                     0x461C
 1015 #       define R300_PFS_NODE_ALU_OFFSET_SHIFT    0
 1016 #       define R300_PFS_NODE_ALU_OFFSET_MASK     (63 << 0)
 1017 #       define R300_PFS_NODE_ALU_END_SHIFT       6
 1018 #       define R300_PFS_NODE_ALU_END_MASK        (63 << 6)
 1019 #       define R300_PFS_NODE_TEX_OFFSET_SHIFT    12
 1020 #       define R300_PFS_NODE_TEX_OFFSET_MASK     (31 << 12)
 1021 #       define R300_PFS_NODE_TEX_END_SHIFT       17
 1022 #       define R300_PFS_NODE_TEX_END_MASK        (31 << 17)
 1023 #               define R300_PFS_NODE_OUTPUT_COLOR        (1 << 22)
 1024 #               define R300_PFS_NODE_OUTPUT_DEPTH        (1 << 23)
 1025 
 1026 /* TEX
 1027  * As far as I can tell, texture instructions cannot write into output
 1028  * registers directly. A subsequent ALU instruction is always necessary,
 1029  * even if it's just MAD o0, r0, 1, 0
 1030  */
 1031 #define R300_PFS_TEXI_0                     0x4620
 1032 #       define R300_FPITX_SRC_SHIFT              0
 1033 #       define R300_FPITX_SRC_MASK               (31 << 0)
 1034         /* GUESS */
 1035 #       define R300_FPITX_SRC_CONST              (1 << 5)
 1036 #       define R300_FPITX_DST_SHIFT              6
 1037 #       define R300_FPITX_DST_MASK               (31 << 6)
 1038 #       define R300_FPITX_IMAGE_SHIFT            11
 1039         /* GUESS based on layout and native limits */
 1040 #       define R300_FPITX_IMAGE_MASK             (15 << 11)
 1041 /* Unsure if these are opcodes, or some kind of bitfield, but this is how
 1042  * they were set when I checked
 1043  */
 1044 #       define R300_FPITX_OPCODE_SHIFT          15
 1045 #               define R300_FPITX_OP_TEX        1
 1046 #               define R300_FPITX_OP_KIL        2
 1047 #               define R300_FPITX_OP_TXP        3
 1048 #               define R300_FPITX_OP_TXB        4
 1049 #       define R300_FPITX_OPCODE_MASK           (7 << 15)
 1050 
 1051 /* ALU
 1052  * The ALU instructions register blocks are enumerated according to the order
 1053  * in which fglrx. I assume there is space for 64 instructions, since
 1054  * each block has space for a maximum of 64 DWORDs, and this matches reported
 1055  * native limits.
 1056  *
 1057  * The basic functional block seems to be one MAD for each color and alpha,
 1058  * and an adder that adds all components after the MUL.
 1059  *  - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
 1060  *  - DP4: Use OUTC_DP4, OUTA_DP4
 1061  *  - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
 1062  *  - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
 1063  *  - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
 1064  *  - CMP: If ARG2 < 0, return ARG1, else return ARG0
 1065  *  - FLR: use FRC+MAD
 1066  *  - XPD: use MAD+MAD
 1067  *  - SGE, SLT: use MAD+CMP
 1068  *  - RSQ: use ABS modifier for argument
 1069  *  - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
 1070  *    (e.g. RCP) into color register
 1071  *  - apparently, there's no quick DST operation
 1072  *  - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
 1073  *  - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
 1074  *  - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
 1075  *
 1076  * Operand selection
 1077  * First stage selects three sources from the available registers and
 1078  * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
 1079  * fglrx sorts the three source fields: Registers before constants,
 1080  * lower indices before higher indices; I do not know whether this is
 1081  * necessary.
 1082  *
 1083  * fglrx fills unused sources with "read constant 0"
 1084  * According to specs, you cannot select more than two different constants.
 1085  *
 1086  * Second stage selects the operands from the sources. This is defined in
 1087  * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
 1088  * zero and one.
 1089  * Swizzling and negation happens in this stage, as well.
 1090  *
 1091  * Important: Color and alpha seem to be mostly separate, i.e. their sources
 1092  * selection appears to be fully independent (the register storage is probably
 1093  * physically split into a color and an alpha section).
 1094  * However (because of the apparent physical split), there is some interaction
 1095  * WRT swizzling. If, for example, you want to load an R component into an
 1096  * Alpha operand, this R component is taken from a *color* source, not from
 1097  * an alpha source. The corresponding register doesn't even have to appear in
 1098  * the alpha sources list. (I hope this all makes sense to you)
 1099  *
 1100  * Destination selection
 1101  * The destination register index is in FPI1 (color) and FPI3 (alpha)
 1102  * together with enable bits.
 1103  * There are separate enable bits for writing into temporary registers
 1104  * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
 1105  * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
 1106  * same index must be used for both).
 1107  *
 1108  * Note: There is a special form for LRP
 1109  *  - Argument order is the same as in ARB_fragment_program.
