FreeBSD/Linux Kernel Cross Reference
sys/pc/vgaark2000pv.c
1 #include "u.h"
2 #include "../port/lib.h"
3 #include "mem.h"
4 #include "dat.h"
5 #include "fns.h"
6 #include "io.h"
7 #include "../port/error.h"
8
9 #define Image IMAGE
10 #include <draw.h>
11 #include <memdraw.h>
12 #include <cursor.h>
13 #include "screen.h"
14
15 static int
16 ark2000pvpageset(VGAscr*, int page)
17 {
18 uchar seq15;
19
20 seq15 = vgaxi(Seqx, 0x15);
21 vgaxo(Seqx, 0x15, page);
22 vgaxo(Seqx, 0x16, page);
23
24 return seq15;
25 }
26
27 static void
28 ark2000pvpage(VGAscr* scr, int page)
29 {
30 lock(&scr->devlock);
31 ark2000pvpageset(scr, page);
32 unlock(&scr->devlock);
33 }
34
35 static void
36 ark2000pvdisable(VGAscr*)
37 {
38 uchar seq20;
39
40 seq20 = vgaxi(Seqx, 0x20) & ~0x08;
41 vgaxo(Seqx, 0x20, seq20);
42 }
43
44 static void
45 ark2000pvenable(VGAscr* scr)
46 {
47 uchar seq20;
48 ulong storage;
49
50 /*
51 * Disable the cursor then configure for X-Windows style,
52 * 32x32 and 4/8-bit colour depth.
53 * Set cursor colours for 4/8-bit.
54 */
55 seq20 = vgaxi(Seqx, 0x20) & ~0x1F;
56 vgaxo(Seqx, 0x20, seq20);
57 seq20 |= 0x18;
58
59 vgaxo(Seqx, 0x26, 0x00);
60 vgaxo(Seqx, 0x27, 0x00);
61 vgaxo(Seqx, 0x28, 0x00);
62 vgaxo(Seqx, 0x29, 0xFF);
63 vgaxo(Seqx, 0x2A, 0xFF);
64 vgaxo(Seqx, 0x2B, 0xFF);
65
66 /*
67 * Cursor storage is a 256 byte or 1Kb block located in the last
68 * 16Kb of video memory. Crt25 is the index of which block.
69 */
70 storage = (vgaxi(Seqx, 0x10)>>6) & 0x03;
71 storage = (1024*1024)<<storage;
72 storage -= 256;
73 scr->storage = storage;
74 vgaxo(Seqx, 0x25, 0x3F);
75
76 /*
77 * Enable the cursor.
78 */
79 vgaxo(Seqx, 0x20, seq20);
80 }
81
82 static void
83 ark2000pvload(VGAscr* scr, Cursor* curs)
84 {
85 uchar *p, seq10;
86 int opage, x, y;
87
88 /*
89 * Is linear addressing turned on? This will determine
90 * how we access the cursor storage.
91 */
92 seq10 = vgaxi(Seqx, 0x10);
93 opage = 0;
94 p = scr->vaddr;
95 if(!(seq10 & 0x10)){
96 lock(&scr->devlock);
97 opage = ark2000pvpageset(scr, scr->storage>>16);
98 p += (scr->storage & 0xFFFF);
99 }
100 else
101 p += scr->storage;
102
103 /*
104 * The cursor is set in X11 mode which gives the following
105 * truth table:
106 * and xor colour
107 * 0 0 underlying pixel colour
108 * 0 1 underlying pixel colour
109 * 1 0 background colour
110 * 1 1 foreground colour
111 * Put the cursor into the top-left of the 32x32 array.
112 * The manual doesn't say what the data layout in memory is -
113 * this worked out by trial and error.
114 */
115 for(y = 0; y < 32; y++){
116 for(x = 0; x < 32/8; x++){
117 if(x < 16/8 && y < 16){
118 *p++ = curs->clr[2*y + x]|curs->set[2*y + x];
119 *p++ = curs->set[2*y + x];
120 }
121 else {
122 *p++ = 0x00;
123 *p++ = 0x00;
124 }
125 }
126 }
127
128 if(!(seq10 & 0x10)){
129 ark2000pvpageset(scr, opage);
130 unlock(&scr->devlock);
131 }
132
133 /*
134 * Save the cursor hotpoint.
135 */
136 scr->offset = curs->offset;
137 }
138
139 static int
140 ark2000pvmove(VGAscr* scr, Point p)
141 {
142 int x, xo, y, yo;
143
144 /*
145 * Mustn't position the cursor offscreen even partially,
146 * or it might disappear. Therefore, if x or y is -ve, adjust the
147 * cursor origins instead.
148 */
149 if((x = p.x+scr->offset.x) < 0){
150 xo = -x;
151 x = 0;
152 }
153 else
154 xo = 0;
155 if((y = p.y+scr->offset.y) < 0){
156 yo = -y;
157 y = 0;
158 }
159 else
160 yo = 0;
161
162 /*
163 * Load the new values.
164 */
165 vgaxo(Seqx, 0x2C, xo);
166 vgaxo(Seqx, 0x2D, yo);
167 vgaxo(Seqx, 0x21, (x>>8) & 0x0F);
168 vgaxo(Seqx, 0x22, x & 0xFF);
169 vgaxo(Seqx, 0x23, (y>>8) & 0x0F);
170 vgaxo(Seqx, 0x24, y & 0xFF);
171
172 return 0;
173 }
174
175 VGAdev vgaark2000pvdev = {
176 "ark2000pv",
177
178 0,
179 0,
180 ark2000pvpage,
181 0,
182 };
183
184 VGAcur vgaark2000pvcur = {
185 "ark2000pvhwgc",
186
187 ark2000pvenable,
188 ark2000pvdisable,
189 ark2000pvload,
190 ark2000pvmove,
191 };
Cache object: f82ffbf48a6503e1410de1a50d77e9e2
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