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FreeBSD/Linux Kernel Cross Reference
sys/netinet/ip_id.c

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  1 
  2 /*-
  3  * Copyright (c) 2008 Michael J. Silbersack.
  4  * All rights reserved.
  5  *
  6  * Redistribution and use in source and binary forms, with or without
  7  * modification, are permitted provided that the following conditions
  8  * are met:
  9  * 1. Redistributions of source code must retain the above copyright
 10  *    notice unmodified, this list of conditions, and the following
 11  *    disclaimer.
 12  * 2. Redistributions in binary form must reproduce the above copyright
 13  *    notice, this list of conditions and the following disclaimer in the
 14  *    documentation and/or other materials provided with the distribution.
 15  *
 16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 17  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 18  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 19  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 21  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 22  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 23  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 25  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 26  */
 27 
 28 #include <sys/cdefs.h>
 29 __FBSDID("$FreeBSD: src/sys/netinet/ip_id.c,v 1.12 2008/12/02 21:37:28 bz Exp $");
 30 
 31 /*
 32  * IP ID generation is a fascinating topic.
 33  *
 34  * In order to avoid ID collisions during packet reassembly, common sense
 35  * dictates that the period between reuse of IDs be as large as possible.
 36  * This leads to the classic implementation of a system-wide counter, thereby
 37  * ensuring that IDs repeat only once every 2^16 packets.
 38  *
 39  * Subsequent security researchers have pointed out that using a global
 40  * counter makes ID values predictable.  This predictability allows traffic
 41  * analysis, idle scanning, and even packet injection in specific cases.
 42  * These results suggest that IP IDs should be as random as possible.
 43  *
 44  * The "searchable queues" algorithm used in this IP ID implementation was
 45  * proposed by Amit Klein.  It is a compromise between the above two
 46  * viewpoints that has provable behavior that can be tuned to the user's
 47  * requirements.
 48  *
 49  * The basic concept is that we supplement a standard random number generator
 50  * with a queue of the last L IDs that we have handed out to ensure that all
 51  * IDs have a period of at least L.
 52  *
 53  * To efficiently implement this idea, we keep two data structures: a
 54  * circular array of IDs of size L and a bitstring of 65536 bits.
 55  *
 56  * To start, we ask the RNG for a new ID.  A quick index into the bitstring
 57  * is used to determine if this is a recently used value.  The process is
 58  * repeated until a value is returned that is not in the bitstring.
 59  *
 60  * Having found a usable ID, we remove the ID stored at the current position
 61  * in the queue from the bitstring and replace it with our new ID.  Our new
 62  * ID is then added to the bitstring and the queue pointer is incremented.
 63  *
 64  * The lower limit of 512 was chosen because there doesn't seem to be much
 65  * point to having a smaller value.  The upper limit of 32768 was chosen for
 66  * two reasons.  First, every step above 32768 decreases the entropy.  Taken
 67  * to an extreme, 65533 would offer 1 bit of entropy.  Second, the number of
 68  * attempts it takes the algorithm to find an unused ID drastically
 69  * increases, killing performance.  The default value of 8192 was chosen
 70  * because it provides a good tradeoff between randomness and non-repetition.
 71  *
 72  * With L=8192, the queue will use 16K of memory.  The bitstring always
 73  * uses 8K of memory.  No memory is allocated until the use of random ids is
 74  * enabled.