 1110  *  - Operation is MAD
 1111  *  - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
 1112  *  - Set FPI0/FPI2_SPECIAL_LRP
 1113  * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
 1114  */
 1115 #define R300_PFS_INSTR1_0                   0x46C0
 1116 #       define R300_FPI1_SRC0C_SHIFT             0
 1117 #       define R300_FPI1_SRC0C_MASK              (31 << 0)
 1118 #       define R300_FPI1_SRC0C_CONST             (1 << 5)
 1119 #       define R300_FPI1_SRC1C_SHIFT             6
 1120 #       define R300_FPI1_SRC1C_MASK              (31 << 6)
 1121 #       define R300_FPI1_SRC1C_CONST             (1 << 11)
 1122 #       define R300_FPI1_SRC2C_SHIFT             12
 1123 #       define R300_FPI1_SRC2C_MASK              (31 << 12)
 1124 #       define R300_FPI1_SRC2C_CONST             (1 << 17)
 1125 #       define R300_FPI1_SRC_MASK                0x0003ffff
 1126 #       define R300_FPI1_DSTC_SHIFT              18
 1127 #       define R300_FPI1_DSTC_MASK               (31 << 18)
 1128 #               define R300_FPI1_DSTC_REG_MASK_SHIFT     23
 1129 #       define R300_FPI1_DSTC_REG_X              (1 << 23)
 1130 #       define R300_FPI1_DSTC_REG_Y              (1 << 24)
 1131 #       define R300_FPI1_DSTC_REG_Z              (1 << 25)
 1132 #               define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT  26
 1133 #       define R300_FPI1_DSTC_OUTPUT_X           (1 << 26)
 1134 #       define R300_FPI1_DSTC_OUTPUT_Y           (1 << 27)
 1135 #       define R300_FPI1_DSTC_OUTPUT_Z           (1 << 28)
 1136 
 1137 #define R300_PFS_INSTR3_0                   0x47C0
 1138 #       define R300_FPI3_SRC0A_SHIFT             0
 1139 #       define R300_FPI3_SRC0A_MASK              (31 << 0)
 1140 #       define R300_FPI3_SRC0A_CONST             (1 << 5)
 1141 #       define R300_FPI3_SRC1A_SHIFT             6
 1142 #       define R300_FPI3_SRC1A_MASK              (31 << 6)
 1143 #       define R300_FPI3_SRC1A_CONST             (1 << 11)
 1144 #       define R300_FPI3_SRC2A_SHIFT             12
 1145 #       define R300_FPI3_SRC2A_MASK              (31 << 12)
 1146 #       define R300_FPI3_SRC2A_CONST             (1 << 17)
 1147 #       define R300_FPI3_SRC_MASK                0x0003ffff
 1148 #       define R300_FPI3_DSTA_SHIFT              18
 1149 #       define R300_FPI3_DSTA_MASK               (31 << 18)
 1150 #       define R300_FPI3_DSTA_REG                (1 << 23)
 1151 #       define R300_FPI3_DSTA_OUTPUT             (1 << 24)
 1152 #               define R300_FPI3_DSTA_DEPTH              (1 << 27)
 1153 
 1154 #define R300_PFS_INSTR0_0                   0x48C0
 1155 #       define R300_FPI0_ARGC_SRC0C_XYZ          0
 1156 #       define R300_FPI0_ARGC_SRC0C_XXX          1
 1157 #       define R300_FPI0_ARGC_SRC0C_YYY          2
 1158 #       define R300_FPI0_ARGC_SRC0C_ZZZ          3
 1159 #       define R300_FPI0_ARGC_SRC1C_XYZ          4
 1160 #       define R300_FPI0_ARGC_SRC1C_XXX          5
 1161 #       define R300_FPI0_ARGC_SRC1C_YYY          6
 1162 #       define R300_FPI0_ARGC_SRC1C_ZZZ          7
 1163 #       define R300_FPI0_ARGC_SRC2C_XYZ          8
 1164 #       define R300_FPI0_ARGC_SRC2C_XXX          9
 1165 #       define R300_FPI0_ARGC_SRC2C_YYY          10
 1166 #       define R300_FPI0_ARGC_SRC2C_ZZZ          11
 1167 #       define R300_FPI0_ARGC_SRC0A              12
 1168 #       define R300_FPI0_ARGC_SRC1A              13
 1169 #       define R300_FPI0_ARGC_SRC2A              14
 1170 #       define R300_FPI0_ARGC_SRC1C_LRP          15
 1171 #       define R300_FPI0_ARGC_ZERO               20
 1172 #       define R300_FPI0_ARGC_ONE                21
 1173         /* GUESS */
 1174 #       define R300_FPI0_ARGC_HALF               22
 1175 #       define R300_FPI0_ARGC_SRC0C_YZX          23
 1176 #       define R300_FPI0_ARGC_SRC1C_YZX          24
 1177 #       define R300_FPI0_ARGC_SRC2C_YZX          25
 1178 #       define R300_FPI0_ARGC_SRC0C_ZXY          26
 1179 #       define R300_FPI0_ARGC_SRC1C_ZXY          27
 1180 #       define R300_FPI0_ARGC_SRC2C_ZXY          28
 1181 #       define R300_FPI0_ARGC_SRC0CA_WZY         29
 1182 #       define R300_FPI0_ARGC_SRC1CA_WZY         30
 1183 #       define R300_FPI0_ARGC_SRC2CA_WZY         31
 1184 
 1185 #       define R300_FPI0_ARG0C_SHIFT             0
 1186 #       define R300_FPI0_ARG0C_MASK              (31 << 0)
 1187 #       define R300_FPI0_ARG0C_NEG               (1 << 5)
 1188 #       define R300_FPI0_ARG0C_ABS               (1 << 6)
 1189 #       define R300_FPI0_ARG1C_SHIFT             7
 1190 #       define R300_FPI0_ARG1C_MASK              (31 << 7)
 1191 #       define R300_FPI0_ARG1C_NEG               (1 << 12)
 1192 #       define R300_FPI0_ARG1C_ABS               (1 << 13)
 1193 #       define R300_FPI0_ARG2C_SHIFT             14
 1194 #       define R300_FPI0_ARG2C_MASK              (31 << 14)
 1195 #       define R300_FPI0_ARG2C_NEG               (1 << 19)
 1196 #       define R300_FPI0_ARG2C_ABS               (1 << 20)
 1197 #       define R300_FPI0_SPECIAL_LRP             (1 << 21)
 1198 #       define R300_FPI0_OUTC_MAD                (0 << 23)
