The Design and Implementation of the FreeBSD Operating System, Second Edition
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FreeBSD/Linux Kernel Cross Reference
sys/sys/fbio.h

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    1 /*-
    2  * Copyright (c) 1992, 1993
    3  *      The Regents of the University of California.  All rights reserved.
    4  *
    5  * This code is derived from software developed by the Computer Systems
    6  * Engineering group at Lawrence Berkeley Laboratory under DARPA
    7  * contract BG 91-66 and contributed to Berkeley.
    8  *
    9  * Redistribution and use in source and binary forms, with or without
   10  * modification, are permitted provided that the following conditions
   11  * are met:
   12  * 1. Redistributions of source code must retain the above copyright
   13  *    notice, this list of conditions and the following disclaimer.
   14  * 2. Redistributions in binary form must reproduce the above copyright
   15  *    notice, this list of conditions and the following disclaimer in the
   16  *    documentation and/or other materials provided with the distribution.
   17  * 4. Neither the name of the University nor the names of its contributors
   18  *    may be used to endorse or promote products derived from this software
   19  *    without specific prior written permission.
   20  *
   21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
   22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
   24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
   25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
   27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
   28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
   29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
   30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
   31  * SUCH DAMAGE.
   32  *
   33  *      @(#)fbio.h      8.2 (Berkeley) 10/30/93
   34  *
   35  * $FreeBSD: releng/9.0/sys/sys/fbio.h 204265 2010-02-23 21:51:14Z jkim $
   36  */
   37 
   38 #ifndef _SYS_FBIO_H_
   39 #define _SYS_FBIO_H_
   40 
   41 #ifndef _KERNEL
   42 #include <sys/types.h>
   43 #endif
   44 #include <sys/ioccom.h>
   45 
   46 /*
   47  * Frame buffer ioctls (from Sprite, trimmed to essentials for X11).
   48  */
   49 
   50 /*
   51  * Frame buffer type codes.
   52  */
   53 #define FBTYPE_SUN1BW           0       /* multibus mono */
   54 #define FBTYPE_SUN1COLOR        1       /* multibus color */
   55 #define FBTYPE_SUN2BW           2       /* memory mono */
   56 #define FBTYPE_SUN2COLOR        3       /* color w/rasterop chips */
   57 #define FBTYPE_SUN2GP           4       /* GP1/GP2 */
   58 #define FBTYPE_SUN5COLOR        5       /* RoadRunner accelerator */
   59 #define FBTYPE_SUN3COLOR        6       /* memory color */
   60 #define FBTYPE_MEMCOLOR         7       /* memory 24-bit */
   61 #define FBTYPE_SUN4COLOR        8       /* memory color w/overlay */
   62 
   63 #define FBTYPE_NOTSUN1          9       /* reserved for customer */
   64 #define FBTYPE_NOTSUN2          10      /* reserved for customer */
   65 #define FBTYPE_PCIMISC          11      /* (generic) PCI misc. disp. */
   66 
   67 #define FBTYPE_SUNFAST_COLOR    12      /* accelerated 8bit */
   68 #define FBTYPE_SUNROP_COLOR     13      /* MEMCOLOR with rop h/w */
   69 #define FBTYPE_SUNFB_VIDEO      14      /* Simple video mixing */
   70 #define FBTYPE_RESERVED5        15      /* reserved, do not use */
   71 #define FBTYPE_RESERVED4        16      /* reserved, do not use */
   72 #define FBTYPE_SUNGP3           17
   73 #define FBTYPE_SUNGT            18
   74 #define FBTYPE_SUNLEO           19      /* zx Leo */
   75 
   76 #define FBTYPE_MDA              20
   77 #define FBTYPE_HERCULES         21
   78 #define FBTYPE_CGA              22
   79 #define FBTYPE_EGA              23
   80 #define FBTYPE_VGA              24
   81 #define FBTYPE_PC98             25
   82 #define FBTYPE_TGA              26
   83 #define FBTYPE_TGA2             27
   84 
   85 #define FBTYPE_MDICOLOR         28      /* cg14 */
   86 #define FBTYPE_TCXCOLOR         29      /* SUNW,tcx */
   87 #define FBTYPE_CREATOR          30
   88 
   89 #define FBTYPE_LASTPLUSONE      31      /* max number of fbs (change as add) */
   90 
   91 /*
   92  * Frame buffer descriptor as returned by FBIOGTYPE.