 75  */
 76 
 77 #include <sys/types.h>
 78 #include <sys/malloc.h>
 79 #include <sys/param.h>
 80 #include <sys/time.h>
 81 #include <sys/kernel.h>
 82 #include <sys/libkern.h>
 83 #include <sys/lock.h>
 84 #include <sys/mutex.h>
 85 #include <sys/random.h>
 86 #include <sys/systm.h>
 87 #include <sys/sysctl.h>
 88 #include <netinet/in.h>
 89 #include <netinet/ip_var.h>
 90 #include <sys/bitstring.h>
 91 
 92 static MALLOC_DEFINE(M_IPID, "ipid", "randomized ip id state");
 93 
 94 static u_int16_t        *id_array = NULL;
 95 static bitstr_t         *id_bits = NULL;
 96 static int               array_ptr = 0;
 97 static int               array_size = 8192;
 98 static int               random_id_collisions = 0;
 99 static int               random_id_total = 0;
100 static struct mtx        ip_id_mtx;
101 
102 static void     ip_initid(void);
103 static int      sysctl_ip_id_change(SYSCTL_HANDLER_ARGS);
104 
105 MTX_SYSINIT(ip_id_mtx, &ip_id_mtx, "ip_id_mtx", MTX_DEF);
106 
107 SYSCTL_DECL(_net_inet_ip);
108 SYSCTL_PROC(_net_inet_ip, OID_AUTO, random_id_period, CTLTYPE_INT|CTLFLAG_RW,
109     &array_size, 0, sysctl_ip_id_change, "IU", "IP ID Array size");
110 SYSCTL_INT(_net_inet_ip, OID_AUTO, random_id_collisions, CTLFLAG_RD,
111     &random_id_collisions, 0, "Count of IP ID collisions");
112 SYSCTL_INT(_net_inet_ip, OID_AUTO, random_id_total, CTLFLAG_RD,
113     &random_id_total, 0, "Count of IP IDs created");
114 
115 static int
116 sysctl_ip_id_change(SYSCTL_HANDLER_ARGS)
117 {
118         int error, new;
119 
120         new = array_size;
121         error = sysctl_handle_int(oidp, &new, 0, req);
122         if (error == 0 && req->newptr) {
123                 if (new >= 512 && new <= 32768) {
124                         mtx_lock(&ip_id_mtx);
125                         array_size = new;
126                         ip_initid();
127                         mtx_unlock(&ip_id_mtx);
128                 } else
129                         error = EINVAL;
130         }
131         return (error);
132 }
133 
134 /*
135  * ip_initid() runs with a mutex held and may execute in a network context.
136  * As a result, it uses M_NOWAIT.  Ideally, we would always do this
137  * allocation from the sysctl contact and have it be an invariant that if
138  * this random ID allocation mode is selected, the buffers are present.  This
139  * would also avoid potential network context failures of IP ID generation.
140  */
141 static void
142 ip_initid(void)
143 {
144 
145         mtx_assert(&ip_id_mtx, MA_OWNED);
146 
147         if (id_array != NULL) {
148                 free(id_array, M_IPID);
149                 free(id_bits, M_IPID);
150         }
151         random_id_collisions = 0;
152         random_id_total = 0;
153         array_ptr = 0;
154         id_array = (u_int16_t *) malloc(array_size * sizeof(u_int16_t),
155             M_IPID, M_NOWAIT | M_ZERO);
156         id_bits = (bitstr_t *) malloc(bitstr_size(65536), M_IPID,
157             M_NOWAIT | M_ZERO);
158         if (id_array == NULL || id_bits == NULL) {
159                 /* Neither or both. */
160                 if (id_array != NULL) {
161                         free(id_array, M_IPID);
162                         id_array = NULL;
163                 }
164                 if (id_bits != NULL) {
165                         free(id_bits, M_IPID);
166                         id_bits = NULL;
167                 }
168         }
169 }
170 
171 u_int16_t
172 ip_randomid(void)
173 {
174         u_int16_t new_id;
175 
176         mtx_lock(&ip_id_mtx);
177         if (id_array == NULL)
178                 ip_initid();
179 
180         /*
181          * Fail gracefully; return a fixed id if memory allocation failed;
182          * ideally we wouldn't do allocation in this context in order to
183          * avoid the possibility of this failure mode.
184          */
185         if (id_array == NULL) {
186                 mtx_unlock(&ip_id_mtx);
187                 return (1);
188         }
189 
190         /*
191          * To avoid a conflict with the zeros that the array is initially
192          * filled with, we never hand out an id of zero.
193          */
194         new_id = 0;
195         do {
196                 if (new_id != 0)
197                         random_id_collisions++;
198                 arc4rand(&new_id, sizeof(new_id), 0);
199         } while (bit_test(id_bits, new_id) || new_id == 0);
200         bit_clear(id_bits, id_array[array_ptr]);
201         bit_set(id_bits, new_id);
202         id_array[array_ptr] = new_id;
203         array_ptr++;
204         if (array_ptr == array_size)
205                 array_ptr = 0;
206         random_id_total++;
207         mtx_unlock(&ip_id_mtx);
208         return (new_id);
209 }
210 

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