The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/dev/fb/splash_bmp.c

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    1 /*-
    2  * Copyright (c) 1999 Michael Smith <msmith@freebsd.org>
    3  * Copyright (c) 1999 Kazutaka YOKOTA <yokota@freebsd.org>
    4  * All rights reserved.
    5  *
    6  * Redistribution and use in source and binary forms, with or without
    7  * modification, are permitted provided that the following conditions
    8  * are met:
    9  * 1. Redistributions of source code must retain the above copyright
   10  *    notice, this list of conditions and the following disclaimer.
   11  * 2. Redistributions in binary form must reproduce the above copyright
   12  *    notice, this list of conditions and the following disclaimer in the
   13  *    documentation and/or other materials provided with the distribution.
   14  *
   15  * THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
   16  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   18  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
   19  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   20  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   21  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   22  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   23  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   24  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   25  * SUCH DAMAGE.
   26  *
   27  * $FreeBSD: releng/11.1/sys/dev/fb/splash_bmp.c 174985 2007-12-29 23:26:59Z wkoszek $
   28  */
   29 
   30 #include <sys/param.h>
   31 #include <sys/systm.h>
   32 #include <sys/kernel.h>
   33 #include <sys/module.h>
   34 #include <sys/linker.h>
   35 #include <sys/fbio.h>
   36 
   37 #include <dev/fb/fbreg.h>
   38 #include <dev/fb/splashreg.h>
   39 #ifndef PC98
   40 #include <dev/fb/vgareg.h>
   41 
   42 #include <isa/isareg.h>
   43 #endif
   44 
   45 #define FADE_TIMEOUT    15      /* sec */
   46 #define FADE_LEVELS     10
   47 
   48 static int splash_mode = -1;
   49 static int splash_on = FALSE;
   50 
   51 static int bmp_start(video_adapter_t *adp);
   52 static int bmp_end(video_adapter_t *adp);
   53 static int bmp_splash(video_adapter_t *adp, int on);
   54 static int bmp_Init(char *data, int swidth, int sheight, int sdepth);
   55 static int bmp_Draw(video_adapter_t *adp);
   56 
   57 static splash_decoder_t bmp_decoder = {
   58     "splash_bmp", bmp_start, bmp_end, bmp_splash, SPLASH_IMAGE,
   59 };
   60 
   61 SPLASH_DECODER(splash_bmp, bmp_decoder);
   62 
   63 static int 
   64 bmp_start(video_adapter_t *adp)
   65 {
   66     /* currently only 256-color modes are supported XXX */
   67     static int          modes[] = {
   68 #ifdef PC98
   69                         /*
   70                          * As 640x400 doesn't generally look great,
   71                          * it's least preferred here.
   72                          */
   73                         M_PC98_PEGC640x400,
   74                         M_PC98_PEGC640x480,
   75                         M_PC98_EGC640x400,
   76 #else
   77                         M_VESA_CG640x480,
   78                         M_VESA_CG800x600,
   79                         M_VESA_CG1024x768,
   80                         M_CG640x480,
   81                         /*
   82                          * As 320x200 doesn't generally look great,
   83                          * it's least preferred here.