   93  */
   94 struct fbtype {
   95         int     fb_type;        /* as defined above */
   96         int     fb_height;      /* in pixels */
   97         int     fb_width;       /* in pixels */
   98         int     fb_depth;       /* bits per pixel */
   99         int     fb_cmsize;      /* size of color map (entries) */
  100         int     fb_size;        /* total size in bytes */
  101 };
  102 #define FBIOGTYPE       _IOR('F', 0, struct fbtype)
  103 
  104 #ifdef notdef
  105 /*
  106  * General purpose structure for passing info in and out of frame buffers
  107  * (used for gp1) -- unsupported.
  108  */
  109 struct fbinfo {
  110         int     fb_physaddr;    /* physical frame buffer address */
  111         int     fb_hwwidth;     /* fb board width */
  112         int     fb_hwheight;    /* fb board height */
  113         int     fb_addrdelta;   /* phys addr diff between boards */
  114         u_char  *fb_ropaddr;    /* fb virtual addr */
  115         int     fb_unit;        /* minor devnum of fb */
  116 };
  117 #define FBIOGINFO       _IOR('F', 2, struct fbinfo)
  118 #endif
  119 
  120 /*
  121  * Color map I/O.
  122  */
  123 struct fbcmap {
  124         int     index;          /* first element (0 origin) */
  125         int     count;          /* number of elements */
  126         u_char  *red;           /* red color map elements */
  127         u_char  *green;         /* green color map elements */
  128         u_char  *blue;          /* blue color map elements */
  129 };
  130 #define FBIOPUTCMAP     _IOW('F', 3, struct fbcmap)
  131 #define FBIOGETCMAP     _IOW('F', 4, struct fbcmap)
  132 
  133 /*
  134  * Set/get attributes.
  135  */
  136 #define FB_ATTR_NDEVSPECIFIC    8       /* no. of device specific values */
  137 #define FB_ATTR_NEMUTYPES       4       /* no. of emulation types */
  138 
  139 struct fbsattr {
  140         int     flags;                  /* flags; see below */
  141         int     emu_type;               /* emulation type (-1 if unused) */
  142         int     dev_specific[FB_ATTR_NDEVSPECIFIC];     /* catchall */
  143 };
  144 #define FB_ATTR_AUTOINIT        1       /* emulation auto init flag */
  145 #define FB_ATTR_DEVSPECIFIC     2       /* dev. specific stuff valid flag */
  146 
  147 struct fbgattr {
  148         int     real_type;              /* real device type */
  149         int     owner;                  /* PID of owner, 0 if myself */
  150         struct  fbtype fbtype;          /* fbtype info for real device */
  151         struct  fbsattr sattr;          /* see above */
  152         int     emu_types[FB_ATTR_NEMUTYPES];   /* possible emulations */
  153                                                 /* (-1 if unused) */
  154 };
  155 #define FBIOSATTR       _IOW('F', 5, struct fbsattr)
  156 #define FBIOGATTR       _IOR('F', 6, struct fbgattr)
  157 
  158 /*
  159  * Video control.
  160  */
  161 #define FBVIDEO_OFF             0
  162 #define FBVIDEO_ON              1
  163 
  164 #define FBIOSVIDEO      _IOW('F', 7, int)
  165 #define FBIOGVIDEO      _IOR('F', 8, int)
  166 
  167 /* vertical retrace */
  168 #define FBIOVERTICAL    _IO('F', 9)
  169 
  170 /*
  171  * Hardware cursor control (for, e.g., CG6).  A rather complex and icky
  172  * interface that smells like VMS, but there it is....
