The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/powerpc/fpu/fpu_emu.h

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    1 /*      $NetBSD: fpu_emu.h,v 1.3 2005/12/11 12:18:42 christos Exp $ */
    2 /* $FreeBSD$ */
    3 
    4 /*-
    5  * SPDX-License-Identifier: BSD-3-Clause
    6  *
    7  * Copyright (c) 1992, 1993
    8  *      The Regents of the University of California.  All rights reserved.
    9  *
   10  * This software was developed by the Computer Systems Engineering group
   11  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
   12  * contributed to Berkeley.
   13  *
   14  * All advertising materials mentioning features or use of this software
   15  * must display the following acknowledgement:
   16  *      This product includes software developed by the University of
   17  *      California, Lawrence Berkeley Laboratory.
   18  *
   19  * Redistribution and use in source and binary forms, with or without
   20  * modification, are permitted provided that the following conditions
   21  * are met:
   22  * 1. Redistributions of source code must retain the above copyright
   23  *    notice, this list of conditions and the following disclaimer.
   24  * 2. Redistributions in binary form must reproduce the above copyright
   25  *    notice, this list of conditions and the following disclaimer in the
   26  *    documentation and/or other materials provided with the distribution.
   27  * 3. Neither the name of the University nor the names of its contributors
   28  *    may be used to endorse or promote products derived from this software
   29  *    without specific prior written permission.
   30  *
   31  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   32  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   33  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   34  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   35  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   39  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   40  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   41  * SUCH DAMAGE.
   42  *
   43  *      @(#)fpu_emu.h   8.1 (Berkeley) 6/11/93
   44  */
   45 
   46 /*
   47  * Floating point emulator (tailored for SPARC, but structurally
   48  * machine-independent).
   49  *
   50  * Floating point numbers are carried around internally in an `expanded'
   51  * or `unpacked' form consisting of:
   52  *      - sign
   53  *      - unbiased exponent
   54  *      - mantissa (`1.' + 112-bit fraction + guard + round)
   55  *      - sticky bit
   56  * Any implied `1' bit is inserted, giving a 113-bit mantissa that is
   57  * always nonzero.  Additional low-order `guard' and `round' bits are
   58  * scrunched in, making the entire mantissa 115 bits long.  This is divided
   59  * into four 32-bit words, with `spare' bits left over in the upper part
   60  * of the top word (the high bits of fp_mant[0]).  An internal `exploded'
   61  * number is thus kept within the half-open interval [1.0,2.0) (but see
   62  * the `number classes' below).  This holds even for denormalized numbers:
   63  * when we explode an external denorm, we normalize it, introducing low-order
   64  * zero bits, so that the rest of the code always sees normalized values.
   65  *
   66  * Note that a number of our algorithms use the `spare' bits at the top.
   67  * The most demanding algorithm---the one for sqrt---depends on two such
   68  * bits, so that it can represent values up to (but not including) 8.0,
   69  * and then it needs a carry on top of that, so that we need three `spares'.
   70  *
   71  * The sticky-word is 32 bits so that we can use `OR' operators to goosh
   72  * whole words from the mantissa into it.
   73  *
   74  * All operations are done in this internal extended precision.  According
   75  * to Hennesey & Patterson, Appendix A, rounding can be repeated---that is,
   76  * it is OK to do a+b in extended precision and then round the result to
   77  * single precision---provided single, double, and extended precisions are
   78  * `far enough apart' (they always are), but we will try to avoid any such
   79  * extra work where possible.
   80  */
   81 struct fpn {
   82         int     fp_class;               /* see below */
   83         int     fp_sign;                /* 0 => positive, 1 => negative */
   84         int     fp_exp;                 /* exponent (unbiased) */
   85         int     fp_sticky;              /* nonzero bits lost at right end */
   86         u_int   fp_mant[4];             /* 115-bit mantissa */
   87 };
   88 
   89 #define FP_NMANT        115             /* total bits in mantissa (incl g,r) */
   90 #define FP_NG           2               /* number of low-order guard bits */
   91 #define FP_LG           ((FP_NMANT - 1) & 31)   /* log2(1.0) for fp_mant[0] */
   92 #define FP_LG2          ((FP_NMANT - 1) & 63)   /* log2(1.0) for fp_mant[0] and fp_mant[1] */
   93 #define FP_QUIETBIT     (1 << (FP_LG - 1))      /* Quiet bit in NaNs (0.5) */
   94 #define FP_1            (1 << FP_LG)            /* 1.0 in fp_mant[0] */
   95 #define FP_2            (1 << (FP_LG + 1))      /* 2.0 in fp_mant[0] */
   96 
   97 /*
   98  * Number classes.  Since zero, Inf, and NaN cannot be represented using
   99  * the above layout, we distinguish these from other numbers via a class.
