The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/iokit/Kernel/IOEventSource.cpp

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    1 /*
    2  * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved.
    3  *
    4  * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
    5  * 
    6  * This file contains Original Code and/or Modifications of Original Code
    7  * as defined in and that are subject to the Apple Public Source License
    8  * Version 2.0 (the 'License'). You may not use this file except in
    9  * compliance with the License. The rights granted to you under the License
   10  * may not be used to create, or enable the creation or redistribution of,
   11  * unlawful or unlicensed copies of an Apple operating system, or to
   12  * circumvent, violate, or enable the circumvention or violation of, any
   13  * terms of an Apple operating system software license agreement.
   14  * 
   15  * Please obtain a copy of the License at
   16  * http://www.opensource.apple.com/apsl/ and read it before using this file.
   17  * 
   18  * The Original Code and all software distributed under the License are
   19  * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
   20  * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
   21  * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
   22  * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
   23  * Please see the License for the specific language governing rights and
   24  * limitations under the License.
   25  * 
   26  * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
   27  */
   28 /*
   29 Copyright (c) 1998 Apple Computer, Inc.  All rights reserved.
   30 
   31 HISTORY
   32     1998-7-13   Godfrey van der Linden(gvdl)
   33         Created.
   34 ]*/
   35 #include <IOKit/IOLib.h>
   36 
   37 #include <IOKit/IOEventSource.h>
   38 #include <IOKit/IOWorkLoop.h>
   39 
   40 #define super OSObject
   41 
   42 OSDefineMetaClassAndAbstractStructors(IOEventSource, OSObject)
   43 OSMetaClassDefineReservedUnused(IOEventSource, 0);
   44 OSMetaClassDefineReservedUnused(IOEventSource, 1);
   45 OSMetaClassDefineReservedUnused(IOEventSource, 2);
   46 OSMetaClassDefineReservedUnused(IOEventSource, 3);
   47 OSMetaClassDefineReservedUnused(IOEventSource, 4);
   48 OSMetaClassDefineReservedUnused(IOEventSource, 5);
   49 OSMetaClassDefineReservedUnused(IOEventSource, 6);
   50 OSMetaClassDefineReservedUnused(IOEventSource, 7);
   51 
   52 /* inline function implementations */
   53 void IOEventSource::signalWorkAvailable()       { workLoop->signalWorkAvailable(); }
   54 void IOEventSource::openGate()                  { workLoop->openGate(); }
   55 void IOEventSource::closeGate()                 { workLoop->closeGate(); }
   56 bool IOEventSource::tryCloseGate()              { return workLoop->tryCloseGate(); }
   57 int IOEventSource::sleepGate(void *event, UInt32 type)
   58         { return workLoop->sleepGate(event, type); }
   59 void IOEventSource::wakeupGate(void *event, bool oneThread)
   60         { workLoop->wakeupGate(event, oneThread); }
   61 
   62 bool IOEventSource::init(OSObject *inOwner,
   63                          Action inAction)
   64 {
   65     if (!inOwner)
   66         return false;
   67 
   68     owner = inOwner;
   69 
   70     if ( !super::init() )
   71         return false;
   72 
   73     (void) setAction(inAction);
   74     enabled = true;
   75 
   76     return true;
   77 }
   78 
   79 IOEventSource::Action IOEventSource::getAction () const { return action; };
   80 
   81 void IOEventSource::setAction(Action inAction)
   82 {
   83     action = inAction;
   84 }
   85 
   86 IOEventSource *IOEventSource::getNext() const { return eventChainNext; };
   87 
   88 void IOEventSource::setNext(IOEventSource *inNext)
   89 {
   90     eventChainNext = inNext;
   91 }
   92 
   93 void IOEventSource::enable()
   94 {
   95     enabled = true;
   96     if (workLoop)
   97         return signalWorkAvailable();
   98 }
   99 
  100 void IOEventSource::disable()
  101 {
  102     enabled = false;
  103 }
  104 
  105 bool IOEventSource::isEnabled() const
  106 {
  107     return enabled;
  108 }
  109 
  110 void IOEventSource::setWorkLoop(IOWorkLoop *inWorkLoop)
  111 {
  112     if ( !inWorkLoop )
  113         disable();
  114     workLoop = inWorkLoop;
  115 }
  116 
  117 IOWorkLoop *IOEventSource::getWorkLoop() const
  118 {
  119     return workLoop;
  120 }
  121 
  122 bool IOEventSource::onThread() const
  123 {
  124     return (workLoop != 0) && workLoop->onThread();
  125 }

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