The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/dev/hpc/video_subr.c

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    1 /*      $NetBSD: video_subr.c,v 1.6 2003/11/13 03:09:29 chs Exp $       */
    2 
    3 /*-
    4  * Copyright (c) 2000 The NetBSD Foundation, Inc.
    5  * All rights reserved.
    6  *
    7  * This code is derived from software contributed to The NetBSD Foundation
    8  * by UCHIYAMA Yasushi.
    9  *
   10  * Redistribution and use in source and binary forms, with or without
   11  * modification, are permitted provided that the following conditions
   12  * are met:
   13  * 1. Redistributions of source code must retain the above copyright
   14  *    notice, this list of conditions and the following disclaimer.
   15  * 2. Redistributions in binary form must reproduce the above copyright
   16  *    notice, this list of conditions and the following disclaimer in the
   17  *    documentation and/or other materials provided with the distribution.
   18  * 3. All advertising materials mentioning features or use of this software
   19  *    must display the following acknowledgement:
   20  *        This product includes software developed by the NetBSD
   21  *        Foundation, Inc. and its contributors.
   22  * 4. Neither the name of The NetBSD Foundation nor the names of its
   23  *    contributors may be used to endorse or promote products derived
   24  *    from this software without specific prior written permission.
   25  *
   26  * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
   27  * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
   28  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
   29  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
   30  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
   31  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
   32  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
   33  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
   34  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
   35  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
   36  * POSSIBILITY OF SUCH DAMAGE.
   37  */
   38 
   39 #include <sys/cdefs.h>
   40 __KERNEL_RCSID(0, "$NetBSD: video_subr.c,v 1.6 2003/11/13 03:09:29 chs Exp $");
   41 
   42 #include <sys/param.h>
   43 #include <sys/systm.h>
   44 #include <sys/malloc.h>
   45 
   46 #include <machine/bootinfo.h>
   47 
   48 #include <dev/hpc/video_subr.h>
   49 
   50 #define BPP2 ({                                                         \
   51         u_int8_t bitmap;                                                \
   52         bitmap = *(volatile u_int8_t*)addr;                             \
   53         *(volatile u_int8_t*)addr =                                     \
   54                 (bitmap & ~(0x3 << ((3 - (x % 4)) * 2)));               \
   55 })
   56 
   57 #define BPP4 ({                                                         \
   58         u_int8_t bitmap;                                                \
   59         bitmap = *(volatile u_int8_t*)addr;                             \
   60         *(volatile u_int8_t*)addr =                                     \
   61                 (bitmap & ~(0xf << ((1 - (x % 2)) * 4)));               \
   62 })
   63 
   64 #define BPP8 ({                                                         \
   65         *(volatile u_int8_t*)addr = 0xff;                               \
   66 })
   67 
   68 #define BRESENHAM(a, b, c, d, func) ({                                  \
   69         u_int32_t fbaddr = vc->vc_fbvaddr;                              \
   70         u_int32_t fbwidth = vc->vc_fbwidth;                             \
   71         u_int32_t fbdepth = vc->vc_fbdepth;                             \
   72         len = a, step = b -1;                                           \
   73         if (step == 0)                                                  \
   74                 return;                                                 \
   75         kstep = len == 0 ? 0 : 1;                                       \
   76         for (i = k = 0, j = step / 2; i <= step; i++) {                 \
   77                 x = xbase c;                                            \
   78                 y = ybase d;                                            \
   79                 addr = fbaddr + (((y * fbwidth + x) * fbdepth) >> 3);   \
   80                 func;                                                   \
   81                 j -= len;                                               \
   82                 while (j < 0) {                                         \
   83                         j += step;                                      \
   84                         k += kstep;                                     \
   85                 }                                                       \
   86         }                                                               \
   87 })
   88 
   89 #define DRAWLINE(func) ({                                               \
   90         if (x < 0) {                                                    \
   91                 if (y < 0) {                                            \
   92                         if (_y < _x) {                                  \
   93                                 BRESENHAM(_y, _x, -i, -k, func);        \
   94                         } else {                                        \
   95                                 BRESENHAM(_x, _y, -k, -i, func);        \
   96                         }                                               \
   97                 } else {                                                \
   98                         if (_y < _x) {                                  \
   99                                 BRESENHAM(_y, _x, -i, +k, func);        \
  100                         } else {                                        \
  101                                 BRESENHAM(_x, _y, -k, +i, func);        \
  102                         }                                               \
