The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/kern/kern_lockf.c

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    1 /*-
    2  * Copyright (c) 1982, 1986, 1989, 1993
    3  *      The Regents of the University of California.  All rights reserved.
    4  *
    5  * This code is derived from software contributed to Berkeley by
    6  * Scooter Morris at Genentech Inc.
    7  *
    8  * Redistribution and use in source and binary forms, with or without
    9  * modification, are permitted provided that the following conditions
   10  * are met:
   11  * 1. Redistributions of source code must retain the above copyright
   12  *    notice, this list of conditions and the following disclaimer.
   13  * 2. Redistributions in binary form must reproduce the above copyright
   14  *    notice, this list of conditions and the following disclaimer in the
   15  *    documentation and/or other materials provided with the distribution.
   16  * 4. Neither the name of the University nor the names of its contributors
   17  *    may be used to endorse or promote products derived from this software
   18  *    without specific prior written permission.
   19  *
   20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   30  * SUCH DAMAGE.
   31  *
   32  *      @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94
   33  */
   34 
   35 #include <sys/cdefs.h>
   36 __FBSDID("$FreeBSD: releng/6.1/sys/kern/kern_lockf.c 158179 2006-04-30 16:44:43Z cvs2svn $");
   37 
   38 #include "opt_debug_lockf.h"
   39 
   40 #include <sys/param.h>
   41 #include <sys/systm.h>
   42 #include <sys/kernel.h>
   43 #include <sys/limits.h>
   44 #include <sys/lock.h>
   45 #include <sys/mount.h>
   46 #include <sys/mutex.h>
   47 #include <sys/proc.h>
   48 #include <sys/unistd.h>
   49 #include <sys/vnode.h>
   50 #include <sys/malloc.h>
   51 #include <sys/fcntl.h>
   52 #include <sys/lockf.h>
   53 
   54 /*
   55  * This variable controls the maximum number of processes that will
   56  * be checked in doing deadlock detection.
   57  */
   58 static int maxlockdepth = MAXDEPTH;
   59 
   60 #ifdef LOCKF_DEBUG
   61 #include <sys/sysctl.h>
   62 
   63 #include <ufs/ufs/quota.h>
   64 #include <ufs/ufs/inode.h>
   65 
   66 
   67 static int      lockf_debug = 0;
   68 SYSCTL_INT(_debug, OID_AUTO, lockf_debug, CTLFLAG_RW, &lockf_debug, 0, "");
   69 #endif
   70 
   71 MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
   72 
   73 #define NOLOCKF (struct lockf *)0
   74 #define SELF    0x1
   75 #define OTHERS  0x2
   76 static int       lf_clearlock(struct lockf *);
   77 static int       lf_findoverlap(struct lockf *,
   78             struct lockf *, int, struct lockf ***, struct lockf **);
   79 static struct lockf *
   80          lf_getblock(struct lockf *);
   81 static int       lf_getlock(struct lockf *, struct flock *);
   82 static int       lf_setlock(struct lockf *);
   83 static void      lf_split(struct lockf *, struct lockf *);
   84 static void      lf_wakelock(struct lockf *);
   85 #ifdef LOCKF_DEBUG
   86 static void      lf_print(char *, struct lockf *);
   87 static void      lf_printlist(char *, struct lockf *);
   88 #endif
   89 
   90 /*
   91  * Advisory record locking support
   92  */
   93 int
   94 lf_advlock(ap, head, size)
   95         struct vop_advlock_args /* {
   96                 struct vnode *a_vp;
   97                 caddr_t  a_id;
   98                 int  a_op;
   99                 struct flock *a_fl;
  100                 int  a_flags;
  101         } */ *ap;
  102         struct lockf **head;
  103         u_quad_t size;
  104 {
  105         register struct flock *fl = ap->a_fl;
  106         register struct lockf *lock;
  107         off_t start, end, oadd;
  108         int error;
  109 
  110         mtx_lock(&Giant);
  111         /*
  112          * Convert the flock structure into a start and end.