  173  */
  174 struct fbcurpos {
  175         short   x;
  176         short   y;
  177 };
  178 
  179 struct fbcursor {
  180         short   set;            /* flags; see below */
  181         short   enable;         /* nonzero => cursor on, 0 => cursor off */
  182         struct  fbcurpos pos;   /* position on display */
  183         struct  fbcurpos hot;   /* hot-spot within cursor */
  184         struct  fbcmap cmap;    /* cursor color map */
  185         struct  fbcurpos size;  /* number of valid bits in image & mask */
  186         caddr_t image;          /* cursor image bits */
  187         caddr_t mask;           /* cursor mask bits */
  188 };
  189 #define FB_CUR_SETCUR   0x01    /* set on/off (i.e., obey fbcursor.enable) */
  190 #define FB_CUR_SETPOS   0x02    /* set position */
  191 #define FB_CUR_SETHOT   0x04    /* set hot-spot */
  192 #define FB_CUR_SETCMAP  0x08    /* set cursor color map */
  193 #define FB_CUR_SETSHAPE 0x10    /* set size & bits */
  194 #define FB_CUR_SETALL   (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT | \
  195                          FB_CUR_SETCMAP | FB_CUR_SETSHAPE)
  196 
  197 /* controls for cursor attributes & shape (including position) */
  198 #define FBIOSCURSOR     _IOW('F', 24, struct fbcursor)
  199 #define FBIOGCURSOR     _IOWR('F', 25, struct fbcursor)
  200 
  201 /* controls for cursor position only */
  202 #define FBIOSCURPOS     _IOW('F', 26, struct fbcurpos)
  203 #define FBIOGCURPOS     _IOW('F', 27, struct fbcurpos)
  204 
  205 /* get maximum cursor size */
  206 #define FBIOGCURMAX     _IOR('F', 28, struct fbcurpos)
  207 
  208 /*
  209  * Video board information
  210  */
  211 struct brd_info {
  212         u_short         accessible_width; /* accessible bytes in scanline */
  213         u_short         accessible_height; /* number of accessible scanlines */
  214         u_short         line_bytes;     /* number of bytes/scanline */
  215         u_short         hdb_capable;    /* can this thing hardware db? */
  216         u_short         vmsize;         /* video memory size */
  217         u_char          boardrev;       /* board revision # */
  218         u_char          pad0;
  219         u_long          pad1;
  220 };
  221 #define FBIOGXINFO      _IOR('F', 39, struct brd_info)
  222 
  223 /*
  224  * Monitor information
  225  */
  226 struct mon_info {
  227         u_long          mon_type;       /* bit array */
  228 #define MON_TYPE_STEREO         0x8     /* stereo display */
  229 #define MON_TYPE_0_OFFSET       0x4     /* black level 0 ire instead of 7.5 */
  230 #define MON_TYPE_OVERSCAN       0x2     /* overscan */
  231 #define MON_TYPE_GRAY           0x1     /* greyscale monitor */
  232         u_long          pixfreq;        /* pixel frequency in Hz */
  233         u_long          hfreq;          /* horizontal freq in Hz */
  234         u_long          vfreq;          /* vertical freq in Hz */
  235         u_long          vsync;          /* vertical sync in scanlines */
  236         u_long          hsync;          /* horizontal sync in pixels */
  237         /* these are in pixel units */
  238         u_short         hfporch;        /* horizontal front porch */
  239         u_short         hbporch;        /* horizontal back porch */
  240         u_short         vfporch;        /* vertical front porch */
  241         u_short         vbporch;        /* vertical back porch */
  242 };
  243 #define FBIOMONINFO     _IOR('F', 40, struct mon_info)
  244 
  245 /*
  246  * Color map I/O.
