The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/kern/kern_lockf.c

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    1 /*-
    2  * Copyright (c) 1982, 1986, 1989, 1993
    3  *      The Regents of the University of California.  All rights reserved.
    4  *
    5  * This code is derived from software contributed to Berkeley by
    6  * Scooter Morris at Genentech Inc.
    7  *
    8  * Redistribution and use in source and binary forms, with or without
    9  * modification, are permitted provided that the following conditions
   10  * are met:
   11  * 1. Redistributions of source code must retain the above copyright
   12  *    notice, this list of conditions and the following disclaimer.
   13  * 2. Redistributions in binary form must reproduce the above copyright
   14  *    notice, this list of conditions and the following disclaimer in the
   15  *    documentation and/or other materials provided with the distribution.
   16  * 4. Neither the name of the University nor the names of its contributors
   17  *    may be used to endorse or promote products derived from this software
   18  *    without specific prior written permission.
   19  *
   20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   30  * SUCH DAMAGE.
   31  *
   32  *      @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94
   33  */
   34 
   35 #include <sys/cdefs.h>
   36 __FBSDID("$FreeBSD$");
   37 
   38 #include "opt_debug_lockf.h"
   39 
   40 #include <sys/param.h>
   41 #include <sys/systm.h>
   42 #include <sys/kernel.h>
   43 #include <sys/limits.h>
   44 #include <sys/lock.h>
   45 #include <sys/mount.h>
   46 #include <sys/mutex.h>
   47 #include <sys/proc.h>
   48 #include <sys/unistd.h>
   49 #include <sys/vnode.h>
   50 #include <sys/malloc.h>
   51 #include <sys/fcntl.h>
   52 #include <sys/lockf.h>
   53 
   54 /*
   55  * This variable controls the maximum number of processes that will
   56  * be checked in doing deadlock detection.
   57  */
   58 static int maxlockdepth = MAXDEPTH;
   59 
   60 #ifdef LOCKF_DEBUG
   61 #include <sys/sysctl.h>
   62 
   63 #include <ufs/ufs/quota.h>
   64 #include <ufs/ufs/inode.h>
   65 
   66 
   67 static int      lockf_debug = 0;
   68 SYSCTL_INT(_debug, OID_AUTO, lockf_debug, CTLFLAG_RW, &lockf_debug, 0, "");
   69 #endif
   70 
   71 MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
   72 
   73 #define NOLOCKF (struct lockf *)0
   74 #define SELF    0x1
   75 #define OTHERS  0x2
   76 static int       lf_clearlock(struct lockf *, struct lockf **);
   77 static int       lf_findoverlap(struct lockf *,
   78             struct lockf *, int, struct lockf ***, struct lockf **);
   79 static struct lockf *
   80          lf_getblock(struct lockf *);
   81 static int       lf_getlock(struct lockf *, struct flock *);
   82 static int       lf_setlock(struct lockf *, struct vnode *, struct lockf **);
   83 static void      lf_split(struct lockf *, struct lockf *, struct lockf **);
   84 static void      lf_wakelock(struct lockf *);
   85 #ifdef LOCKF_DEBUG
   86 static void      lf_print(char *, struct lockf *);
   87 static void      lf_printlist(char *, struct lockf *);
   88 #endif
   89 
   90 /*
   91  * Advisory record locking support
   92  */
   93 int
   94 lf_advlock(ap, head, size)
   95         struct vop_advlock_args /* {
   96                 struct vnode *a_vp;
   97                 caddr_t  a_id;
   98                 int  a_op;
   99                 struct flock *a_fl;
  100                 int  a_flags;
  101         } */ *ap;
  102         struct lockf **head;
  103         u_quad_t size;
  104 {
  105         struct flock *fl = ap->a_fl;
  106         struct lockf *lock;
  107         struct vnode *vp = ap->a_vp;
  108         off_t start, end, oadd;
  109         struct lockf *clean, *n;
  110         int error;
  111 
  112         /*
  113          * Convert the flock structure into a start and end.
  114          */
  115         switch (fl->l_whence) {
  116 
  117         case SEEK_SET:
  118         case SEEK_CUR:
  119                 /*
  120                  * Caller is responsible for adding any necessary offset
  121                  * when SEEK_CUR is used.