  113          */
  114         switch (fl->l_whence) {
  115 
  116         case SEEK_SET:
  117         case SEEK_CUR:
  118                 /*
  119                  * Caller is responsible for adding any necessary offset
  120                  * when SEEK_CUR is used.
  121                  */
  122                 start = fl->l_start;
  123                 break;
  124 
  125         case SEEK_END:
  126                 if (size > OFF_MAX ||
  127                     (fl->l_start > 0 && size > OFF_MAX - fl->l_start)) {
  128                         error = EOVERFLOW;
  129                         goto out;
  130                 }
  131                 start = size + fl->l_start;
  132                 break;
  133 
  134         default:
  135                 error = EINVAL;
  136                 goto out;
  137         }
  138         if (start < 0) {
  139                 error = EINVAL;
  140                 goto out;
  141         }
  142         if (fl->l_len < 0) {
  143                 if (start == 0) {
  144                         error = EINVAL;
  145                         goto out;
  146                 }
  147                 end = start - 1;
  148                 start += fl->l_len;
  149                 if (start < 0) {
  150                         error = EINVAL;
  151                         goto out;
  152                 }
  153         } else if (fl->l_len == 0)
  154                 end = -1;
  155         else {
  156                 oadd = fl->l_len - 1;
  157                 if (oadd > OFF_MAX - start) {
  158                         error = EOVERFLOW;
  159                         goto out;
  160                 }
  161                 end = start + oadd;
  162         }
  163         /*
  164          * Avoid the common case of unlocking when inode has no locks.
  165          */
  166         if (*head == (struct lockf *)0) {
  167                 if (ap->a_op != F_SETLK) {
  168                         fl->l_type = F_UNLCK;
  169                         error = 0;
  170                         goto out;
  171                 }
  172         }
  173         /*
  174          * Create the lockf structure
  175          */
  176         MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
  177         lock->lf_start = start;
  178         lock->lf_end = end;
  179         lock->lf_id = ap->a_id;
  180         /*
  181          * XXX The problem is that VTOI is ufs specific, so it will
  182          * break LOCKF_DEBUG for all other FS's other than UFS because
  183          * it casts the vnode->data ptr to struct inode *.
  184          */
  185 /*      lock->lf_inode = VTOI(ap->a_vp); */
  186         lock->lf_inode = (struct inode *)0;
  187         lock->lf_type = fl->l_type;
  188         lock->lf_head = head;
  189         lock->lf_next = (struct lockf *)0;
  190         TAILQ_INIT(&lock->lf_blkhd);
  191         lock->lf_flags = ap->a_flags;
  192         /*
  193          * Do the requested operation.
  194          */
  195         switch(ap->a_op) {
  196         case F_SETLK:
  197                 error = lf_setlock(lock);
  198                 goto out;
  199 
  200         case F_UNLCK:
  201                 error = lf_clearlock(lock);
  202                 FREE(lock, M_LOCKF);
  203                 goto out;
  204 
  205         case F_GETLK:
  206                 error = lf_getlock(lock, fl);
  207                 FREE(lock, M_LOCKF);
  208                 goto out;
  209 
  210         default:
  211                 free(lock, M_LOCKF);
  212                 error = EINVAL;
  213                 goto out;
  214         }
  215         /* NOTREACHED */
  216 out:
  217         mtx_unlock(&Giant);
  218         return (error);
  219 }
  220 
  221 /*
  222  * Set a byte-range lock.
  223  */
  224 static int
  225 lf_setlock(lock)
  226         register struct lockf *lock;
  227 {
  228         register struct lockf *block;
  229         struct lockf **head = lock->lf_head;
  230         struct lockf **prev, *overlap, *ltmp;
  231         static char lockstr[] = "lockf";
  232         int ovcase, priority, needtolink, error;
  233 
  234 #ifdef LOCKF_DEBUG
  235         if (lockf_debug & 1)
  236                 lf_print("lf_setlock", lock);
  237 #endif /* LOCKF_DEBUG */
  238 
  239         /*
  240          * Set the priority
  241          */
  242         priority = PLOCK;
  243         if (lock->lf_type == F_WRLCK)
  244                 priority += 4;
  245         priority |= PCATCH;
  246         /*
  247          * Scan lock list for this file looking for locks that would block us.