  103                 }                                                       \
  104         } else {                                                        \
  105                 if (y < 0) {                                            \
  106                         if (_y < _x) {                                  \
  107                                 BRESENHAM(_y, _x, +i, -k, func);        \
  108                         } else {                                        \
  109                                 BRESENHAM(_x, _y, +k, -i, func);        \
  110                         }                                               \
  111                 } else {                                                \
  112                         if (_y < _x) {                                  \
  113                                 BRESENHAM(_y, _x, +i, +k, func);        \
  114                         } else {                                        \
  115                                 BRESENHAM(_x, _y, +k, +i, func);        \
  116                         }                                               \
  117                 }                                                       \
  118         }                                                               \
  119 })
  120 
  121 #define LINEFUNC(b)                                                     \
  122 static void linebpp##b (struct video_chip *, int, int, int, int);       \
  123 static void                                                             \
  124 linebpp##b(vc, x0, y0, x1, y1)                                          \
  125         struct video_chip *vc;                                          \
  126         int x0, y0, x1, y1;                                             \
  127 {                                                                       \
  128         u_int32_t addr;                                                 \
  129         int i, j, k, len, step, kstep;                                  \
  130         int x, _x, y, _y;                                               \
  131         int xbase, ybase;                                               \
  132         x = x1 - x0;                                                    \
  133         y = y1 - y0;                                                    \
  134         _x = abs(x);                                                    \
  135         _y = abs(y);                                                    \
  136         xbase = x0;                                                     \
  137         ybase = y0;                                                     \
  138         DRAWLINE(BPP##b);                                               \
  139 }
  140 
  141 #define DOTFUNC(b)                                                      \
  142 static void dotbpp##b (struct video_chip *, int, int);                  \
  143 static void                                                             \
  144 dotbpp##b(vc, x, y)                                                     \
  145         struct video_chip *vc;                                          \
  146         int x, y;                                                       \
  147 {                                                                       \
  148         u_int32_t addr;                                                 \
  149         addr = vc->vc_fbvaddr + (((y * vc->vc_fbwidth + x) *            \
  150                                  vc->vc_fbdepth) >> 3);                 \
  151         BPP##b;                                                         \
  152 }
  153 
  154 LINEFUNC(2)
  155 LINEFUNC(4)
  156 LINEFUNC(8)
  157 DOTFUNC(2)
  158 DOTFUNC(4)
  159 DOTFUNC(8)
  160 static void linebpp_unimpl(struct video_chip *, int, int, int, int);
  161 static void dotbpp_unimpl(struct video_chip *, int, int);
  162 
  163 int
  164 cmap_work_alloc(u_int8_t **r, u_int8_t **g, u_int8_t **b, u_int32_t **rgb,
  165     int cnt)
  166 {
  167         KASSERT(LEGAL_CLUT_INDEX(cnt - 1));
  168 
  169 #define ALLOC_BUF(x, bit)                                               \
  170         if (x) {                                                        \
  171                 *x = malloc(cnt * sizeof(u_int ## bit ## _t),           \
  172                     M_DEVBUF, M_WAITOK);                                \
  173                 if (*x == 0)                                            \
  174                         goto errout;                                    \
  175         }
  176         ALLOC_BUF(r, 8);
  177         ALLOC_BUF(g, 8);
  178         ALLOC_BUF(b, 8);
  179         ALLOC_BUF(rgb, 32);
  180 #undef  ALLOCBUF
  181 
  182         return (0);
  183 errout:
  184         cmap_work_free(*r, *g, *b, *rgb);
  185 
  186         return (ENOMEM);
  187 }
  188 
  189 void
  190 cmap_work_free(u_int8_t *r, u_int8_t *g, u_int8_t *b, u_int32_t *rgb)
  191 {
  192         if (r)
  193                 free(r, M_DEVBUF);
  194         if (g)
  195                 free(g, M_DEVBUF);
  196         if (b)
  197                 free(b, M_DEVBUF);
  198         if (rgb)
  199                 free(rgb, M_DEVBUF);
  200 }
  201 
  202 void
  203 rgb24_compose(u_int32_t *rgb24, u_int8_t *r, u_int8_t *g, u_int8_t *b, int cnt)
  204 {
  205         int i;
  206         KASSERT(rgb24 && r && g && b && LEGAL_CLUT_INDEX(cnt - 1));
  207 
  208         for (i = 0; i < cnt; i++) {
  209                 *rgb24++ = RGB24(r[i], g[i], b[i]);
  210         }
  211 }
  212 
  213 void
  214 rgb24_decompose(u_int32_t *rgb24, u_int8_t *r, u_int8_t *g, u_int8_t *b,
  215     int cnt)
  216 {
  217         int i;
  218         KASSERT(rgb24 && r && g && b && LEGAL_CLUT_INDEX(cnt - 1));
  219 
  220         for (i = 0; i < cnt; i++) {
  221                 u_int32_t rgb = *rgb24++;
  222                 *r++ = (rgb >> 16) & 0xff;
  223                 *g++ = (rgb >> 8) & 0xff;
  224                 *b++ = rgb & 0xff;
  225         }
  226 }
  227 
  228 /*
  229  * Debug routines.