  122                  */
  123                 start = fl->l_start;
  124                 break;
  125 
  126         case SEEK_END:
  127                 if (size > OFF_MAX ||
  128                     (fl->l_start > 0 && size > OFF_MAX - fl->l_start))
  129                         return (EOVERFLOW);
  130                 start = size + fl->l_start;
  131                 break;
  132 
  133         default:
  134                 return (EINVAL);
  135         }
  136         if (start < 0)
  137                 return (EINVAL);
  138         if (fl->l_len < 0) {
  139                 if (start == 0)
  140                         return (EINVAL);
  141                 end = start - 1;
  142                 start += fl->l_len;
  143                 if (start < 0)
  144                         return (EINVAL);
  145         } else if (fl->l_len == 0)
  146                 end = -1;
  147         else {
  148                 oadd = fl->l_len - 1;
  149                 if (oadd > OFF_MAX - start)
  150                         return (EOVERFLOW);
  151                 end = start + oadd;
  152         }
  153         /*
  154          * Avoid the common case of unlocking when inode has no locks.
  155          */
  156         if (*head == (struct lockf *)0) {
  157                 if (ap->a_op != F_SETLK) {
  158                         fl->l_type = F_UNLCK;
  159                         return (0);
  160                 }
  161         }
  162         /*
  163          * Allocate a spare structure in case we have to split.
  164          */
  165         clean = NULL;
  166         if (ap->a_op == F_SETLK || ap->a_op == F_UNLCK) {
  167                 MALLOC(clean, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
  168                 clean->lf_next = NULL;
  169         }
  170         /*
  171          * Create the lockf structure
  172          */
  173         MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
  174         lock->lf_start = start;
  175         lock->lf_end = end;
  176         lock->lf_id = ap->a_id;
  177         /*
  178          * XXX The problem is that VTOI is ufs specific, so it will
  179          * break LOCKF_DEBUG for all other FS's other than UFS because
  180          * it casts the vnode->data ptr to struct inode *.
  181          */
  182 /*      lock->lf_inode = VTOI(ap->a_vp); */
  183         lock->lf_inode = (struct inode *)0;
  184         lock->lf_type = fl->l_type;
  185         lock->lf_head = head;
  186         lock->lf_next = (struct lockf *)0;
  187         TAILQ_INIT(&lock->lf_blkhd);
  188         lock->lf_flags = ap->a_flags;
  189         /*
  190          * Do the requested operation.
  191          */
  192         VI_LOCK(vp);
  193         switch(ap->a_op) {
  194         case F_SETLK:
  195                 error = lf_setlock(lock, vp, &clean);
  196                 break;
  197 
  198         case F_UNLCK:
  199                 error = lf_clearlock(lock, &clean);
  200                 lock->lf_next = clean;
  201                 clean = lock;
  202                 break;
  203 
  204         case F_GETLK:
  205                 error = lf_getlock(lock, fl);
  206                 lock->lf_next = clean;
  207                 clean = lock;
  208                 break;
  209 
  210         default:
  211                 lock->lf_next = clean;
  212                 clean = lock;
  213                 error = EINVAL;
  214                 break;
  215         }
  216         VI_UNLOCK(vp);
  217         for (lock = clean; lock != NULL; ) {
  218                 n = lock->lf_next;
  219                 free(lock, M_LOCKF);
  220                 lock = n;
  221         }
  222         return (error);
  223 }
  224 
  225 /*
  226  * Set a byte-range lock.
  227  */
  228 static int
  229 lf_setlock(lock, vp, clean)
  230         struct lockf *lock;
  231         struct vnode *vp;
  232         struct lockf **clean;
  233 {
  234         struct lockf *block;
  235         struct lockf **head = lock->lf_head;
  236         struct lockf **prev, *overlap, *ltmp;
  237         static char lockstr[] = "lockf";
  238         int ovcase, priority, needtolink, error;
  239 
  240 #ifdef LOCKF_DEBUG
  241         if (lockf_debug & 1)
  242                 lf_print("lf_setlock", lock);
  243 #endif /* LOCKF_DEBUG */
  244 
  245         /*
  246          * Set the priority
  247          */
  248         priority = PLOCK;
  249         if (lock->lf_type == F_WRLCK)
  250                 priority += 4;
  251         priority |= PCATCH;
  252         /*
  253          * Scan lock list for this file looking for locks that would block us.
