1 /* $NetBSD: muldi3.c,v 1.8 2003/08/07 16:32:09 agc Exp $ */
2
3 /*-
4 * SPDX-License-Identifier: BSD-3-Clause
5 *
6 * Copyright (c) 1992, 1993
7 * The Regents of the University of California. All rights reserved.
8 *
9 * This software was developed by the Computer Systems Engineering group
10 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
11 * contributed to Berkeley.
12 *
13 * Redistribution and use in source and binary forms, with or without
14 * modification, are permitted provided that the following conditions
15 * are met:
16 * 1. Redistributions of source code must retain the above copyright
17 * notice, this list of conditions and the following disclaimer.
18 * 2. Redistributions in binary form must reproduce the above copyright
19 * notice, this list of conditions and the following disclaimer in the
20 * documentation and/or other materials provided with the distribution.
21 * 3. Neither the name of the University nor the names of its contributors
22 * may be used to endorse or promote products derived from this software
23 * without specific prior written permission.
24 *
25 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
26 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
29 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
30 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
31 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
32 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
33 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
34 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
35 * SUCH DAMAGE.
36 */
37
38 #include <sys/cdefs.h>
39 #if defined(LIBC_SCCS) && !defined(lint)
40 #if 0
41 static char sccsid[] = "@(#)muldi3.c 8.1 (Berkeley) 6/4/93";
42 #else
43 __FBSDID("$FreeBSD$");
44 #endif
45 #endif /* LIBC_SCCS and not lint */
46
47 #include <libkern/quad.h>
48
49 /*
50 * Multiply two quads.
51 *
52 * Our algorithm is based on the following. Split incoming quad values
53 * u and v (where u,v >= 0) into
54 *
55 * u = 2^n u1 * u0 (n = number of bits in `u_int', usu. 32)
56 *
57 * and
58 *
59 * v = 2^n v1 * v0
60 *
61 * Then
62 *
63 * uv = 2^2n u1 v1 + 2^n u1 v0 + 2^n v1 u0 + u0 v0
64 * = 2^2n u1 v1 + 2^n (u1 v0 + v1 u0) + u0 v0
65 *
66 * Now add 2^n u1 v1 to the first term and subtract it from the middle,
67 * and add 2^n u0 v0 to the last term and subtract it from the middle.
68 * This gives:
69 *
70 * uv = (2^2n + 2^n) (u1 v1) +
71 * (2^n) (u1 v0 - u1 v1 + u0 v1 - u0 v0) +
72 * (2^n + 1) (u0 v0)
73 *
74 * Factoring the middle a bit gives us:
75 *
76 * uv = (2^2n + 2^n) (u1 v1) + [u1v1 = high]
77 * (2^n) (u1 - u0) (v0 - v1) + [(u1-u0)... = mid]
78 * (2^n + 1) (u0 v0) [u0v0 = low]
79 *
80 * The terms (u1 v1), (u1 - u0) (v0 - v1), and (u0 v0) can all be done
81 * in just half the precision of the original. (Note that either or both
82 * of (u1 - u0) or (v0 - v1) may be negative.)
83 *
84 * This algorithm is from Knuth vol. 2 (2nd ed), section 4.3.3, p. 278.
85 *
86 * Since C does not give us a `int * int = quad' operator, we split
87 * our input quads into two ints, then split the two ints into two
88 * shorts. We can then calculate `short * short = int' in native
89 * arithmetic.
90 *
91 * Our product should, strictly speaking, be a `long quad', with 128
92 * bits, but we are going to discard the upper 64. In other words,
93 * we are not interested in uv, but rather in (uv mod 2^2n). This
94 * makes some of the terms above vanish, and we get:
95 *
96 * (2^n)(high) + (2^n)(mid) + (2^n + 1)(low)
97 *
98 * or
99 *
100 * (2^n)(high + mid + low) + low
101 *
102 * Furthermore, `high' and `mid' can be computed mod 2^n, as any factor
103 * of 2^n in either one will also vanish. Only `low' need be computed
104 * mod 2^2n, and only because of the final term above.
