The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/sys/fbio.h

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    1 /*-
    2  * Copyright (c) 1992, 1993
    3  *      The Regents of the University of California.  All rights reserved.
    4  *
    5  * This code is derived from software developed by the Computer Systems
    6  * Engineering group at Lawrence Berkeley Laboratory under DARPA
    7  * contract BG 91-66 and contributed to Berkeley.
    8  *
    9  * Redistribution and use in source and binary forms, with or without
   10  * modification, are permitted provided that the following conditions
   11  * are met:
   12  * 1. Redistributions of source code must retain the above copyright
   13  *    notice, this list of conditions and the following disclaimer.
   14  * 2. Redistributions in binary form must reproduce the above copyright
   15  *    notice, this list of conditions and the following disclaimer in the
   16  *    documentation and/or other materials provided with the distribution.
   17  * 4. Neither the name of the University nor the names of its contributors
   18  *    may be used to endorse or promote products derived from this software
   19  *    without specific prior written permission.
   20  *
   21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   31  * SUCH DAMAGE.
   32  *
   33  *      @(#)fbio.h      8.2 (Berkeley) 10/30/93
   34  *
   35  * $FreeBSD: releng/10.1/sys/sys/fbio.h 271117 2014-09-04 18:43:40Z emaste $
   36  */
   37 
   38 #ifndef _SYS_FBIO_H_
   39 #define _SYS_FBIO_H_
   40 
   41 #ifndef _KERNEL
   42 #include <sys/types.h>
   43 #else
   44 #include <sys/param.h>
   45 #include <sys/systm.h>
   46 #include <sys/eventhandler.h>
   47 #endif
   48 #include <sys/ioccom.h>
   49 
   50 /*
   51  * Frame buffer ioctls (from Sprite, trimmed to essentials for X11).
   52  */
   53 
   54 /*
   55  * Frame buffer type codes.
   56  */
   57 #define FBTYPE_SUN1BW           0       /* multibus mono */
   58 #define FBTYPE_SUN1COLOR        1       /* multibus color */
   59 #define FBTYPE_SUN2BW           2       /* memory mono */
   60 #define FBTYPE_SUN2COLOR        3       /* color w/rasterop chips */
   61 #define FBTYPE_SUN2GP           4       /* GP1/GP2 */
   62 #define FBTYPE_SUN5COLOR        5       /* RoadRunner accelerator */
   63 #define FBTYPE_SUN3COLOR        6       /* memory color */
   64 #define FBTYPE_MEMCOLOR         7       /* memory 24-bit */
   65 #define FBTYPE_SUN4COLOR        8       /* memory color w/overlay */
   66 
   67 #define FBTYPE_NOTSUN1          9       /* reserved for customer */
   68 #define FBTYPE_NOTSUN2          10      /* reserved for customer */
   69 #define FBTYPE_PCIMISC          11      /* (generic) PCI misc. disp. */
   70 
   71 #define FBTYPE_SUNFAST_COLOR    12      /* accelerated 8bit */
   72 #define FBTYPE_SUNROP_COLOR     13      /* MEMCOLOR with rop h/w */
   73 #define FBTYPE_SUNFB_VIDEO      14      /* Simple video mixing */
   74 #define FBTYPE_RESERVED5        15      /* reserved, do not use */
   75 #define FBTYPE_RESERVED4        16      /* reserved, do not use */
   76 #define FBTYPE_SUNGP3           17
   77 #define FBTYPE_SUNGT            18
   78 #define FBTYPE_SUNLEO           19      /* zx Leo */
   79 
   80 #define FBTYPE_MDA              20
   81 #define FBTYPE_HERCULES         21
   82 #define FBTYPE_CGA              22
   83 #define FBTYPE_EGA              23
   84 #define FBTYPE_VGA              24
   85 #define FBTYPE_PC98             25
   86 #define FBTYPE_TGA              26
   87 #define FBTYPE_TGA2             27
   88 
   89 #define FBTYPE_MDICOLOR         28      /* cg14 */
   90 #define FBTYPE_TCXCOLOR         29      /* SUNW,tcx */
   91 #define FBTYPE_CREATOR          30
   92 
   93 #define FBTYPE_LASTPLUSONE      31      /* max number of fbs (change as add) */
   94 
   95 /*
   96  * Frame buffer descriptor as returned by FBIOGTYPE.