 1199 #       define R300_FPI0_OUTC_DP3                (1 << 23)
 1200 #       define R300_FPI0_OUTC_DP4                (2 << 23)
 1201 #       define R300_FPI0_OUTC_MIN                (4 << 23)
 1202 #       define R300_FPI0_OUTC_MAX                (5 << 23)
 1203 #       define R300_FPI0_OUTC_CMPH               (7 << 23)
 1204 #       define R300_FPI0_OUTC_CMP                (8 << 23)
 1205 #       define R300_FPI0_OUTC_FRC                (9 << 23)
 1206 #       define R300_FPI0_OUTC_REPL_ALPHA         (10 << 23)
 1207 #       define R300_FPI0_OUTC_SAT                (1 << 30)
 1208 #       define R300_FPI0_INSERT_NOP              (1 << 31)
 1209 
 1210 #define R300_PFS_INSTR2_0                   0x49C0
 1211 #       define R300_FPI2_ARGA_SRC0C_X            0
 1212 #       define R300_FPI2_ARGA_SRC0C_Y            1
 1213 #       define R300_FPI2_ARGA_SRC0C_Z            2
 1214 #       define R300_FPI2_ARGA_SRC1C_X            3
 1215 #       define R300_FPI2_ARGA_SRC1C_Y            4
 1216 #       define R300_FPI2_ARGA_SRC1C_Z            5
 1217 #       define R300_FPI2_ARGA_SRC2C_X            6
 1218 #       define R300_FPI2_ARGA_SRC2C_Y            7
 1219 #       define R300_FPI2_ARGA_SRC2C_Z            8
 1220 #       define R300_FPI2_ARGA_SRC0A              9
 1221 #       define R300_FPI2_ARGA_SRC1A              10
 1222 #       define R300_FPI2_ARGA_SRC2A              11
 1223 #       define R300_FPI2_ARGA_SRC1A_LRP          15
 1224 #       define R300_FPI2_ARGA_ZERO               16
 1225 #       define R300_FPI2_ARGA_ONE                17
 1226         /* GUESS */
 1227 #       define R300_FPI2_ARGA_HALF               18
 1228 #       define R300_FPI2_ARG0A_SHIFT             0
 1229 #       define R300_FPI2_ARG0A_MASK              (31 << 0)
 1230 #       define R300_FPI2_ARG0A_NEG               (1 << 5)
 1231         /* GUESS */
 1232 #       define R300_FPI2_ARG0A_ABS               (1 << 6)
 1233 #       define R300_FPI2_ARG1A_SHIFT             7
 1234 #       define R300_FPI2_ARG1A_MASK              (31 << 7)
 1235 #       define R300_FPI2_ARG1A_NEG               (1 << 12)
 1236         /* GUESS */
 1237 #       define R300_FPI2_ARG1A_ABS               (1 << 13)
 1238 #       define R300_FPI2_ARG2A_SHIFT             14
 1239 #       define R300_FPI2_ARG2A_MASK              (31 << 14)
 1240 #       define R300_FPI2_ARG2A_NEG               (1 << 19)
 1241         /* GUESS */
 1242 #       define R300_FPI2_ARG2A_ABS               (1 << 20)
 1243 #       define R300_FPI2_SPECIAL_LRP             (1 << 21)
 1244 #       define R300_FPI2_OUTA_MAD                (0 << 23)
 1245 #       define R300_FPI2_OUTA_DP4                (1 << 23)
 1246 #       define R300_FPI2_OUTA_MIN                (2 << 23)
 1247 #       define R300_FPI2_OUTA_MAX                (3 << 23)
 1248 #       define R300_FPI2_OUTA_CMP                (6 << 23)
 1249 #       define R300_FPI2_OUTA_FRC                (7 << 23)
 1250 #       define R300_FPI2_OUTA_EX2                (8 << 23)
 1251 #       define R300_FPI2_OUTA_LG2                (9 << 23)
 1252 #       define R300_FPI2_OUTA_RCP                (10 << 23)
 1253 #       define R300_FPI2_OUTA_RSQ                (11 << 23)
 1254 #       define R300_FPI2_OUTA_SAT                (1 << 30)
 1255 #       define R300_FPI2_UNKNOWN_31              (1 << 31)
 1256 /* END: Fragment program instruction set */
 1257 
 1258 /* Fog state and color */
 1259 #define R300_RE_FOG_STATE                   0x4BC0
 1260 #       define R300_FOG_ENABLE                   (1 << 0)
 1261 #       define R300_FOG_MODE_LINEAR              (0 << 1)
 1262 #       define R300_FOG_MODE_EXP                 (1 << 1)
 1263 #       define R300_FOG_MODE_EXP2                (2 << 1)
 1264 #       define R300_FOG_MODE_MASK                (3 << 1)
 1265 #define R300_FOG_COLOR_R                    0x4BC8
 1266 #define R300_FOG_COLOR_G                    0x4BCC
 1267 #define R300_FOG_COLOR_B                    0x4BD0
 1268 
 1269 #define R300_PP_ALPHA_TEST                  0x4BD4
 1270 #       define R300_REF_ALPHA_MASK               0x000000ff
 1271 #       define R300_ALPHA_TEST_FAIL              (0 << 8)
 1272 #       define R300_ALPHA_TEST_LESS              (1 << 8)
 1273 #       define R300_ALPHA_TEST_LEQUAL            (3 << 8)
 1274 #       define R300_ALPHA_TEST_EQUAL             (2 << 8)
 1275 #       define R300_ALPHA_TEST_GEQUAL            (6 << 8)
 1276 #       define R300_ALPHA_TEST_GREATER           (4 << 8)
 1277 #       define R300_ALPHA_TEST_NEQUAL            (5 << 8)
 1278 #       define R300_ALPHA_TEST_PASS              (7 << 8)
 1279 #       define R300_ALPHA_TEST_OP_MASK           (7 << 8)
 1280 #       define R300_ALPHA_TEST_ENABLE            (1 << 11)
 1281 
 1282 /* gap */
 1283 
 1284 /* Fragment program parameters in 7.16 floating point */
 1285 #define R300_PFS_PARAM_0_X                  0x4C00
 1286 #define R300_PFS_PARAM_0_Y                  0x4C04
 1287 #define R300_PFS_PARAM_0_Z                  0x4C08
 1288 #define R300_PFS_PARAM_0_W                  0x4C0C
 1289 /* GUESS: PARAM_31 is last, based on native limits reported by fglrx */