  100  * In addition, to make computation easier and to follow Appendix N of
  101  * the SPARC Version 8 standard, we give each kind of NaN a separate class.
  102  */
  103 #define FPC_SNAN        -2              /* signalling NaN (sign irrelevant) */
  104 #define FPC_QNAN        -1              /* quiet NaN (sign irrelevant) */
  105 #define FPC_ZERO        0               /* zero (sign matters) */
  106 #define FPC_NUM         1               /* number (sign matters) */
  107 #define FPC_INF         2               /* infinity (sign matters) */
  108 
  109 #define ISSNAN(fp)      ((fp)->fp_class == FPC_SNAN)
  110 #define ISQNAN(fp)      ((fp)->fp_class == FPC_QNAN)
  111 #define ISNAN(fp)       ((fp)->fp_class < 0)
  112 #define ISZERO(fp)      ((fp)->fp_class == 0)
  113 #define ISINF(fp)       ((fp)->fp_class == FPC_INF)
  114 
  115 /*
  116  * ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points
  117  * to the `more significant' operand for our purposes.  Appendix N says that
  118  * the result of a computation involving two numbers are:
  119  *
  120  *      If both are SNaN: operand 2, converted to Quiet
  121  *      If only one is SNaN: the SNaN operand, converted to Quiet
  122  *      If both are QNaN: operand 2
  123  *      If only one is QNaN: the QNaN operand
  124  *
  125  * In addition, in operations with an Inf operand, the result is usually
  126  * Inf.  The class numbers are carefully arranged so that if
  127  *      (unsigned)class(op1) > (unsigned)class(op2)
  128  * then op1 is the one we want; otherwise op2 is the one we want.
  129  */
  130 #define ORDER(x, y) { \
  131         if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \
  132                 SWAP(x, y); \
  133 }
  134 #define SWAP(x, y) { \
  135         struct fpn *swap; \
  136         swap = (x), (x) = (y), (y) = swap; \
  137 }
  138 
  139 /*
  140  * Emulator state.
  141  */
  142 struct fpemu {
  143         struct  fpu *fe_fpstate;        /* registers, etc */
  144         int     fe_fpscr;               /* fpscr copy (modified during op) */
  145         int     fe_cx;                  /* keep track of exceptions */
  146         struct  fpn fe_f1;              /* operand 1 */
  147         struct  fpn fe_f2;              /* operand 2, if required */
  148         struct  fpn fe_f3;              /* available storage for result */
  149 };
  150 
  151 /*
  152  * Arithmetic functions.
  153  * Each of these may modify its inputs (f1,f2) and/or the temporary.
  154  * Each returns a pointer to the result and/or sets exceptions.
  155  */
  156 struct  fpn *fpu_add(struct fpemu *);
  157 #define fpu_sub(fe) ((fe)->fe_f2.fp_sign ^= 1, fpu_add(fe))
  158 struct  fpn *fpu_mul(struct fpemu *);
  159 struct  fpn *fpu_div(struct fpemu *);
  160 struct  fpn *fpu_sqrt(struct fpemu *);
  161 
  162 /*
  163  * Other functions.
  164  */
  165 
  166 /* Perform a compare instruction (with or without unordered exception). */
  167 void    fpu_compare(struct fpemu *, int);
  168 
  169 /* Build a new Quiet NaN (sign=0, frac=all 1's). */
  170 struct  fpn *fpu_newnan(struct fpemu *);
  171 
  172 void    fpu_norm(struct fpn *);
  173 
  174 /*
  175  * Shift a number right some number of bits, taking care of round/sticky.
  176  * Note that the result is probably not a well-formed number (it will lack
  177  * the normal 1-bit mant[0]&FP_1).
  178  */
  179 int     fpu_shr(struct fpn *, int);
  180 
  181 void    fpu_explode(struct fpemu *, struct fpn *, int, int);
  182 void    fpu_implode(struct fpemu *, struct fpn *, int, u_int *);
  183 
  184 #ifdef DEBUG
  185 #define FPE_EX          0x1
  186 #define FPE_INSN        0x2
  187 #define FPE_OP          0x4
  188 #define FPE_REG         0x8
  189 extern int fpe_debug;
  190 void    fpu_dumpfpn(struct fpn *);
  191 #define DPRINTF(x, y)   if (fpe_debug & (x)) printf y
  192 #define DUMPFPN(x, f)   if (fpe_debug & (x)) fpu_dumpfpn((f))
  193 #else
  194 #define DPRINTF(x, y)
  195 #define DUMPFPN(x, f)
  196 #endif

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