  248          */
  249         while ((block = lf_getblock(lock))) {
  250                 /*
  251                  * Free the structure and return if nonblocking.
  252                  */
  253                 if ((lock->lf_flags & F_WAIT) == 0) {
  254                         FREE(lock, M_LOCKF);
  255                         return (EAGAIN);
  256                 }
  257                 /*
  258                  * We are blocked. Since flock style locks cover
  259                  * the whole file, there is no chance for deadlock.
  260                  * For byte-range locks we must check for deadlock.
  261                  *
  262                  * Deadlock detection is done by looking through the
  263                  * wait channels to see if there are any cycles that
  264                  * involve us. MAXDEPTH is set just to make sure we
  265                  * do not go off into neverland.
  266                  */
  267                 if ((lock->lf_flags & F_POSIX) &&
  268                     (block->lf_flags & F_POSIX)) {
  269                         register struct proc *wproc;
  270                         struct thread *td;
  271                         register struct lockf *waitblock;
  272                         int i = 0;
  273 
  274                         /* The block is waiting on something */
  275                         /* XXXKSE this is not complete under threads */
  276                         wproc = (struct proc *)block->lf_id;
  277                         mtx_lock_spin(&sched_lock);
  278                         FOREACH_THREAD_IN_PROC(wproc, td) {
  279                                 while (td->td_wchan &&
  280                                     (td->td_wmesg == lockstr) &&
  281                                     (i++ < maxlockdepth)) {
  282                                         waitblock = (struct lockf *)td->td_wchan;
  283                                         /* Get the owner of the blocking lock */
  284                                         waitblock = waitblock->lf_next;
  285                                         if ((waitblock->lf_flags & F_POSIX) == 0)
  286                                                 break;
  287                                         wproc = (struct proc *)waitblock->lf_id;
  288                                         if (wproc == (struct proc *)lock->lf_id) {
  289                                                 mtx_unlock_spin(&sched_lock);
  290                                                 free(lock, M_LOCKF);
  291                                                 return (EDEADLK);
  292                                         }
  293                                 }
  294                         }
  295                         mtx_unlock_spin(&sched_lock);
  296                 }
  297                 /*
  298                  * For flock type locks, we must first remove
  299                  * any shared locks that we hold before we sleep
  300                  * waiting for an exclusive lock.
  301                  */
  302                 if ((lock->lf_flags & F_FLOCK) &&
  303                     lock->lf_type == F_WRLCK) {
  304                         lock->lf_type = F_UNLCK;
  305                         (void) lf_clearlock(lock);
  306                         lock->lf_type = F_WRLCK;
  307                 }
  308                 /*
  309                  * Add our lock to the blocked list and sleep until we're free.
  310                  * Remember who blocked us (for deadlock detection).
  311                  */
  312                 lock->lf_next = block;
  313                 TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
  314 #ifdef LOCKF_DEBUG
  315                 if (lockf_debug & 1) {
  316                         lf_print("lf_setlock: blocking on", block);
  317                         lf_printlist("lf_setlock", block);
  318                 }
  319 #endif /* LOCKF_DEBUG */
  320                 error = tsleep(lock, priority, lockstr, 0);
  321                 /*
  322                  * We may have been awakened by a signal and/or by a
  323                  * debugger continuing us (in which cases we must remove
  324                  * ourselves from the blocked list) and/or by another
  325                  * process releasing a lock (in which case we have
  326                  * already been removed from the blocked list and our
  327                  * lf_next field set to NOLOCKF).
  328                  */
  329                 if (lock->lf_next) {
  330                         TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
  331                         lock->lf_next = NOLOCKF;
  332                 }
  333                 if (error) {
  334                         free(lock, M_LOCKF);
  335                         return (error);
  336                 }
  337         }
  338         /*
  339          * No blocks!!  Add the lock.  Note that we will
  340          * downgrade or upgrade any overlapping locks this
  341          * process already owns.