   84                          */
   85                         M_VGA_CG320,
   86 #endif          
   87                         -1,
   88     };
   89     video_info_t        info;
   90     int                 i;
   91 
   92     if ((bmp_decoder.data == NULL) || (bmp_decoder.data_size <= 0)) {
   93         printf("splash_bmp: No bitmap file found\n");
   94         return ENODEV;
   95     }
   96     for (i = 0; modes[i] >= 0; ++i) {
   97         if ((vidd_get_info(adp, modes[i], &info) == 0) && 
   98             (bmp_Init((u_char *)bmp_decoder.data, info.vi_width,
   99                       info.vi_height, info.vi_depth) == 0))
  100             break;
  101     }
  102     splash_mode = modes[i];
  103     if (splash_mode < 0)
  104         printf("splash_bmp: No appropriate video mode found\n");
  105     if (bootverbose)
  106         printf("bmp_start(): splash_mode:%d\n", splash_mode);
  107     return ((splash_mode < 0) ? ENODEV : 0);
  108 }
  109 
  110 static int
  111 bmp_end(video_adapter_t *adp)
  112 {
  113     /* nothing to do */
  114     return 0;
  115 }
  116 
  117 static int
  118 bmp_splash(video_adapter_t *adp, int on)
  119 {
  120     static u_char       pal[256*3];
  121     static long         time_stamp;
  122     u_char              tpal[256*3];
  123     static int          fading = TRUE, brightness = FADE_LEVELS;
  124     struct timeval      tv;
  125     int                 i;
  126 
  127     if (on) {
  128         if (!splash_on) {
  129             /* set up the video mode and draw something */
  130             if (vidd_set_mode(adp, splash_mode))
  131                 return 1;
  132             if (bmp_Draw(adp))
  133                 return 1;
  134             vidd_save_palette(adp, pal);
  135             time_stamp = 0;
  136             splash_on = TRUE;
  137         }
  138         /*
  139          * This is a kludge to fade the image away.  This section of the 
  140          * code takes effect only after the system is completely up.
  141          * FADE_TIMEOUT should be configurable.
  142          */
  143         if (!cold) {
  144             getmicrotime(&tv);
  145             if (time_stamp == 0)
  146                 time_stamp = tv.tv_sec;
  147             if (tv.tv_sec > time_stamp + FADE_TIMEOUT) {
  148                 if (fading)
  149                     if (brightness == 0) {
  150                         fading = FALSE;
  151                         brightness++;
  152                     }
  153                     else brightness--;
  154                 else
  155                     if (brightness == FADE_LEVELS) {
  156                         fading = TRUE;
  157                         brightness--;
  158                     }
  159                     else brightness++;
  160                 for (i = 0; i < sizeof(pal); ++i) {
  161                     tpal[i] = pal[i] * brightness / FADE_LEVELS;
  162                 }
  163                 vidd_load_palette(adp, tpal);
  164                 time_stamp = tv.tv_sec;
  165             }
  166         }
  167         return 0;
  168     } else {
  169         /* the video mode will be restored by the caller */
  170         splash_on = FALSE;
  171         return 0;
  172     }
  173 }
  174 
  175 /*
  176 ** Code to handle Microsoft DIB (".BMP") format images.
  177 **
  178 ** Blame me (msmith@freebsd.org) if this is broken, not Soren.
  179 */
  180 
  181 typedef struct tagBITMAPFILEHEADER {    /* bmfh */
  182     u_short     bfType;
  183     int         bfSize;
  184     u_short     bfReserved1;
  185     u_short     bfReserved2;
  186     int         bfOffBits;
  187 } __packed BITMAPFILEHEADER;
  188 
  189 typedef struct tagBITMAPINFOHEADER {    /* bmih */
  190     int         biSize;
  191     int         biWidth;
  192     int         biHeight;
  193     short       biPlanes;
  194     short       biBitCount;
  195     int         biCompression;
  196     int         biSizeImage;
  197     int         biXPelsPerMeter;
  198     int         biYPelsPerMeter;
  199     int         biClrUsed;
  200     int         biClrImportant;
  201 } __packed BITMAPINFOHEADER;
  202 
  203 typedef struct tagRGBQUAD {     /* rgbq */
  204     u_char      rgbBlue;
  205     u_char      rgbGreen;
  206     u_char      rgbRed;
  207     u_char      rgbReserved;
  208 } __packed RGBQUAD;
  209 