 1290 #define R300_PFS_PARAM_31_X                 0x4DF0
 1291 #define R300_PFS_PARAM_31_Y                 0x4DF4
 1292 #define R300_PFS_PARAM_31_Z                 0x4DF8
 1293 #define R300_PFS_PARAM_31_W                 0x4DFC
 1294 
 1295 /* Notes:
 1296  * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
 1297  *   the application
 1298  * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
 1299  *    are set to the same
 1300  *   function (both registers are always set up completely in any case)
 1301  * - Most blend flags are simply copied from R200 and not tested yet
 1302  */
 1303 #define R300_RB3D_CBLEND                    0x4E04
 1304 #define R300_RB3D_ABLEND                    0x4E08
 1305 /* the following only appear in CBLEND */
 1306 #       define R300_BLEND_ENABLE                     (1 << 0)
 1307 #       define R300_BLEND_UNKNOWN                    (3 << 1)
 1308 #       define R300_BLEND_NO_SEPARATE                (1 << 3)
 1309 /* the following are shared between CBLEND and ABLEND */
 1310 #       define R300_FCN_MASK                         (3  << 12)
 1311 #       define R300_COMB_FCN_ADD_CLAMP               (0  << 12)
 1312 #       define R300_COMB_FCN_ADD_NOCLAMP             (1  << 12)
 1313 #       define R300_COMB_FCN_SUB_CLAMP               (2  << 12)
 1314 #       define R300_COMB_FCN_SUB_NOCLAMP             (3  << 12)
 1315 #       define R300_COMB_FCN_MIN                     (4  << 12)
 1316 #       define R300_COMB_FCN_MAX                     (5  << 12)
 1317 #       define R300_COMB_FCN_RSUB_CLAMP              (6  << 12)
 1318 #       define R300_COMB_FCN_RSUB_NOCLAMP            (7  << 12)
 1319 #       define R300_BLEND_GL_ZERO                    (32)
 1320 #       define R300_BLEND_GL_ONE                     (33)
 1321 #       define R300_BLEND_GL_SRC_COLOR               (34)
 1322 #       define R300_BLEND_GL_ONE_MINUS_SRC_COLOR     (35)
 1323 #       define R300_BLEND_GL_DST_COLOR               (36)
 1324 #       define R300_BLEND_GL_ONE_MINUS_DST_COLOR     (37)
 1325 #       define R300_BLEND_GL_SRC_ALPHA               (38)
 1326 #       define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA     (39)
 1327 #       define R300_BLEND_GL_DST_ALPHA               (40)
 1328 #       define R300_BLEND_GL_ONE_MINUS_DST_ALPHA     (41)
 1329 #       define R300_BLEND_GL_SRC_ALPHA_SATURATE      (42)
 1330 #       define R300_BLEND_GL_CONST_COLOR             (43)
 1331 #       define R300_BLEND_GL_ONE_MINUS_CONST_COLOR   (44)
 1332 #       define R300_BLEND_GL_CONST_ALPHA             (45)
 1333 #       define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA   (46)
 1334 #       define R300_BLEND_MASK                       (63)
 1335 #       define R300_SRC_BLEND_SHIFT                  (16)
 1336 #       define R300_DST_BLEND_SHIFT                  (24)
 1337 #define R300_RB3D_BLEND_COLOR               0x4E10
 1338 #define R300_RB3D_COLORMASK                 0x4E0C
 1339 #       define R300_COLORMASK0_B                 (1<<0)
 1340 #       define R300_COLORMASK0_G                 (1<<1)
 1341 #       define R300_COLORMASK0_R                 (1<<2)
 1342 #       define R300_COLORMASK0_A                 (1<<3)
 1343 
 1344 /* gap */
 1345 
 1346 #define R300_RB3D_COLOROFFSET0              0x4E28
 1347 #       define R300_COLOROFFSET_MASK             0xFFFFFFF0 /* GUESS */
 1348 #define R300_RB3D_COLOROFFSET1              0x4E2C /* GUESS */
 1349 #define R300_RB3D_COLOROFFSET2              0x4E30 /* GUESS */
 1350 #define R300_RB3D_COLOROFFSET3              0x4E34 /* GUESS */
 1351 
 1352 /* gap */
 1353 
 1354 /* Bit 16: Larger tiles
 1355  * Bit 17: 4x2 tiles
 1356  * Bit 18: Extremely weird tile like, but some pixels duplicated?
 1357  */
 1358 #define R300_RB3D_COLORPITCH0               0x4E38
 1359 #       define R300_COLORPITCH_MASK              0x00001FF8 /* GUESS */
 1360 #       define R300_COLOR_TILE_ENABLE            (1 << 16) /* GUESS */
 1361 #       define R300_COLOR_MICROTILE_ENABLE       (1 << 17) /* GUESS */
 1362 #       define R300_COLOR_ENDIAN_NO_SWAP         (0 << 18) /* GUESS */
 1363 #       define R300_COLOR_ENDIAN_WORD_SWAP       (1 << 18) /* GUESS */
 1364 #       define R300_COLOR_ENDIAN_DWORD_SWAP      (2 << 18) /* GUESS */
 1365 #       define R300_COLOR_FORMAT_RGB565          (2 << 22)
 1366 #       define R300_COLOR_FORMAT_ARGB8888        (3 << 22)
 1367 #define R300_RB3D_COLORPITCH1               0x4E3C /* GUESS */
 1368 #define R300_RB3D_COLORPITCH2               0x4E40 /* GUESS */
 1369 #define R300_RB3D_COLORPITCH3               0x4E44 /* GUESS */
 1370 
 1371 #define R300_RB3D_AARESOLVE_CTL             0x4E88
 1372 /* gap */
 1373 
 1374 /* Guess by Vladimir.
 1375  * Set to 0A before 3D operations, set to 02 afterwards.
 1376  */
 1377 /*#define R300_RB3D_DSTCACHE_CTLSTAT          0x4E4C*/
 1378 #       define R300_RB3D_DSTCACHE_UNKNOWN_02             0x00000002
 1379 #       define R300_RB3D_DSTCACHE_UNKNOWN_0A             0x0000000A
 1380 
 1381 /* gap */
 1382 /* There seems to be no "write only" setting, so use Z-test = ALWAYS
 1383  * for this.