  342          *
  343          * Skip over locks owned by other processes.
  344          * Handle any locks that overlap and are owned by ourselves.
  345          */
  346         prev = head;
  347         block = *head;
  348         needtolink = 1;
  349         for (;;) {
  350                 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
  351                 if (ovcase)
  352                         block = overlap->lf_next;
  353                 /*
  354                  * Six cases:
  355                  *      0) no overlap
  356                  *      1) overlap == lock
  357                  *      2) overlap contains lock
  358                  *      3) lock contains overlap
  359                  *      4) overlap starts before lock
  360                  *      5) overlap ends after lock
  361                  */
  362                 switch (ovcase) {
  363                 case 0: /* no overlap */
  364                         if (needtolink) {
  365                                 *prev = lock;
  366                                 lock->lf_next = overlap;
  367                         }
  368                         break;
  369 
  370                 case 1: /* overlap == lock */
  371                         /*
  372                          * If downgrading lock, others may be
  373                          * able to acquire it.
  374                          */
  375                         if (lock->lf_type == F_RDLCK &&
  376                             overlap->lf_type == F_WRLCK)
  377                                 lf_wakelock(overlap);
  378                         overlap->lf_type = lock->lf_type;
  379                         FREE(lock, M_LOCKF);
  380                         lock = overlap; /* for debug output below */
  381                         break;
  382 
  383                 case 2: /* overlap contains lock */
  384                         /*
  385                          * Check for common starting point and different types.
  386                          */
  387                         if (overlap->lf_type == lock->lf_type) {
  388                                 free(lock, M_LOCKF);
  389                                 lock = overlap; /* for debug output below */
  390                                 break;
  391                         }
  392                         if (overlap->lf_start == lock->lf_start) {
  393                                 *prev = lock;
  394                                 lock->lf_next = overlap;
  395                                 overlap->lf_start = lock->lf_end + 1;
  396                         } else
  397                                 lf_split(overlap, lock);
  398                         lf_wakelock(overlap);
  399                         break;
  400 
  401                 case 3: /* lock contains overlap */
  402                         /*
  403                          * If downgrading lock, others may be able to
  404                          * acquire it, otherwise take the list.
  405                          */
  406                         if (lock->lf_type == F_RDLCK &&
  407                             overlap->lf_type == F_WRLCK) {
  408                                 lf_wakelock(overlap);
  409                         } else {
  410                                 while (!TAILQ_EMPTY(&overlap->lf_blkhd)) {
  411                                         ltmp = TAILQ_FIRST(&overlap->lf_blkhd);
  412                                         TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
  413                                             lf_block);
  414                                         TAILQ_INSERT_TAIL(&lock->lf_blkhd,
  415                                             ltmp, lf_block);
  416                                         ltmp->lf_next = lock;
  417                                 }
  418                         }
  419                         /*
  420                          * Add the new lock if necessary and delete the overlap.
  421                          */
  422                         if (needtolink) {
  423                                 *prev = lock;
  424                                 lock->lf_next = overlap->lf_next;
  425                                 prev = &lock->lf_next;
  426                                 needtolink = 0;
  427                         } else
  428                                 *prev = overlap->lf_next;
  429                         free(overlap, M_LOCKF);
  430                         continue;
  431 
  432                 case 4: /* overlap starts before lock */
  433                         /*
  434                          * Add lock after overlap on the list.
  435                          */
  436                         lock->lf_next = overlap->lf_next;
  437                         overlap->lf_next = lock;
  438                         overlap->lf_end = lock->lf_start - 1;
  439                         prev = &lock->lf_next;
  440                         lf_wakelock(overlap);
  441                         needtolink = 0;
  442                         continue;
  443 
  444                 case 5: /* overlap ends after lock */
  445                         /*
  446                          * Add the new lock before overlap.