  254          */
  255         while ((block = lf_getblock(lock))) {
  256                 /*
  257                  * Free the structure and return if nonblocking.
  258                  */
  259                 if ((lock->lf_flags & F_WAIT) == 0) {
  260                         lock->lf_next = *clean;
  261                         *clean = lock;
  262                         return (EAGAIN);
  263                 }
  264                 /*
  265                  * We are blocked. Since flock style locks cover
  266                  * the whole file, there is no chance for deadlock.
  267                  * For byte-range locks we must check for deadlock.
  268                  *
  269                  * Deadlock detection is done by looking through the
  270                  * wait channels to see if there are any cycles that
  271                  * involve us. MAXDEPTH is set just to make sure we
  272                  * do not go off into neverland.
  273                  */
  274                 if ((lock->lf_flags & F_POSIX) &&
  275                     (block->lf_flags & F_POSIX)) {
  276                         struct proc *wproc;
  277                         struct proc *nproc;
  278                         struct thread *td;
  279                         struct lockf *waitblock;
  280                         int i = 0;
  281 
  282                         /* The block is waiting on something */
  283                         wproc = (struct proc *)block->lf_id;
  284 restart:
  285                         nproc = NULL;
  286                         PROC_SLOCK(wproc);
  287                         FOREACH_THREAD_IN_PROC(wproc, td) {
  288                                 thread_lock(td);
  289                                 while (td->td_wchan &&
  290                                     (td->td_wmesg == lockstr) &&
  291                                     (i++ < maxlockdepth)) {
  292                                         waitblock = (struct lockf *)td->td_wchan;
  293                                         /* Get the owner of the blocking lock */
  294                                         waitblock = waitblock->lf_next;
  295                                         if ((waitblock->lf_flags & F_POSIX) == 0)
  296                                                 break;
  297                                         nproc = (struct proc *)waitblock->lf_id;
  298                                         if (nproc == (struct proc *)lock->lf_id) {
  299                                                 PROC_SUNLOCK(wproc);
  300                                                 thread_unlock(td);
  301                                                 lock->lf_next = *clean;
  302                                                 *clean = lock;
  303                                                 return (EDEADLK);
  304                                         }
  305                                 }
  306                                 thread_unlock(td);
  307                         }
  308                         PROC_SUNLOCK(wproc);
  309                         wproc = nproc;
  310                         if (wproc)
  311                                 goto restart;
  312                 }
  313                 /*
  314                  * For flock type locks, we must first remove
  315                  * any shared locks that we hold before we sleep
  316                  * waiting for an exclusive lock.
  317                  */
  318                 if ((lock->lf_flags & F_FLOCK) &&
  319                     lock->lf_type == F_WRLCK) {
  320                         lock->lf_type = F_UNLCK;
  321                         (void) lf_clearlock(lock, clean);
  322                         lock->lf_type = F_WRLCK;
  323                 }
  324                 /*
  325                  * Add our lock to the blocked list and sleep until we're free.
  326                  * Remember who blocked us (for deadlock detection).
  327                  */
  328                 lock->lf_next = block;
  329                 TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
  330 #ifdef LOCKF_DEBUG
  331                 if (lockf_debug & 1) {
  332                         lf_print("lf_setlock: blocking on", block);
  333                         lf_printlist("lf_setlock", block);
  334                 }
  335 #endif /* LOCKF_DEBUG */
  336                 error = msleep(lock, VI_MTX(vp), priority, lockstr, 0);
  337                 /*
  338                  * We may have been awakened by a signal and/or by a
  339                  * debugger continuing us (in which cases we must remove
  340                  * ourselves from the blocked list) and/or by another
  341                  * process releasing a lock (in which case we have
  342                  * already been removed from the blocked list and our
  343                  * lf_next field set to NOLOCKF).