   97  */
   98 struct fbtype {
   99         int     fb_type;        /* as defined above */
  100         int     fb_height;      /* in pixels */
  101         int     fb_width;       /* in pixels */
  102         int     fb_depth;       /* bits per pixel */
  103         int     fb_cmsize;      /* size of color map (entries) */
  104         int     fb_size;        /* total size in bytes */
  105 };
  106 #define FBIOGTYPE       _IOR('F', 0, struct fbtype)
  107 
  108 #define FBTYPE_GET_STRIDE(_fb)  ((_fb)->fb_size / (_fb)->fb_height)
  109 #define FBTYPE_GET_BPP(_fb)     ((_fb)->fb_bpp)
  110 #define FBTYPE_GET_BYTESPP(_fb) ((_fb)->fb_bpp / 8)
  111 
  112 #ifdef  _KERNEL
  113 
  114 struct fb_info;
  115 
  116 typedef int fb_enter_t(void *priv);
  117 typedef int fb_leave_t(void *priv);
  118 
  119 struct fb_info {
  120         /* Raw copy of fbtype. Do not change. */
  121         int             fb_type;        /* as defined above */
  122         int             fb_height;      /* in pixels */
  123         int             fb_width;       /* in pixels */
  124         int             fb_depth;       /* bits to define color */
  125         int             fb_cmsize;      /* size of color map (entries) */
  126         int             fb_size;        /* total size in bytes */
  127 
  128         struct cdev     *fb_cdev;
  129 
  130         fb_enter_t      *enter;
  131         fb_leave_t      *leave;
  132 
  133         intptr_t        fb_pbase;       /* For FB mmap. */
  134         intptr_t        fb_vbase;       /* if NULL, use fb_write/fb_read. */
  135         void            *fb_priv;       /* First argument for read/write. */
  136         const char      *fb_name;
  137         uint32_t        fb_flags;
  138         int             fb_stride;
  139         int             fb_bpp;         /* bits per pixel */
  140 #define FB_FLAG_NOMMAP          1       /* mmap unsupported. */
  141         uint32_t        fb_cmap[16];
  142 };
  143 
  144 int fbd_list(void);
  145 int fbd_register(struct fb_info *);
  146 int fbd_unregister(struct fb_info *);
  147 
  148 static inline int
  149 register_framebuffer(struct fb_info *info)
  150 {
  151 
  152         EVENTHANDLER_INVOKE(register_framebuffer, info);
  153         return (0);
  154 }
  155 
  156 static inline int
  157 unregister_framebuffer(struct fb_info *info)
  158 {
  159 
  160         EVENTHANDLER_INVOKE(unregister_framebuffer, info);
  161         return (0);
  162 }
  163 #endif
  164 
  165 #ifdef notdef
  166 /*
  167  * General purpose structure for passing info in and out of frame buffers
  168  * (used for gp1) -- unsupported.
  169  */
  170 struct fbinfo {
  171         int     fb_physaddr;    /* physical frame buffer address */
  172         int     fb_hwwidth;     /* fb board width */
  173         int     fb_hwheight;    /* fb board height */
  174         int     fb_addrdelta;   /* phys addr diff between boards */
  175         u_char  *fb_ropaddr;    /* fb virtual addr */
  176         int     fb_unit;        /* minor devnum of fb */
  177 };
  178 #define FBIOGINFO       _IOR('F', 2, struct fbinfo)
  179 #endif
  180 
  181 /*
  182  * Color map I/O.
  183  */
  184 struct fbcmap {
  185         int     index;          /* first element (0 origin) */
  186         int     count;          /* number of elements */
  187         u_char  *red;           /* red color map elements */
  188         u_char  *green;         /* green color map elements */
  189         u_char  *blue;          /* blue color map elements */
  190 };
  191 #define FBIOPUTCMAP     _IOW('F', 3, struct fbcmap)
  192 #define FBIOGETCMAP     _IOW('F', 4, struct fbcmap)
  193 
  194 /*
  195  * Set/get attributes.