  210 typedef struct tagBITMAPINFO {  /* bmi */
  211     BITMAPINFOHEADER    bmiHeader;
  212     RGBQUAD             bmiColors[256];
  213 } __packed BITMAPINFO;
  214 
  215 typedef struct tagBITMAPF
  216 {
  217     BITMAPFILEHEADER    bmfh;
  218     BITMAPINFO          bmfi;
  219 } __packed BITMAPF;
  220 
  221 #define BI_RGB          0
  222 #define BI_RLE8         1
  223 #define BI_RLE4         2
  224 
  225 /* 
  226 ** all we actually care about the image
  227 */
  228 typedef struct
  229 {
  230     int         width,height;           /* image dimensions */
  231     int         swidth,sheight;         /* screen dimensions for the current mode */
  232     u_char      depth;                  /* image depth (1, 4, 8, 24 bits) */
  233     u_char      sdepth;                 /* screen depth (1, 4, 8 bpp) */
  234     int         ncols;                  /* number of colours */
  235     u_char      palette[256][3];        /* raw palette data */
  236     u_char      format;                 /* one of the BI_* constants above */
  237     u_char      *data;                  /* pointer to the raw data */
  238     u_char      *index;                 /* running pointer to the data while drawing */
  239     u_char      *vidmem;                /* video memory allocated for drawing */
  240     video_adapter_t *adp;
  241     int         bank;
  242 #ifdef PC98
  243     u_char      prev_val;
  244 #endif
  245 } BMP_INFO;
  246 
  247 static BMP_INFO bmp_info;
  248 
  249 /*
  250 ** bmp_SetPix
  251 **
  252 ** Given (info), set the pixel at (x),(y) to (val) 
  253 **
  254 */
  255 static void
  256 bmp_SetPix(BMP_INFO *info, int x, int y, u_char val)
  257 {
  258     int         sofs, bofs;
  259     int         newbank;
  260 
  261     /*
  262      * range check to avoid explosions
  263      */
  264     if ((x < 0) || (x >= info->swidth) || (y < 0) || (y >= info->sheight))
  265         return;
  266     
  267     /* 
  268      * calculate offset into video memory;
  269      * because 0,0 is bottom-left for DIB, we have to convert.
  270      */
  271     sofs = ((info->height - (y+1) + (info->sheight - info->height) / 2) 
  272                 * info->adp->va_line_width);
  273     x += (info->swidth - info->width) / 2;
  274 
  275     switch(info->sdepth) {
  276 #ifdef PC98
  277     case 4:
  278         sofs += (x >> 3);
  279         bofs = x & 0x7;                         /* offset within byte */
  280 
  281         outb(0x7c, 0x80 | 0x40);        /* GRCG on & RMW mode */
  282         if (val != info->prev_val) {
  283             outb(0x7e, (val & 1) ? 0xff : 0);   /* tile B */
  284             outb(0x7e, (val & 2) ? 0xff : 0);   /* tile R */
  285             outb(0x7e, (val & 4) ? 0xff : 0);   /* tile G */
  286             outb(0x7e, (val & 8) ? 0xff : 0);   /* tile I */
  287 
  288             info->prev_val = val;
  289         }
  290 
  291         *(info->vidmem+sofs) = (0x80 >> bofs);  /* write new bit */
  292         outb(0x7c, 0);          /* GRCG off */
  293         break;
  294 #else
  295     case 4:
  296     case 1:
  297         /* EGA/VGA planar modes */
  298         sofs += (x >> 3);
  299         newbank = sofs/info->adp->va_window_size;
  300         if (info->bank != newbank) {
  301             vidd_set_win_org(info->adp, newbank*info->adp->va_window_size);
  302             info->bank = newbank;
  303         }
  304         sofs %= info->adp->va_window_size;
  305         bofs = x & 0x7;                         /* offset within byte */
  306         outw(GDCIDX, (0x8000 >> bofs) | 0x08);  /* bit mask */
  307         outw(GDCIDX, (val << 8) | 0x00);        /* set/reset */
  308         *(info->vidmem + sofs) ^= 0xff;         /* read-modify-write */
  309         break;
  310 #endif
  311 
  312     case 8:
  313         sofs += x;
  314         newbank = sofs/info->adp->va_window_size;
  315         if (info->bank != newbank) {
  316             vidd_set_win_org(info->adp, newbank*info->adp->va_window_size);
  317             info->bank = newbank;
  318         }
  319         sofs %= info->adp->va_window_size;
  320         *(info->vidmem+sofs) = val;
  321         break;
  322     }
  323 }
  324     
  325 /*
  326 ** bmp_DecodeRLE4
  327 **
  328 ** Given (data) pointing to a line of RLE4-format data and (line) being the starting
  329 ** line onscreen, decode the line.