  344                  */
  345                 if (lock->lf_next) {
  346                         TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
  347                         lock->lf_next = NOLOCKF;
  348                 }
  349                 if (error) {
  350                         lock->lf_next = *clean;
  351                         *clean = lock;
  352                         return (error);
  353                 }
  354         }
  355         /*
  356          * No blocks!!  Add the lock.  Note that we will
  357          * downgrade or upgrade any overlapping locks this
  358          * process already owns.
  359          *
  360          * Skip over locks owned by other processes.
  361          * Handle any locks that overlap and are owned by ourselves.
  362          */
  363         prev = head;
  364         block = *head;
  365         needtolink = 1;
  366         for (;;) {
  367                 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
  368                 if (ovcase)
  369                         block = overlap->lf_next;
  370                 /*
  371                  * Six cases:
  372                  *      0) no overlap
  373                  *      1) overlap == lock
  374                  *      2) overlap contains lock
  375                  *      3) lock contains overlap
  376                  *      4) overlap starts before lock
  377                  *      5) overlap ends after lock
  378                  */
  379                 switch (ovcase) {
  380                 case 0: /* no overlap */
  381                         if (needtolink) {
  382                                 *prev = lock;
  383                                 lock->lf_next = overlap;
  384                         }
  385                         break;
  386 
  387                 case 1: /* overlap == lock */
  388                         /*
  389                          * If downgrading lock, others may be
  390                          * able to acquire it.
  391                          */
  392                         if (lock->lf_type == F_RDLCK &&
  393                             overlap->lf_type == F_WRLCK)
  394                                 lf_wakelock(overlap);
  395                         overlap->lf_type = lock->lf_type;
  396                         lock->lf_next = *clean;
  397                         *clean = lock;
  398                         lock = overlap; /* for debug output below */
  399                         break;
  400 
  401                 case 2: /* overlap contains lock */
  402                         /*
  403                          * Check for common starting point and different types.
  404                          */
  405                         if (overlap->lf_type == lock->lf_type) {
  406                                 lock->lf_next = *clean;
  407                                 *clean = lock;
  408                                 lock = overlap; /* for debug output below */
  409                                 break;
  410                         }
  411                         if (overlap->lf_start == lock->lf_start) {
  412                                 *prev = lock;
  413                                 lock->lf_next = overlap;
  414                                 overlap->lf_start = lock->lf_end + 1;
  415                         } else
  416                                 lf_split(overlap, lock, clean);
  417                         lf_wakelock(overlap);
  418                         break;
  419 
  420                 case 3: /* lock contains overlap */
  421                         /*
  422                          * If downgrading lock, others may be able to
  423                          * acquire it, otherwise take the list.
  424                          */
  425                         if (lock->lf_type == F_RDLCK &&
  426                             overlap->lf_type == F_WRLCK) {
  427                                 lf_wakelock(overlap);
  428                         } else {
  429                                 while (!TAILQ_EMPTY(&overlap->lf_blkhd)) {
  430                                         ltmp = TAILQ_FIRST(&overlap->lf_blkhd);
  431                                         TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
  432                                             lf_block);
  433                                         TAILQ_INSERT_TAIL(&lock->lf_blkhd,
  434                                             ltmp, lf_block);
  435                                         ltmp->lf_next = lock;
  436                                 }
  437                         }
  438                         /*
  439                          * Add the new lock if necessary and delete the overlap.
  440                          */
  441                         if (needtolink) {
  442                                 *prev = lock;
  443                                 lock->lf_next = overlap->lf_next;
  444                                 prev = &lock->lf_next;
  445                                 needtolink = 0;
  446                         } else
  447                                 *prev = overlap->lf_next;
  448                         overlap->lf_next = *clean;
  449                         *clean = overlap;
  450                         continue;
  451 
  452                 case 4: /* overlap starts before lock */
  453                         /*
  454                          * Add lock after overlap on the list.
  455                          */
  456                         lock->lf_next = overlap->lf_next;
  457                         overlap->lf_next = lock;
  458                         overlap->lf_end = lock->lf_start - 1;
  459                         prev = &lock->lf_next;
  460                         lf_wakelock(overlap);
  461                         needtolink = 0;
  462                         continue;
  463 
  464                 case 5: /* overlap ends after lock */
  465                         /*
  466                          * Add the new lock before overlap.