 1384  * Bit (1<<8) is the "test" bit. so plain write is 6  - vd
 1385  */
 1386 #define R300_ZB_CNTL                             0x4F00
 1387 #       define R300_STENCIL_ENABLE               (1 << 0)
 1388 #       define R300_Z_ENABLE                     (1 << 1)
 1389 #       define R300_Z_WRITE_ENABLE               (1 << 2)
 1390 #       define R300_Z_SIGNED_COMPARE             (1 << 3)
 1391 #       define R300_STENCIL_FRONT_BACK           (1 << 4)
 1392 
 1393 #define R300_ZB_ZSTENCILCNTL                   0x4f04
 1394         /* functions */
 1395 #       define R300_ZS_NEVER                    0
 1396 #       define R300_ZS_LESS                     1
 1397 #       define R300_ZS_LEQUAL                   2
 1398 #       define R300_ZS_EQUAL                    3
 1399 #       define R300_ZS_GEQUAL                   4
 1400 #       define R300_ZS_GREATER                  5
 1401 #       define R300_ZS_NOTEQUAL                 6
 1402 #       define R300_ZS_ALWAYS                   7
 1403 #       define R300_ZS_MASK                     7
 1404         /* operations */
 1405 #       define R300_ZS_KEEP                     0
 1406 #       define R300_ZS_ZERO                     1
 1407 #       define R300_ZS_REPLACE                  2
 1408 #       define R300_ZS_INCR                     3
 1409 #       define R300_ZS_DECR                     4
 1410 #       define R300_ZS_INVERT                   5
 1411 #       define R300_ZS_INCR_WRAP                6
 1412 #       define R300_ZS_DECR_WRAP                7
 1413 #       define R300_Z_FUNC_SHIFT                0
 1414         /* front and back refer to operations done for front
 1415            and back faces, i.e. separate stencil function support */
 1416 #       define R300_S_FRONT_FUNC_SHIFT          3
 1417 #       define R300_S_FRONT_SFAIL_OP_SHIFT      6
 1418 #       define R300_S_FRONT_ZPASS_OP_SHIFT      9
 1419 #       define R300_S_FRONT_ZFAIL_OP_SHIFT      12
 1420 #       define R300_S_BACK_FUNC_SHIFT           15
 1421 #       define R300_S_BACK_SFAIL_OP_SHIFT       18
 1422 #       define R300_S_BACK_ZPASS_OP_SHIFT       21
 1423 #       define R300_S_BACK_ZFAIL_OP_SHIFT       24
 1424 
 1425 #define R300_ZB_STENCILREFMASK                        0x4f08
 1426 #       define R300_STENCILREF_SHIFT       0
 1427 #       define R300_STENCILREF_MASK        0x000000ff
 1428 #       define R300_STENCILMASK_SHIFT      8
 1429 #       define R300_STENCILMASK_MASK       0x0000ff00
 1430 #       define R300_STENCILWRITEMASK_SHIFT 16
 1431 #       define R300_STENCILWRITEMASK_MASK  0x00ff0000
 1432 
 1433 /* gap */
 1434 
 1435 #define R300_ZB_FORMAT                             0x4f10
 1436 #       define R300_DEPTHFORMAT_16BIT_INT_Z   (0 << 0)
 1437 #       define R300_DEPTHFORMAT_16BIT_13E3    (1 << 0)
 1438 #       define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL   (2 << 0)
 1439 /* reserved up to (15 << 0) */
 1440 #       define R300_INVERT_13E3_LEADING_ONES  (0 << 4)
 1441 #       define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)
 1442 
 1443 #define R300_ZB_ZTOP                             0x4F14
 1444 #       define R300_ZTOP_DISABLE                 (0 << 0)
 1445 #       define R300_ZTOP_ENABLE                  (1 << 0)
 1446 
 1447 /* gap */
 1448 
 1449 #define R300_ZB_ZCACHE_CTLSTAT            0x4f18
 1450 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT      (0 << 0)
 1451 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
 1452 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT       (0 << 1)
 1453 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE            (1 << 1)
 1454 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE            (0 << 31)
 1455 #       define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY            (1 << 31)
 1456 
 1457 #define R300_ZB_BW_CNTL                     0x4f1c
 1458 #       define R300_HIZ_DISABLE                              (0 << 0)
 1459 #       define R300_HIZ_ENABLE                               (1 << 0)
 1460 #       define R300_HIZ_MIN                                  (0 << 1)
 1461 #       define R300_HIZ_MAX                                  (1 << 1)
 1462 #       define R300_FAST_FILL_DISABLE                        (0 << 2)
 1463 #       define R300_FAST_FILL_ENABLE                         (1 << 2)
 1464 #       define R300_RD_COMP_DISABLE                          (0 << 3)
 1465 #       define R300_RD_COMP_ENABLE                           (1 << 3)
 1466 #       define R300_WR_COMP_DISABLE                          (0 << 4)
 1467 #       define R300_WR_COMP_ENABLE                           (1 << 4)
 1468 #       define R300_ZB_CB_CLEAR_RMW                          (0 << 5)
 1469 #       define R300_ZB_CB_CLEAR_CACHE_LINEAR                 (1 << 5)
 1470 #       define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE   (0 << 6)
 1471 #       define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE    (1 << 6)
 1472 
 1473 #       define R500_ZEQUAL_OPTIMIZE_ENABLE                   (0 << 7)
 1474 #       define R500_ZEQUAL_OPTIMIZE_DISABLE                  (1 << 7)
 1475 #       define R500_SEQUAL_OPTIMIZE_ENABLE                   (0 << 8)
 1476 #       define R500_SEQUAL_OPTIMIZE_DISABLE                  (1 << 8)
 1477 
 1478 #       define R500_BMASK_ENABLE                             (0 << 10)
 1479 #       define R500_BMASK_DISABLE                            (1 << 10)
 1480 #       define R500_HIZ_EQUAL_REJECT_DISABLE                 (0 << 11)
 1481 #       define R500_HIZ_EQUAL_REJECT_ENABLE                  (1 << 11)
 1482 #       define R500_HIZ_FP_EXP_BITS_DISABLE                  (0 << 12)
 1483 #       define R500_HIZ_FP_EXP_BITS_1                        (1 << 12)
 1484 #       define R500_HIZ_FP_EXP_BITS_2                        (2 << 12)
 1485 #       define R500_HIZ_FP_EXP_BITS_3                        (3 << 12)
 1486 #       define R500_HIZ_FP_EXP_BITS_4                        (4 << 12)
 1487 #       define R500_HIZ_FP_EXP_BITS_5                        (5 << 12)
 1488 #       define R500_HIZ_FP_INVERT_LEADING_ONES               (0 << 15)
 1489 #       define R500_HIZ_FP_INVERT_LEADING_ZEROS              (1 << 15)
 1490 #       define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE      (0 << 16)
 1491 #       define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE     (1 << 16)
 1492 #       define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE           (0 << 17)
 1493 #       define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE          (1 << 17)
 1494 #       define R500_PEQ_PACKING_DISABLE                      (0 << 18)
 1495 #       define R500_PEQ_PACKING_ENABLE                       (1 << 18)
 1496 #       define R500_COVERED_PTR_MASKING_DISABLE              (0 << 18)
 1497 #       define R500_COVERED_PTR_MASKING_ENABLE               (1 << 18)
 1498 
 1499 
 1500 /* gap */
 1501 
 1502 /* Z Buffer Address Offset.