  447                          */
  448                         if (needtolink) {
  449                                 *prev = lock;
  450                                 lock->lf_next = overlap;
  451                         }
  452                         overlap->lf_start = lock->lf_end + 1;
  453                         lf_wakelock(overlap);
  454                         break;
  455                 }
  456                 break;
  457         }
  458 #ifdef LOCKF_DEBUG
  459         if (lockf_debug & 1) {
  460                 lf_print("lf_setlock: got the lock", lock);
  461                 lf_printlist("lf_setlock", lock);
  462         }
  463 #endif /* LOCKF_DEBUG */
  464         return (0);
  465 }
  466 
  467 /*
  468  * Remove a byte-range lock on an inode.
  469  *
  470  * Generally, find the lock (or an overlap to that lock)
  471  * and remove it (or shrink it), then wakeup anyone we can.
  472  */
  473 static int
  474 lf_clearlock(unlock)
  475         register struct lockf *unlock;
  476 {
  477         struct lockf **head = unlock->lf_head;
  478         register struct lockf *lf = *head;
  479         struct lockf *overlap, **prev;
  480         int ovcase;
  481 
  482         if (lf == NOLOCKF)
  483                 return (0);
  484 #ifdef LOCKF_DEBUG
  485         if (unlock->lf_type != F_UNLCK)
  486                 panic("lf_clearlock: bad type");
  487         if (lockf_debug & 1)
  488                 lf_print("lf_clearlock", unlock);
  489 #endif /* LOCKF_DEBUG */
  490         prev = head;
  491         while ((ovcase = lf_findoverlap(lf, unlock, SELF, &prev, &overlap))) {
  492                 /*
  493                  * Wakeup the list of locks to be retried.
  494                  */
  495                 lf_wakelock(overlap);
  496 
  497                 switch (ovcase) {
  498 
  499                 case 1: /* overlap == lock */
  500                         *prev = overlap->lf_next;
  501                         FREE(overlap, M_LOCKF);
  502                         break;
  503 
  504                 case 2: /* overlap contains lock: split it */
  505                         if (overlap->lf_start == unlock->lf_start) {
  506                                 overlap->lf_start = unlock->lf_end + 1;
  507                                 break;
  508                         }
  509                         lf_split(overlap, unlock);
  510                         overlap->lf_next = unlock->lf_next;
  511                         break;
  512 
  513                 case 3: /* lock contains overlap */
  514                         *prev = overlap->lf_next;
  515                         lf = overlap->lf_next;
  516                         free(overlap, M_LOCKF);
  517                         continue;
  518 
  519                 case 4: /* overlap starts before lock */
  520                         overlap->lf_end = unlock->lf_start - 1;
  521                         prev = &overlap->lf_next;
  522                         lf = overlap->lf_next;
  523                         continue;
  524 
  525                 case 5: /* overlap ends after lock */
  526                         overlap->lf_start = unlock->lf_end + 1;
  527                         break;
  528                 }
  529                 break;
  530         }
  531 #ifdef LOCKF_DEBUG
  532         if (lockf_debug & 1)
  533                 lf_printlist("lf_clearlock", unlock);
  534 #endif /* LOCKF_DEBUG */
  535         return (0);
  536 }
  537 
  538 /*
  539  * Check whether there is a blocking lock,
  540  * and if so return its process identifier.
  541  */
  542 static int
  543 lf_getlock(lock, fl)
  544         register struct lockf *lock;
  545         register struct flock *fl;
  546 {
  547         register struct lockf *block;
  548 
  549 #ifdef LOCKF_DEBUG
  550         if (lockf_debug & 1)
  551                 lf_print("lf_getlock", lock);
  552 #endif /* LOCKF_DEBUG */
  553 
  554         if ((block = lf_getblock(lock))) {
  555                 fl->l_type = block->lf_type;
  556                 fl->l_whence = SEEK_SET;
  557                 fl->l_start = block->lf_start;
  558                 if (block->lf_end == -1)
  559                         fl->l_len = 0;
  560                 else
  561                         fl->l_len = block->lf_end - block->lf_start + 1;
  562                 if (block->lf_flags & F_POSIX)
  563                         fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
  564                 else
  565                         fl->l_pid = -1;
  566         } else {
  567                 fl->l_type = F_UNLCK;
  568         }
  569         return (0);
  570 }
  571 
  572 /*
  573  * Walk the list of locks for an inode and
  574  * return the first blocking lock.