  467                          */
  468                         if (needtolink) {
  469                                 *prev = lock;
  470                                 lock->lf_next = overlap;
  471                         }
  472                         overlap->lf_start = lock->lf_end + 1;
  473                         lf_wakelock(overlap);
  474                         break;
  475                 }
  476                 break;
  477         }
  478 #ifdef LOCKF_DEBUG
  479         if (lockf_debug & 1) {
  480                 lf_print("lf_setlock: got the lock", lock);
  481                 lf_printlist("lf_setlock", lock);
  482         }
  483 #endif /* LOCKF_DEBUG */
  484         return (0);
  485 }
  486 
  487 /*
  488  * Remove a byte-range lock on an inode.
  489  *
  490  * Generally, find the lock (or an overlap to that lock)
  491  * and remove it (or shrink it), then wakeup anyone we can.
  492  */
  493 static int
  494 lf_clearlock(unlock, clean)
  495         struct lockf *unlock;
  496         struct lockf **clean;
  497 {
  498         struct lockf **head = unlock->lf_head;
  499         register struct lockf *lf = *head;
  500         struct lockf *overlap, **prev;
  501         int ovcase;
  502 
  503         if (lf == NOLOCKF)
  504                 return (0);
  505 #ifdef LOCKF_DEBUG
  506         if (unlock->lf_type != F_UNLCK)
  507                 panic("lf_clearlock: bad type");
  508         if (lockf_debug & 1)
  509                 lf_print("lf_clearlock", unlock);
  510 #endif /* LOCKF_DEBUG */
  511         prev = head;
  512         while ((ovcase = lf_findoverlap(lf, unlock, SELF, &prev, &overlap))) {
  513                 /*
  514                  * Wakeup the list of locks to be retried.
  515                  */
  516                 lf_wakelock(overlap);
  517 
  518                 switch (ovcase) {
  519 
  520                 case 1: /* overlap == lock */
  521                         *prev = overlap->lf_next;
  522                         overlap->lf_next = *clean;
  523                         *clean = overlap;
  524                         break;
  525 
  526                 case 2: /* overlap contains lock: split it */
  527                         if (overlap->lf_start == unlock->lf_start) {
  528                                 overlap->lf_start = unlock->lf_end + 1;
  529                                 break;
  530                         }
  531                         lf_split(overlap, unlock, clean);
  532                         overlap->lf_next = unlock->lf_next;
  533                         break;
  534 
  535                 case 3: /* lock contains overlap */
  536                         *prev = overlap->lf_next;
  537                         lf = overlap->lf_next;
  538                         overlap->lf_next = *clean;
  539                         *clean = overlap;
  540                         continue;
  541 
  542                 case 4: /* overlap starts before lock */
  543                         overlap->lf_end = unlock->lf_start - 1;
  544                         prev = &overlap->lf_next;
  545                         lf = overlap->lf_next;
  546                         continue;
  547 
  548                 case 5: /* overlap ends after lock */
  549                         overlap->lf_start = unlock->lf_end + 1;
  550                         break;
  551                 }
  552                 break;
  553         }
  554 #ifdef LOCKF_DEBUG
  555         if (lockf_debug & 1)
  556                 lf_printlist("lf_clearlock", unlock);
  557 #endif /* LOCKF_DEBUG */
  558         return (0);
  559 }
  560 
  561 /*
  562  * Check whether there is a blocking lock,
  563  * and if so return its process identifier.