  247  */
  248 struct fbcmap_i {
  249         unsigned int    flags;
  250 #define FB_CMAP_BLOCK   (1 << 0)        /* wait for vertical refresh */
  251 #define FB_CMAP_KERNEL  (1 << 1)        /* called within kernel */
  252         int             id;             /* color map id */
  253         int             index;          /* first element (0 origin) */
  254         int             count;          /* number of elements */
  255         u_char          *red;           /* red color map elements */
  256         u_char          *green;         /* green color map elements */
  257         u_char          *blue;          /* blue color map elements */
  258 };
  259 #define FBIOPUTCMAPI    _IOW('F', 41, struct fbcmap_i)
  260 #define FBIOGETCMAPI    _IOW('F', 42, struct fbcmap_i)
  261 
  262 /* The new style frame buffer ioctls. */
  263 
  264 /* video mode information block */
  265 struct video_info {
  266     int                 vi_mode;        /* mode number, see below */
  267     int                 vi_flags;
  268 #define V_INFO_COLOR    (1 << 0)
  269 #define V_INFO_GRAPHICS (1 << 1)
  270 #define V_INFO_LINEAR   (1 << 2)
  271 #define V_INFO_VESA     (1 << 3)
  272 #define V_INFO_NONVGA   (1 << 4)
  273     int                 vi_width;
  274     int                 vi_height;
  275     int                 vi_cwidth;
  276     int                 vi_cheight;
  277     int                 vi_depth;
  278     int                 vi_planes;
  279     vm_offset_t         vi_window;      /* physical address */
  280     size_t              vi_window_size;
  281     size_t              vi_window_gran;
  282     vm_offset_t         vi_buffer;      /* physical address */
  283     size_t              vi_buffer_size;
  284     int                 vi_mem_model;
  285 #define V_INFO_MM_OTHER  (-1)
  286 #define V_INFO_MM_TEXT   0
  287 #define V_INFO_MM_PLANAR 1
  288 #define V_INFO_MM_PACKED 2
  289 #define V_INFO_MM_DIRECT 3
  290 #define V_INFO_MM_CGA    100
  291 #define V_INFO_MM_HGC    101
  292 #define V_INFO_MM_VGAX   102
  293     /* for MM_PACKED and MM_DIRECT only */
  294     int                 vi_pixel_size;  /* in bytes */
  295     /* for MM_DIRECT only */
  296     int                 vi_pixel_fields[4];     /* RGB and reserved fields */
  297     int                 vi_pixel_fsizes[4];
  298     /* reserved */
  299     u_char              vi_reserved[64];
  300     vm_offset_t         vi_registers;   /* physical address */
  301     vm_offset_t         vi_registers_size;
  302 };
  303 typedef struct video_info video_info_t;
  304 
  305 /* adapter infromation block */
  306 struct video_adapter {
  307     int                 va_index;
  308     int                 va_type;
  309 #define KD_OTHER        0               /* unknown */
  310 #define KD_MONO         1               /* monochrome adapter */
  311 #define KD_HERCULES     2               /* hercules adapter */
  312 #define KD_CGA          3               /* color graphics adapter */
  313 #define KD_EGA          4               /* enhanced graphics adapter */
  314 #define KD_VGA          5               /* video graphics adapter */
  315 #define KD_PC98         6               /* PC-98 display */
  316 #define KD_TGA          7               /* TGA */
  317 #define KD_TGA2         8               /* TGA2 */
  318     char                *va_name;
  319     int                 va_unit;
  320     int                 va_minor;
  321     int                 va_flags;
  322 #define V_ADP_COLOR     (1 << 0)
  323 #define V_ADP_MODECHANGE (1 << 1)
  324 #define V_ADP_STATESAVE (1 << 2)
  325 #define V_ADP_STATELOAD (1 << 3)
  326 #define V_ADP_FONT      (1 << 4)
  327 #define V_ADP_PALETTE   (1 << 5)