  330 */
  331 static void
  332 bmp_DecodeRLE4(BMP_INFO *info, int line)
  333 {
  334     int         count;          /* run count */
  335     u_char      val;
  336     int         x,y;            /* screen position */
  337     
  338     x = 0;                      /* starting position */
  339     y = line;
  340     
  341     /* loop reading data */
  342     for (;;) {
  343         /*
  344          * encoded mode starts with a run length, and then a byte with
  345          * two colour indexes to alternate between for the run
  346          */
  347         if (*info->index) {
  348             for (count = 0; count < *info->index; count++, x++) {
  349                 if (count & 1) {                /* odd count, low nybble */
  350                     bmp_SetPix(info, x, y, *(info->index+1) & 0x0f);
  351                 } else {                        /* even count, high nybble */
  352                     bmp_SetPix(info, x, y, (*(info->index+1) >>4) & 0x0f);
  353                 }
  354             }
  355             info->index += 2;
  356         /* 
  357          * A leading zero is an escape; it may signal the end of the 
  358          * bitmap, a cursor move, or some absolute data.
  359          */
  360         } else {        /* zero tag may be absolute mode or an escape */
  361             switch (*(info->index+1)) {
  362             case 0:                             /* end of line */
  363                 info->index += 2;
  364                 return;
  365             case 1:                             /* end of bitmap */
  366                 info->index = NULL;
  367                 return;
  368             case 2:                             /* move */
  369                 x += *(info->index + 2);        /* new coords */
  370                 y += *(info->index + 3);
  371                 info->index += 4;
  372                 break;
  373             default:                            /* literal bitmap data */
  374                 for (count = 0; count < *(info->index + 1); count++, x++) {
  375                     val = *(info->index + 2 + (count / 2));     /* byte with nybbles */
  376                     if (count & 1) {
  377                         val &= 0xf;             /* get low nybble */
  378                     } else {
  379                         val = (val >> 4);       /* get high nybble */
  380                     }
  381                     bmp_SetPix(info, x, y, val);
  382                 }
  383                 /* warning, this depends on integer truncation, do not hand-optimise! */
  384                 info->index += 2 + ((count + 3) / 4) * 2;
  385                 break;
  386             }
  387         }
  388     }
  389 }
  390 
  391 /*
  392 ** bmp_DecodeRLE8
  393 ** Given (data) pointing to a line of RLE8-format data and (line) being the starting
  394 ** line onscreen, decode the line.
  395 */
  396 static void
  397 bmp_DecodeRLE8(BMP_INFO *info, int line)
  398 {
  399     int         count;          /* run count */
  400     int         x,y;            /* screen position */
  401     
  402     x = 0;                      /* starting position */
  403     y = line;
  404     
  405     /* loop reading data */
  406     for(;;) {
  407         /*
  408          * encoded mode starts with a run length, and then a byte with
  409          * two colour indexes to alternate between for the run
  410          */
  411         if (*info->index) {
  412             for (count = 0; count < *info->index; count++, x++)
  413                 bmp_SetPix(info, x, y, *(info->index+1));
  414             info->index += 2;
  415         /* 
  416          * A leading zero is an escape; it may signal the end of the 
  417          * bitmap, a cursor move, or some absolute data.
  418          */
  419         } else {        /* zero tag may be absolute mode or an escape */
  420             switch(*(info->index+1)) {
  421             case 0:                             /* end of line */
  422                 info->index += 2;
  423                 return;
  424             case 1:                             /* end of bitmap */
  425                 info->index = NULL;
  426                 return;
  427             case 2:                             /* move */
  428                 x += *(info->index + 2);        /* new coords */
  429                 y += *(info->index + 3);
  430                 info->index += 4;
  431                 break;
  432             default:                            /* literal bitmap data */
  433                 for (count = 0; count < *(info->index + 1); count++, x++)
  434                     bmp_SetPix(info, x, y, *(info->index + 2 + count));
  435                 /* must be an even count */
  436                 info->index += 2 + count + (count & 1);
  437                 break;
  438             }
  439         }
  440     }
  441 }
  442 
  443 /*
  444 ** bmp_DecodeLine
  445 **
  446 ** Given (info) pointing to an image being decoded, (line) being the line currently
  447 ** being displayed, decode a line of data.