  230  */
  231 void
  232 video_calibration_pattern(struct video_chip *vc)
  233 {
  234         int x, y;
  235 
  236         x = vc->vc_fbwidth - 40;
  237         y = vc->vc_fbheight - 40;
  238         video_line(vc, 40, 40, x , 40);
  239         video_line(vc, x , 40, x , y );
  240         video_line(vc, x , y , 40, y );
  241         video_line(vc, 40, y , 40, 40);
  242         video_line(vc, 40, 40, x , y );
  243         video_line(vc, x,  40, 40, y );
  244 }
  245 
  246 static void
  247 linebpp_unimpl(struct video_chip *vc, int x0, int y0, int x1, int y1)
  248 {
  249         return;
  250 }
  251 
  252 static void
  253 dotbpp_unimpl(struct video_chip *vc, int x, int y)
  254 {
  255         return;
  256 }
  257 
  258 void
  259 video_attach_drawfunc(struct video_chip *vc)
  260 {
  261         switch (vc->vc_fbdepth) {
  262         default:
  263                 vc->vc_drawline = linebpp_unimpl;
  264                 vc->vc_drawdot = dotbpp_unimpl;
  265                 break;
  266         case 8:
  267                 vc->vc_drawline = linebpp8;
  268                 vc->vc_drawdot = dotbpp8;
  269                 break;
  270         case 4:
  271                 vc->vc_drawline = linebpp4;
  272                 vc->vc_drawdot = dotbpp4;
  273                 break;
  274         case 2:
  275                 vc->vc_drawline = linebpp2;
  276                 vc->vc_drawdot = dotbpp2;
  277                 break;
  278         }
  279 }
  280 
  281 void
  282 video_line(struct video_chip *vc, int x0, int y0, int x1, int y1)
  283 {
  284         if (vc->vc_drawline)
  285                 vc->vc_drawline(vc, x0, y0, x1, y1);
  286 }
  287 
  288 void
  289 video_dot(struct video_chip *vc, int x, int y)
  290 {
  291         if (vc->vc_drawdot)
  292                 vc->vc_drawdot(vc, x, y);
  293 }
  294 
  295 int
  296 video_reverse_color()
  297 {
  298         struct {
  299                 int reverse, normal;
  300         } ctype[] = {
  301                 { BIFB_D2_M2L_3,        BIFB_D2_M2L_0   },
  302                 { BIFB_D2_M2L_3x2,      BIFB_D2_M2L_0x2 },
  303                 { BIFB_D8_FF,           BIFB_D8_00      },
  304                 { BIFB_D16_FFFF,        BIFB_D16_0000,  },
  305                 { -1, -1 } /* terminator */
  306         }, *ctypep;
  307         u_int16_t fbtype;
  308         
  309         /* check reverse color */
  310         fbtype = bootinfo->fb_type;
  311         for (ctypep = ctype; ctypep->normal != -1 ;  ctypep++) {
  312                 if (fbtype == ctypep->normal) {
  313                         return (0);
  314                 } else if (fbtype == ctypep->reverse) {
  315                         return (1);
  316                 }
  317         }
  318         printf(": WARNING unknown frame buffer type 0x%04x.\n", fbtype);
  319         return (0);
  320 }

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