  575  */
  576 static struct lockf *
  577 lf_getblock(lock)
  578         register struct lockf *lock;
  579 {
  580         struct lockf **prev, *overlap, *lf = *(lock->lf_head);
  581         int ovcase;
  582 
  583         prev = lock->lf_head;
  584         while ((ovcase = lf_findoverlap(lf, lock, OTHERS, &prev, &overlap))) {
  585                 /*
  586                  * We've found an overlap, see if it blocks us
  587                  */
  588                 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
  589                         return (overlap);
  590                 /*
  591                  * Nope, point to the next one on the list and
  592                  * see if it blocks us
  593                  */
  594                 lf = overlap->lf_next;
  595         }
  596         return (NOLOCKF);
  597 }
  598 
  599 /*
  600  * Walk the list of locks for an inode to
  601  * find an overlapping lock (if any).
  602  *
  603  * NOTE: this returns only the FIRST overlapping lock.  There
  604  *       may be more than one.
  605  */
  606 static int
  607 lf_findoverlap(lf, lock, type, prev, overlap)
  608         register struct lockf *lf;
  609         struct lockf *lock;
  610         int type;
  611         struct lockf ***prev;
  612         struct lockf **overlap;
  613 {
  614         off_t start, end;
  615 
  616         *overlap = lf;
  617         if (lf == NOLOCKF)
  618                 return (0);
  619 #ifdef LOCKF_DEBUG
  620         if (lockf_debug & 2)
  621                 lf_print("lf_findoverlap: looking for overlap in", lock);
  622 #endif /* LOCKF_DEBUG */
  623         start = lock->lf_start;
  624         end = lock->lf_end;
  625         while (lf != NOLOCKF) {
  626                 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
  627                     ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
  628                         *prev = &lf->lf_next;
  629                         *overlap = lf = lf->lf_next;
  630                         continue;
  631                 }
  632 #ifdef LOCKF_DEBUG
  633                 if (lockf_debug & 2)
  634                         lf_print("\tchecking", lf);
  635 #endif /* LOCKF_DEBUG */
  636                 /*
  637                  * OK, check for overlap
  638                  *
  639                  * Six cases:
  640                  *      0) no overlap
  641                  *      1) overlap == lock
  642                  *      2) overlap contains lock
  643                  *      3) lock contains overlap
  644                  *      4) overlap starts before lock
  645                  *      5) overlap ends after lock
  646                  */
  647                 if ((lf->lf_end != -1 && start > lf->lf_end) ||
  648                     (end != -1 && lf->lf_start > end)) {
  649                         /* Case 0 */
  650 #ifdef LOCKF_DEBUG
  651                         if (lockf_debug & 2)
  652                                 printf("no overlap\n");
  653 #endif /* LOCKF_DEBUG */
  654                         if ((type & SELF) && end != -1 && lf->lf_start > end)
  655                                 return (0);
  656                         *prev = &lf->lf_next;
  657                         *overlap = lf = lf->lf_next;
  658                         continue;
  659                 }
  660                 if ((lf->lf_start == start) && (lf->lf_end == end)) {
  661                         /* Case 1 */
  662 #ifdef LOCKF_DEBUG
  663                         if (lockf_debug & 2)
  664                                 printf("overlap == lock\n");
  665 #endif /* LOCKF_DEBUG */
  666                         return (1);
  667                 }
  668                 if ((lf->lf_start <= start) &&
  669                     (end != -1) &&
  670                     ((lf->lf_end >= end) || (lf->lf_end == -1))) {
  671                         /* Case 2 */
  672 #ifdef LOCKF_DEBUG
  673                         if (lockf_debug & 2)
  674                                 printf("overlap contains lock\n");