  196  */
  197 #define FB_ATTR_NDEVSPECIFIC    8       /* no. of device specific values */
  198 #define FB_ATTR_NEMUTYPES       4       /* no. of emulation types */
  199 
  200 struct fbsattr {
  201         int     flags;                  /* flags; see below */
  202         int     emu_type;               /* emulation type (-1 if unused) */
  203         int     dev_specific[FB_ATTR_NDEVSPECIFIC];     /* catchall */
  204 };
  205 #define FB_ATTR_AUTOINIT        1       /* emulation auto init flag */
  206 #define FB_ATTR_DEVSPECIFIC     2       /* dev. specific stuff valid flag */
  207 
  208 struct fbgattr {
  209         int     real_type;              /* real device type */
  210         int     owner;                  /* PID of owner, 0 if myself */
  211         struct  fbtype fbtype;          /* fbtype info for real device */
  212         struct  fbsattr sattr;          /* see above */
  213         int     emu_types[FB_ATTR_NEMUTYPES];   /* possible emulations */
  214                                                 /* (-1 if unused) */
  215 };
  216 #define FBIOSATTR       _IOW('F', 5, struct fbsattr)
  217 #define FBIOGATTR       _IOR('F', 6, struct fbgattr)
  218 
  219 /*
  220  * Video control.
  221  */
  222 #define FBVIDEO_OFF             0
  223 #define FBVIDEO_ON              1
  224 
  225 #define FBIOSVIDEO      _IOW('F', 7, int)
  226 #define FBIOGVIDEO      _IOR('F', 8, int)
  227 
  228 /* vertical retrace */
  229 #define FBIOVERTICAL    _IO('F', 9)
  230 
  231 /*
  232  * Hardware cursor control (for, e.g., CG6).  A rather complex and icky
  233  * interface that smells like VMS, but there it is....
  234  */
  235 struct fbcurpos {
  236         short   x;
  237         short   y;
  238 };
  239 
  240 struct fbcursor {
  241         short   set;            /* flags; see below */
  242         short   enable;         /* nonzero => cursor on, 0 => cursor off */
  243         struct  fbcurpos pos;   /* position on display */
  244         struct  fbcurpos hot;   /* hot-spot within cursor */
  245         struct  fbcmap cmap;    /* cursor color map */
  246         struct  fbcurpos size;  /* number of valid bits in image & mask */
  247         caddr_t image;          /* cursor image bits */
  248         caddr_t mask;           /* cursor mask bits */
  249 };
  250 #define FB_CUR_SETCUR   0x01    /* set on/off (i.e., obey fbcursor.enable) */
  251 #define FB_CUR_SETPOS   0x02    /* set position */
  252 #define FB_CUR_SETHOT   0x04    /* set hot-spot */
  253 #define FB_CUR_SETCMAP  0x08    /* set cursor color map */
  254 #define FB_CUR_SETSHAPE 0x10    /* set size & bits */
  255 #define FB_CUR_SETALL   (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT | \
  256                          FB_CUR_SETCMAP | FB_CUR_SETSHAPE)
  257 
  258 /* controls for cursor attributes & shape (including position) */
  259 #define FBIOSCURSOR     _IOW('F', 24, struct fbcursor)
  260 #define FBIOGCURSOR     _IOWR('F', 25, struct fbcursor)
  261 
  262 /* controls for cursor position only */
  263 #define FBIOSCURPOS     _IOW('F', 26, struct fbcurpos)
  264 #define FBIOGCURPOS     _IOW('F', 27, struct fbcurpos)
  265 
  266 /* get maximum cursor size */
  267 #define FBIOGCURMAX     _IOR('F', 28, struct fbcurpos)
  268 
  269 /*
  270  * Video board information
  271  */
  272 struct brd_info {
  273         u_short         accessible_width; /* accessible bytes in scanline */
  274         u_short         accessible_height; /* number of accessible scanlines */
  275         u_short         line_bytes;     /* number of bytes/scanline */
  276         u_short         hdb_capable;    /* can this thing hardware db? */
  277         u_short         vmsize;         /* video memory size */
  278         u_char          boardrev;       /* board revision # */
  279         u_char          pad0;
  280         u_long          pad1;
  281 };
  282 #define FBIOGXINFO      _IOR('F', 39, struct brd_info)
  283 
  284 /*
  285  * Monitor information
  286  */
  287 struct mon_info {
  288         u_long          mon_type;       /* bit array */
  289 #define MON_TYPE_STEREO         0x8     /* stereo display */
  290 #define MON_TYPE_0_OFFSET       0x4     /* black level 0 ire instead of 7.5 */
  291 #define MON_TYPE_OVERSCAN       0x2     /* overscan */
  292 #define MON_TYPE_GRAY           0x1     /* greyscale monitor */
  293         u_long          pixfreq;        /* pixel frequency in Hz */
  294         u_long          hfreq;          /* horizontal freq in Hz */
  295         u_long          vfreq;          /* vertical freq in Hz */
  296         u_long          vsync;          /* vertical sync in scanlines */
  297         u_long          hsync;          /* horizontal sync in pixels */
  298         /* these are in pixel units */
  299         u_short         hfporch;        /* horizontal front porch */
  300         u_short         hbporch;        /* horizontal back porch */
  301         u_short         vfporch;        /* vertical front porch */
  302         u_short         vbporch;        /* vertical back porch */
  303 };
  304 #define FBIOMONINFO     _IOR('F', 40, struct mon_info)
  305 
  306 /*
  307  * Color map I/O.