  564  */
  565 static int
  566 lf_getlock(lock, fl)
  567         register struct lockf *lock;
  568         register struct flock *fl;
  569 {
  570         register struct lockf *block;
  571 
  572 #ifdef LOCKF_DEBUG
  573         if (lockf_debug & 1)
  574                 lf_print("lf_getlock", lock);
  575 #endif /* LOCKF_DEBUG */
  576 
  577         if ((block = lf_getblock(lock))) {
  578                 fl->l_type = block->lf_type;
  579                 fl->l_whence = SEEK_SET;
  580                 fl->l_start = block->lf_start;
  581                 if (block->lf_end == -1)
  582                         fl->l_len = 0;
  583                 else
  584                         fl->l_len = block->lf_end - block->lf_start + 1;
  585                 if (block->lf_flags & F_POSIX)
  586                         fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
  587                 else
  588                         fl->l_pid = -1;
  589         } else {
  590                 fl->l_type = F_UNLCK;
  591         }
  592         return (0);
  593 }
  594 
  595 /*
  596  * Walk the list of locks for an inode and
  597  * return the first blocking lock.
  598  */
  599 static struct lockf *
  600 lf_getblock(lock)
  601         register struct lockf *lock;
  602 {
  603         struct lockf **prev, *overlap, *lf = *(lock->lf_head);
  604         int ovcase;
  605 
  606         prev = lock->lf_head;
  607         while ((ovcase = lf_findoverlap(lf, lock, OTHERS, &prev, &overlap))) {
  608                 /*
  609                  * We've found an overlap, see if it blocks us
  610                  */
  611                 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
  612                         return (overlap);
  613                 /*
  614                  * Nope, point to the next one on the list and
  615                  * see if it blocks us
  616                  */
  617                 lf = overlap->lf_next;
  618         }
  619         return (NOLOCKF);
  620 }
  621 
  622 /*
  623  * Walk the list of locks for an inode to
  624  * find an overlapping lock (if any).
  625  *
  626  * NOTE: this returns only the FIRST overlapping lock.  There
  627  *       may be more than one.
  628  */
  629 static int
  630 lf_findoverlap(lf, lock, type, prev, overlap)
  631         register struct lockf *lf;
  632         struct lockf *lock;
  633         int type;
  634         struct lockf ***prev;
  635         struct lockf **overlap;
  636 {
  637         off_t start, end;
  638 
  639         *overlap = lf;
  640         if (lf == NOLOCKF)
  641                 return (0);
  642 #ifdef LOCKF_DEBUG
  643         if (lockf_debug & 2)
  644                 lf_print("lf_findoverlap: looking for overlap in", lock);
  645 #endif /* LOCKF_DEBUG */
  646         start = lock->lf_start;
  647         end = lock->lf_end;
  648         while (lf != NOLOCKF) {
  649                 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
  650                     ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
  651                         *prev = &lf->lf_next;
  652                         *overlap = lf = lf->lf_next;
  653                         continue;
  654                 }
  655 #ifdef LOCKF_DEBUG
  656                 if (lockf_debug & 2)
  657                         lf_print("\tchecking", lf);
  658 #endif /* LOCKF_DEBUG */
  659                 /*
  660                  * OK, check for overlap
  661                  *
  662                  * Six cases:
  663                  *      0) no overlap
  664                  *      1) overlap == lock
  665                  *      2) overlap contains lock
  666                  *      3) lock contains overlap
  667                  *      4) overlap starts before lock
  668                  *      5) overlap ends after lock
  669                  */
  670                 if ((lf->lf_end != -1 && start > lf->lf_end) ||
  671                     (end != -1 && lf->lf_start > end)) {
  672                         /* Case 0 */
  673 #ifdef LOCKF_DEBUG
  674                         if (lockf_debug & 2)
  675                                 printf("no overlap\n");
  676 #endif /* LOCKF_DEBUG */
  677                         if ((type & SELF) && end != -1 && lf->lf_start > end)
  678                                 return (0);
  679                         *prev = &lf->lf_next;
  680                         *overlap = lf = lf->lf_next;
  681                         continue;
  682                 }
  683                 if ((lf->lf_start == start) && (lf->lf_end == end)) {
  684                         /* Case 1 */
  685 #ifdef LOCKF_DEBUG
  686                         if (lockf_debug & 2)