  328 #define V_ADP_BORDER    (1 << 6)
  329 #define V_ADP_VESA      (1 << 7)
  330 #define V_ADP_BOOTDISPLAY (1 << 8)
  331 #define V_ADP_PROBED    (1 << 16)
  332 #define V_ADP_INITIALIZED (1 << 17)
  333 #define V_ADP_REGISTERED (1 << 18)
  334 #define V_ADP_ATTACHED  (1 << 19)
  335 #define V_ADP_DAC8      (1 << 20)
  336     vm_offset_t         va_io_base;
  337     int                 va_io_size;
  338     vm_offset_t         va_crtc_addr;
  339     vm_offset_t         va_mem_base;
  340     int                 va_mem_size;
  341     vm_offset_t         va_window;      /* virtual address */
  342     size_t              va_window_size;
  343     size_t              va_window_gran;
  344     u_int               va_window_orig;
  345     vm_offset_t         va_buffer;      /* virtual address */
  346     size_t              va_buffer_size;
  347     int                 va_initial_mode;
  348     int                 va_initial_bios_mode;
  349     int                 va_mode;
  350     struct video_info   va_info;
  351     int                 va_line_width;
  352     struct {
  353         int             x;
  354         int             y;
  355     }                   va_disp_start;
  356     void                *va_token;
  357     int                 va_model;
  358     int                 va_little_bitian;
  359     int                 va_little_endian;
  360     int                 va_buffer_alias;
  361     vm_offset_t         va_registers;   /* virtual address */
  362     vm_offset_t         va_registers_size;
  363 };
  364 typedef struct video_adapter video_adapter_t;
  365 
  366 struct video_adapter_info {
  367     int                 va_index;
  368     int                 va_type;
  369     char                va_name[16];
  370     int                 va_unit;
  371     int                 va_flags;
  372     vm_offset_t         va_io_base;
  373     int                 va_io_size;
  374     vm_offset_t         va_crtc_addr;
  375     vm_offset_t         va_mem_base;
  376     int                 va_mem_size;
  377     vm_offset_t         va_window;      /* virtual address */
  378     size_t              va_window_size;
  379     size_t              va_window_gran;
  380     vm_offset_t         va_unused0;
  381     size_t              va_buffer_size;
  382     int                 va_initial_mode;
  383     int                 va_initial_bios_mode;
  384     int                 va_mode;
  385     int                 va_line_width;
  386     struct {
  387         int             x;
  388         int             y;
  389     }                   va_disp_start;
  390     u_int               va_window_orig;
  391     /* reserved */
  392     u_char              va_reserved[64];
  393 };
  394 typedef struct video_adapter_info video_adapter_info_t;
  395 
  396 /* some useful video adapter index */
  397 #define V_ADP_PRIMARY   0
  398 #define V_ADP_SECONDARY 1
  399 
  400 /* video mode numbers */
  401 
  402 #define M_B40x25        0       /* black & white 40 columns */
  403 #define M_C40x25        1       /* color 40 columns */
  404 #define M_B80x25        2       /* black & white 80 columns */
  405 #define M_C80x25        3       /* color 80 columns */
  406 #define M_BG320         4       /* black & white graphics 320x200 */
  407 #define M_CG320         5       /* color graphics 320x200 */
  408 #define M_BG640         6       /* black & white graphics 640x200 hi-res */
  409 #define M_EGAMONO80x25  7       /* ega-mono 80x25 */
  410 #define M_CG320_D       13      /* ega mode D */
  411 #define M_CG640_E       14      /* ega mode E */
  412 #define M_EGAMONOAPA    15      /* ega mode F */
  413 #define M_CG640x350     16      /* ega mode 10 */