  308  */
  309 struct fbcmap_i {
  310         unsigned int    flags;
  311 #define FB_CMAP_BLOCK   (1 << 0)        /* wait for vertical refresh */
  312 #define FB_CMAP_KERNEL  (1 << 1)        /* called within kernel */
  313         int             id;             /* color map id */
  314         int             index;          /* first element (0 origin) */
  315         int             count;          /* number of elements */
  316         u_char          *red;           /* red color map elements */
  317         u_char          *green;         /* green color map elements */
  318         u_char          *blue;          /* blue color map elements */
  319 };
  320 #define FBIOPUTCMAPI    _IOW('F', 41, struct fbcmap_i)
  321 #define FBIOGETCMAPI    _IOW('F', 42, struct fbcmap_i)
  322 
  323 /* The new style frame buffer ioctls. */
  324 
  325 /* video mode information block */
  326 struct video_info {
  327     int                 vi_mode;        /* mode number, see below */
  328     int                 vi_flags;
  329 #define V_INFO_COLOR    (1 << 0)
  330 #define V_INFO_GRAPHICS (1 << 1)
  331 #define V_INFO_LINEAR   (1 << 2)
  332 #define V_INFO_VESA     (1 << 3)
  333 #define V_INFO_NONVGA   (1 << 4)
  334     int                 vi_width;
  335     int                 vi_height;
  336     int                 vi_cwidth;
  337     int                 vi_cheight;
  338     int                 vi_depth;
  339     int                 vi_planes;
  340     vm_offset_t         vi_window;      /* physical address */
  341     size_t              vi_window_size;
  342     size_t              vi_window_gran;
  343     vm_offset_t         vi_buffer;      /* physical address */
  344     size_t              vi_buffer_size;
  345     int                 vi_mem_model;
  346 #define V_INFO_MM_OTHER  (-1)
  347 #define V_INFO_MM_TEXT   0
  348 #define V_INFO_MM_PLANAR 1
  349 #define V_INFO_MM_PACKED 2
  350 #define V_INFO_MM_DIRECT 3
  351 #define V_INFO_MM_CGA    100
  352 #define V_INFO_MM_HGC    101
  353 #define V_INFO_MM_VGAX   102
  354     /* for MM_PACKED and MM_DIRECT only */
  355     int                 vi_pixel_size;  /* in bytes */
  356     /* for MM_DIRECT only */
  357     int                 vi_pixel_fields[4];     /* RGB and reserved fields */
  358     int                 vi_pixel_fsizes[4];
  359     /* reserved */
  360     u_char              vi_reserved[64];
  361     vm_offset_t         vi_registers;   /* physical address */
  362     vm_offset_t         vi_registers_size;
  363 };
  364 typedef struct video_info video_info_t;
  365 
  366 /* adapter infromation block */
  367 struct video_adapter {
  368     int                 va_index;
  369     int                 va_type;
  370 #define KD_OTHER        0               /* unknown */
  371 #define KD_MONO         1               /* monochrome adapter */
  372 #define KD_HERCULES     2               /* hercules adapter */
  373 #define KD_CGA          3               /* color graphics adapter */
  374 #define KD_EGA          4               /* enhanced graphics adapter */
  375 #define KD_VGA          5               /* video graphics adapter */
  376 #define KD_PC98         6               /* PC-98 display */
  377 #define KD_TGA          7               /* TGA */
  378 #define KD_TGA2         8               /* TGA2 */
  379     char                *va_name;
  380     int                 va_unit;
  381     int                 va_minor;
  382     int                 va_flags;
  383 #define V_ADP_COLOR     (1 << 0)
  384 #define V_ADP_MODECHANGE (1 << 1)
  385 #define V_ADP_STATESAVE (1 << 2)
  386 #define V_ADP_STATELOAD (1 << 3)
  387 #define V_ADP_FONT      (1 << 4)
  388 #define V_ADP_PALETTE   (1 << 5)
