The Design and Implementation of the FreeBSD Operating System, Second Edition
Now available: The Design and Implementation of the FreeBSD Operating System (Second Edition)


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FreeBSD/Linux Kernel Cross Reference
sys/powerpc/fpu/fpu_mul.c

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    1 /*      $NetBSD: fpu_mul.c,v 1.4 2005/12/11 12:18:42 christos Exp $ */
    2 
    3 /*
    4  * SPDX-License-Identifier: BSD-3-Clause
    5  *
    6  * Copyright (c) 1992, 1993
    7  *      The Regents of the University of California.  All rights reserved.
    8  *
    9  * This software was developed by the Computer Systems Engineering group
   10  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
   11  * contributed to Berkeley.
   12  *
   13  * All advertising materials mentioning features or use of this software
   14  * must display the following acknowledgement:
   15  *      This product includes software developed by the University of
   16  *      California, Lawrence Berkeley Laboratory.
   17  *
   18  * Redistribution and use in source and binary forms, with or without
   19  * modification, are permitted provided that the following conditions
   20  * are met:
   21  * 1. Redistributions of source code must retain the above copyright
   22  *    notice, this list of conditions and the following disclaimer.
   23  * 2. Redistributions in binary form must reproduce the above copyright
   24  *    notice, this list of conditions and the following disclaimer in the
   25  *    documentation and/or other materials provided with the distribution.
   26  * 3. Neither the name of the University nor the names of its contributors
   27  *    may be used to endorse or promote products derived from this software
   28  *    without specific prior written permission.
   29  *
   30  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   31  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   32  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   33  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   34  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   35  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   36  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   37  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   38  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   39  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   40  * SUCH DAMAGE.
   41  *
   42  *      @(#)fpu_mul.c   8.1 (Berkeley) 6/11/93
   43  */
   44 
   45 /*
   46  * Perform an FPU multiply (return x * y).
   47  */
   48 
   49 #include <sys/cdefs.h>
   50 __FBSDID("$FreeBSD$");
   51 
   52 #include <sys/types.h>
   53 #include <sys/systm.h>
   54 
   55 #include <machine/fpu.h>
   56 
   57 #include <powerpc/fpu/fpu_arith.h>
   58 #include <powerpc/fpu/fpu_emu.h>
   59 
   60 /*
   61  * The multiplication algorithm for normal numbers is as follows:
   62  *
   63  * The fraction of the product is built in the usual stepwise fashion.
   64  * Each step consists of shifting the accumulator right one bit
   65  * (maintaining any guard bits) and, if the next bit in y is set,
   66  * adding the multiplicand (x) to the accumulator.  Then, in any case,
   67  * we advance one bit leftward in y.  Algorithmically:
   68  *
   69  *      A = 0;
   70  *      for (bit = 0; bit < FP_NMANT; bit++) {
   71  *              sticky |= A & 1, A >>= 1;
   72  *              if (Y & (1 << bit))
   73  *                      A += X;
   74  *      }
   75  *
   76  * (X and Y here represent the mantissas of x and y respectively.)
   77  * The resultant accumulator (A) is the product's mantissa.  It may
   78  * be as large as 11.11111... in binary and hence may need to be
   79  * shifted right, but at most one bit.
   80  *
   81  * Since we do not have efficient multiword arithmetic, we code the
   82  * accumulator as four separate words, just like any other mantissa.
   83  * We use local variables in the hope that this is faster than memory.
   84  * We keep x->fp_mant in locals for the same reason.
   85  *
   86  * In the algorithm above, the bits in y are inspected one at a time.
   87  * We will pick them up 32 at a time and then deal with those 32, one
   88  * at a time.  Note, however, that we know several things about y:
   89  *
   90  *    - the guard and round bits at the bottom are sure to be zero;
   91  *
   92  *    - often many low bits are zero (y is often from a single or double
   93  *      precision source);
   94  *
   95  *    - bit FP_NMANT-1 is set, and FP_1*2 fits in a word.
   96  *
   97  * We can also test for 32-zero-bits swiftly.  In this case, the center
   98  * part of the loop---setting sticky, shifting A, and not adding---will
   99  * run 32 times without adding X to A.  We can do a 32-bit shift faster
  100  * by simply moving words.  Since zeros are common, we optimize this case.
  101  * Furthermore, since A is initially zero, we can omit the shift as well
  102  * until we reach a nonzero word.
  103  */
  104 struct fpn *
  105 fpu_mul(struct fpemu *fe)
  106 {
  107         struct fpn *x = &fe->fe_f1, *y = &fe->fe_f2;
  108         u_int a3, a2, a1, a0, x3, x2, x1, x0, bit, m;