 1503  * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
 1504  */
 1505 #define R300_ZB_DEPTHOFFSET               0x4f20
 1506 
 1507 /* Z Buffer Pitch and Endian Control */
 1508 #define R300_ZB_DEPTHPITCH                0x4f24
 1509 #       define R300_DEPTHPITCH_MASK              0x00003FFC
 1510 #       define R300_DEPTHMACROTILE_DISABLE      (0 << 16)
 1511 #       define R300_DEPTHMACROTILE_ENABLE       (1 << 16)
 1512 #       define R300_DEPTHMICROTILE_LINEAR       (0 << 17)
 1513 #       define R300_DEPTHMICROTILE_TILED        (1 << 17)
 1514 #       define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
 1515 #       define R300_DEPTHENDIAN_NO_SWAP         (0 << 18)
 1516 #       define R300_DEPTHENDIAN_WORD_SWAP       (1 << 18)
 1517 #       define R300_DEPTHENDIAN_DWORD_SWAP      (2 << 18)
 1518 #       define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
 1519 
 1520 /* Z Buffer Clear Value */
 1521 #define R300_ZB_DEPTHCLEARVALUE                  0x4f28
 1522 
 1523 #define R300_ZB_ZMASK_OFFSET                     0x4f30
 1524 #define R300_ZB_ZMASK_PITCH                      0x4f34
 1525 #define R300_ZB_ZMASK_WRINDEX                    0x4f38
 1526 #define R300_ZB_ZMASK_DWORD                      0x4f3c
 1527 #define R300_ZB_ZMASK_RDINDEX                    0x4f40
 1528 
 1529 /* Hierarchical Z Memory Offset */
 1530 #define R300_ZB_HIZ_OFFSET                       0x4f44
 1531 
 1532 /* Hierarchical Z Write Index */
 1533 #define R300_ZB_HIZ_WRINDEX                      0x4f48
 1534 
 1535 /* Hierarchical Z Data */
 1536 #define R300_ZB_HIZ_DWORD                        0x4f4c
 1537 
 1538 /* Hierarchical Z Read Index */
 1539 #define R300_ZB_HIZ_RDINDEX                      0x4f50
 1540 
 1541 /* Hierarchical Z Pitch */
 1542 #define R300_ZB_HIZ_PITCH                        0x4f54
 1543 
 1544 /* Z Buffer Z Pass Counter Data */
 1545 #define R300_ZB_ZPASS_DATA                       0x4f58
 1546 
 1547 /* Z Buffer Z Pass Counter Address */
 1548 #define R300_ZB_ZPASS_ADDR                       0x4f5c
 1549 
 1550 /* Depth buffer X and Y coordinate offset */
 1551 #define R300_ZB_DEPTHXY_OFFSET                   0x4f60
 1552 #       define R300_DEPTHX_OFFSET_SHIFT  1
 1553 #       define R300_DEPTHX_OFFSET_MASK   0x000007FE
 1554 #       define R300_DEPTHY_OFFSET_SHIFT  17
 1555 #       define R300_DEPTHY_OFFSET_MASK   0x07FE0000
 1556 
 1557 /* Sets the fifo sizes */
 1558 #define R500_ZB_FIFO_SIZE                        0x4fd0
 1559 #       define R500_OP_FIFO_SIZE_FULL   (0 << 0)
 1560 #       define R500_OP_FIFO_SIZE_HALF   (1 << 0)
 1561 #       define R500_OP_FIFO_SIZE_QUATER (2 << 0)
 1562 #       define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)
 1563 
 1564 /* Stencil Reference Value and Mask for backfacing quads */
 1565 /* R300_ZB_STENCILREFMASK handles front face */
 1566 #define R500_ZB_STENCILREFMASK_BF                0x4fd4
 1567 #       define R500_STENCILREF_SHIFT       0
 1568 #       define R500_STENCILREF_MASK        0x000000ff
 1569 #       define R500_STENCILMASK_SHIFT      8
 1570 #       define R500_STENCILMASK_MASK       0x0000ff00
 1571 #       define R500_STENCILWRITEMASK_SHIFT 16
 1572 #       define R500_STENCILWRITEMASK_MASK  0x00ff0000
 1573 
 1574 /* BEGIN: Vertex program instruction set */
 1575 
 1576 /* Every instruction is four dwords long:
 1577  *  DWORD 0: output and opcode
 1578  *  DWORD 1: first argument
 1579  *  DWORD 2: second argument
 1580  *  DWORD 3: third argument
 1581  *
 1582  * Notes:
 1583  *  - ABS r, a is implemented as MAX r, a, -a
 1584  *  - MOV is implemented as ADD to zero
 1585  *  - XPD is implemented as MUL + MAD
 1586  *  - FLR is implemented as FRC + ADD
 1587  *  - apparently, fglrx tries to schedule instructions so that there is at
 1588  *    least one instruction between the write to a temporary and the first
 1589  *    read from said temporary; however, violations of this scheduling are
 1590  *    allowed