  389 #define V_ADP_BORDER    (1 << 6)
  390 #define V_ADP_VESA      (1 << 7)
  391 #define V_ADP_BOOTDISPLAY (1 << 8)
  392 #define V_ADP_PROBED    (1 << 16)
  393 #define V_ADP_INITIALIZED (1 << 17)
  394 #define V_ADP_REGISTERED (1 << 18)
  395 #define V_ADP_ATTACHED  (1 << 19)
  396 #define V_ADP_DAC8      (1 << 20)
  397     vm_offset_t         va_io_base;
  398     int                 va_io_size;
  399     vm_offset_t         va_crtc_addr;
  400     vm_offset_t         va_mem_base;
  401     int                 va_mem_size;
  402     vm_offset_t         va_window;      /* virtual address */
  403     size_t              va_window_size;
  404     size_t              va_window_gran;
  405     u_int               va_window_orig;
  406     vm_offset_t         va_buffer;      /* virtual address */
  407     size_t              va_buffer_size;
  408     int                 va_initial_mode;
  409     int                 va_initial_bios_mode;
  410     int                 va_mode;
  411     struct video_info   va_info;
  412     int                 va_line_width;
  413     struct {
  414         int             x;
  415         int             y;
  416     }                   va_disp_start;
  417     void                *va_token;
  418     int                 va_model;
  419     int                 va_little_bitian;
  420     int                 va_little_endian;
  421     int                 va_buffer_alias;
  422     vm_offset_t         va_registers;   /* virtual address */
  423     vm_offset_t         va_registers_size;
  424 };
  425 typedef struct video_adapter video_adapter_t;
  426 
  427 struct video_adapter_info {
  428     int                 va_index;
  429     int                 va_type;
  430     char                va_name[16];
  431     int                 va_unit;
  432     int                 va_flags;
  433     vm_offset_t         va_io_base;
  434     int                 va_io_size;
  435     vm_offset_t         va_crtc_addr;
  436     vm_offset_t         va_mem_base;
  437     int                 va_mem_size;
  438     vm_offset_t         va_window;      /* virtual address */
  439     size_t              va_window_size;
  440     size_t              va_window_gran;
  441     vm_offset_t         va_unused0;
  442     size_t              va_buffer_size;
  443     int                 va_initial_mode;
  444     int                 va_initial_bios_mode;
  445     int                 va_mode;
  446     int                 va_line_width;
  447     struct {
  448         int             x;
  449         int             y;
  450     }                   va_disp_start;
  451     u_int               va_window_orig;
  452     /* reserved */
  453     u_char              va_reserved[64];
  454 };
  455 typedef struct video_adapter_info video_adapter_info_t;
  456 
  457 /* some useful video adapter index */
  458 #define V_ADP_PRIMARY   0
  459 #define V_ADP_SECONDARY 1
  460 
  461 /* video mode numbers */
  462 
  463 #define M_B40x25        0       /* black & white 40 columns */
  464 #define M_C40x25        1       /* color 40 columns */
  465 #define M_B80x25        2       /* black & white 80 columns */
  466 #define M_C80x25        3       /* color 80 columns */
  467 #define M_BG320         4       /* black & white graphics 320x200 */
  468 #define M_CG320         5       /* color graphics 320x200 */
  469 #define M_BG640         6       /* black & white graphics 640x200 hi-res */
  470 #define M_EGAMONO80x25  7       /* ega-mono 80x25 */
  471 #define M_CG320_D       13      /* ega mode D */
  472 #define M_CG640_E       14      /* ega mode E */
  473 #define M_EGAMONOAPA    15      /* ega mode F */
  474 #define M_CG640x350     16      /* ega mode 10 */