  414 #define M_ENHMONOAPA2   17      /* ega mode F with extended memory */
  415 #define M_ENH_CG640     18      /* ega mode 10* */
  416 #define M_ENH_B40x25    19      /* ega enhanced black & white 40 columns */
  417 #define M_ENH_C40x25    20      /* ega enhanced color 40 columns */
  418 #define M_ENH_B80x25    21      /* ega enhanced black & white 80 columns */
  419 #define M_ENH_C80x25    22      /* ega enhanced color 80 columns */
  420 #define M_VGA_C40x25    23      /* vga 8x16 font on color */
  421 #define M_VGA_C80x25    24      /* vga 8x16 font on color */
  422 #define M_VGA_M80x25    25      /* vga 8x16 font on mono */
  423 
  424 #define M_VGA11         26      /* vga 640x480 2 colors */
  425 #define M_BG640x480     26
  426 #define M_VGA12         27      /* vga 640x480 16 colors */
  427 #define M_CG640x480     27
  428 #define M_VGA13         28      /* vga 320x200 256 colors */
  429 #define M_VGA_CG320     28
  430 
  431 #define M_VGA_C80x50    30      /* vga 8x8 font on color */
  432 #define M_VGA_M80x50    31      /* vga 8x8 font on color */
  433 #define M_VGA_C80x30    32      /* vga 8x16 font on color */
  434 #define M_VGA_M80x30    33      /* vga 8x16 font on color */
  435 #define M_VGA_C80x60    34      /* vga 8x8 font on color */
  436 #define M_VGA_M80x60    35      /* vga 8x8 font on color */
  437 #define M_VGA_CG640     36      /* vga 640x400 256 color */
  438 #define M_VGA_MODEX     37      /* vga 320x240 256 color */
  439 
  440 #define M_VGA_C90x25    40      /* vga 8x16 font on color */
  441 #define M_VGA_M90x25    41      /* vga 8x16 font on mono */
  442 #define M_VGA_C90x30    42      /* vga 8x16 font on color */
  443 #define M_VGA_M90x30    43      /* vga 8x16 font on mono */
  444 #define M_VGA_C90x43    44      /* vga 8x8 font on color */
  445 #define M_VGA_M90x43    45      /* vga 8x8 font on mono */
  446 #define M_VGA_C90x50    46      /* vga 8x8 font on color */
  447 #define M_VGA_M90x50    47      /* vga 8x8 font on mono */
  448 #define M_VGA_C90x60    48      /* vga 8x8 font on color */
  449 #define M_VGA_M90x60    49      /* vga 8x8 font on mono */
  450 
  451 #define M_ENH_B80x43    0x70    /* ega black & white 80x43 */
  452 #define M_ENH_C80x43    0x71    /* ega color 80x43 */
  453 
  454 #define M_PC98_80x25            98      /* PC98 text 80x25 */
  455 #define M_PC98_80x30            99      /* PC98 text 80x30 */
  456 #define M_PC98_EGC640x400       100     /* PC98 graphic 640x400 16 colors */
  457 #define M_PC98_PEGC640x400      101     /* PC98 graphic 640x400 256 colors */
  458 #define M_PC98_PEGC640x480      102     /* PC98 graphic 640x480 256 colors */
  459 
  460 #define M_HGC_P0        0xe0    /* hercules graphics - page 0 @ B0000 */
  461 #define M_HGC_P1        0xe1    /* hercules graphics - page 1 @ B8000 */
  462 #define M_MCA_MODE      0xff    /* monochrome adapter mode */
  463 
  464 #define M_TEXT_80x25    200     /* generic text modes */
  465 #define M_TEXT_80x30    201
  466 #define M_TEXT_80x43    202
  467 #define M_TEXT_80x50    203
  468 #define M_TEXT_80x60    204
  469 #define M_TEXT_132x25   205
  470 #define M_TEXT_132x30   206
  471 #define M_TEXT_132x43   207
  472 #define M_TEXT_132x50   208
  473 #define M_TEXT_132x60   209
  474 
  475 #define M_VESA_BASE             0x100   /* VESA mode number base */
  476 #define M_VESA_CG640x400        0x100   /* 640x400, 256 color */
  477 #define M_VESA_CG640x480        0x101   /* 640x480, 256 color */
  478 #define M_VESA_800x600          0x102   /* 800x600, 16 color */
  479 #define M_VESA_CG800x600        0x103   /* 800x600, 256 color */
  480 #define M_VESA_1024x768         0x104   /* 1024x768, 16 color */