  687                                 printf("overlap == lock\n");
  688 #endif /* LOCKF_DEBUG */
  689                         return (1);
  690                 }
  691                 if ((lf->lf_start <= start) &&
  692                     (end != -1) &&
  693                     ((lf->lf_end >= end) || (lf->lf_end == -1))) {
  694                         /* Case 2 */
  695 #ifdef LOCKF_DEBUG
  696                         if (lockf_debug & 2)
  697                                 printf("overlap contains lock\n");
  698 #endif /* LOCKF_DEBUG */
  699                         return (2);
  700                 }
  701                 if (start <= lf->lf_start &&
  702                            (end == -1 ||
  703                            (lf->lf_end != -1 && end >= lf->lf_end))) {
  704                         /* Case 3 */
  705 #ifdef LOCKF_DEBUG
  706                         if (lockf_debug & 2)
  707                                 printf("lock contains overlap\n");
  708 #endif /* LOCKF_DEBUG */
  709                         return (3);
  710                 }
  711                 if ((lf->lf_start < start) &&
  712                         ((lf->lf_end >= start) || (lf->lf_end == -1))) {
  713                         /* Case 4 */
  714 #ifdef LOCKF_DEBUG
  715                         if (lockf_debug & 2)
  716                                 printf("overlap starts before lock\n");
  717 #endif /* LOCKF_DEBUG */
  718                         return (4);
  719                 }
  720                 if ((lf->lf_start > start) &&
  721                         (end != -1) &&
  722                         ((lf->lf_end > end) || (lf->lf_end == -1))) {
  723                         /* Case 5 */
  724 #ifdef LOCKF_DEBUG
  725                         if (lockf_debug & 2)
  726                                 printf("overlap ends after lock\n");
  727 #endif /* LOCKF_DEBUG */
  728                         return (5);
  729                 }
  730                 panic("lf_findoverlap: default");
  731         }
  732         return (0);
  733 }
  734 
  735 /*
  736  * Split a lock and a contained region into
  737  * two or three locks as necessary.
  738  */
  739 static void
  740 lf_split(lock1, lock2, split)
  741         struct lockf *lock1;
  742         struct lockf *lock2;
  743         struct lockf **split;
  744 {
  745         struct lockf *splitlock;
  746 
  747 #ifdef LOCKF_DEBUG
  748         if (lockf_debug & 2) {
  749                 lf_print("lf_split", lock1);
  750                 lf_print("splitting from", lock2);
  751         }
  752 #endif /* LOCKF_DEBUG */
  753         /*
  754          * Check to see if spliting into only two pieces.
  755          */
  756         if (lock1->lf_start == lock2->lf_start) {
  757                 lock1->lf_start = lock2->lf_end + 1;
  758                 lock2->lf_next = lock1;
  759                 return;
  760         }
  761         if (lock1->lf_end == lock2->lf_end) {
  762                 lock1->lf_end = lock2->lf_start - 1;
  763                 lock2->lf_next = lock1->lf_next;
  764                 lock1->lf_next = lock2;
  765                 return;
  766         }
  767         /*
  768          * Make a new lock consisting of the last part of
  769          * the encompassing lock.  We use the preallocated
  770          * splitlock so we don't have to block.
  771          */
  772         splitlock = *split;
  773         KASSERT(splitlock != NULL, ("no split"));
  774         *split = splitlock->lf_next;
  775         bcopy(lock1, splitlock, sizeof *splitlock);
  776         splitlock->lf_start = lock2->lf_end + 1;
  777         TAILQ_INIT(&splitlock->lf_blkhd);
  778         lock1->lf_end = lock2->lf_start - 1;
  779         /*
  780          * OK, now link it in
  781          */
  782         splitlock->lf_next = lock1->lf_next;
  783         lock2->lf_next = splitlock;
  784         lock1->lf_next = lock2;
  785 }
  786 
  787 /*
  788  * Wakeup a blocklist
  789  */
  790 static void
  791 lf_wakelock(listhead)
  792         struct lockf *listhead;
  793 {
  794         register struct lockf *wakelock;
  795 
  796         while (!TAILQ_EMPTY(&listhead->lf_blkhd)) {
  797                 wakelock = TAILQ_FIRST(&listhead->lf_blkhd);
  798                 TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
  799                 wakelock->lf_next = NOLOCKF;
  800 #ifdef LOCKF_DEBUG
  801                 if (lockf_debug & 2)
  802                         lf_print("lf_wakelock: awakening", wakelock);
  803 #endif /* LOCKF_DEBUG */
  804                 wakeup(wakelock);
  805         }
  806 }
  807 
  808 #ifdef LOCKF_DEBUG
  809 /*
  810  * Print out a lock.