 1591  *  - register indices seem to be unrelated with OpenGL aliasing to
 1592  *    conventional state
 1593  *  - only one attribute and one parameter can be loaded at a time; however,
 1594  *    the same attribute/parameter can be used for more than one argument
 1595  *  - the second software argument for POW is the third hardware argument
 1596  *    (no idea why)
 1597  *  - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
 1598  *
 1599  * There is some magic surrounding LIT:
 1600  *   The single argument is replicated across all three inputs, but swizzled:
 1601  *     First argument: xyzy
 1602  *     Second argument: xyzx
 1603  *     Third argument: xyzw
 1604  *   Whenever the result is used later in the fragment program, fglrx forces
 1605  *   x and w to be 1.0 in the input selection; I don't know whether this is
 1606  *   strictly necessary
 1607  */
 1608 #define R300_VPI_OUT_OP_DOT                     (1 << 0)
 1609 #define R300_VPI_OUT_OP_MUL                     (2 << 0)
 1610 #define R300_VPI_OUT_OP_ADD                     (3 << 0)
 1611 #define R300_VPI_OUT_OP_MAD                     (4 << 0)
 1612 #define R300_VPI_OUT_OP_DST                     (5 << 0)
 1613 #define R300_VPI_OUT_OP_FRC                     (6 << 0)
 1614 #define R300_VPI_OUT_OP_MAX                     (7 << 0)
 1615 #define R300_VPI_OUT_OP_MIN                     (8 << 0)
 1616 #define R300_VPI_OUT_OP_SGE                     (9 << 0)
 1617 #define R300_VPI_OUT_OP_SLT                     (10 << 0)
 1618         /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
 1619 #define R300_VPI_OUT_OP_UNK12                   (12 << 0)
 1620 #define R300_VPI_OUT_OP_ARL                     (13 << 0)
 1621 #define R300_VPI_OUT_OP_EXP                     (65 << 0)
 1622 #define R300_VPI_OUT_OP_LOG                     (66 << 0)
 1623         /* Used in fog computations, scalar(scalar) */
 1624 #define R300_VPI_OUT_OP_UNK67                   (67 << 0)
 1625 #define R300_VPI_OUT_OP_LIT                     (68 << 0)
 1626 #define R300_VPI_OUT_OP_POW                     (69 << 0)
 1627 #define R300_VPI_OUT_OP_RCP                     (70 << 0)
 1628 #define R300_VPI_OUT_OP_RSQ                     (72 << 0)
 1629         /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
 1630 #define R300_VPI_OUT_OP_UNK73                   (73 << 0)
 1631 #define R300_VPI_OUT_OP_EX2                     (75 << 0)
 1632 #define R300_VPI_OUT_OP_LG2                     (76 << 0)
 1633 #define R300_VPI_OUT_OP_MAD_2                   (128 << 0)
 1634         /* all temps, vector(scalar, vector, vector) */
 1635 #define R300_VPI_OUT_OP_UNK129                  (129 << 0)
 1636 
 1637 #define R300_VPI_OUT_REG_CLASS_TEMPORARY        (0 << 8)
 1638 #define R300_VPI_OUT_REG_CLASS_ADDR             (1 << 8)
 1639 #define R300_VPI_OUT_REG_CLASS_RESULT           (2 << 8)
 1640 #define R300_VPI_OUT_REG_CLASS_MASK             (31 << 8)
 1641 
 1642 #define R300_VPI_OUT_REG_INDEX_SHIFT            13
 1643         /* GUESS based on fglrx native limits */
 1644 #define R300_VPI_OUT_REG_INDEX_MASK             (31 << 13)
 1645 
 1646 #define R300_VPI_OUT_WRITE_X                    (1 << 20)
 1647 #define R300_VPI_OUT_WRITE_Y                    (1 << 21)
 1648 #define R300_VPI_OUT_WRITE_Z                    (1 << 22)
 1649 #define R300_VPI_OUT_WRITE_W                    (1 << 23)
 1650 
 1651 #define R300_VPI_IN_REG_CLASS_TEMPORARY         (0 << 0)
 1652 #define R300_VPI_IN_REG_CLASS_ATTRIBUTE         (1 << 0)
 1653 #define R300_VPI_IN_REG_CLASS_PARAMETER         (2 << 0)
 1654 #define R300_VPI_IN_REG_CLASS_NONE              (9 << 0)
 1655 #define R300_VPI_IN_REG_CLASS_MASK              (31 << 0)
 1656 
 1657 #define R300_VPI_IN_REG_INDEX_SHIFT             5
 1658         /* GUESS based on fglrx native limits */
 1659 #define R300_VPI_IN_REG_INDEX_MASK              (255 << 5)
 1660 
 1661 /* The R300 can select components from the input register arbitrarily.