  475 #define M_ENHMONOAPA2   17      /* ega mode F with extended memory */
  476 #define M_ENH_CG640     18      /* ega mode 10* */
  477 #define M_ENH_B40x25    19      /* ega enhanced black & white 40 columns */
  478 #define M_ENH_C40x25    20      /* ega enhanced color 40 columns */
  479 #define M_ENH_B80x25    21      /* ega enhanced black & white 80 columns */
  480 #define M_ENH_C80x25    22      /* ega enhanced color 80 columns */
  481 #define M_VGA_C40x25    23      /* vga 8x16 font on color */
  482 #define M_VGA_C80x25    24      /* vga 8x16 font on color */
  483 #define M_VGA_M80x25    25      /* vga 8x16 font on mono */
  484 
  485 #define M_VGA11         26      /* vga 640x480 2 colors */
  486 #define M_BG640x480     26
  487 #define M_VGA12         27      /* vga 640x480 16 colors */
  488 #define M_CG640x480     27
  489 #define M_VGA13         28      /* vga 320x200 256 colors */
  490 #define M_VGA_CG320     28
  491 
  492 #define M_VGA_C80x50    30      /* vga 8x8 font on color */
  493 #define M_VGA_M80x50    31      /* vga 8x8 font on color */
  494 #define M_VGA_C80x30    32      /* vga 8x16 font on color */
  495 #define M_VGA_M80x30    33      /* vga 8x16 font on color */
  496 #define M_VGA_C80x60    34      /* vga 8x8 font on color */
  497 #define M_VGA_M80x60    35      /* vga 8x8 font on color */
  498 #define M_VGA_CG640     36      /* vga 640x400 256 color */
  499 #define M_VGA_MODEX     37      /* vga 320x240 256 color */
  500 
  501 #define M_VGA_C90x25    40      /* vga 8x16 font on color */
  502 #define M_VGA_M90x25    41      /* vga 8x16 font on mono */
  503 #define M_VGA_C90x30    42      /* vga 8x16 font on color */
  504 #define M_VGA_M90x30    43      /* vga 8x16 font on mono */
  505 #define M_VGA_C90x43    44      /* vga 8x8 font on color */
  506 #define M_VGA_M90x43    45      /* vga 8x8 font on mono */
  507 #define M_VGA_C90x50    46      /* vga 8x8 font on color */
  508 #define M_VGA_M90x50    47      /* vga 8x8 font on mono */
  509 #define M_VGA_C90x60    48      /* vga 8x8 font on color */
  510 #define M_VGA_M90x60    49      /* vga 8x8 font on mono */
  511 
  512 #define M_ENH_B80x43    0x70    /* ega black & white 80x43 */
  513 #define M_ENH_C80x43    0x71    /* ega color 80x43 */
  514 
  515 #define M_PC98_80x25            98      /* PC98 text 80x25 */
  516 #define M_PC98_80x30            99      /* PC98 text 80x30 */
  517 #define M_PC98_EGC640x400       100     /* PC98 graphic 640x400 16 colors */
  518 #define M_PC98_PEGC640x400      101     /* PC98 graphic 640x400 256 colors */
  519 #define M_PC98_PEGC640x480      102     /* PC98 graphic 640x480 256 colors */
  520 
  521 #define M_HGC_P0        0xe0    /* hercules graphics - page 0 @ B0000 */
  522 #define M_HGC_P1        0xe1    /* hercules graphics - page 1 @ B8000 */
  523 #define M_MCA_MODE      0xff    /* monochrome adapter mode */
  524 
  525 #define M_TEXT_80x25    200     /* generic text modes */
  526 #define M_TEXT_80x30    201
  527 #define M_TEXT_80x43    202
  528 #define M_TEXT_80x50    203
  529 #define M_TEXT_80x60    204
  530 #define M_TEXT_132x25   205
  531 #define M_TEXT_132x30   206
  532 #define M_TEXT_132x43   207
  533 #define M_TEXT_132x50   208
  534 #define M_TEXT_132x60   209
  535 
  536 #define M_VESA_BASE             0x100   /* VESA mode number base */
  537 #define M_VESA_CG640x400        0x100   /* 640x400, 256 color */
  538 #define M_VESA_CG640x480        0x101   /* 640x480, 256 color */
  539 #define M_VESA_800x600          0x102   /* 800x600, 16 color */
  540 #define M_VESA_CG800x600        0x103   /* 800x600, 256 color */
  541 #define M_VESA_1024x768         0x104   /* 1024x768, 16 color */