  675 #endif /* LOCKF_DEBUG */
  676                         return (2);
  677                 }
  678                 if (start <= lf->lf_start &&
  679                            (end == -1 ||
  680                            (lf->lf_end != -1 && end >= lf->lf_end))) {
  681                         /* Case 3 */
  682 #ifdef LOCKF_DEBUG
  683                         if (lockf_debug & 2)
  684                                 printf("lock contains overlap\n");
  685 #endif /* LOCKF_DEBUG */
  686                         return (3);
  687                 }
  688                 if ((lf->lf_start < start) &&
  689                         ((lf->lf_end >= start) || (lf->lf_end == -1))) {
  690                         /* Case 4 */
  691 #ifdef LOCKF_DEBUG
  692                         if (lockf_debug & 2)
  693                                 printf("overlap starts before lock\n");
  694 #endif /* LOCKF_DEBUG */
  695                         return (4);
  696                 }
  697                 if ((lf->lf_start > start) &&
  698                         (end != -1) &&
  699                         ((lf->lf_end > end) || (lf->lf_end == -1))) {
  700                         /* Case 5 */
  701 #ifdef LOCKF_DEBUG
  702                         if (lockf_debug & 2)
  703                                 printf("overlap ends after lock\n");
  704 #endif /* LOCKF_DEBUG */
  705                         return (5);
  706                 }
  707                 panic("lf_findoverlap: default");
  708         }
  709         return (0);
  710 }
  711 
  712 /*
  713  * Split a lock and a contained region into
  714  * two or three locks as necessary.
  715  */
  716 static void
  717 lf_split(lock1, lock2)
  718         register struct lockf *lock1;
  719         register struct lockf *lock2;
  720 {
  721         register struct lockf *splitlock;
  722 
  723 #ifdef LOCKF_DEBUG
  724         if (lockf_debug & 2) {
  725                 lf_print("lf_split", lock1);
  726                 lf_print("splitting from", lock2);
  727         }
  728 #endif /* LOCKF_DEBUG */
  729         /*
  730          * Check to see if spliting into only two pieces.
  731          */
  732         if (lock1->lf_start == lock2->lf_start) {
  733                 lock1->lf_start = lock2->lf_end + 1;
  734                 lock2->lf_next = lock1;
  735                 return;
  736         }
  737         if (lock1->lf_end == lock2->lf_end) {
  738                 lock1->lf_end = lock2->lf_start - 1;
  739                 lock2->lf_next = lock1->lf_next;
  740                 lock1->lf_next = lock2;
  741                 return;
  742         }
  743         /*
  744          * Make a new lock consisting of the last part of
  745          * the encompassing lock
  746          */
  747         MALLOC(splitlock, struct lockf *, sizeof *splitlock, M_LOCKF, M_WAITOK);
  748         bcopy(lock1, splitlock, sizeof *splitlock);
  749         splitlock->lf_start = lock2->lf_end + 1;
  750         TAILQ_INIT(&splitlock->lf_blkhd);
  751         lock1->lf_end = lock2->lf_start - 1;
  752         /*
  753          * OK, now link it in
  754          */
  755         splitlock->lf_next = lock1->lf_next;
  756         lock2->lf_next = splitlock;
  757         lock1->lf_next = lock2;
  758 }
  759 
  760 /*
  761  * Wakeup a blocklist
  762  */
  763 static void
  764 lf_wakelock(listhead)
  765         struct lockf *listhead;
  766 {
  767         register struct lockf *wakelock;
  768 
  769         while (!TAILQ_EMPTY(&listhead->lf_blkhd)) {
  770                 wakelock = TAILQ_FIRST(&listhead->lf_blkhd);
  771                 TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
  772                 wakelock->lf_next = NOLOCKF;
  773 #ifdef LOCKF_DEBUG
  774                 if (lockf_debug & 2)
  775                         lf_print("lf_wakelock: awakening", wakelock);
  776 #endif /* LOCKF_DEBUG */
  777                 wakeup(wakelock);
  778         }
  779 }
  780 
  781 #ifdef LOCKF_DEBUG
  782 /*
  783  * Print out a lock.