 1662  * Use the following constants, shifted by the component shift you
 1663  * want to select
 1664  */
 1665 #define R300_VPI_IN_SELECT_X    0
 1666 #define R300_VPI_IN_SELECT_Y    1
 1667 #define R300_VPI_IN_SELECT_Z    2
 1668 #define R300_VPI_IN_SELECT_W    3
 1669 #define R300_VPI_IN_SELECT_ZERO 4
 1670 #define R300_VPI_IN_SELECT_ONE  5
 1671 #define R300_VPI_IN_SELECT_MASK 7
 1672 
 1673 #define R300_VPI_IN_X_SHIFT                     13
 1674 #define R300_VPI_IN_Y_SHIFT                     16
 1675 #define R300_VPI_IN_Z_SHIFT                     19
 1676 #define R300_VPI_IN_W_SHIFT                     22
 1677 
 1678 #define R300_VPI_IN_NEG_X                       (1 << 25)
 1679 #define R300_VPI_IN_NEG_Y                       (1 << 26)
 1680 #define R300_VPI_IN_NEG_Z                       (1 << 27)
 1681 #define R300_VPI_IN_NEG_W                       (1 << 28)
 1682 /* END: Vertex program instruction set */
 1683 
 1684 /* BEGIN: Packet 3 commands */
 1685 
 1686 /* A primitive emission dword. */
 1687 #define R300_PRIM_TYPE_NONE                     (0 << 0)
 1688 #define R300_PRIM_TYPE_POINT                    (1 << 0)
 1689 #define R300_PRIM_TYPE_LINE                     (2 << 0)
 1690 #define R300_PRIM_TYPE_LINE_STRIP               (3 << 0)
 1691 #define R300_PRIM_TYPE_TRI_LIST                 (4 << 0)
 1692 #define R300_PRIM_TYPE_TRI_FAN                  (5 << 0)
 1693 #define R300_PRIM_TYPE_TRI_STRIP                (6 << 0)
 1694 #define R300_PRIM_TYPE_TRI_TYPE2                (7 << 0)
 1695 #define R300_PRIM_TYPE_RECT_LIST                (8 << 0)
 1696 #define R300_PRIM_TYPE_3VRT_POINT_LIST          (9 << 0)
 1697 #define R300_PRIM_TYPE_3VRT_LINE_LIST           (10 << 0)
 1698         /* GUESS (based on r200) */
 1699 #define R300_PRIM_TYPE_POINT_SPRITES            (11 << 0)
 1700 #define R300_PRIM_TYPE_LINE_LOOP                (12 << 0)
 1701 #define R300_PRIM_TYPE_QUADS                    (13 << 0)
 1702 #define R300_PRIM_TYPE_QUAD_STRIP               (14 << 0)
 1703 #define R300_PRIM_TYPE_POLYGON                  (15 << 0)
 1704 #define R300_PRIM_TYPE_MASK                     0xF
 1705 #define R300_PRIM_WALK_IND                      (1 << 4)
 1706 #define R300_PRIM_WALK_LIST                     (2 << 4)
 1707 #define R300_PRIM_WALK_RING                     (3 << 4)
 1708 #define R300_PRIM_WALK_MASK                     (3 << 4)
 1709         /* GUESS (based on r200) */
 1710 #define R300_PRIM_COLOR_ORDER_BGRA              (0 << 6)
 1711 #define R300_PRIM_COLOR_ORDER_RGBA              (1 << 6)
 1712 #define R300_PRIM_NUM_VERTICES_SHIFT            16
 1713 #define R300_PRIM_NUM_VERTICES_MASK             0xffff
 1714 
 1715 /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
 1716  * Two parameter dwords:
 1717  * 0. The first parameter appears to be always 0
 1718  * 1. The second parameter is a standard primitive emission dword.
 1719  */
 1720 #define R300_PACKET3_3D_DRAW_VBUF           0x00002800
 1721 
 1722 /* Specify the full set of vertex arrays as (address, stride).
 1723  * The first parameter is the number of vertex arrays specified.
 1724  * The rest of the command is a variable length list of blocks, where
 1725  * each block is three dwords long and specifies two arrays.
 1726  * The first dword of a block is split into two words, the lower significant
 1727  * word refers to the first array, the more significant word to the second
 1728  * array in the block.
 1729  * The low byte of each word contains the size of an array entry in dwords,
 1730  * the high byte contains the stride of the array.
 1731  * The second dword of a block contains the pointer to the first array,
 1732  * the third dword of a block contains the pointer to the second array.
 1733  * Note that if the total number of arrays is odd, the third dword of
 1734  * the last block is omitted.
 1735  */
 1736 #define R300_PACKET3_3D_LOAD_VBPNTR         0x00002F00
 1737 
 1738 #define R300_PACKET3_INDX_BUFFER            0x00003300
 1739 #    define R300_EB_UNK1_SHIFT                      24
 1740 #    define R300_EB_UNK1                    (0x80<<24)
 1741 #    define R300_EB_UNK2                        0x0810
 1742 #define R300_PACKET3_3D_DRAW_VBUF_2         0x00003400
 1743 #define R300_PACKET3_3D_DRAW_INDX_2         0x00003600
 1744 
 1745 /* END: Packet 3 commands */
 1746 
 1747 
 1748 /* Color formats for 2d packets
 1749  */
 1750 #define R300_CP_COLOR_FORMAT_CI8        2
 1751 #define R300_CP_COLOR_FORMAT_ARGB1555   3
 1752 #define R300_CP_COLOR_FORMAT_RGB565     4
 1753 #define R300_CP_COLOR_FORMAT_ARGB8888   6
 1754 #define R300_CP_COLOR_FORMAT_RGB332     7
 1755 #define R300_CP_COLOR_FORMAT_RGB8       9
 1756 #define R300_CP_COLOR_FORMAT_ARGB4444   15
 1757 
 1758 /*
 1759  * CP type-3 packets
 1760  */
 1761 #define R300_CP_CMD_BITBLT_MULTI        0xC0009B00
 1762 
 1763 #define R500_VAP_INDEX_OFFSET           0x208c
 1764 
 1765 #define R500_GA_US_VECTOR_INDEX         0x4250
 1766 #define R500_GA_US_VECTOR_DATA          0x4254
 1767 
 1768 #define R500_RS_IP_0                    0x4074
 1769 #define R500_RS_INST_0                  0x4320
 1770 
 1771 #define R500_US_CONFIG                  0x4600
 1772 
 1773 #define R500_US_FC_CTRL                 0x4624
 1774 #define R500_US_CODE_ADDR               0x4630
 1775 
 1776 #define R500_RB3D_COLOR_CLEAR_VALUE_AR  0x46c0
 1777 #define R500_RB3D_CONSTANT_COLOR_AR     0x4ef8
 1778 
 1779 #define R300_SU_REG_DEST                0x42c8
 1780 #define RV530_FG_ZBREG_DEST             0x4be8
 1781 #define R300_ZB_ZPASS_DATA              0x4f58
 1782 #define R300_ZB_ZPASS_ADDR              0x4f5c
 1783 
 1784 #endif /* _R300_REG_H */
 1785 
 1786 /* *INDENT-ON* */

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