  542 #define M_VESA_CG1024x768       0x105   /* 1024x768, 256 color */
  543 #define M_VESA_1280x1024        0x106   /* 1280x1024, 16 color */
  544 #define M_VESA_CG1280x1024      0x107   /* 1280x1024, 256 color */
  545 #define M_VESA_C80x60           0x108   /* 8x8 font */
  546 #define M_VESA_C132x25          0x109   /* 8x16 font */
  547 #define M_VESA_C132x43          0x10a   /* 8x14 font */
  548 #define M_VESA_C132x50          0x10b   /* 8x8 font */
  549 #define M_VESA_C132x60          0x10c   /* 8x8 font */
  550 #define M_VESA_32K_320          0x10d   /* 320x200, 5:5:5 */
  551 #define M_VESA_64K_320          0x10e   /* 320x200, 5:6:5 */
  552 #define M_VESA_FULL_320         0x10f   /* 320x200, 8:8:8 */
  553 #define M_VESA_32K_640          0x110   /* 640x480, 5:5:5 */
  554 #define M_VESA_64K_640          0x111   /* 640x480, 5:6:5 */
  555 #define M_VESA_FULL_640         0x112   /* 640x480, 8:8:8 */
  556 #define M_VESA_32K_800          0x113   /* 800x600, 5:5:5 */
  557 #define M_VESA_64K_800          0x114   /* 800x600, 5:6:5 */
  558 #define M_VESA_FULL_800         0x115   /* 800x600, 8:8:8 */
  559 #define M_VESA_32K_1024         0x116   /* 1024x768, 5:5:5 */
  560 #define M_VESA_64K_1024         0x117   /* 1024x768, 5:6:5 */
  561 #define M_VESA_FULL_1024        0x118   /* 1024x768, 8:8:8 */
  562 #define M_VESA_32K_1280         0x119   /* 1280x1024, 5:5:5 */
  563 #define M_VESA_64K_1280         0x11a   /* 1280x1024, 5:6:5 */
  564 #define M_VESA_FULL_1280        0x11b   /* 1280x1024, 8:8:8 */
  565 #define M_VESA_MODE_MAX         0x1ff
  566 
  567 struct video_display_start {
  568         int             x;
  569         int             y;
  570 };
  571 typedef struct video_display_start video_display_start_t;
  572 
  573 struct video_color_palette {
  574         int             index;          /* first element (zero-based) */
  575         int             count;          /* number of elements */
  576         u_char          *red;           /* red */
  577         u_char          *green;         /* green */
  578         u_char          *blue;          /* blue */
  579         u_char          *transparent;   /* may be NULL */
  580 };
  581 typedef struct video_color_palette video_color_palette_t;
  582 
  583 /* adapter info. */
  584 #define FBIO_ADAPTER    _IOR('F', 100, int)
  585 #define FBIO_ADPTYPE    _IOR('F', 101, int)
  586 #define FBIO_ADPINFO    _IOR('F', 102, struct video_adapter_info)
  587 
  588 /* video mode control */
  589 #define FBIO_MODEINFO   _IOWR('F', 103, struct video_info)
  590 #define FBIO_FINDMODE   _IOWR('F', 104, struct video_info)
  591 #define FBIO_GETMODE    _IOR('F', 105, int)
  592 #define FBIO_SETMODE    _IOW('F', 106, int)
  593 
  594 /* get/set frame buffer window origin */
  595 #define FBIO_GETWINORG  _IOR('F', 107, u_int)
  596 #define FBIO_SETWINORG  _IOW('F', 108, u_int)
  597 
  598 /* get/set display start address */
  599 #define FBIO_GETDISPSTART       _IOR('F', 109, video_display_start_t) 
  600 #define FBIO_SETDISPSTART       _IOW('F', 110, video_display_start_t)
  601 
  602 /* get/set scan line width */
  603 #define FBIO_GETLINEWIDTH       _IOR('F', 111, u_int) 
  604 #define FBIO_SETLINEWIDTH       _IOW('F', 112, u_int)
  605 
  606 /* color palette control */
  607 #define FBIO_GETPALETTE _IOW('F', 113, video_color_palette_t)
  608 #define FBIO_SETPALETTE _IOW('F', 114, video_color_palette_t)
  609 
  610 /* blank display */
  611 #define V_DISPLAY_ON            0
  612 #define V_DISPLAY_BLANK         1
  613 #define V_DISPLAY_STAND_BY      2
  614 #define V_DISPLAY_SUSPEND       3
  615 
  616 #define FBIO_BLANK      _IOW('F', 115, int)
  617 
  618 #endif /* !_SYS_FBIO_H_ */

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