The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/dev/sun/btreg.h

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    1 /*      $NetBSD: btreg.h,v 1.2 2003/08/07 16:31:22 agc Exp $ */
    2 
    3 /*
    4  * Copyright (c) 1993
    5  *      The Regents of the University of California.  All rights reserved.
    6  *
    7  * This software was developed by the Computer Systems Engineering group
    8  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
    9  * contributed to Berkeley.
   10  *
   11  * All advertising materials mentioning features or use of this software
   12  * must display the following acknowledgement:
   13  *      This product includes software developed by the University of
   14  *      California, Lawrence Berkeley Laboratory.
   15  *
   16  * Redistribution and use in source and binary forms, with or without
   17  * modification, are permitted provided that the following conditions
   18  * are met:
   19  * 1. Redistributions of source code must retain the above copyright
   20  *    notice, this list of conditions and the following disclaimer.
   21  * 2. Redistributions in binary form must reproduce the above copyright
   22  *    notice, this list of conditions and the following disclaimer in the
   23  *    documentation and/or other materials provided with the distribution.
   24  * 3. Neither the name of the University nor the names of its contributors
   25  *    may be used to endorse or promote products derived from this software
   26  *    without specific prior written permission.
   27  *
   28  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   29  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   30  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   31  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   32  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   33  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   34  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   35  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   36  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   37  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   38  * SUCH DAMAGE.
   39  *
   40  *      @(#)btreg.h     8.2 (Berkeley) 1/21/94
   41  */
   42 
   43 /*
   44  * Several Sun color frame buffers use some kind of Brooktree video
   45  * DAC (e.g., the Bt458, -- in any case, Brooktree make the only
   46  * decent color frame buffer chips).
   47  *
   48  * Color map control on these is a bit funky in a SPARCstation.
   49  * To update the color map one would normally do byte writes, but
   50  * the hardware takes longword writes.  Since there are three
   51  * registers for each color map entry (R, then G, then B), we have
   52  * to set color 1 with a write to address 0 (setting 0's R/G/B and
   53  * color 1's R) followed by a second write to address 1 (setting
   54  * color 1's G/B and color 2's R/G).  Software must therefore keep
   55  * a copy of the current map.
   56  *
   57  * The colormap address register increments automatically, so the
   58  * above write is done as:
   59  *
   60  *      bt->bt_addr = 0;
   61  *      bt->bt_cmap = R0G0B0R1;
   62  *      bt->bt_cmap = G1B1R2G2;
   63  *      ...
   64  *
   65  * Yow!
   66  *
   67  * Bonus complication: on the cg6, only the top 8 bits of each 32 bit
   68  * register matter, even though the cg3 takes all the bits from all
   69  * bytes written to it.
   70  */
   71 struct bt_regs {
   72         u_int   bt_addr;                /* map address register */
   73         u_int   bt_cmap;                /* colormap data register */
   74         u_int   bt_ctrl;                /* control register */
   75         u_int   bt_omap;                /* overlay (cursor) map register */
   76 };
   77 #define BT_INIT(bt, shift) do { /* whatever this means.. */ \
   78         (bt)->bt_addr = 0x06 << (shift);        /* command reg */ \
   79         (bt)->bt_ctrl = 0x73 << (shift);        /* overlay plane */ \
   80         (bt)->bt_addr = 0x04 << (shift);        /* read mask */ \
   81         (bt)->bt_ctrl = 0xff << (shift);        /* color planes */ \
   82 } while(0)
   83 #define BT_UNBLANK(bt, x, shift) do { \
   84         /* restore color 0 (and R of color 1) */ \
   85         (bt)->bt_addr = 0 << (shift); \
   86         (bt)->bt_cmap = (x); \
   87         if ((shift)) { \
   88                 (bt)->bt_cmap = (x) << 8; \
   89                 (bt)->bt_cmap = (x) << 16; \
   90         /* restore read mask */ \
   91         BT_INIT((bt), (shift)); \
   92 } while(0)
   93 #define BT_BLANK(bt, shift) do { \
   94         (bt)->bt_addr = 0x06 << (shift);        /* command reg */ \
   95         (bt)->bt_ctrl = 0x70 << (shift);        /* overlay plane */ \
   96         (bt)->bt_addr = 0x04 << (shift);        /* read mask */ \
   97         (bt)->bt_ctrl = 0x00 << (shift);        /* color planes */ \
   98         /* Set color 0 to black -- note that this overwrites R of color 1. */\
   99         (bt)->bt_addr = 0 << (shift); \
  100         (bt)->bt_cmap = 0 << (shift); \
  101         /* restore read mask */ \
  102         BT_INIT((bt), (shift)); \
  103 } while(0)
  104 
  105 
  106 /*
  107  * Sbus framebuffer control look like this (usually at offset 0x400000).
  108  */
  109 struct fbcontrol {
  110         struct  bt_regs fbc_dac;
  111         u_char  fbc_ctrl;
  112         u_char  fbc_status;
  113         u_char  fbc_cursor_start;
  114         u_char  fbc_cursor_end;
  115         u_char  fbc_vcontrol[12];       /* 12 bytes of video timing goo */
  116 };
  117 /* fbc_ctrl bits: */
  118 #define FBC_IENAB       0x80            /* Interrupt enable */
  119 #define FBC_VENAB       0x40            /* Video enable */
  120 #define FBC_TIMING      0x20            /* Master timing enable */
  121 #define FBC_CURSOR      0x10            /* Cursor compare enable */
  122 #define FBC_XTALMSK     0x0c            /* Xtal select (0,1,2,test) */
  123 #define FBC_DIVMSK      0x03            /* Divisor (1,2,3,4) */
  124 
  125 /* fbc_status bits: */
  126 #define FBS_INTR        0x80            /* Interrupt pending */
  127 #define FBS_MSENSE      0x70            /* Monitor sense mask */
  128 #define         FBS_1024X768    0x10
  129 #define         FBS_1152X900    0x30
  130 #define         FBS_1280X1024   0x40
  131 #define         FBS_1600X1280   0x50
  132 #define FBS_ID_MASK     0x0f            /* ID mask */
  133 #define         FBS_ID_COLOR    0x01
  134 #define         FBS_ID_MONO     0x02
  135 #define         FBS_ID_MONO_ECL 0x03    /* ? */
  136 

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