  784  */
  785 static void
  786 lf_print(tag, lock)
  787         char *tag;
  788         register struct lockf *lock;
  789 {
  790 
  791         printf("%s: lock %p for ", tag, (void *)lock);
  792         if (lock->lf_flags & F_POSIX)
  793                 printf("proc %ld", (long)((struct proc *)lock->lf_id)->p_pid);
  794         else
  795                 printf("id %p", (void *)lock->lf_id);
  796         if (lock->lf_inode != (struct inode *)0)
  797                 printf(" in ino %ju on dev <%s>, %s, start %jd, end %jd",
  798                     (uintmax_t)lock->lf_inode->i_number,
  799                     devtoname(lock->lf_inode->i_dev),
  800                     lock->lf_type == F_RDLCK ? "shared" :
  801                     lock->lf_type == F_WRLCK ? "exclusive" :
  802                     lock->lf_type == F_UNLCK ? "unlock" : "unknown",
  803                     (intmax_t)lock->lf_start, (intmax_t)lock->lf_end);
  804         else
  805                 printf(" %s, start %jd, end %jd",
  806                     lock->lf_type == F_RDLCK ? "shared" :
  807                     lock->lf_type == F_WRLCK ? "exclusive" :
  808                     lock->lf_type == F_UNLCK ? "unlock" : "unknown",
  809                     (intmax_t)lock->lf_start, (intmax_t)lock->lf_end);
  810         if (!TAILQ_EMPTY(&lock->lf_blkhd))
  811                 printf(" block %p\n", (void *)TAILQ_FIRST(&lock->lf_blkhd));
  812         else
  813                 printf("\n");
  814 }
  815 
  816 static void
  817 lf_printlist(tag, lock)
  818         char *tag;
  819         struct lockf *lock;
  820 {
  821         register struct lockf *lf, *blk;
  822 
  823         if (lock->lf_inode == (struct inode *)0)
  824                 return;
  825 
  826         printf("%s: Lock list for ino %ju on dev <%s>:\n",
  827             tag, (uintmax_t)lock->lf_inode->i_number,
  828             devtoname(lock->lf_inode->i_dev));
  829         for (lf = lock->lf_inode->i_lockf; lf; lf = lf->lf_next) {
  830                 printf("\tlock %p for ",(void *)lf);
  831                 if (lf->lf_flags & F_POSIX)
  832                         printf("proc %ld",
  833                             (long)((struct proc *)lf->lf_id)->p_pid);
  834                 else
  835                         printf("id %p", (void *)lf->lf_id);
  836                 printf(", %s, start %jd, end %jd",
  837                     lf->lf_type == F_RDLCK ? "shared" :
  838                     lf->lf_type == F_WRLCK ? "exclusive" :
  839                     lf->lf_type == F_UNLCK ? "unlock" :
  840                     "unknown", (intmax_t)lf->lf_start, (intmax_t)lf->lf_end);
  841                 TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
  842                         printf("\n\t\tlock request %p for ", (void *)blk);
  843                         if (blk->lf_flags & F_POSIX)
  844                                 printf("proc %ld",
  845                                     (long)((struct proc *)blk->lf_id)->p_pid);
  846                         else
  847                                 printf("id %p", (void *)blk->lf_id);
  848                         printf(", %s, start %jd, end %jd",
  849                             blk->lf_type == F_RDLCK ? "shared" :
  850                             blk->lf_type == F_WRLCK ? "exclusive" :
  851                             blk->lf_type == F_UNLCK ? "unlock" :
  852                             "unknown", (intmax_t)blk->lf_start,
  853                             (intmax_t)blk->lf_end);
  854                         if (!TAILQ_EMPTY(&blk->lf_blkhd))
  855                                 panic("lf_printlist: bad list");
  856                 }
  857                 printf("\n");
  858         }
  859 }
  860 #endif /* LOCKF_DEBUG */

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