  481 #define M_VESA_CG1024x768       0x105   /* 1024x768, 256 color */
  482 #define M_VESA_1280x1024        0x106   /* 1280x1024, 16 color */
  483 #define M_VESA_CG1280x1024      0x107   /* 1280x1024, 256 color */
  484 #define M_VESA_C80x60           0x108   /* 8x8 font */
  485 #define M_VESA_C132x25          0x109   /* 8x16 font */
  486 #define M_VESA_C132x43          0x10a   /* 8x14 font */
  487 #define M_VESA_C132x50          0x10b   /* 8x8 font */
  488 #define M_VESA_C132x60          0x10c   /* 8x8 font */
  489 #define M_VESA_32K_320          0x10d   /* 320x200, 5:5:5 */
  490 #define M_VESA_64K_320          0x10e   /* 320x200, 5:6:5 */
  491 #define M_VESA_FULL_320         0x10f   /* 320x200, 8:8:8 */
  492 #define M_VESA_32K_640          0x110   /* 640x480, 5:5:5 */
  493 #define M_VESA_64K_640          0x111   /* 640x480, 5:6:5 */
  494 #define M_VESA_FULL_640         0x112   /* 640x480, 8:8:8 */
  495 #define M_VESA_32K_800          0x113   /* 800x600, 5:5:5 */
  496 #define M_VESA_64K_800          0x114   /* 800x600, 5:6:5 */
  497 #define M_VESA_FULL_800         0x115   /* 800x600, 8:8:8 */
  498 #define M_VESA_32K_1024         0x116   /* 1024x768, 5:5:5 */
  499 #define M_VESA_64K_1024         0x117   /* 1024x768, 5:6:5 */
  500 #define M_VESA_FULL_1024        0x118   /* 1024x768, 8:8:8 */
  501 #define M_VESA_32K_1280         0x119   /* 1280x1024, 5:5:5 */
  502 #define M_VESA_64K_1280         0x11a   /* 1280x1024, 5:6:5 */
  503 #define M_VESA_FULL_1280        0x11b   /* 1280x1024, 8:8:8 */
  504 #define M_VESA_MODE_MAX         0x1ff
  505 
  506 struct video_display_start {
  507         int             x;
  508         int             y;
  509 };
  510 typedef struct video_display_start video_display_start_t;
  511 
  512 struct video_color_palette {
  513         int             index;          /* first element (zero-based) */
  514         int             count;          /* number of elements */
  515         u_char          *red;           /* red */
  516         u_char          *green;         /* green */
  517         u_char          *blue;          /* blue */
  518         u_char          *transparent;   /* may be NULL */
  519 };
  520 typedef struct video_color_palette video_color_palette_t;
  521 
  522 /* adapter info. */
  523 #define FBIO_ADAPTER    _IOR('F', 100, int)
  524 #define FBIO_ADPTYPE    _IOR('F', 101, int)
  525 #define FBIO_ADPINFO    _IOR('F', 102, struct video_adapter_info)
  526 
  527 /* video mode control */
  528 #define FBIO_MODEINFO   _IOWR('F', 103, struct video_info)
  529 #define FBIO_FINDMODE   _IOWR('F', 104, struct video_info)
  530 #define FBIO_GETMODE    _IOR('F', 105, int)
  531 #define FBIO_SETMODE    _IOW('F', 106, int)
  532 
  533 /* get/set frame buffer window origin */
  534 #define FBIO_GETWINORG  _IOR('F', 107, u_int)
  535 #define FBIO_SETWINORG  _IOW('F', 108, u_int)
  536 
  537 /* get/set display start address */
  538 #define FBIO_GETDISPSTART       _IOR('F', 109, video_display_start_t) 
  539 #define FBIO_SETDISPSTART       _IOW('F', 110, video_display_start_t)
  540 
  541 /* get/set scan line width */
  542 #define FBIO_GETLINEWIDTH       _IOR('F', 111, u_int) 
  543 #define FBIO_SETLINEWIDTH       _IOW('F', 112, u_int)
  544 
  545 /* color palette control */
  546 #define FBIO_GETPALETTE _IOW('F', 113, video_color_palette_t)
  547 #define FBIO_SETPALETTE _IOW('F', 114, video_color_palette_t)
  548 
  549 /* blank display */
  550 #define V_DISPLAY_ON            0
  551 #define V_DISPLAY_BLANK         1
  552 #define V_DISPLAY_STAND_BY      2
  553 #define V_DISPLAY_SUSPEND       3
  554 
  555 #define FBIO_BLANK      _IOW('F', 115, int)
  556 
  557 #endif /* !_SYS_FBIO_H_ */

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