105 */
106 static quad_t __lmulq(u_int, u_int);
107
108 quad_t __muldi3(quad_t, quad_t);
109 quad_t
110 __muldi3(quad_t a, quad_t b)
111 {
112 union uu u, v, low, prod;
113 u_int high, mid, udiff, vdiff;
114 int negall, negmid;
115 #define u1 u.ul[H]
116 #define u0 u.ul[L]
117 #define v1 v.ul[H]
118 #define v0 v.ul[L]
119
120 /*
121 * Get u and v such that u, v >= 0. When this is finished,
122 * u1, u0, v1, and v0 will be directly accessible through the
123 * int fields.
124 */
125 if (a >= 0)
126 u.q = a, negall = 0;
127 else
128 u.q = -a, negall = 1;
129 if (b >= 0)
130 v.q = b;
131 else
132 v.q = -b, negall ^= 1;
133
134 if (u1 == 0 && v1 == 0) {
135 /*
136 * An (I hope) important optimization occurs when u1 and v1
137 * are both 0. This should be common since most numbers
138 * are small. Here the product is just u0*v0.
139 */
140 prod.q = __lmulq(u0, v0);
141 } else {
142 /*
143 * Compute the three intermediate products, remembering
144 * whether the middle term is negative. We can discard
145 * any upper bits in high and mid, so we can use native
146 * u_int * u_int => u_int arithmetic.
147 */
148 low.q = __lmulq(u0, v0);
149
150 if (u1 >= u0)
151 negmid = 0, udiff = u1 - u0;
152 else
153 negmid = 1, udiff = u0 - u1;
154 if (v0 >= v1)
155 vdiff = v0 - v1;
156 else
157 vdiff = v1 - v0, negmid ^= 1;
158 mid = udiff * vdiff;
159
160 high = u1 * v1;
161
162 /*
163 * Assemble the final product.
164 */
165 prod.ul[H] = high + (negmid ? -mid : mid) + low.ul[L] +
166 low.ul[H];
167 prod.ul[L] = low.ul[L];
168 }
169 return (negall ? -prod.q : prod.q);
170 #undef u1
171 #undef u0
172 #undef v1
173 #undef v0
174 }
175
176 /*
177 * Multiply two 2N-bit ints to produce a 4N-bit quad, where N is half
178 * the number of bits in an int (whatever that is---the code below
179 * does not care as long as quad.h does its part of the bargain---but
180 * typically N==16).
181 *
182 * We use the same algorithm from Knuth, but this time the modulo refinement
183 * does not apply. On the other hand, since N is half the size of an int,
184 * we can get away with native multiplication---none of our input terms
185 * exceeds (UINT_MAX >> 1).
186 *
187 * Note that, for u_int l, the quad-precision result
188 *
189 * l << N
190 *
191 * splits into high and low ints as HHALF(l) and LHUP(l) respectively.
192 */
193 static quad_t
194 __lmulq(u_int u, u_int v)
195 {
196 u_int u1, u0, v1, v0, udiff, vdiff, high, mid, low;
197 u_int prodh, prodl, was;
198 union uu prod;
199 int neg;
200
201 u1 = HHALF(u);
202 u0 = LHALF(u);
203 v1 = HHALF(v);
204 v0 = LHALF(v);
205
206 low = u0 * v0;
207
208 /* This is the same small-number optimization as before. */
209 if (u1 == 0 && v1 == 0)
210 return (low);
211
212 if (u1 >= u0)
213 udiff = u1 - u0, neg = 0;
214 else
215 udiff = u0 - u1, neg = 1;
216 if (v0 >= v1)
217 vdiff = v0 - v1;
218 else
219 vdiff = v1 - v0, neg ^= 1;
220 mid = udiff * vdiff;
221
222 high = u1 * v1;
223
224 /* prod = (high << 2N) + (high << N); */
225 prodh = high + HHALF(high);
226 prodl = LHUP(high);
227
228 /* if (neg) prod -= mid << N; else prod += mid << N; */
229 if (neg) {
230 was = prodl;
231 prodl -= LHUP(mid);
232 prodh -= HHALF(mid) + (prodl > was);
233 } else {
234 was = prodl;
235 prodl += LHUP(mid);
236 prodh += HHALF(mid) + (prodl < was);
237 }
238
239 /* prod += low << N */
240 was = prodl;
241 prodl += LHUP(low);
242 prodh += HHALF(low) + (prodl < was);
243 /* ... + low; */
244 if ((prodl += low) < low)
245 prodh++;
246
247 /* return 4N-bit product */
248 prod.ul[H] = prodh;
249 prod.ul[L] = prodl;
250 return (prod.q);
251 }
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