  448 */
  449 static void
  450 bmp_DecodeLine(BMP_INFO *info, int line)
  451 {
  452     int         x;
  453     u_char      val, mask, *p;
  454 
  455     switch(info->format) {
  456     case BI_RGB:
  457         switch(info->depth) {
  458         case 8:
  459             for (x = 0; x < info->width; x++, info->index++)
  460                 bmp_SetPix(info, x, line, *info->index);
  461             info->index += 3 - (--x % 4);
  462             break;
  463         case 4:
  464             p = info->index;
  465             for (x = 0; x < info->width; x++) {
  466                 if (x & 1) {
  467                     val = *p & 0xf;     /* get low nybble */
  468                     p++;
  469                 } else {
  470                     val = *p >> 4;      /* get high nybble */
  471                 }
  472                 bmp_SetPix(info, x, line, val);
  473             }
  474             /* warning, this depends on integer truncation, do not hand-optimise! */
  475             info->index += ((x + 7) / 8) * 4;
  476             break;
  477         case 1:
  478             p = info->index;
  479             mask = 0x80;
  480             for (x = 0; x < info->width; x++) {
  481                 val = (*p & mask) ? 1 : 0;
  482                 mask >>= 1;
  483                 if (mask == 0) {
  484                     mask = 0x80;
  485                     p++;
  486                 }
  487                 bmp_SetPix(info, x, line, val);
  488             }
  489             /* warning, this depends on integer truncation, do not hand-optimise! */
  490             info->index += ((x + 31) / 32) * 4;
  491             break;
  492         }
  493         break;
  494     case BI_RLE4:
  495         bmp_DecodeRLE4(info, line);
  496         break;
  497     case BI_RLE8:
  498         bmp_DecodeRLE8(info, line);
  499         break;
  500     }
  501 }
  502 
  503 /*
  504 ** bmp_Init
  505 **
  506 ** Given a pointer (data) to the image of a BMP file, fill in bmp_info with what
  507 ** can be learnt from it.  Return nonzero if the file isn't usable.
  508 **
  509 ** Take screen dimensions (swidth), (sheight) and (sdepth) and make sure we
  510 ** can work with these.
  511 */
  512 static int
  513 bmp_Init(char *data, int swidth, int sheight, int sdepth)
  514 {
  515     BITMAPF     *bmf = (BITMAPF *)data;
  516     int         pind;
  517 
  518     bmp_info.data = NULL;       /* assume setup failed */
  519 
  520     /* check file ID */
  521     if (bmf->bmfh.bfType != 0x4d42) {
  522         printf("splash_bmp: not a BMP file\n");
  523         return(1);              /* XXX check word ordering for big-endian ports? */
  524     }
  525 
  526     /* do we understand this bitmap format? */
  527     if (bmf->bmfi.bmiHeader.biSize > sizeof(bmf->bmfi.bmiHeader)) {
  528         printf("splash_bmp: unsupported BMP format (size=%d)\n",
  529                 bmf->bmfi.bmiHeader.biSize);
  530         return(1);
  531     }
  532 
  533     /* save what we know about the screen */
  534     bmp_info.swidth = swidth;
  535     bmp_info.sheight = sheight;
  536     bmp_info.sdepth = sdepth;
  537 
  538     /* where's the data? */
  539     bmp_info.data = (u_char *)data + bmf->bmfh.bfOffBits;
  540 
  541     /* image parameters */
  542     bmp_info.width = bmf->bmfi.bmiHeader.biWidth;
  543     bmp_info.height = bmf->bmfi.bmiHeader.biHeight;
  544     bmp_info.depth = bmf->bmfi.bmiHeader.biBitCount;