  811  */
  812 static void
  813 lf_print(tag, lock)
  814         char *tag;
  815         register struct lockf *lock;
  816 {
  817 
  818         printf("%s: lock %p for ", tag, (void *)lock);
  819         if (lock->lf_flags & F_POSIX)
  820                 printf("proc %ld", (long)((struct proc *)lock->lf_id)->p_pid);
  821         else
  822                 printf("id %p", (void *)lock->lf_id);
  823         if (lock->lf_inode != (struct inode *)0)
  824                 printf(" in ino %ju on dev <%s>, %s, start %jd, end %jd",
  825                     (uintmax_t)lock->lf_inode->i_number,
  826                     devtoname(lock->lf_inode->i_dev),
  827                     lock->lf_type == F_RDLCK ? "shared" :
  828                     lock->lf_type == F_WRLCK ? "exclusive" :
  829                     lock->lf_type == F_UNLCK ? "unlock" : "unknown",
  830                     (intmax_t)lock->lf_start, (intmax_t)lock->lf_end);
  831         else
  832                 printf(" %s, start %jd, end %jd",
  833                     lock->lf_type == F_RDLCK ? "shared" :
  834                     lock->lf_type == F_WRLCK ? "exclusive" :
  835                     lock->lf_type == F_UNLCK ? "unlock" : "unknown",
  836                     (intmax_t)lock->lf_start, (intmax_t)lock->lf_end);
  837         if (!TAILQ_EMPTY(&lock->lf_blkhd))
  838                 printf(" block %p\n", (void *)TAILQ_FIRST(&lock->lf_blkhd));
  839         else
  840                 printf("\n");
  841 }
  842 
  843 static void
  844 lf_printlist(tag, lock)
  845         char *tag;
  846         struct lockf *lock;
  847 {
  848         register struct lockf *lf, *blk;
  849 
  850         if (lock->lf_inode == (struct inode *)0)
  851                 return;
  852 
  853         printf("%s: Lock list for ino %ju on dev <%s>:\n",
  854             tag, (uintmax_t)lock->lf_inode->i_number,
  855             devtoname(lock->lf_inode->i_dev));
  856         for (lf = lock->lf_inode->i_lockf; lf; lf = lf->lf_next) {
  857                 printf("\tlock %p for ",(void *)lf);
  858                 if (lf->lf_flags & F_POSIX)
  859                         printf("proc %ld",
  860                             (long)((struct proc *)lf->lf_id)->p_pid);
  861                 else
  862                         printf("id %p", (void *)lf->lf_id);
  863                 printf(", %s, start %jd, end %jd",
  864                     lf->lf_type == F_RDLCK ? "shared" :
  865                     lf->lf_type == F_WRLCK ? "exclusive" :
  866                     lf->lf_type == F_UNLCK ? "unlock" :
  867                     "unknown", (intmax_t)lf->lf_start, (intmax_t)lf->lf_end);
  868                 TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
  869                         printf("\n\t\tlock request %p for ", (void *)blk);
  870                         if (blk->lf_flags & F_POSIX)
  871                                 printf("proc %ld",
  872                                     (long)((struct proc *)blk->lf_id)->p_pid);
  873                         else
  874                                 printf("id %p", (void *)blk->lf_id);
  875                         printf(", %s, start %jd, end %jd",
  876                             blk->lf_type == F_RDLCK ? "shared" :
  877                             blk->lf_type == F_WRLCK ? "exclusive" :
  878                             blk->lf_type == F_UNLCK ? "unlock" :
  879                             "unknown", (intmax_t)blk->lf_start,
  880                             (intmax_t)blk->lf_end);
  881                         if (!TAILQ_EMPTY(&blk->lf_blkhd))
  882                                 panic("lf_printlist: bad list");
  883                 }
  884                 printf("\n");
  885         }
  886 }
  887 #endif /* LOCKF_DEBUG */

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