  109         int sticky;
  110         FPU_DECL_CARRY;
  111 
  112         /*
  113          * Put the `heavier' operand on the right (see fpu_emu.h).
  114          * Then we will have one of the following cases, taken in the
  115          * following order:
  116          *
  117          *  - y = NaN.  Implied: if only one is a signalling NaN, y is.
  118          *      The result is y.
  119          *  - y = Inf.  Implied: x != NaN (is 0, number, or Inf: the NaN
  120          *    case was taken care of earlier).
  121          *      If x = 0, the result is NaN.  Otherwise the result
  122          *      is y, with its sign reversed if x is negative.
  123          *  - x = 0.  Implied: y is 0 or number.
  124          *      The result is 0 (with XORed sign as usual).
  125          *  - other.  Implied: both x and y are numbers.
  126          *      The result is x * y (XOR sign, multiply bits, add exponents).
  127          */
  128         DPRINTF(FPE_REG, ("fpu_mul:\n"));
  129         DUMPFPN(FPE_REG, x);
  130         DUMPFPN(FPE_REG, y);
  131         DPRINTF(FPE_REG, ("=>\n"));
  132 
  133         ORDER(x, y);
  134         if (ISNAN(y)) {
  135                 y->fp_sign ^= x->fp_sign;
  136                 fe->fe_cx |= FPSCR_VXSNAN;
  137                 DUMPFPN(FPE_REG, y);
  138                 return (y);
  139         }
  140         if (ISINF(y)) {
  141                 if (ISZERO(x)) {
  142                         fe->fe_cx |= FPSCR_VXIMZ;
  143                         return (fpu_newnan(fe));
  144                 }
  145                 y->fp_sign ^= x->fp_sign;
  146                         DUMPFPN(FPE_REG, y);
  147                 return (y);
  148         }
  149         if (ISZERO(x)) {
  150                 x->fp_sign ^= y->fp_sign;
  151                 DUMPFPN(FPE_REG, x);
  152                 return (x);
  153         }
  154 
  155         /*
  156          * Setup.  In the code below, the mask `m' will hold the current
  157          * mantissa byte from y.  The variable `bit' denotes the bit
  158          * within m.  We also define some macros to deal with everything.
  159          */
  160         x3 = x->fp_mant[3];
  161         x2 = x->fp_mant[2];
  162         x1 = x->fp_mant[1];
  163         x0 = x->fp_mant[0];
  164         sticky = a3 = a2 = a1 = a0 = 0;
  165 
  166 #define ADD     /* A += X */ \
  167         FPU_ADDS(a3, a3, x3); \
  168         FPU_ADDCS(a2, a2, x2); \
  169         FPU_ADDCS(a1, a1, x1); \
  170         FPU_ADDC(a0, a0, x0)
  171 
  172 #define SHR1    /* A >>= 1, with sticky */ \
  173         sticky |= a3 & 1, a3 = (a3 >> 1) | (a2 << 31), \
  174         a2 = (a2 >> 1) | (a1 << 31), a1 = (a1 >> 1) | (a0 << 31), a0 >>= 1
  175 
  176 #define SHR32   /* A >>= 32, with sticky */ \
  177         sticky |= a3, a3 = a2, a2 = a1, a1 = a0, a0 = 0
  178 
  179 #define STEP    /* each 1-bit step of the multiplication */ \
  180         SHR1; if (bit & m) { ADD; }; bit <<= 1
  181 
  182         /*
  183          * We are ready to begin.  The multiply loop runs once for each
  184          * of the four 32-bit words.  Some words, however, are special.
  185          * As noted above, the low order bits of Y are often zero.  Even
  186          * if not, the first loop can certainly skip the guard bits.
  187          * The last word of y has its highest 1-bit in position FP_NMANT-1,
  188          * so we stop the loop when we move past that bit.
  189          */
  190         if ((m = y->fp_mant[3]) == 0) {
  191                 /* SHR32; */                    /* unneeded since A==0 */
  192         } else {
  193                 bit = 1 << FP_NG;
  194                 do {
  195                         STEP;
  196                 } while (bit != 0);
  197         }
  198         if ((m = y->fp_mant[2]) == 0) {
  199                 SHR32;
  200         } else {
  201                 bit = 1;
  202                 do {
  203                         STEP;
  204                 } while (bit != 0);
  205         }
  206         if ((m = y->fp_mant[1]) == 0) {
  207                 SHR32;
  208         } else {
  209                 bit = 1;
  210                 do {
  211                         STEP;
  212                 } while (bit != 0);
  213         }
  214         m = y->fp_mant[0];              /* definitely != 0 */
  215         bit = 1;
  216         do {
  217                 STEP;
  218         } while (bit <= m);
  219 
  220         /*
  221          * Done with mantissa calculation.  Get exponent and handle
  222          * 11.111...1 case, then put result in place.  We reuse x since
  223          * it already has the right class (FP_NUM).
  224          */
  225         m = x->fp_exp + y->fp_exp;
  226         if (a0 >= FP_2) {
  227                 SHR1;
  228                 m++;
  229         }
  230         x->fp_sign ^= y->fp_sign;
  231         x->fp_exp = m;
  232         x->fp_sticky = sticky;
  233         x->fp_mant[3] = a3;
  234         x->fp_mant[2] = a2;
  235         x->fp_mant[1] = a1;
  236         x->fp_mant[0] = a0;
  237 
  238         DUMPFPN(FPE_REG, x);
  239         return (x);
  240 }

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