  545     bmp_info.format = bmf->bmfi.bmiHeader.biCompression;
  546 
  547     switch(bmp_info.format) {   /* check compression format */
  548     case BI_RGB:
  549     case BI_RLE4:
  550     case BI_RLE8:
  551         break;
  552     default:
  553         printf("splash_bmp: unsupported compression format\n");
  554         return(1);              /* unsupported compression format */
  555     }
  556     
  557     /* palette details */
  558     bmp_info.ncols = (bmf->bmfi.bmiHeader.biClrUsed);
  559     bzero(bmp_info.palette,sizeof(bmp_info.palette));
  560     if (bmp_info.ncols == 0) {  /* uses all of them */
  561         bmp_info.ncols = 1 << bmf->bmfi.bmiHeader.biBitCount;
  562     }
  563     if ((bmp_info.height > bmp_info.sheight) ||
  564         (bmp_info.width > bmp_info.swidth) ||
  565         (bmp_info.ncols > (1 << sdepth))) {
  566         if (bootverbose)
  567             printf("splash_bmp: beyond screen capacity (%dx%d, %d colors)\n",
  568                    bmp_info.width, bmp_info.height, bmp_info.ncols);
  569         return(1);
  570     }
  571 
  572     /* read palette */
  573     for (pind = 0; pind < bmp_info.ncols; pind++) {
  574         bmp_info.palette[pind][0] = bmf->bmfi.bmiColors[pind].rgbRed;
  575         bmp_info.palette[pind][1] = bmf->bmfi.bmiColors[pind].rgbGreen;
  576         bmp_info.palette[pind][2] = bmf->bmfi.bmiColors[pind].rgbBlue;
  577     }
  578     return(0);
  579 }
  580 
  581 /*
  582 ** bmp_Draw
  583 **
  584 ** Render the image.  Return nonzero if that's not possible.
  585 **
  586 */
  587 static int
  588 bmp_Draw(video_adapter_t *adp)
  589 {
  590     int         line;
  591 #if 0
  592 #ifndef PC98
  593     int         i;
  594 #endif
  595 #endif
  596 
  597     if (bmp_info.data == NULL) {        /* init failed, do nothing */
  598         return(1);
  599     }
  600     
  601     /* clear the screen */
  602     bmp_info.vidmem = (u_char *)adp->va_window;
  603     bmp_info.adp = adp;
  604     vidd_clear(adp);
  605     vidd_set_win_org(adp, 0);
  606     bmp_info.bank = 0;
  607 
  608     /* initialise the info structure for drawing */
  609     bmp_info.index = bmp_info.data;
  610 #ifdef PC98
  611     bmp_info.prev_val = 255;
  612 #endif
  613     
  614     /* set the palette for our image */
  615     vidd_load_palette(adp, (u_char *)&bmp_info.palette);
  616 
  617 #if 0
  618 #ifndef PC98
  619     /* XXX: this is ugly, but necessary for EGA/VGA 1bpp/4bpp modes */
  620     if ((adp->va_type == KD_EGA) || (adp->va_type == KD_VGA)) {
  621         inb(adp->va_crtc_addr + 6);             /* reset flip-flop */
  622         outb(ATC, 0x14);
  623         outb(ATC, 0);
  624         for (i = 0; i < 16; ++i) {
  625             outb(ATC, i);
  626             outb(ATC, i);
  627         }
  628         inb(adp->va_crtc_addr + 6);             /* reset flip-flop */
  629         outb(ATC, 0x20);                        /* enable palette */
  630 
  631         outw(GDCIDX, 0x0f01);                   /* set/reset enable */
  632 
  633         if (bmp_info.sdepth == 1)
  634             outw(TSIDX, 0x0102);                /* unmask plane #0 */
  635     }
  636 #endif
  637 #endif
  638 
  639     for (line = 0; (line < bmp_info.height) && bmp_info.index; line++) {
  640         bmp_DecodeLine(&bmp_info, line);
  641     }
  642     return(0);
  643 }

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